Commit Graph

2849 Commits

Author SHA1 Message Date
Dale Stammen 0efc070104 fixed shader compiler after cocos refactor 2014-05-20 07:48:12 -07:00
Dhilan007 55c1319426 closed issue#5252:Label:It could be possible that for using outline cause crash. 2014-05-20 16:54:51 +08:00
minggo 9a276c66a0 Merge pull request #6740 from zifter/FixProgressTo
Fix Progress Action. Not working with charging from 100 to 0.
2014-05-20 15:36:10 +08:00
GameEgg 9c5f7f0ce3 bug fix FontFNT.cpp 2014-05-19 18:42:11 +09:00
Ricardo Quesada 6461e26c9f Squashed commit of the following:
commit 64722e414c6cacc108fa6015d6af84bd9a4d79ec
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sun May 18 14:03:53 2014 -0700

    More WP8 fixes

commit 7934be32741cddee6d04cd4f32c7e9718ba83b4c
Merge: c2b1619 fea335f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sun May 18 12:19:41 2014 -0700

    Merge branch 'mesh3d' of github.com:ricardoquesada/cocos2d-x into mesh3d

commit c2b1619005b5a62ef77afe727429584d6a57010e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sun May 18 12:19:19 2014 -0700

    Adds missing resources for Windows Phone 8

commit fea335f573f975d9d2f6eafeb3ad4d3ea8095ee5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sun May 18 11:54:15 2014 -0700

    Updates CHANGELOG

commit b8b93da914de97662c9df55cfc351ad8b74ea779
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sun May 18 11:48:59 2014 -0700

    Adds Sprite3d files and tests

commit 059c842938e19068427bb2276d52f3e0ea1cc51f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sun May 18 11:16:13 2014 -0700

    fixes compiler warnings for windows

commit d3299f4cf443c9603f9120e431dbcb6ce8b8e26f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sun May 18 10:53:34 2014 -0700

    fixes for Sprite3D

    Adds copyright header
    removes compilation warnings
    cleans code a bit

commit 1377787a4bcebdf349f9de0a05c329066c6eb626
Merge: f89725f 9a3c2d0
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Fri May 16 20:46:26 2014 -0700

    Merge pull request #34 from dumganhar/pull/6731

    fix compilation error of missing bind Mesh for luabindings.

commit f89725f65ca604efb9abbcfe336c9d50135016b2
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 20:45:12 2014 -0700

    use const & and changed typo

commit 9a3c2d0df9abcd76292cc1f71b6615931aa807d5
Author: James Chen <jianhua.chen@cocos2d-x.org>
Date:   Sat May 17 11:43:10 2014 +0800

    fix compilation error of missing bind Mesh for luabindings.

commit 59524b3850b27342f3cb4c390751bdf97362a794
Merge: ee4ec94 5c5a6b9
Author: James Chen <jianhua.chen@cocos2d-x.org>
Date:   Sat May 17 11:33:01 2014 +0800

    Merge commit 'refs/pull/6731/head' of git://github.com/cocos2d/cocos2d-x into pull/6731

commit 5c5a6b9bde410027db948b539bc3111dc243cf0b
Merge: d4285e3 5f41732
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 20:23:58 2014 -0700

    Merge branch 'mesh3d' into mesh3d_work

commit d4285e336808699f828b82c6b90a83b1b0c0978c
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 20:22:49 2014 -0700

    remove empty lines

commit 5f4173271101e2411ffb6cbf600066e204df98d3
Merge: e272583 ac8cf25
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Fri May 16 20:15:44 2014 -0700

    Merge pull request #33 from dabingnn/mesh3d_work

    Mesh3d work

commit ac8cf2571d92b03c9632d0415078d08526322289
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 20:14:01 2014 -0700

    added mesh3d file to template

commit e272583cb8a7f41d8d74dbf7d7db71584187a779
Merge: 6a1b847 5d3a955
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Fri May 16 19:10:45 2014 -0700

    Merge pull request #32 from dabingnn/mesh3d_work

    Mesh3d work

commit 5d3a95543f66f7ec90bf06e6e1761722b8a33cca
Merge: 4feae11 97cae73
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 18:18:13 2014 -0700

    Merge branch 'v3' into mesh3d_work

commit 6a1b847065a1b9d369892ab011478c47e80c9195
Merge: 4feae11 4ece4b3
Author: Trace0429 <yangtuo0429@gmail.com>
Date:   Fri May 16 17:15:39 2014 -0700

