Commit Graph

1447 Commits

Author SHA1 Message Date
子龙山人 86d674030e Merge pull request #13307 from fusijie/fix_cocostudio_skin_flip
fix cocostudio skin setfliped.
2015-08-12 14:34:46 +08:00
子龙山人 f3f67a10f9 Merge pull request #13232 from perminovVS/v3-dev-get-file-extension
Add getFileExtension to FileUtils
2015-08-11 15:54:55 +08:00
fusijie aa1b1831e9 fix cocostudio skin setfliped. 2015-08-11 10:34:22 +08:00
Ricardo Quesada 789da4edd8 compiles on xcode7 2015-08-07 14:00:18 -07:00
geron-cn 744fd74b3b make skeleton's debugdraw contorls all subbone's debug draw 2015-08-08 00:39:01 +08:00
geron-cn e1108c594c Merge branch 'v3.7.1' of github.com:cocos2d/cocos2d-x into 3.7.1
Conflicts:
	cocos/editor-support/cocostudio/ActionTimeline/CCBoneNode.cpp
2015-08-07 15:48:33 +08:00
geron-cn c7bc84e19b fix crash when BoneNode destruct after skeleton destructed. 2015-08-07 15:41:31 +08:00
geron-cn c6bc81d420 add destruct 2015-08-07 13:13:48 +08:00
geron-cn c569e70aea fix BoneNode::visit for visit other node that is not a BoneNode or SkinNode 2015-08-07 11:44:06 +08:00
geron-cn 7b572bed9d Fix crash when call removeChild from a bone which is already removed. 2015-08-07 09:37:18 +08:00
geron-cn 3ae3020d61 fix crash when fore call remove child bone from a bone which already removed from a skeleton. 2015-08-06 19:43:11 +08:00
Liam 34000f4bde fix particle3d crash with error file 2015-08-06 15:13:54 +08:00
Vladimir Perminov 7cacdaeaf1 Add getFileExtension to FileUtils
Gets filename extension is a suffix (separated from the base filename by
a dot) in lower case.

More code need get filename extension, everyone does it differently.
use check UPPER and lower case, use . and no(example ".csb", ".CSB",
"csb" )

And bag in AudioEngineImpl: find point from left( ext =
strchr(filePath.c_str(), '.'); )
If file path contains point. always unsupported media type
2015-08-05 22:21:16 +03:00
geron-cn ee6253319a delete useless code 2015-08-05 23:07:42 +08:00
pandamicro dae4385b61 Merge pull request #13214 from pandamicro/skeleton-fix
Make BoneNodes ordered in Skeleton
2015-08-05 16:36:18 +08:00
geron-cn 9980397081 Make BoneNodes ordered in Skeleton
1. Order skins differently than bones and draw them with unified local z order
2. Check children has been remove when its ansester remove
3. Checkout cocos2d::map exists iter before remove

Squashed from https://github.com/cocos2d/cocos2d-x/pull/13191
2015-08-05 16:33:32 +08:00
pandamicro b9602127a4 Merge pull request #13187 from xiaofeng11/v3.7.1
Remove file error notice label from TextBMFontReader
2015-08-04 13:38:17 +08:00
XiaoFeng 0f90999419 Remove file error notice label from TextBMFontReader to keep consistency with other components 2015-08-04 11:45:29 +08:00
pandamicro 25cb0d2896 Merge branch 'v3.7.1' of https://github.com/cocos2d/cocos2d-x into v3
# Conflicts:
#	web
2015-08-03 19:47:56 +08:00
pandamicro 6d3a00ad67 Merge pull request #13173 from geron-cn/3.7.1
fix bug: crash when use bone after erase it form Vector.
