Commit Graph

301 Commits

Author SHA1 Message Date
pandamicro 5e43cfa129 Merge pull request #14107 from loadrunner/label1
Removed scale factor for label shadow
2015-10-13 11:54:14 +08:00
Danut Chereches 471c23930c added line spacing/leading 2015-10-10 19:15:45 +03:00
mogemimi 9f768bc1ab Add missing override keyword 2015-10-02 18:18:23 +09:00
Danut Chereches 8944f9e1cd removed scale factor for label shadow 2015-09-28 16:27:20 +03:00
WenhaiLin 827f05c5e1 Fixed `Label::setGlobalZOrder ` is invalid when label create with system font. 2015-08-19 10:22:48 +08:00
WenhaiLin 6bf15885b8 Fixed `Label::getLetter(index)->setVisible(true)` cause draws duplicate letters. 2015-08-18 15:42:05 +08:00
WenhaiLin c06994de34 Label:Fixed display incorrect if label content is changed after invoking `getLetter(letterIndex)` 2015-08-13 10:29:58 +08:00
WenhaiLin eeb4a38715 Label:Fixed letter can be flipped. 2015-08-11 10:06:14 +08:00
Wenhai Lin 2983aed0a9 Label:Fixed crash cause by access an invalid address 2015-08-10 16:50:59 +08:00
WenhaiLin b9edd6fc29 Fixed transform 2015-08-05 00:21:06 +08:00
WenhaiLin 2363622a67 Label:support auto batch with bitmap font or char map. 2015-08-04 21:49:14 +08:00
pandamicro 39721c6eb6 Merge pull request #13105 from fusijie/fix_10487
fix Sprite/Label/FastTMX auto-culling bug.
2015-07-30 17:12:37 +08:00
fusijie f91a58c8ff fix Label auto-culling bug. 2015-07-30 13:59:50 +08:00
WenhaiLin 964e7103b5 Improve coding style 2015-07-30 11:33:18 +08:00
WenhaiLin a9f27865d3 Fixed the content size of Label is incorrect with GLOW effect. 2015-07-29 16:30:07 +08:00
WenhaiLin 37a174ee4a Label:refine the implementation about text layout and support debug draw 2015-07-24 18:38:45 +08:00
WenhaiLin 63326c2826 Label:Fixed opacity setting is invalid with bitmap font. 2015-07-20 11:10:17 +08:00
WenhaiLin 731de26795 Label:Fixed system font may be invisible when there are multiple cameras. 2015-07-17 17:45:11 +08:00
WenhaiLin d5d5af5ac3 change ‘auto’ to ‘auto&&’ 2015-07-16 14:08:59 +08:00
WenhaiLin 1c9a181c35 Label:Fixed the color of letter will be overridden by fade action. 2015-07-15 20:17:05 +08:00
WenhaiLin b701fd9e73 Fixed compile error 2015-07-14 13:47:35 +08:00
WenhaiLin 964713355b Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3-label-createfail 2015-07-14 13:43:43 +08:00
WenhaiLin d4f62a8063 Label:improving the code readability. 2015-07-14 11:30:56 +08:00
andyque ef5d4ddf86 Merge remote-tracking branch 'upstream/v3' into v3
# Conflicts:
#	tests/cpp-tests/proj.win8.1-universal/cpp-tests.Shared/cpp-tests.Shared.vcxitems.filters
2015-07-14 11:24:38 +08:00
andyque fc673ee502 Merge branch 'v3.7-release' into v3 2015-07-13 22:44:54 +08:00
WenhaiLin 80dff7f1c4 Rollback pr12299 2015-07-13 11:32:25 +08:00
WenhaiLin 81bc0b09da Label:Fixed create fail if the font(TTF) not contain a Unicode charmap. 2015-07-10 14:39:21 +08:00
WenhaiLin 6a33702c80 Refine Label::onDraw 2015-07-08 17:59:24 +08:00
WenhaiLin 8cf27b9174 Update comments. 2015-07-08 15:30:34 +08:00
WenhaiLin 581f1ab42b Add test case 2015-07-07 15:41:54 +08:00
WenhaiLin 158d96046e Label:Support add child nodes. 2015-07-07 14:20:23 +08:00
WenhaiLin c11e91e215 Label:Fixed the characters are displayed incorrect with "dark roast.ttf" 2015-07-03 18:08:32 +08:00
Alex Peak 5328996a18 Fix event listener cleanup in destructor
Event listeners should always be removed at destroy (move out of
if-block)
2015-06-30 18:59:33 -07:00
Alex Peak 7cea464a11 Ensure CCLabel atlases are purged before resetting
The current purge->reset behavior occurs per label according to scene
graph priority.  This has two disadvanages; firstly, any labels that are
initialized but not part of the scene graph will not be reset.
Secondly, any labels which share atlases in the FontAtlasCache may not
be reset since each label will call releaseFontAtlas individually before
resetting its fontConfig.  This means that any shared atlases may not be
released all the way to a reference count of 0 and the invalid atlas
will not be deleted and reset from scratch.

