pandamicro
5e43cfa129
Merge pull request #14107 from loadrunner/label1
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Removed scale factor for label shadow
2015-10-13 11:54:14 +08:00
Danut Chereches
471c23930c
added line spacing/leading
2015-10-10 19:15:45 +03:00
mogemimi
9f768bc1ab
Add missing override keyword
2015-10-02 18:18:23 +09:00
Danut Chereches
8944f9e1cd
removed scale factor for label shadow
2015-09-28 16:27:20 +03:00
WenhaiLin
827f05c5e1
Fixed `Label::setGlobalZOrder ` is invalid when label create with system font.
2015-08-19 10:22:48 +08:00
WenhaiLin
6bf15885b8
Fixed `Label::getLetter(index)->setVisible(true)` cause draws duplicate letters.
2015-08-18 15:42:05 +08:00
WenhaiLin
c06994de34
Label:Fixed display incorrect if label content is changed after invoking `getLetter(letterIndex)`
2015-08-13 10:29:58 +08:00
WenhaiLin
eeb4a38715
Label:Fixed letter can be flipped.
2015-08-11 10:06:14 +08:00
Wenhai Lin
2983aed0a9
Label:Fixed crash cause by access an invalid address
2015-08-10 16:50:59 +08:00
WenhaiLin
b9edd6fc29
Fixed transform
2015-08-05 00:21:06 +08:00
WenhaiLin
2363622a67
Label:support auto batch with bitmap font or char map.
2015-08-04 21:49:14 +08:00
pandamicro
39721c6eb6
Merge pull request #13105 from fusijie/fix_10487
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fix Sprite/Label/FastTMX auto-culling bug.
2015-07-30 17:12:37 +08:00
fusijie
f91a58c8ff
fix Label auto-culling bug.
2015-07-30 13:59:50 +08:00
WenhaiLin
964e7103b5
Improve coding style
2015-07-30 11:33:18 +08:00
WenhaiLin
a9f27865d3
Fixed the content size of Label is incorrect with GLOW effect.
2015-07-29 16:30:07 +08:00
WenhaiLin
37a174ee4a
Label:refine the implementation about text layout and support debug draw
2015-07-24 18:38:45 +08:00
WenhaiLin
63326c2826
Label:Fixed opacity setting is invalid with bitmap font.
2015-07-20 11:10:17 +08:00
WenhaiLin
731de26795
Label:Fixed system font may be invisible when there are multiple cameras.
2015-07-17 17:45:11 +08:00
WenhaiLin
d5d5af5ac3
change ‘auto’ to ‘auto&&’
2015-07-16 14:08:59 +08:00
WenhaiLin
1c9a181c35
Label:Fixed the color of letter will be overridden by fade action.
2015-07-15 20:17:05 +08:00
WenhaiLin
b701fd9e73
Fixed compile error
2015-07-14 13:47:35 +08:00
WenhaiLin
964713355b
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3-label-createfail
2015-07-14 13:43:43 +08:00
WenhaiLin
d4f62a8063
Label:improving the code readability.
2015-07-14 11:30:56 +08:00
andyque
ef5d4ddf86
Merge remote-tracking branch 'upstream/v3' into v3
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# Conflicts:
# tests/cpp-tests/proj.win8.1-universal/cpp-tests.Shared/cpp-tests.Shared.vcxitems.filters
2015-07-14 11:24:38 +08:00
andyque
fc673ee502
Merge branch 'v3.7-release' into v3
2015-07-13 22:44:54 +08:00
WenhaiLin
80dff7f1c4
Rollback pr12299
2015-07-13 11:32:25 +08:00
WenhaiLin
81bc0b09da
Label:Fixed create fail if the font(TTF) not contain a Unicode charmap.
2015-07-10 14:39:21 +08:00
WenhaiLin
6a33702c80
Refine Label::onDraw
2015-07-08 17:59:24 +08:00
WenhaiLin
8cf27b9174
Update comments.
2015-07-08 15:30:34 +08:00
WenhaiLin
581f1ab42b
Add test case
2015-07-07 15:41:54 +08:00
WenhaiLin
158d96046e
Label:Support add child nodes.