2015-08-03 19:45:54 +08:00
geron-cn e4c47c811f remove EMSCRIPTEN draw 2015-08-03 16:53:08 +08:00
geron-cn cfc8da579f fix bug: crash when use bone after erase it form Vector. move the operation after erase, make sure bone ref* is not realeaed 2015-08-03 16:47:54 +08:00
pandamicro 330eaf5239 Merge pull request #13161 from xiaofeng11/v3.7.1
Fix 3d particle can not show in simulator
2015-08-03 11:11:39 +08:00
XiaoFeng 17a5d07183 Fix 3d particle can not show in simulator 2015-08-03 09:53:16 +08:00
pandamicro 3c2e66e425 Merge branch 'v3.7.1' of https://github.com/cocos2d/cocos2d-x into v3
# Conflicts:
#	.travis.yml
#	build/cocos2d_js_tests.xcodeproj/project.pbxproj
#	build/cocos2d_tests.xcodeproj/project.pbxproj
#	cocos/2d/CCFont.h
#	cocos/2d/CCFontAtlas.cpp
#	cocos/2d/CCFontAtlas.h
#	cocos/2d/CCFontFreeType.cpp
#	cocos/2d/CCFontFreeType.h
#	cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.Windows/libcocos2d_8_1.Windows.vcxproj
#	cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.WindowsPhone/libcocos2d_8_1.WindowsPhone.vcxproj
#	cocos/2d/libcocos2d_win10/libcocos2d.vcxproj
#	cocos/cocos2d.cpp
#	cocos/platform/android/jni/Java_org_cocos2dx_lib_Cocos2dxHelper.cpp
#	cocos/scripting/js-bindings/auto/jsb_cocos2dx_studio_auto.cpp
#	templates/cpp-template-default/proj.ios_mac/HelloCpp.xcodeproj/project.pbxproj
#	templates/js-template-default/frameworks/runtime-src/proj.ios_mac/HelloJavascript.xcodeproj/project.pbxproj
#	templates/js-template-runtime/frameworks/runtime-src/proj.ios_mac/HelloJavascript.xcodeproj/project.pbxproj
#	templates/lua-template-default/frameworks/runtime-src/proj.ios_mac/HelloLua.xcodeproj/project.pbxproj
#	tests/cpp-tests/Classes/LabelTest/LabelTestNew.cpp
#	tests/cpp-tests/Classes/LabelTest/LabelTestNew.h
#	tools/bindings-generator
#	tools/simulator/frameworks/runtime-src/proj.ios_mac/simulator.xcodeproj/project.pbxproj
#	tools/travis-scripts/generate-bindings.sh
#	tools/travis-scripts/generate-cocosfiles.sh
#	tools/travis-scripts/travis_mac.yml
2015-08-02 22:28:27 +08:00
takaken1994 93c47390c8 Fix : remove using namespace cocos2d from header file 2015-07-31 00:02:57 +09:00
pandamicro 3524af1ad6 Merge pull request #13059 from geron-cn/3.7.1
fix bug: BoneNode 's debugdraw can not be controlled by ancestor's vi…
2015-07-30 20:31:34 +08:00
geron-cn 0955b0f9de fix comment by pandamicro 2015-07-30 19:28:00 +08:00
Ricardo Quesada 642ccac5dc Merge pull request #12927 from ricardoquesada/spine-2.3
Adds support for Spine runtime 2.3
2015-07-29 13:33:15 -07:00
Liam c93d40869c fix simulator crash when sprite3d resource is error 2015-07-29 16:52:40 +08:00
pandamicro 16b03f0ebe Merge pull request #13065 from pandamicro/widget_onEnter
Ensure C++ classes onEnter, onExit can be safely override in JS
2015-07-29 15:36:12 +08:00
geron-cn fa5d70fc04 add SkeletonNode Nest test case 2015-07-28 23:49:25 +08:00
geron-cn d2de5b1c85 add test case for bug: #13060 and #13005 2015-07-28 19:18:58 +08:00
pandamicro 9fea134de1 Use sendNodeEventToJSExtended instead of sendNodeEventToJS in sub classes 2015-07-28 18:24:03 +08:00
XiaoFeng faee3e7807 Fix parser compatible for layer project file 2015-07-28 18:11:07 +08:00
geron-cn 0275e3b773 fix set visible 2015-07-28 17:25:40 +08:00
geron-cn c9991aea81 fix bug: BoneNode 's debugdraw can not be controlled by ancestor's visible 2015-07-28 16:31:06 +08:00
pandamicro 89c722ed4b Add script invocation for onEnter, onExit etc in other classes 2015-07-28 16:07:14 +08:00
XiaoFeng bca6934786 Normalization function names 2015-07-28 14:05:56 +08:00
XiaoFeng f410fcd737 Fix issue https://github.com/cocos2d/cocos2d-x/issues/12968 2015-07-27 11:55:18 +08:00
geron-cn a5d41aac0d fix bug:use wrong _modelviewTransform in director to draw bone 2015-07-24 19:48:05 +08:00
geron-cn 4327e4a532 remove include SkinNode.h in cpp 2015-07-24 12:31:45 +08:00
geron-cn 0b09fd5bcb Merge branch 'v3.7.1' of github.com:cocos2d/cocos2d-x into 3.7.1
Conflicts:
	cocos/2d/libcocos2d.vcxproj.filters
	cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.Shared/libcocos2d_8_1.Shared.vcxitems.filters
	tests/cpp-tests/Classes/ExtensionsTest/CocoStudioActionTimelineTest/ActionTimelineTestScene.cpp
	tests/cpp-tests/Classes/ExtensionsTest/CocoStudioActionTimelineTest/ActionTimelineTestScene.h
2015-07-24 11:38:09 +08:00
geron-cn 3341fa0f85 fix the vars' initialize in construct func, and remove using namespace 2015-07-24 10:28:10 +08:00
geron-cn 1389fc3d31 some doxygen comments and copyright 2015-07-24 01:30:34 +08:00
pandamicro a15212dc76 Fix indent 2015-07-23 18:00:23 +08:00
gero 2037616a2d Merge pull request #4 from fusijie/3.7.1
fix compile on iOS/Android/Linux/Win8Universal.