    Merge pull request #31 from Trace0429/mesh3d_work

    windows work now

commit 4ece4b3255d84f2749298fdbdecc5ad0302c36a3
Author: Trace0429 <yangtuo@chukong-inc.com>
Date:   Sat May 17 08:12:46 2014 +0800

    windows work now

commit 4feae11577f64c3aff943af51adc37dcb987bdc1
Merge: 510fc0c fdf82d3
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Fri May 16 16:32:58 2014 -0700

    Merge pull request #30 from dabingnn/mesh3d_work

    Mesh3d work

commit fdf82d36d97ab68fdb7bab54241fdd94f18a53eb
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 16:32:00 2014 -0700

    fix compile error after merge (MAC can work)

commit 4bef832c3f4d5e5f3c19ca36f13ceba9e4ff1dbe
Merge: 510fc0c d19de29
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 16:24:11 2014 -0700

    Merge branch 'v3' into mesh3d_work

    Conflicts:
    	build/cocos2d_libs.xcodeproj/project.pbxproj
    	cocos/2d/cocos2d.vcxproj
    	cocos/2d/cocos2d.vcxproj.filters
    	cocos/Android.mk
    	cocos/CMakeLists.txt
    	cocos/renderer/CMakeLists.txt

commit 510fc0cea76bdedfae858bb930d98715ce54f7e9
Merge: e098ed7 7fea347
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Fri May 16 16:11:39 2014 -0700

    Merge pull request #29 from dabingnn/mesh3d_work

    Mesh3d work

commit 7fea34782f30ef0498a7a993016f45fcb786b771
Merge: a8a409a e098ed7
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 16:08:01 2014 -0700

    Merge branch 'mesh3d' into mesh3d_work

commit a8a409a7d5280b1075eb6258ee556611a5cba7b3
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 16:05:37 2014 -0700

    bind ARRAY_BUFFER and ELEMENT_ARRAY_BUFFER to 0 after draw

commit e098ed7a5c187256be8313ec5d66294d3554c914
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 16:02:27 2014 -0700

    bind buffer to 0 when finish draw

commit d13f637a3777e81085e0285faf00105c58229d7c
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 14:00:38 2014 -0700

    fix outline width

commit 8a79c98b163ad862a2e09cbcc19a939f06556358
Merge: e208712 a0cf4ef
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 13:47:17 2014 -0700

    Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d

commit e20871233915f8b6010e59595c38793ec3d6956e
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 13:47:12 2014 -0700

    make some member protected

commit a0cf4efc48af801636a55d1c330fb6841896d33b
Merge: c0b8902 8b723e8
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 13:06:17 2014 -0700

    Merge branch 'mesh3d' of github.com:super626/cocos2d-x into mesh3d

commit c0b89021cbbdb13db00b8844aac1f4ff9c90e968
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 13:04:27 2014 -0700

    linux work now

commit 8b723e82d81cbffd78e7378cab6d11df30baa044
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 12:48:34 2014 -0700

    inc drawcall

commit 5d0b6304b3e5c9bcb2354c3245511706438dc23c
Merge: 1e7032b e783da9
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 12:31:44 2014 -0700

    Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d

commit e783da91fe6c14c8594d3da865e965256376dd10
Merge: 5da20fd 8f7a19a
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Fri May 16 12:31:31 2014 -0700

    Merge pull request #28 from dabingnn/mesh3d_work

    Mesh3d work

commit 1e7032b448bc79d76a445258f2b0c5bd6dba5fea
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 12:30:01 2014 -0700

    optimize code

commit 8f7a19a7b643ac63cbcd776095d6e8a2adb7ca64
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 12:29:37 2014 -0700

    adjust code style

commit 5da20fd2e75001451ec790f775fc4fe9cb87aa1b
Merge: 659fbd6 553acfb
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Fri May 16 12:06:53 2014 -0700

    Merge pull request #27 from dabingnn/mesh3d_work

    Mesh3d work

commit 553acfb3ee685f5461a6d2a68779200abcca8670
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 12:06:02 2014 -0700

    fix visual error for outline

commit 659fbd652aa7f4c2d3629fe446051c3dd0377510
Merge: 056c3e1 c617bb7
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 11:54:54 2014 -0700

    Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d

commit 056c3e1394b9c1588395ac8a7f70db1e63c88c31
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 11:54:47 2014 -0700

    fix shader, add multiple sprite to Sprite3DEffectTest

commit c617bb74b6bc1e691ee488fd9ca43fa618710bfa
Merge: 94d7896 7b19c56
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Fri May 16 11:33:31 2014 -0700

    Merge pull request #26 from dabingnn/mesh3d_work

    Mesh3d work

commit 7b19c564e4053ad883617873b11043df1fb98a45
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 11:30:34 2014 -0700

    share the same glprogram in effect3DOutline

commit 377d3bccd85dc566554c4fe7b529a9d0e82199e7
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 11:19:56 2014 -0700

    add class static variable for EffectOutline

commit d4913bf735dbc74a21bd8327af0b74325bbf9d1d
Merge: 213bbb0 6837cea
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 11:07:04 2014 -0700

    Merge branch 'v3' into mesh3d_work

commit 213bbb0c289e579895e92620153b95a8cf374521
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 10:55:28 2014 -0700

    add mesh.h in cocos2d.h

commit 94d789610c9d4426b14e655a73197c652afc74f6
Merge: fa69e09 9af9da5
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 10:41:24 2014 -0700

    Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d

commit fa69e09ce0265b1fe3f4e76fa4dbc952abf17812
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 10:41:05 2014 -0700

    remove namespace

commit 9af9da50a91804d11537cffe0750e486cf95c8a5
Merge: ff15926 8a38a38
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Fri May 16 10:30:23 2014 -0700

    Merge pull request #25 from dabingnn/mesh3d_work

    Mesh3d work

commit 8a38a384742ba130946de8ad1759b61ed2f70495
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 10:27:28 2014 -0700

    remove redundant uniform CC_Texture0

commit db80bf7c7597fd20a1ca5e4ca89ad067b527f034
Merge: ff15926 511295e
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 10:20:01 2014 -0700

    Merge branch 'v3' into mesh3d_work

commit ff15926f47edfbb1250440b060c1d887cfecd033
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 09:11:36 2014 -0700

    warning more than one texture

commit 5debbf8d6de4563361974b67aa52e572f7df9dd6
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 08:45:03 2014 -0700

    remove redundant line

commit ed357e7484a63bc3eb208d589943f802b7832e4d
Merge: a1e2306 25dd07e
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Thu May 15 22:53:10 2014 -0700

    Merge pull request #24 from dabingnn/mesh3d_work

    Mesh3d work

commit 25dd07edb7005f593003e90120d6e6439686e5f6
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 22:52:33 2014 -0700

    fix memory leak

commit 945ae3444fc2d5eb7c6293960e9c11dfbc5b7cb3
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 22:49:04 2014 -0700

    remove unused member variable

commit a1e23064140328f4c9bbe434383ca6f25fcb7548
Merge: bac54fc 712e816
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Thu May 15 22:37:16 2014 -0700

    Merge pull request #23 from dabingnn/mesh3d_work

    Mesh3d work

commit 712e81606f2782ac41276c1e8a87d32217ac9d28
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 22:35:48 2014 -0700

    fix memory leak

commit bac54fce097edd4040b0a7cd522d15644e6b482a
Merge: 8ed28c4 54538e8
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Thu May 15 20:01:49 2014 -0700

    Merge pull request #22 from dabingnn/mesh3d_work

    Mesh3d work

commit 54538e89a2bf33ad6936130d1cbb3ef153db01a5
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 20:01:29 2014 -0700

    android work now

commit a6cc0f77875e045d169758adf0cde87360f41475
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 19:53:39 2014 -0700

    remove sprite3dEffect include

commit d8482fda09d414de76d1dc1a28c0d0b8bcc5aa32
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 19:50:17 2014 -0700

    remove unused Sprite3dEffect

commit c5e2d5579daca64b0e9394a2b07613352847eca8
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 19:48:12 2014 -0700

    remove unused outline shader files

commit 09a100cf388d80aa1389d96994ae189cbb0652b2
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 19:43:17 2014 -0700

    fix error on IOS

commit 8ed28c4854d0b51ed0251f09c27a5ce328599ad5
Merge: d23ffe3 c0e8ea2
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Thu May 15 18:47:37 2014 -0700