2015-07-07 14:20:23 +08:00
WenhaiLin
c11e91e215
Label:Fixed the characters are displayed incorrect with "dark roast.ttf"
2015-07-03 18:08:32 +08:00
Alex Peak
5328996a18
Fix event listener cleanup in destructor
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Event listeners should always be removed at destroy (move out of
if-block)
2015-06-30 18:59:33 -07:00
Alex Peak
7cea464a11
Ensure CCLabel atlases are purged before resetting
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The current purge->reset behavior occurs per label according to scene
graph priority. This has two disadvanages; firstly, any labels that are
initialized but not part of the scene graph will not be reset.
Secondly, any labels which share atlases in the FontAtlasCache may not
be reset since each label will call releaseFontAtlas individually before
resetting its fontConfig. This means that any shared atlases may not be
released all the way to a reference count of 0 and the invalid atlas
will not be deleted and reset from scratch.
By putting a fixed priority on both the purge and reset steps we can
ensure that firstly: all labels will be reset regardless of whether they
have been added to the scene-graph. Secondly, ALL labels with the same
atlas must call releaseFontAtlas before any others are allowed to
rebuild their textures. This will prevent any old atlases from sticking
around after a new GL context is created.
This is a fix for Github issue #8305
https://github.com/cocos2d/cocos2d-x/issues/8305
2015-06-30 13:16:25 -07:00
WenhaiLin
fbe1bd8253
Label should be invisible when the line height is set to zero.
2015-06-23 09:42:48 +08:00
WenhaiLin
d32a317ea0
Label:Fixed line wrap error without space.
2015-06-19 13:39:19 +08:00
Wenhai Lin
cbd428f6ac
Label:Fixed wrong letter spacing with outline enabled
2015-06-17 13:57:23 +08:00
WenhaiLin
5aa31ea83a
Label:the texture of character have not cropped if character cross the axis-aligned bounding-box.
2015-06-11 17:16:44 +08:00
Dale Stammen
351a898a70
removed CC_PLATFORM_WP8
2015-05-08 09:19:13 -07:00
Wenhai Lin
d09bd21da4
Label: Fixed position is wrong if label content is changed after invoking `getLetter(letterIndex)`
2015-05-07 11:20:22 +08:00
minggo
6351863b3c
Merge pull request #11696 from WenhaiLin/v3-label-shadow-glerror
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Label:Fixed shadow effect cause OpenGL error on IOS.
2015-05-06 09:53:39 +08:00
WenhaiLin
8f6277c540
Label:Fixed shadow effect cause OpenGL error on IOS.
2015-05-05 18:30:33 +08:00
WenhaiLin
22c46b5c14
Label:Fixed the character positions could be wrong if `getLetter(letterIndex)` get called.
2015-05-04 10:07:37 +08:00
WenhaiLin
004cb5464e
Fixed crash
2015-05-03 22:15:58 +08:00
WenhaiLin
7472bafee3
Label:When you invoking `getLetter(letterIndex)` and `setString(text)` in sequence, and `letterIndex` greater than the length of `text`, it might crash your program.
2015-04-30 15:13:41 +08:00
WenhaiLin
9c2e39dd49
Label:Fixed the shadow color of system font may be incorrect.
2015-04-17 15:42:41 +08:00
WenhaiLin
5a438ed9a1
Label:Fixed the shadow effect of system font might not be shown.
2015-04-17 15:26:43 +08:00
WenhaiLin
0ac99002d5
Label:disableEffect(LabelEffect::XXXX) support disable all effect.
2015-04-17 14:39:52 +08:00
minggo
4211b20134
Merge pull request #11414 from likexx/patch-1
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Update CCLabel.cpp
2015-04-14 10:06:09 +08:00
likexx
6f341e3284
Update CCLabel.cpp
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in rare case, the texture atlas becomes NULL. Added an additional check to make sure it won't crash here.
2015-04-13 20:53:34 +08:00
WenhaiLin
d24a1243da
Label:Fixed the position of system font is wrong if it is visited by a new camera.
2015-04-13 18:22:05 +08:00
WenhaiLin
9ef04943a8
Label:Fixed System font can't scale.