2015-07-23 17:46:28 +08:00
geron-cn 4d58aa2668 remove setcontentsize in skeletonnode 2015-07-23 17:41:37 +08:00
fusijie e9cbb6b084 fix compile on iOS/Android/Linux/Win8Universal. 2015-07-23 17:32:52 +08:00
zhangcheng 4b8248c015 Optimization of Custom Data.
replace ComExtensionData to ObjectExtensionData.
2015-07-23 16:30:23 +08:00
geron-cn 7255b5308b config for mac 2015-07-23 15:13:14 +08:00
geron-cn 16ee74b845 add bonenode to CocoStudio.h 2015-07-23 13:34:11 +08:00
geron-cn 915cefa208 bone node 2015-07-23 11:51:49 +08:00
pandamicro e0e5ae9d99 Merge pull request #12924 from liamcindy/SkyBox_3.7.1
update for Game3DNodeReader & UserCameraReader
2015-07-22 15:34:18 +08:00
Liam d8155a20ae update for code format 2015-07-22 14:11:20 +08:00
Ricardo Quesada 301b55c686 Adds support for Spine runtime 2.3 2015-07-20 10:39:34 -07:00
andyque e4cad50c2f fix tons of warnings 2015-07-15 12:04:48 +08:00
andyque 91dfb07a8c add more descriptive message to ASSET macro. 2015-07-14 15:28:36 +08:00
andyque fc673ee502 Merge branch 'v3.7-release' into v3 2015-07-13 22:44:54 +08:00
Liam c61e09a9e7 update for reader 2015-07-13 10:29:22 +08:00
XiaoFeng 92d78efce0 Fix percentage setting won't effect when UISlider's background resource set to null 2015-07-10 17:00:16 +08:00
Liam e50fc4f184 merge code 2015-07-09 17:12:48 +08:00
pandamicro 893d39c543 Merge pull request #12737 from chengstory/FixReaderBug
Fix cocos reader bug.
2015-07-09 10:33:45 +08:00
Liam c6ebaa19ec add scene 3d test 2015-07-09 10:19:07 +08:00
zhangcheng 0862d313b2 Fix cocos reader bug.
Fixes child nodes can't be rendered when particle and TiledMap as parent and their resource have been removed from disk.
2015-07-08 16:13:38 +08:00
xpol 8179fe04f0 And more warnings. 2015-07-07 23:10:04 +08:00
xpol 29dcbe6685 Fixes some warnings and a related bug in CCSprite.
This story tells us that we should not just ignore warnings.
2015-07-07 23:01:24 +08:00
XiaoFeng 9a6ffd8904 Add bug test for PageView layout & CCNodeDraw::onDrawGLLine 2015-07-07 09:54:42 +08:00
Ricardo Quesada 4c88be9520 removes -fno-excpetion and -fexception from cmake 2015-07-06 12:09:50 -07:00
Liam 51993d5733 update for reader 2015-07-06 16:14:41 +08:00
Liam fff4e2f34c update for reader 2015-07-06 14:05:06 +08:00
Liam 64b8660873 update for skybox reader 2015-07-03 17:52:42 +08:00
Vincent Yang d26c08de46 Merge branch 'v3_scene3d_fixvisitingcamera' into v3_scene3dtest 2015-07-01 14:47:42 +08:00
andyque 0c1ee8b26a fix studio json reader percentage mode bug 2015-06-25 16:14:22 +08:00
pandamicro ac138a3287 Merge pull request #12474 from xiaofeng11/v3_xiaofeng
Update 3d reader for compatible with cocosstudio 3.1.2 version csd file
2015-06-23 16:27:32 +08:00
andyque 70b709f4a8 fix rapidjson assert error 2015-06-23 13:54:11 +08:00
XiaoFeng 375e80bd70 Update 3d reader for compatible with cocosstudio 3.1.2 version csd file
Update easing default speed
2015-06-23 11:31:16 +08:00
Vincent Yang 187437068f Fixed bug: wrong usage of isVisitableByVisitingCamera, which should only effect draw call. 2015-06-18 10:32:30 +08:00
zhangcheng 1c983f1f39 GBKToUTF8 2015-06-17 13:16:06 +08:00
Dale Stammen 0781978788 added librecast. Updated build properties 2015-06-15 18:44:14 -07:00
pandamicro c9c05ff982 Merge pull request #12314 from xiaofeng11/v3_xiaofeng
Fix when button reader bug
2015-06-15 13:13:39 +08:00
pandamicro 707e9d4d7b Merge pull request #12205 from ffskyfan/v3
Update extension.h, amend a really  dangerous macros that may cause memory allocation error
2015-06-14 20:09:57 +08:00
XiaoFeng 8d19ea7320 Fix when button set to disabled mode and won't have a disable texture will cause simulator won't show button in disabled gray mode 2015-06-12 15:47:34 +08:00
pandamicro 8e3e928efd Merge pull request #12040 from geron-cn/v3
fix bug:  fix actiontimeline can not step to last frame when loop play
2015-06-11 14:36:08 +08:00
XiaoFeng 20a6151f4c Fix indent 2015-06-09 17:40:42 +08:00
XiaoFeng f6083f3490 Fix issue 10258 & 10408 2015-06-09 14:38:48 +08:00
ffskyfan b8a022238f Update extension.h
#define MALLOC(TYPE,COUNT) ((TYPE*)_malloc(sizeof(TYPE) * COUNT, __FILE__, __LINE__))

It is a really dangerous macros here.