    Merge pull request #21 from dabingnn/mesh3d_work

    Mesh3d work

commit c0e8ea26ff29fc6a3cd04e7f9e122d4ea0a67e2c
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 18:46:54 2014 -0700

    adjust indent, and line to the end of the file

commit 661ceb72831d6eccfa522a09cedf994541af6f88
Merge: 8e764e7 d23ffe3
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 18:35:18 2014 -0700

    Merge branch 'mesh3d' into mesh3d_work

    Conflicts:
    	cocos/3d/CCSprite3D.cpp
    	cocos/3d/CCSprite3D.h
    	tests/cpp-tests/Classes/Sprite3DTest/Sprite3DTest.cpp

commit 8e764e74dd019852a0ef35b257895a7e79cd9a14
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 18:31:06 2014 -0700

    add testCase for outline

commit c2ced288851892299fd7258e51f32303959b374d
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 18:03:34 2014 -0700

    extract base class Effect3D

commit d23ffe3167476d10740df321e579bf647a3698d0
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Thu May 15 18:02:45 2014 -0700

    RendeMeshData member rename

commit fb8f25553cd317a277c1b924da2c11b9f3188666
Merge: 73cb4b4 819db70
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Thu May 15 17:57:29 2014 -0700

    Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d

commit 819db702d5ffa9461fc9d1d232cea7d373536664
Merge: 2676911 b408f43
Author: Trace0429 <yangtuo0429@gmail.com>
Date:   Thu May 15 17:54:24 2014 -0700

    Merge pull request #20 from Trace0429/mesh3d_work

    Mesh3d work

commit 73cb4b444b222d34e135b0d09b426b9c73c1b790
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Thu May 15 17:54:03 2014 -0700

    android meshcommand

commit b408f4343e47766416b19a583bc6bb5167439693
Author: Trace0429 <yangtuo@chukong-inc.com>
Date:   Fri May 16 08:50:38 2014 +0800

    windows work now

commit afbde9c25cfcdc4a6600a9e7607bc9489ea6b6f9
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 17:38:41 2014 -0700

    raw EffectSprite

commit 2676911bb71ef92b3d9cf198021169d9e4466525
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Thu May 15 16:37:20 2014 -0700

    remove SpriteEffect from Sprite3D

commit 83dc4cfc3609d14024c3966e49ee34bf36bbd77f
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 16:34:36 2014 -0700

    raw effectSpriteTest

commit 39e372ef2037090317c9c4a2287b06cadf83c9c5
Merge: 734633e 6d27912
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Thu May 15 16:14:57 2014 -0700

    use meshcommand

commit 734633ec1ffc66e590b2ad2da94f6477d78146f2
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Thu May 15 15:38:30 2014 -0700

    use meshcommand

commit 4ec56afaa9a660e8eaad6afe18ffded8ca858eb1
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 15:31:43 2014 -0700

    comment out effect framework

commit 6d27912f148e03acc07da3e3b4d0c565af8afefa
Merge: d6f6f63 61a9011
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Thu May 15 15:11:25 2014 -0700

    Merge pull request #19 from dabingnn/mesh3d_work

    Mesh3d work

commit 61a9011d6c78ea6918664bb608dc51344e0236e5
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 14:55:06 2014 -0700

    fix compile error in testcases

commit 5f2f585bb8584590ecd3ebcefbb49de45b8f4bed
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 14:52:43 2014 -0700

    fix compile error after merge with v3

commit 1a0de47740be51e586cc5615bc28e44ec8a1fc47
Merge: d6f6f63 760ee57
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 14:48:19 2014 -0700

    Merge branch 'v3' into mesh3d_work

commit d6f6f633927eb00df984ec4239555f9ce2c7e44d
Merge: c6fbd6e 76d2523
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Thu May 15 14:26:40 2014 -0700

    Merge pull request #18 from dabingnn/mesh3d_work

    Mesh3d work

commit 76d2523ae735384533a1e37f06e370cb3481b0f2
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 14:25:40 2014 -0700

    move 3d shaders to shader cache

commit 9b68032c809dc6667ffd5c1af37b7ad4d84fe2de
Merge: 2c9a573 c6fbd6e
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Thu May 15 13:56:00 2014 -0700

    Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d

commit 2c9a5738c2d24c33d4994e8e44e32fcc8d9ceece
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Thu May 15 13:55:49 2014 -0700

    meshcommand

commit 0631a51c5d9c0aae55447105b962a888e1158cd3
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 13:21:36 2014 -0700

    add mesh rebuild when come to foreground in android

commit 8695016869ab56f3a046f488485f9fdfb6532417
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 13:13:59 2014 -0700

    android work now

commit c6fbd6e67d29b2fdfeed74f96de0ff5a6cdae1f5
Merge: cd7b235 0466a38
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Thu May 15 12:21:40 2014 -0700

    Merge pull request #17 from dabingnn/mesh3d_work

    Mesh3d work

commit 0466a38e77ca1bc6be09bf18b42a6290db8dace8
Merge: e349e4e cd7b235
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 12:19:24 2014 -0700

    Merge branch 'mesh3d' into mesh3d_work

commit e349e4e0a7047ed49c2bfa9b2e3e5cae5cbc8f67
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 12:18:49 2014 -0700

    commit the changed IOS/MAC project file

commit a7c9a65d5603622b1d40cc009dfceee60c376f50
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 12:17:57 2014 -0700

    remove MeshPart

commit cd7b235b5ec5b3ce21bc856888d383e6224fd047
Merge: e666045 3b7b406
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Thu May 15 11:03:54 2014 -0700

    Merge pull request #16 from dabingnn/mesh3d_work

    Mesh3d work

commit 3b7b406caff0b6f79fe044612a32e909f778d1e3
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 10:59:10 2014 -0700

    raw version of single Mesh

commit e666045aa4768199c530f494f0a1fb402f2ce922
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Thu May 15 10:44:04 2014 -0700

    fix outline

commit 5d4f304c5f9e5b35dbb1d1176232ab5189c98c0e
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Thu May 15 10:09:45 2014 -0700

    without normal no outline effect

commit 3f6bd0ffbca804dd9ca6776c8cc2b37643911d63
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Wed May 14 22:39:03 2014 -0700

    android listenBackToForeground

commit 6bec670319ea154474c32c941c250bc3909a7e2e
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Wed May 14 21:58:09 2014 -0700

    add boss1 with normal

commit 35c1b8d5fcec188cbef92457e24721ae53820328
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Wed May 14 21:54:20 2014 -0700

    change cache

commit 076166fba142d5432bbadaf3e75d6c35bcb6905a
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Wed May 14 21:35:59 2014 -0700

    depress no .mtl crash

commit 498c9693a7e7009615382c5769b7493c3ff6be68
Merge: 8a63b49 d4fd946
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Wed May 14 15:58:50 2014 -0700

    Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d

commit 8a63b4959cbb5e2b749d7f63f5b4ebe2bc5a6970
Merge: b4a8fee f395cc5
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Wed May 14 15:58:36 2014 -0700

    merge dabingnn

commit d4fd946fc8afdc95741f6a170e489d3dca9e2519
Merge: f395cc5 a17f074
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Wed May 14 15:53:58 2014 -0700

    Merge pull request #15 from dabingnn/mesh3d_work

    Mesh3d work

commit a17f074302d10ff03881cba7e634e094d31feb0a
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 15:52:58 2014 -0700

    android can work now

commit b4a8fee4b9735e16331a5656055572db9e551367
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Wed May 14 15:33:07 2014 -0700

    refactoring render code

commit f395cc50cdd8f2f15204ad9a126338d5c2fa72d2
Merge: f129e02 a2c12df
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Wed May 14 15:27:21 2014 -0700

    Merge pull request #14 from dabingnn/mesh3d_work

    Mesh3d work

commit a2c12df8d8908abe4dcb1a0c91711a28d9f05cac
Merge: 1932e22 f129e02
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 15:26:19 2014 -0700

    Merge branch 'mesh3d' of github.com:super626/cocos2d-x into mesh3d_work

commit 1932e22962a79530adf583f24070efcee32251d3
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 15:25:55 2014 -0700

    android can compile now(can not work)

commit f129e02ef21a0d44b8517c53d8c6bed0aaf85def
Merge: ae2aa0d c0d9097
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Wed May 14 14:21:09 2014 -0700