By putting a fixed priority on both the purge and reset steps we can
ensure that firstly: all labels will be reset regardless of whether they
have been added to the scene-graph.  Secondly, ALL labels with the same
atlas must call releaseFontAtlas before any others are allowed to
rebuild their textures.  This will prevent any old atlases from sticking
around after a new GL context is created.

This is a fix for Github issue #8305
https://github.com/cocos2d/cocos2d-x/issues/8305
2015-06-30 13:16:25 -07:00
WenhaiLin fbe1bd8253 Label should be invisible when the line height is set to zero. 2015-06-23 09:42:48 +08:00
WenhaiLin d32a317ea0 Label:Fixed line wrap error without space. 2015-06-19 13:39:19 +08:00
Wenhai Lin cbd428f6ac Label:Fixed wrong letter spacing with outline enabled 2015-06-17 13:57:23 +08:00
WenhaiLin 5aa31ea83a Label:the texture of character have not cropped if character cross the axis-aligned bounding-box. 2015-06-11 17:16:44 +08:00
Dale Stammen 351a898a70 removed CC_PLATFORM_WP8 2015-05-08 09:19:13 -07:00
Wenhai Lin d09bd21da4 Label: Fixed position is wrong if label content is changed after invoking `getLetter(letterIndex)` 2015-05-07 11:20:22 +08:00
minggo 6351863b3c Merge pull request #11696 from WenhaiLin/v3-label-shadow-glerror
Label:Fixed shadow effect cause OpenGL error on IOS.
2015-05-06 09:53:39 +08:00
WenhaiLin 8f6277c540 Label:Fixed shadow effect cause OpenGL error on IOS. 2015-05-05 18:30:33 +08:00
WenhaiLin 22c46b5c14 Label:Fixed the character positions could be wrong if `getLetter(letterIndex)` get called. 2015-05-04 10:07:37 +08:00
WenhaiLin 004cb5464e Fixed crash 2015-05-03 22:15:58 +08:00
WenhaiLin 7472bafee3 Label:When you invoking `getLetter(letterIndex)` and `setString(text)` in sequence, and `letterIndex` greater than the length of `text`, it might crash your program. 2015-04-30 15:13:41 +08:00
WenhaiLin 9c2e39dd49 Label:Fixed the shadow color of system font may be incorrect. 2015-04-17 15:42:41 +08:00
WenhaiLin 5a438ed9a1 Label:Fixed the shadow effect of system font might not be shown. 2015-04-17 15:26:43 +08:00
WenhaiLin 0ac99002d5 Label:disableEffect(LabelEffect::XXXX) support disable all effect. 2015-04-17 14:39:52 +08:00
minggo 4211b20134 Merge pull request #11414 from likexx/patch-1
Update CCLabel.cpp
2015-04-14 10:06:09 +08:00
likexx 6f341e3284 Update CCLabel.cpp
in rare case, the texture atlas becomes NULL. Added an additional check to make sure it won't crash here.
2015-04-13 20:53:34 +08:00
WenhaiLin d24a1243da Label:Fixed the position of system font is wrong if it is visited by a new camera. 2015-04-13 18:22:05 +08:00
WenhaiLin 9ef04943a8 Label:Fixed System font can't scale. 2015-04-13 16:28:55 +08:00
WenhaiLin 927cda3f0d Add Label::disableEffect(LabelEffect effect) for better support disable the effect of Label. 2015-04-07 15:51:57 +08:00
WenhaiLin c5c5d3e39d Label: Fixed shadow color is incorrect. 2015-04-07 11:17:01 +08:00
yangxiao 44af57459e add comment 2015-03-18 11:58:36 +08:00
yangxiao 21d581a72c set camera mask when member created 2015-03-18 11:41:43 +08:00
yangxiao 5b26ba3c68 override setCameraMask 2015-03-16 17:11:17 +08:00
yangxiao f56d8c4784 fix camra mask for label does not work 2015-03-16 15:31:29 +08:00
WenhaiLin cd95905a04 Label:Fixed transform not update correctly if this camera mask of Label isn't visible by the current visiting camera 2015-03-09 17:26:43 +08:00
Chad befbc0a14e FIX for Build error when CC_USE_CULLING=0 #10373
Fix for build error when using CC_USE_CULLING
2015-02-09 18:15:22 -08:00
Wenhai Lin 342c582124 Fixed label may become white/black block after resume from background on android 2015-01-21 21:58:18 +08:00
WenhaiLin 415bbeba21 Fixed the alpha channel of text color of system font not take effect 2015-01-20 16:04:14 +08:00
WenhaiLin f2c6a48976 Fixed lose the precision of label's dimensions 2015-01-20 11:46:43 +08:00
Nite Luo 4a440e66c9 Refactor draw command 2015-01-15 14:00:49 -08:00
Huabing.Xu 34582ba268 Merge branch 'v3' into v3_AddOptionsForCulling