If use it like this "MALLOC(Type, n+2)", it will alloc sizeof(TYPE) * COUNT + 2 byte memory.but I want it alloc sizeof(TYPE) * (COUNT + 2) byte. It is a typical macro unwind error.
2015-06-05 12:14:27 +08:00
zhangcheng 8d3d3a0348 1, Add onAdd and onRemove function to replace onEnter and onCancel used in onAdd and onRemove of ComponentContainer. 2015-06-04 14:06:31 +08:00
Dale Stammen dadbbc18d6 added Windows 10 UWP project files 2015-05-28 13:51:25 -07:00
Dale Stammen 9ee4b4af1e Merge branch 'v3' into v3-winrt-audio 2015-05-27 11:54:21 -07:00
anniruddh.koppal 4501a53cfa Added MP3 support to simple audio engine 2015-05-27 10:57:26 -07:00
子龙山人 e044b1ab11 Merge pull request #11785 from geron-cn/fixbug
fix crash when run TestTimelineFrameEvent in cpp-test
2015-05-27 16:28:13 +08:00
geron-cn c19adbdc3c fix bug: fix actiontimeline can not step to last frame when loop play 2015-05-27 10:24:50 +08:00
andyque c668001e73 fix assert failure of NinePatchImageParser and rapidjson 2015-05-26 17:20:10 +08:00
andyque 81d562803b upgrade rapidjson to 1.0.2 2015-05-25 11:43:03 +08:00
XiaoFeng e94bcbd28c Remove missing resource label from all UI widget 2015-05-22 18:21:59 +08:00
Dale Stammen 46a69cf00b ignore warning 4996 2015-05-20 07:59:17 -07:00
XiaoFeng be20666b65 Fix ArmatureAnimation crash 2015-05-18 12:08:26 +08:00
minggo 56d21b6040 Merge pull request #11680 from kaplad/vk_fix_logical_bug
Fix a logical bug that may make wrong behavior
2015-05-13 09:41:20 +08:00
WenhaiLin c70bac7bb4 Add support for visual studio 2015. 2015-05-12 16:26:28 +08:00
geron-cn 3e0b0a0feb fix crash when run TestTimelineFrameEvent in cpp-test 2015-05-11 23:04:26 +08:00
Vladislav Kaplun f67b4761da Fix a logical bug that may wrong behavior 2015-05-11 15:15:00 +03:00
Dale Stammen 351a898a70 removed CC_PLATFORM_WP8 2015-05-08 09:19:13 -07:00
samuele3hu 23e4e0d4e3 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_7_remove_vs2012 2015-05-07 16:21:03 +08:00
samuele3hu 243da71082 Update the project configure of js-tests and js-template on the win32 platform 2015-05-07 11:38:43 +08:00
samuele3hu b2c361f1a1 Fix the compile error for libSpine on the win32 platform 2015-05-06 23:30:08 +08:00
Ricardo Quesada 10b71464a7 No throws in cocos2d-x code 2015-05-05 17:17:41 -07:00
samuele3hu f1b5729183 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_7_remove_vs2012 2015-05-05 16:14:57 +08:00
samuele3hu 037c17fe5d Remove vs2012 support in v3 2015-05-05 16:11:26 +08:00
Vladimir Timofeev 912956a3b3 Correct field initialization order in spine (Xcode warnings). 2015-05-01 12:20:11 +03:00
Vladimir Timofeev 2d8c687d6e Fix the Frame class:
* Field initialization order (warning in Xcode)
* Make conditions with && and || more readable for programmers (warning in Xcode)
2015-05-01 11:51:20 +03:00
XiaoFeng 9d0741544c Fix a logical bug that may cause null pointer been used 2015-04-29 15:58:44 +08:00
XiaoFeng 49b465f0f4 Fix wrong shadow & outline color bug for text component 2015-04-29 10:46:23 +08:00
XiaoFeng 27e3dce628 Fix simulator crash when miss some armature resource 2015-04-28 11:54:36 +08:00
XiaoFeng 28264c0742 Fix simulator crash when add animation under a user defined lua extension 2015-04-27 17:42:20 +08:00
minggo 1f5e5b5058 Merge pull request #11536 from xiaofeng11/v3
Update Node3DReader compatibility
2015-04-22 10:25:49 +08:00
pipu fcd48ce2c3 Reset method purge() definition. 2015-04-21 18:16:38 +08:00
pipu 04cde1c52c Modify that serialize base attribute for Node3DReader. 2015-04-21 18:05:46 +08:00
Vladimir Perminov 6ef1e7e3d0 Optimize Vec3 use constructor default.