    Merge pull request #13 from dabingnn/mesh3d_work

    Mesh3d work

commit c0d90973c2b87582e99966256c74dcdf23712d6a
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 14:15:16 2014 -0700

    include Sprite3DEffect in the cocos2d header

commit ae2aa0dd705bf1a961164f9059eec4e5c2281bb5
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Wed May 14 12:51:09 2014 -0700

    outline sprite

commit e7a542d9c95c145241314fc63fbe12ba0b80ec6a
Merge: 1c76d4c 48e9f39
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Wed May 14 10:48:55 2014 -0700

    meshvertexattrib work

commit 1c76d4ca319c15dadd7243ce4230fa35dfb7a1bb
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Wed May 14 10:40:55 2014 -0700

    use meshvertexattribute

commit 48e9f3991dd7aafc90e99e1721d04f28d01f94e6
Merge: b70bf52 e0d87a9
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Wed May 14 09:41:57 2014 -0700

    Merge pull request #12 from dabingnn/mesh3d_work

    Mesh3d work

commit e0d87a99f42f808429917c8b586509ca75e8a5e2
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 09:40:14 2014 -0700

    remove compile error

commit c445e07c895fc2352f1220459d91f41f77690cd8
Merge: b70bf52 86fb75a
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 09:31:14 2014 -0700

    Merge branch 'v3' into mesh3d_work

commit b70bf522ef139da670cf41791a3d0ddad3dfa1cc
Merge: da24c48 5a2127d
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Wed May 14 00:25:47 2014 -0700

    vertex attrib

commit da24c48c981029493900bcd2143495e546faa75e
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Tue May 13 23:49:09 2014 -0700

    mesh vertex attribute

commit 5a2127d718e6a9cb9f2ca3e1ac353ce1e5c0ebfd
Merge: d98adb7 5148f76
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Tue May 13 19:06:38 2014 -0700

    Merge pull request #11 from dabingnn/mesh3d_work

    Mesh3d work

commit 5148f76c43bf1e3dc5a49ad6bf112d166d6b1c93
Merge: 02deb39 d98adb7
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 19:05:40 2014 -0700

    Merge branch 'mesh3d' into mesh3d_work

commit 02deb399314f01ec1222d78f2383a65614e33a34
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 19:04:15 2014 -0700

    fix texcoord y flipped

commit d98adb7d9d906f8376e45a2ba57bffc4e17e1775
Merge: 300eb4e 946283b
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Tue May 13 18:35:08 2014 -0700

    Merge pull request #10 from dabingnn/mesh3d_work

    Mesh3d work

commit 946283b83218de893c727dc9780291fe1683a4f9
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 18:22:16 2014 -0700

    added blendFunc

commit 300eb4e31783452cf16b77f85c3ef6f9dba19fc6
Merge: da7d6a0 ccc0baf
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Tue May 13 16:03:01 2014 -0700

    Merge pull request #9 from dabingnn/mesh3d_work

    Mesh3d work

commit ccc0bafd32b3375c2fe2163e0eb32714d06f8525
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 16:01:59 2014 -0700

    fix compile error after merge

commit 5bfc30b2b930131d23058d99a6862061c2217f38
Merge: da7d6a0 0171e27
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 15:56:46 2014 -0700

    Merge branch 'v3' into mesh3d_work

commit da7d6a087f22f4a11827ff3410fbcd2561f155fc
Merge: 0caad32 f413b4e
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Tue May 13 14:19:24 2014 -0700

    Merge pull request #8 from dabingnn/mesh3d_work

    Mesh3d work

commit f413b4e55764d27863ae6978f1dbb2a0a3ca35e0
Merge: f47cfc6 0caad32
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 14:17:01 2014 -0700

    Merge branch 'mesh3d' into mesh3d_work

commit f47cfc67041ed4655a916623a6731876758a5182
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 14:15:06 2014 -0700

    add new interface for createSprite3D

commit 0caad32f2aa40c45e42d5d61c83419ee06e65a97
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Tue May 13 13:58:35 2014 -0700

    default GLProgram to object

commit 901ccef93593e2c39cca190784b4fc9684dfa9d0
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 13:13:24 2014 -0700

    remove compile warning

commit a6f9cdfcdd001d4486eb8206c3bd9d85e9fc9bc8
Merge: 68bdd0b 3eef54c
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 13:01:20 2014 -0700

    Merge branch 'mesh3d' into mesh3d_work

commit 68bdd0be68e3a11bb7bc5312e61ba5fb628c439b
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 12:59:59 2014 -0700

    rename init->initWithFile in Sprite3D

commit 3eef54ca06c83f72e248ce91fe639a8446ef1be5
Merge: f719f45 1c8773c
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Tue May 13 12:58:23 2014 -0700