2015-04-13 16:28:55 +08:00
WenhaiLin
927cda3f0d
Add Label::disableEffect(LabelEffect effect) for better support disable the effect of Label.
2015-04-07 15:51:57 +08:00
WenhaiLin
c5c5d3e39d
Label: Fixed shadow color is incorrect.
2015-04-07 11:17:01 +08:00
yangxiao
44af57459e
add comment
2015-03-18 11:58:36 +08:00
yangxiao
21d581a72c
set camera mask when member created
2015-03-18 11:41:43 +08:00
yangxiao
5b26ba3c68
override setCameraMask
2015-03-16 17:11:17 +08:00
yangxiao
f56d8c4784
fix camra mask for label does not work
2015-03-16 15:31:29 +08:00
WenhaiLin
cd95905a04
Label:Fixed transform not update correctly if this camera mask of Label isn't visible by the current visiting camera
2015-03-09 17:26:43 +08:00
Chad
befbc0a14e
FIX for Build error when CC_USE_CULLING=0 #10373
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Fix for build error when using CC_USE_CULLING
2015-02-09 18:15:22 -08:00
Wenhai Lin
342c582124
Fixed label may become white/black block after resume from background on android
2015-01-21 21:58:18 +08:00
WenhaiLin
415bbeba21
Fixed the alpha channel of text color of system font not take effect
2015-01-20 16:04:14 +08:00
WenhaiLin
f2c6a48976
Fixed lose the precision of label's dimensions
2015-01-20 11:46:43 +08:00
Nite Luo
4a440e66c9
Refactor draw command
2015-01-15 14:00:49 -08:00
Huabing.Xu
34582ba268
Merge branch 'v3' into v3_AddOptionsForCulling
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Conflicts:
cocos/2d/CCLabel.cpp
2015-01-14 12:44:24 +08:00
Huabing.Xu
f3d8798d39
add macro to enable to disable culling
2015-01-14 10:56:51 +08:00
Nite Luo
8591609128
Implement 3D drawing support for Sprite, Label, Particle, BatchNode
2015-01-12 20:06:50 -08:00
minggo
20beb3b9e0
Merge pull request #9567 from joewan/v3-improve-perf
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fix serious performance problem of Animate.
2014-12-22 14:57:26 +08:00
joewanchen
bb1267cd09
use auto&.
2014-12-21 14:05:34 +08:00
joewanchen
a15a4a0739
fix compile error.
2014-12-21 02:03:41 +08:00
joewanchen
3765f87651
fix.
2014-12-21 00:49:23 +08:00
Wenhai Lin
4ed5872ba3
Fixed content size of Label is incorrect after sets empty string.
2014-12-15 14:36:57 +08:00
minggo
4d2ea40db0
Merge pull request #9265 from shrimpz/fix_label_crashed_on_android
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Fix label crashed on android #9255
2014-12-02 15:48:10 +08:00
Shrimpz
38a6aa30a2
* fixed android crash that a Label instance add to an invisibility parent node.
2014-11-27 10:59:47 +08:00
Ricardo Quesada
33a2d0451c
Code conforms with the cocos2d-x c++ guidelines
2014-11-25 17:53:52 -08:00
minggo
8a49ae0b07
Merge pull request #8981 from vovkasm/clean-order-of-fields-initialization
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Cleanup order of fields initialization.
2014-11-05 17:51:58 +08:00
Vladimir Timofeev
2835b094da
Cleanup order of fields initialization.
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Make initialization order to match declarations.