Make Vec3 vec3(Vec3::ZERO); to Vec3 vec3;
2015-04-20 12:56:43 +03:00
minggo 15fe283c2e Merge pull request #11515 from xiaofeng11/v3
update compatibility for upgraded node3d come with 2.2.5 version
2015-04-20 17:05:32 +08:00
pipu 388e4b3a93 Modify that parse position for Node3DReader. 2015-04-20 15:56:36 +08:00
minggo 8f88afa123 Merge pull request #11510 from xiaofeng11/v3
Bug fix
2015-04-20 15:50:44 +08:00
pipu 4b320a1677 Modify that parse text shadow and outline. 2015-04-20 11:39:43 +08:00
Vladimir Perminov 4c33050536 Optimize Vec2
small function Vec2 move to Vec2.inl
Added:
setZero();

Change all code:
_vec2 = Vec2(x, y); -> _vec2.set(x, y);
Vec2 vec2 = Vec2(x, y); -> Vec2 vec2(x, y);
_vec2 += Vec2(x, y); -> _vec2.add(x, y);
_vec2 = Vec2::ZERO; -> _vec2.setZero();
Vec2 vec2(Vec2::ZERO); -> Vec2 vec2;
2015-04-19 20:40:52 +03:00
minggo 0e7c096201 Merge pull request #11455 from xiaofeng11/v3
Fix won't load child bug
2015-04-16 14:37:22 +08:00
minggo 97f150a89f Merge pull request #11452 from MSOpenTech/v3-remove-wp8
V3 remove WP8 project files
2015-04-16 14:32:11 +08:00
pipu d1dcf3f620 Modify that serialize attribute "Children". 2015-04-16 13:58:01 +08:00
minggo 2b82c0c837 Merge pull request #11442 from xiaofeng11/v3
Fix action timeline bug
2015-04-16 09:34:45 +08:00
Dale Stammen b700798287 removed WP8 project files 2015-04-15 07:13:54 -07:00
xiaofeng11 a8fcaf4f4f Merge pull request #17 from geron-cn/xiaov3
fix actiontimeline step over frame when (noloop play && timespeed>1)
2015-04-15 13:41:49 +08:00
geron-cn 7b376fd384 fix action timeline step over frame when no (loop play && timespeed>1) 2015-04-15 13:32:04 +08:00
minggo c62b34ac01 update spine runtime to v2.1.25 2015-04-14 15:23:16 +08:00
pipu 755134ba3f Update parse animation easing 2015-04-10 17:05:55 +08:00
xiaofeng11 5ec9b14a33 Merge pull request #13 from geron-cn/xiaov3
fix
2015-04-10 14:27:09 +08:00
geron-cn b8083f2c99 fix 2015-04-10 14:24:48 +08:00
xiaofeng11 dda662a7c1 Merge pull request #12 from geron-cn/xiaov3
add blendfunc frame
2015-04-10 14:04:35 +08:00
geron-cn d238f9905e add blendfunc frame 2015-04-10 13:34:39 +08:00
xiaofeng11 ee98b40af9 Merge pull request #11 from geron-cn/xiaov3
add tween easing to ccframe
2015-04-10 10:46:58 +08:00
geron-cn c206725be5 fix color 2015-04-09 19:13:14 +08:00
geron-cn 56bb0a68bb add tween easing to carfare 2015-04-09 18:10:37 +08:00
pipu e86071e77e Rest CCFrame. 2015-04-09 17:21:52 +08:00
pipu 80ad7bbee8 Animation easing. 2015-04-09 16:55:15 +08:00
minggo 8a1aa78f7d Merge pull request #11336 from xiaofeng11/v3
Update reader
2015-04-08 18:40:32 +08:00
pipu ca74486f60 Update CSParseBinary_generated 2015-04-08 16:54:58 +08:00
minggo e9cdf333f9 Merge pull request #11246 from xiaofeng11/v3
V3 reader fix
2015-04-08 11:46:40 +08:00
Vladimir Perminov 105bac2d55 Optimize Vec3
small function Vec3 move to Vec3.inl
Added:
add(float xx, float yy, float zz);
setZero();

Change all code:
_vec3 = Vec3(x, y, z);   ->   _vec3.set(x, y, z);
Vec3 vec3 = Vec3(x, y, z);   ->  Vec3 vec3(x, y, z);
_vec3 += Vec3(x, y, z);   ->   _vec3.add(x, y, z);
_vec3 = Vec3::ZERO;   ->   _vec3.setZero();
2015-04-05 13:09:50 +03:00
pipu 340e26d81a Supplement invoke destroyInstance() of some Reader in destroyCocosStudio(). 2015-04-01 14:08:09 +08:00
pipu 41661830ff Remove CCNodeReader.h/.cpp. 2015-04-01 13:37:36 +08:00
pipu bc7d8f0a09 Add method destroyCocosStudio() for CocoStudio 2015-03-31 19:55:56 +08:00
pipu bb110449be Reset method purge() definition for some Reader. 2015-03-31 14:56:24 +08:00
pipu 91acd6aea9 Set macro CC_DEPRECATED_ATTRIBUTE for method purge() for all Reader. 2015-03-31 14:21:10 +08:00
pipu a0a461f319 Supplement some Reader. 2015-03-31 11:22:34 +08:00
pipu 6f20da4444 Add destroyCocosStudio() 2015-03-30 16:46:33 +08:00
minggo 326233ab02 Merge pull request #11105 from pipu/TextAtlas_parse_avoid_crash
Avoid crash during parse TextAtlas.