    Merge pull request #7 from super626/mesh3d_tmp

    Mesh3d

commit 1c8773c53ff0bb87cb249d6392a900cd572dac1e
Merge: 23e8786 f719f45
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Tue May 13 12:56:06 2014 -0700

    Merge branch 'mesh3d_tmp' into mesh3d

commit f719f45aba37791ffdfe107569350a1af94cbeb0
Merge: 6bd3f28 1b76467
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Tue May 13 11:59:46 2014 -0700

    Merge pull request #6 from dabingnn/mesh3d_work

    Mesh3d work

commit 1b7646759d9efcdf0942a42c0c22964a99309853
Merge: 6bd3f28 87adf9d
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 11:53:17 2014 -0700

    Merge branch 'mesh3d' into mesh3d_work

commit 87adf9df61e76f765f78a2bae4ec980ffb73ce57
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 11:52:41 2014 -0700

    adjust line indent and header file define

commit 23e8786892b89e25d1add091a7c3bc618990e579
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Tue May 13 11:44:22 2014 -0700

    using vbo

commit 6bd3f28440eca3530379b4610d6f87cc88eb54c5
Merge: 56fc0f4 a239a7e
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Tue May 13 11:42:10 2014 -0700

    Merge pull request #5 from dabingnn/mesh3d_work

    Mesh3d work

commit a239a7e35a82f497c337d96a025125b92c8daefd
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 11:39:06 2014 -0700

    add CCSprite3d include into cocos2d.h

commit 8d580c28a084c1dab2a5ce925871f3361e6b970a
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 11:33:18 2014 -0700

    remove cocos2d.h include in Sprite3DTest.h

commit 56fc0f4cbccb07cda972efda302ff6689b958ab2
Merge: ab16a26 8bb75e3
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Tue May 13 11:28:47 2014 -0700

    Merge pull request #4 from dabingnn/mesh3d

    Mesh3d

commit 8bb75e3dd96131da1c2dd9bc622d7bdbb2ad0514
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 11:26:40 2014 -0700

    fix compile error after rename

commit 230a73132c09c66b449efbacbc417974616694c6
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 11:07:30 2014 -0700

    rename FileXXX to CCFileXXX

commit ab16a26376f7deddf1a82f3085668e3fd9f09a12
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Tue May 13 10:52:36 2014 -0700

    rename _model to _mesh

commit 92ac7f75d06ad081282bbddcad5920a1f7584264
Merge: 6b911b5 df147d1
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Mon May 12 22:23:59 2014 -0700

    Merge pull request #3 from dabingnn/mesh3d

    Mesh3d

commit df147d14ddb8e61d907a44c6f03f404c8a68103f
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Mon May 12 22:21:22 2014 -0700

    fix retain/release in sprite3D

commit 0b38939fd79168699ab737a8dc8e97c9417cf4ce
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Mon May 12 20:04:16 2014 -0700

    remove compile warnings

commit 090f81b8198d18bc0b31bbba28c3e2e6d73e9f92
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Mon May 12 19:16:25 2014 -0700

    using glprogramstate work ok

commit 0b4f36a964c28f5f4b3224522f27402e0efbe123
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Mon May 12 18:38:52 2014 -0700

    add obj

commit e8917d7427f3ff0e7c3d874b908e0058adecf2f7
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Mon May 12 18:33:23 2014 -0700

    use glprogramstate

commit 6b911b52c86cd79e1fd3efc0536a5ca7ab04ab7a
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Mon May 12 13:01:56 2014 -0700

    sprite3d

commit 2a490c344f2db27d467506cf28c910410bb892e6
Merge: 23a5232 01b015d
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Mon May 12 10:52:17 2014 -0700

    Merge pull request #1 from dabingnn/newcode

    Newcode

commit 01b015d1238c89b6837ea276a95ce359cf0da5a7
Merge: 23a5232 5d24b3d
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Mon May 12 10:50:14 2014 -0700

    Merge branch 'v3' into newcode

commit 23a5232fe5bb4c0b0bc821d1945426486dafe253
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Mon May 12 09:44:41 2014 -0700