This change twice reduces number of warnings when compiling on MacOS X with Xcode 6.1
Warnings was like "Field 'XXXX' will be initialized after field 'YYYY'"
2014-10-30 17:28:41 +03:00
Dale Stammen
145156d698
disabled distanceFieldEnabled for WP8 as the shader crashes some older windows phones
2014-10-28 20:56:49 -07:00
Dhilan007
462e38cbc6
fixed opacity of label
2014-10-09 10:54:35 +08:00
toma
d1faf75b58
[CCLabel] Apply updateContent() for getStringNumLines() when Label is dirty
2014-09-25 01:46:17 +09:00
Ricardo Quesada
c149bfca00
Adds MARK: TODO: FIXME: in code
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Replaces XXX with FIXME:
Xcode 6 beta 4 supports this new format
2014-08-29 12:54:24 -07:00
minggo
6a8270f33b
Merge pull request #7900 from minggo/setposition-optimize
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not create Vec as possible for setting position
2014-08-28 14:31:54 +08:00
minggo
9fb977ff99
not create Vec as possible for setting position
2014-08-28 11:41:18 +08:00
Ricardo Quesada
3dda35b4ef
Adds `std::nothrow` to `new`
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Since cocos2d-x doesn't support exceptions, it is important to add
`std::nothrow` to all the `new` statements
2014-08-27 16:31:57 -07:00
minggo
d0ca9a4da5
remove unneeded include header files
2014-08-27 13:39:50 +08:00
minggo
b9c51e6994
remove unneeded codes
2014-08-26 18:19:28 +08:00
Sergey
055a143f9d
Label performance problem
2014-08-19 15:02:09 +04:00
yangxiao
032ba062a9
rename isVisibleByVisitingCamera to isVisitableByVisitingCamera
2014-08-14 10:26:37 +08:00
yangxiao
4629d257e1
rename checkCameraMask to isVisibleByVisitingCamera
2014-08-14 09:58:11 +08:00
yangxiao
76329f9e53
add camera mask check to visit
2014-08-13 12:06:51 +08:00
Dhilan007
b9cfa4a8b5
fix warn
2014-07-25 14:38:02 +08:00
Dhilan007
dbcb20b886
Dispatch EVENT_RENDERER_RECREATED event when renderer was recreated on android/wp8.
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Make clear EVENT_COME_TO_FOREGROUND event.
2014-07-09 23:03:04 +08:00
minggo
136033c282
not set _orderOfArrival to 0 after visit
2014-06-19 15:09:27 +08:00
Dhilan007
b2d8e4fc93
add assert.
2014-06-12 14:41:01 +08:00
Dhilan007
3511d1e87e
1.Support setting up the line height and additional kerning of label.
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2.Add more annotation
2014-06-12 12:01:15 +08:00
Dhilan007
7cc3879257
Ensuring release cache texture in timely.
2014-06-11 22:03:10 +08:00
Ricardo Quesada
b24c674d25
Little fixes for setNormalized
2014-05-30 21:50:39 -07:00
Ricardo Quesada
1b8d0d88df
Adds setNormalizedPosition()
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Changes in `visit()` were done in order to do it
in a robust and fast way.
2014-05-30 16:42:05 -07:00
Ricardo Quesada
0f67247325
Squashed commit of the following:
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commit a794d107ad85667e3d754f0b6251fc864dfbf288
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 14:33:49 2014 -0700
Yeah... everything compiles on win32 and wp8
commit 4740be6e4a0d16f742c27996e7ab2c100adc76af
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 13:58:38 2014 -0700
CCIME moved to base
and compiles on Android
commit ff3e1bf1eb27a01019f4e1b56d1aebbe2d385f72
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 13:02:57 2014 -0700
compiles Ok for Windows Phone 8
commit 8160a4eb2ecdc61b5bd1cf56b90d2da6f11e3ebd
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 12:25:31 2014 -0700
fixes for Windows Phone 8
commit 418197649efc93032aee0adc205e502101cdb53d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 11:15:13 2014 -0700
Compiles on Win32
commit 08813ed7cf8ac1079ffadeb1ce78ea9e833e1a33
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 10:08:31 2014 -0700
Compiles on linux!
commit 118896521e5b335a5257090b6863f1fb2a2002fe
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 09:30:42 2014 -0700
moves cocos/2d/platform -> cocos/platform
commit 4fe9319d7717b0c1bccb2db0156eeb86255a89e0
Merge: bd68ec2 511295e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 16 08:24:41 2014 -0700
Merge remote-tracking branch 'cocos2d/v3' into files
commit bd68ec2f0e3a826d8b2f4b60564ba65ce766bc56
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu May 15 19:36:23 2014 -0700
files in the correct directory
2014-05-16 14:36:00 -07:00
Ricardo Quesada
7e4597508c
Does not crash on Mac if the .ttf file is not found
2014-05-15 17:22:53 -07:00