2015-03-25 13:36:28 +08:00
zhangcheng e2e0ed0595 Avoid timeline crash when custom widget is placed in scene. 2015-03-24 19:59:27 +08:00
minggo e50a71609f Merge pull request #11071 from pipu/reconstruct_ColorFrame
Reconstruct ColorFrame.
2015-03-24 16:29:55 +08:00
pipu 90da9dbee5 Avoid crash during parse TextAtlas. 2015-03-24 15:59:21 +08:00
Zhe Wang 8e2e1e5723 Add comments of async load, to avoid confusions of developers. 2015-03-23 20:58:16 +08:00
pipu 787225ce21 Make _alpha of ColorFrame become deprecated attribute. 2015-03-23 15:45:32 +08:00
pipu c068e60aa6 Reconstruct ColorFrame. 2015-03-23 13:37:24 +08:00
pipu 8791e36d3f Create flat buffer format data for "InnerActionSpeed". 2015-03-20 11:10:22 +08:00
minggo 78ff70a8f6 Merge pull request #10972 from pipu/fix_armaturenode_load
Avoid crash during parse armature node.
2015-03-19 22:10:34 +08:00
pipu e9b6ca724d Serialize attribute "InnerActionSpeed" during creating project node from .csd file for cocosstudio simulator. 2015-03-19 17:54:26 +08:00
minggo 194510dacc Merge pull request #10969 from pipu/parse_csd_position
Fix that parse position from .csd file.
2015-03-19 11:53:31 +08:00
pipu c1f147b7a1 Avoid crash during parse armature node. 2015-03-19 11:51:34 +08:00
pipu 46741e1035 Fix that parse position from .csd file. 2015-03-19 11:22:11 +08:00
pipu e7c89dadf1 Manage reference count of ActiontimelineData object in ObjectExtensionData. 2015-03-18 16:56:16 +08:00
pipu faf9d6b01c Avoid crash during parse .csd file. 2015-03-18 10:28:12 +08:00
minggo aa573a9553 Merge pull request #10904 from pipu/fixed_widget_reader_actiontag
Optimize parse action tag for node and widget.
2015-03-17 14:18:22 +08:00
konopka 0387b13bb6 Adding missing virtual keywords 2015-03-16 16:39:43 +01:00
konopka 7fb79272ca Undo changes that are not allowed by spine license 2015-03-16 16:35:41 +01:00
pipu a5e9ebc4e6 Fix parse action tag for widget. 2015-03-16 20:04:59 +08:00
Martin Konopka 2c80b6ae3a Get rid of compiler warnings: 'func' overrides a member function but is not marked 'override' [-Winconsistent-missing-override] 2015-03-15 00:10:08 +01:00
Martin Konopka cd12d08a52 Get rid of compiler warnings: 'func' overrides a member function but is not marked 'override' [-Winconsistent-missing-override] 2015-03-14 19:33:15 +01:00
Nite Luo cfa1f0c84f Merge pull request #10843 from konopka/fix_compiler_reorder_warnings
Get rid of compiler warnings: field '_xxx' will be initialized after field '_yyy'...
2015-03-13 21:12:35 -07:00
Huabing.Xu 639ed335b3 Merge pull request #10839 from pipu/node_load_callback
To add the function node load callback called during create node from csb file.
2015-03-13 15:06:14 +08:00
Martin Konopka 350b81501d Get rid of warnings: field '_xxx' will be initialized after field '_yyy' [-Wreorder]
Initialization follows the order of declaration, not the order of the initialization list.