Conflicts:
	cocos/2d/CCLabel.cpp
2015-01-14 12:44:24 +08:00
Huabing.Xu f3d8798d39 add macro to enable to disable culling 2015-01-14 10:56:51 +08:00
Nite Luo 8591609128 Implement 3D drawing support for Sprite, Label, Particle, BatchNode 2015-01-12 20:06:50 -08:00
minggo 20beb3b9e0 Merge pull request #9567 from joewan/v3-improve-perf
fix serious performance problem of Animate.
2014-12-22 14:57:26 +08:00
joewanchen bb1267cd09 use auto&. 2014-12-21 14:05:34 +08:00
joewanchen a15a4a0739 fix compile error. 2014-12-21 02:03:41 +08:00
joewanchen 3765f87651 fix. 2014-12-21 00:49:23 +08:00
Wenhai Lin 4ed5872ba3 Fixed content size of Label is incorrect after sets empty string. 2014-12-15 14:36:57 +08:00
minggo 4d2ea40db0 Merge pull request #9265 from shrimpz/fix_label_crashed_on_android
Fix label crashed on android #9255
2014-12-02 15:48:10 +08:00
Shrimpz 38a6aa30a2 * fixed android crash that a Label instance add to an invisibility parent node. 2014-11-27 10:59:47 +08:00
Ricardo Quesada 33a2d0451c Code conforms with the cocos2d-x c++ guidelines 2014-11-25 17:53:52 -08:00
minggo 8a49ae0b07 Merge pull request #8981 from vovkasm/clean-order-of-fields-initialization
Cleanup order of fields initialization.
2014-11-05 17:51:58 +08:00
Vladimir Timofeev 2835b094da Cleanup order of fields initialization.
Make initialization order to match declarations.
This change twice reduces number of warnings when compiling on MacOS X with Xcode 6.1
Warnings was like "Field 'XXXX' will be initialized after field 'YYYY'"
2014-10-30 17:28:41 +03:00
Dale Stammen 145156d698 disabled distanceFieldEnabled for WP8 as the shader crashes some older windows phones 2014-10-28 20:56:49 -07:00
Dhilan007 462e38cbc6 fixed opacity of label 2014-10-09 10:54:35 +08:00
toma d1faf75b58 [CCLabel] Apply updateContent() for getStringNumLines() when Label is dirty 2014-09-25 01:46:17 +09:00
Ricardo Quesada c149bfca00 Adds MARK: TODO: FIXME: in code
Replaces XXX with FIXME:
Xcode 6 beta 4 supports this new format
2014-08-29 12:54:24 -07:00
minggo 6a8270f33b Merge pull request #7900 from minggo/setposition-optimize
not create Vec as possible for setting position
2014-08-28 14:31:54 +08:00
minggo 9fb977ff99 not create Vec as possible for setting position 2014-08-28 11:41:18 +08:00
Ricardo Quesada 3dda35b4ef Adds `std::nothrow` to `new`
Since cocos2d-x doesn't support exceptions, it is important to add
`std::nothrow` to all the `new` statements
2014-08-27 16:31:57 -07:00
minggo d0ca9a4da5 remove unneeded include header files 2014-08-27 13:39:50 +08:00
minggo b9c51e6994 remove unneeded codes 2014-08-26 18:19:28 +08:00
Sergey 055a143f9d Label performance problem 2014-08-19 15:02:09 +04:00
yangxiao 032ba062a9 rename isVisibleByVisitingCamera to isVisitableByVisitingCamera 2014-08-14 10:26:37 +08:00
yangxiao 4629d257e1 rename checkCameraMask to isVisibleByVisitingCamera 2014-08-14 09:58:11 +08:00
yangxiao 76329f9e53 add camera mask check to visit 2014-08-13 12:06:51 +08:00
Dhilan007 b9cfa4a8b5 fix warn 2014-07-25 14:38:02 +08:00
Dhilan007 dbcb20b886 Dispatch EVENT_RENDERER_RECREATED event when renderer was recreated on android/wp8.
Make clear EVENT_COME_TO_FOREGROUND event.
2014-07-09 23:03:04 +08:00
minggo 136033c282 not set _orderOfArrival to 0 after visit 2014-06-19 15:09:27 +08:00
Dhilan007 b2d8e4fc93 add assert. 2014-06-12 14:41:01 +08:00
Dhilan007 3511d1e87e 1.Support setting up the line height and additional kerning of label.
2.Add more annotation
2014-06-12 12:01:15 +08:00
Dhilan007 7cc3879257 Ensuring release cache texture in timely. 2014-06-11 22:03:10 +08:00
Ricardo Quesada b24c674d25 Little fixes for setNormalized 2014-05-30 21:50:39 -07:00
Ricardo Quesada 1b8d0d88df Adds setNormalizedPosition()
Changes in `visit()` were done in order to do it
in a robust and fast way.
2014-05-30 16:42:05 -07:00
Ricardo Quesada 0f67247325 Squashed commit of the following:
commit a794d107ad85667e3d754f0b6251fc864dfbf288
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 14:33:49 2014 -0700