2015-03-12 23:47:58 +01:00
pipu 56c3d1c6f6 To add the function node load callback called during create node from csb file. 2015-03-12 17:36:39 +08:00
pipu 7515fc78f5 To set csd version for serializing. 2015-03-12 16:15:17 +08:00
pipu c72c8e865d To reconstruct object extension data. 2015-03-12 15:47:15 +08:00
pipu 90da84a663 To modify that check whether or not string is not empty. 2015-03-11 09:59:07 +08:00
pipu 00bf9f5bfb To optimize the situation that source path is existed, but source is not existed. 2015-03-10 17:48:48 +08:00
m2q1n9 c97742072f fix cocostudio anchor point bug
fix a bug which will cause anchor point config not work
2015-03-09 14:30:41 +08:00
pipu c21538e6e2 Merge branch 'v3' into reconstruct_parse_callbackbind 2015-03-09 10:38:02 +08:00
pipu 1fa9b2577a Merge branch 'v3' into reconstruct_parse_callbackbind 2015-03-09 10:16:14 +08:00
yangxiao 8137b01f23 merge cocos 2015-03-06 18:31:57 +08:00
minggo 65926a9f0b Merge pull request #10734 from pipu/projectnode_animation_innerspeed
Serialize and parse attribute "innerspeed" for ProjectNode.
2015-03-06 15:43:57 +08:00
pipu fadac31868 Serialize and parse attribute "inner speed" for ProjectNode. 2015-03-05 15:48:17 +08:00
pipu be1b0b7239 To modify layout attribute name that are used in serialized and parsed. 2015-03-05 14:34:35 +08:00
yangxiao faf299c5a1 make path shorter 2015-03-05 13:24:06 +08:00
pipu 010a077fa8 To reconstruct callback binding for nest node as WidgetCallBackHandlerProtocol in CSLoader. 2015-03-04 17:29:40 +08:00
Dale Stammen fd11984e0a disable LTCG 2015-02-27 11:21:36 -08:00
Dale Stammen e4db9f396e disable LTCG. set warning level to W3 2015-02-27 11:16:40 -08:00
Dale Stammen f68a966485 disabled Check SDL to allow CC_DEPRECATED to work as warning and not error 2015-02-27 11:07:51 -08:00
Dale Stammen b5e936c657 disabled LTCG to speed up release builds 2015-02-27 10:43:13 -08:00
Dale Stammen 2eb919bb7a disabled Check SDL to allow CC_DEPRECATED to work as warning and not error 2015-02-27 10:36:48 -08:00
Ray 83a7b8012c 3DParticle Reader and tests 2015-02-26 09:19:14 +08:00
Ray 2f4fbbf4e8 fix the define problem 2015-02-25 14:28:39 +08:00
Ray 94523b667a Merge branch 'v3' of github.com:cocos2d/cocos2d-x into v3 2015-02-25 14:19:37 +08:00
Ray c66a4f28bc Add CocosStudio UserCameraReader
fix Sprite3DReader Test
2015-02-25 14:19:08 +08:00
minggo c2479adc59 Merge pull request #10549 from mogemimi/fix-typo
Fix typo in Image::Format
2015-02-25 09:32:58 +08:00
Dale Stammen b39b078593 fixed conflict with near and far defined in windows.h for Win32, WP8 and WinRT platforms 2015-02-24 14:39:21 -08:00
mogemimi d384f7ce1e Fix typo: unkown -> unknown 2015-02-24 02:39:50 +09:00
Ray c5cc1ebaa2 fix test project 2015-02-23 16:35:46 +08:00
Ray fbe9e5b767 complate project file 2015-02-23 00:52:50 +08:00
Ray 35e3e8d62d Sprite3D Reader and tests 2015-02-23 00:34:30 +08:00
Ray 8eb201797d 工程文件修改 2015-02-19 17:52:50 +08:00
Ray 73e40f1c4b Node3DReader Test 2015-02-19 16:18:54 +08:00
Ray 2f01deee89 3D Editor Reader
Node3DReader
2015-02-19 12:08:09 +08:00
kompjoefriek 89152b2856 Tabs to spaces
Changed indenting tabs to spaces
2015-01-29 10:40:00 +01:00
kompjoefriek 0c70660551 Fixed warnings
- signed/unsigned mismatch
- printing enum with %d
- using int as bool
2015-01-29 01:36:22 +01:00
andyque ac3d79a516 add constructor to AnimationInfo 2015-01-28 16:59:27 +08:00
geron-cn df10a974fa fix projectnode 2015-01-27 23:19:27 +08:00
minggo f09626bcfb Merge pull request #10235 from pipu/modify_parse_ignoresize
Modify that parse ignoreSize for TextAtlas, TextBMFont.