    Yeah... everything compiles on win32 and wp8

commit 4740be6e4a0d16f742c27996e7ab2c100adc76af
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 13:58:38 2014 -0700

    CCIME moved to base

    and compiles on Android

commit ff3e1bf1eb27a01019f4e1b56d1aebbe2d385f72
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 13:02:57 2014 -0700

    compiles Ok for Windows Phone 8

commit 8160a4eb2ecdc61b5bd1cf56b90d2da6f11e3ebd
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 12:25:31 2014 -0700

    fixes for Windows Phone 8

commit 418197649efc93032aee0adc205e502101cdb53d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 11:15:13 2014 -0700

    Compiles on Win32

commit 08813ed7cf8ac1079ffadeb1ce78ea9e833e1a33
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 10:08:31 2014 -0700

    Compiles on linux!

commit 118896521e5b335a5257090b6863f1fb2a2002fe
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 09:30:42 2014 -0700

    moves cocos/2d/platform -> cocos/platform

commit 4fe9319d7717b0c1bccb2db0156eeb86255a89e0
Merge: bd68ec2 511295e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 08:24:41 2014 -0700

    Merge remote-tracking branch 'cocos2d/v3' into files

commit bd68ec2f0e3a826d8b2f4b60564ba65ce766bc56
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu May 15 19:36:23 2014 -0700

    files in the correct directory
2014-05-16 14:36:00 -07:00
Ricardo Quesada 7e4597508c Does not crash on Mac if the .ttf file is not found 2014-05-15 17:22:53 -07:00