2015-01-27 18:44:01 +08:00
minggo 15bf919000 Merge pull request #10231 from geron-cn/fixanimationlistclone
FIX BUG:  animationinfos lost after actiontimeline clone
2015-01-27 15:24:25 +08:00
pipu ed1b7edce7 Modify that parse ignoreSize for TextAtlas, TextBMFont. 2015-01-27 15:09:48 +08:00
geron-cn 390c336a19 FIX animationfio lost after actiontimeline clone 2015-01-27 12:04:14 +08:00
geron-cn d3baae0304 Merge branch 'v3' of github.com:cocos2d/cocos2d-x into fixProjectNodeLoader 2015-01-26 21:21:31 +08:00
geron-cn a1a7273436 fix bug: fix crash when lack of projected file 2015-01-26 21:20:26 +08:00
pipu 35c1e73b8f Checking whether tileset is valid during parses TMXTiledMap in GameMapReader. 2015-01-26 13:14:17 +08:00
kompjoefriek ca48c5e5dd Fixed lots of compiler warnings
- signed / unsigned mismatches
- using int as bool
- Removed throw() from CCFrame.h, why is explained here:
http://www.gotw.ca/publications/mill22.htm
2015-01-23 02:02:33 +01:00
pipu c0a662ff13 Modify bug that parses AnchorPointFrame. 2015-01-22 11:20:01 +08:00
geron-cn 2fc79e2da5 ProjectNode's actiontimeline should jump to 0 frame when after nest into another csd 2015-01-21 15:21:23 +08:00
yusheng.lu f274277367 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_version_1 2015-01-20 14:35:15 +08:00
pipu ea84ae78dc Invoke FileUtils::getInstance()->getStringFromFile() instead of FileUtils::getInstance()->getFileData(). 2015-01-19 17:16:26 +08:00
yusheng.lu 5dc87f49b0 Moved the version pair to 1st position of its map. 2015-01-19 14:42:43 +08:00
pipu 103fecf3ef Fixes memory leaks of using FileUtils::getInstance()->getFileData() in FlatBuffersSerialize.cpp. 2015-01-19 11:45:20 +08:00
Nite Luo 4a440e66c9 Refactor draw command 2015-01-15 14:00:49 -08:00
minggo d57ba984be Merge pull request #9979 from geron-cn/inneractionframe
inneractionframe rename variables
2015-01-14 15:15:51 +08:00
geron-cn ab2b86b392 rename variables 2015-01-14 13:02:30 +08:00
pipu e31fe9565a Modify that parses position type of ParticleSystemQuad. 2015-01-14 10:24:44 +08:00
pipu a20cc2b151 Modify that parses plist for cocostudio editor simulator. 2015-01-13 11:12:28 +08:00
pipu 532269c44e fix bug: cut inner timeline action as outer timeline action's length 2015-01-13 11:07:06 +08:00
minggo 7f5f3a2fd9 Merge pull request #9945 from jianglong0156/v3
issue cocos2d/cocos2d-js #2563 : cccomrender  constructor
2015-01-12 21:13:01 +08:00
jianglong0156 5d781d7eb4 issue cocos2d/cocos2d-js #2563 : cccomrender need to use its constructor in jsb code. So i modify the constructor to public 2015-01-12 20:49:43 +08:00
pipu aaccdef1eb Modify cocos/editor-support/cocostudio/CMakeLists.txt. 2015-01-12 19:14:04 +08:00
pipu c7a923b658 Update method clone() for InnerActionFrame. 2015-01-12 17:59:30 +08:00
pipu d364a329db Merge branch 'v3' into parse_inneractionframe 2015-01-12 14:26:05 +08:00
pipu 7e83336af8 Update InnerActionFrame. 2015-01-12 13:54:17 +08:00
jianglong0156 4cc0dd129a issue cocos2d/cocos2d-js #2563 : ActionTimelineData need to use its constructor in jsb code. So i modify the constructor to public 2015-01-12 11:57:03 +08:00
pipu 6237115fbf Fixes bug that clone InnerActionFrame. 2015-01-12 11:09:19 +08:00
pipu 78b32332d3 Parse InnerActionFrame, AlphaFrame, modify cocostudio editor version number. 2015-01-12 10:55:15 +08:00
youyou 1d7a4a5c05 fixed event frame will go twice loop when goto frame 2015-01-09 10:24:38 +08:00
yusheng.lu 3c992fe38c Bug fix:When parsing a plist file as image mergin, if in fact the plist file is a particle, a crush will occur.
Now it's fixed.
2015-01-05 16:59:09 +08:00
yusheng.lu ec540fcaa2 Update the reader-get link to http://www.cocos2d-x.org/filedown/cocos-reader 2015-01-05 13:26:46 +08:00
yusheng.lu a7fb75dc7d Update the description when the csb reader version dismatches the reader version in Cocos2d-x 2015-01-04 19:12:19 +08:00
yusheng.lu 89034469f5 Updated the version check description. 2014-12-31 16:01:11 +08:00
minggo ad443da6a0 Revert "Feature of version check. " 2014-12-31 14:17:18 +08:00
geron-cn 89c39d3f10 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into armaturenodefix 2014-12-31 04:06:11 +08:00
geron-cn b048b65ae3 make current animation name take effect when autoplay is false 2014-12-31 03:59:36 +08:00