    3d mesh initial code
2014-05-18 14:49:16 -07:00
zifter d875f27c67 Merge branch 'FixNodeConst' of https://github.com/zifter/cocos2d-x into FixNodeConst
Conflicts:
	cocos/ui/UIListView.h
	cocos/ui/UIPageView.h
2014-05-17 10:40:36 +03:00
Ricardo Quesada a1243ca9ed Squashed commit of the following:
commit 8342086a358287a77d6f6bf8dd6e2ae0a488aef7
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 17:37:58 2014 -0700

    little fixes in project

commit 832397c96cc63523a2ad0490ac9d8ad3e3bf7d5d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 17:33:11 2014 -0700

    CopyTemplates working

commit 8c1555cb0369bf123f84733839ef30c30f70f4ff
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 17:22:05 2014 -0700

    Re-adds CopyTemplate to VS solution

commit fef2ad65596fd0ff60846e3a0b09dfea82c692a4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 16:40:22 2014 -0700

    Updated shaders

    and project fixes
2014-05-16 17:38:52 -07:00
Ricardo Quesada 0f67247325 Squashed commit of the following:
commit a794d107ad85667e3d754f0b6251fc864dfbf288
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 14:33:49 2014 -0700

    Yeah... everything compiles on win32 and wp8

commit 4740be6e4a0d16f742c27996e7ab2c100adc76af
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 13:58:38 2014 -0700

    CCIME moved to base

    and compiles on Android

commit ff3e1bf1eb27a01019f4e1b56d1aebbe2d385f72
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 13:02:57 2014 -0700

    compiles Ok for Windows Phone 8

commit 8160a4eb2ecdc61b5bd1cf56b90d2da6f11e3ebd
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 12:25:31 2014 -0700

    fixes for Windows Phone 8

commit 418197649efc93032aee0adc205e502101cdb53d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 11:15:13 2014 -0700

    Compiles on Win32

commit 08813ed7cf8ac1079ffadeb1ce78ea9e833e1a33
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 10:08:31 2014 -0700

    Compiles on linux!

commit 118896521e5b335a5257090b6863f1fb2a2002fe
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 09:30:42 2014 -0700

    moves cocos/2d/platform -> cocos/platform

commit 4fe9319d7717b0c1bccb2db0156eeb86255a89e0
Merge: bd68ec2 511295e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 08:24:41 2014 -0700

    Merge remote-tracking branch 'cocos2d/v3' into files

commit bd68ec2f0e3a826d8b2f4b60564ba65ce766bc56
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu May 15 19:36:23 2014 -0700

    files in the correct directory
2014-05-16 14:36:00 -07:00
Jason Xu 67a558c83d for 93562d6aa6
update Cocos2dxHelper and AndroidManifest.xml template.
2014-05-16 15:55:00 +08:00
James Chen d6007a395c Adds a virtual method for loading native libraries. 2014-05-16 10:20:49 +08:00
Ricardo Quesada 7e4597508c Does not crash on Mac if the .ttf file is not found 2014-05-15 17:22:53 -07:00
andyque fc8d286fcb closed #5188, fixed android NULL pointer exception 2014-05-15 12:11:11 +08:00
Ricardo Quesada dc711643cd Squashed commit of the following:
commit a9572b8913f3a38b59adbd7b4017ab9848a6b2b5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed May 14 10:03:44 2014 -0700

    math renames

    `Vector2` -> `Vec2`
    `Vector3` -> `Vec3`
    `Vector4` -> `Vec4`
    `Matrix` -> `Mat4`

commit 4e107f4bd854c26bfceb52b063d6bd9cea02d6a3
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 09:24:28 2014 -0700

    raw version of rename Vector3

commit 1d115573ebe96a5fc815fa44fbe6417ea7dba841
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 09:07:14 2014 -0700

    rename Vector2 after merge

commit ab2ed58c129dbc30a4c0970ed94568c5d271657b
Merge: 1978d2d 86fb75a
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 09:05:30 2014 -0700

    Merge branch 'v3' into v3_renameMathClassName

    Conflicts:
    	tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UIButtonTest/UIButtonTest_Editor.cpp
    	tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UICheckBoxTest/UICheckBoxTest_Editor.cpp
    	tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UISliderTest/UISliderTest_Editor.cpp
    	tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UITextFieldTest/UITextFieldTest.cpp
    	tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UITextFieldTest/UITextFieldTest_Editor.cpp

commit 1978d2d174877172ccddc083020a1bbf43ad3b39
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 08:51:45 2014 -0700

    rename vector2 in tests/cpp-empty-test folder

commit d4e0ff13dcce62724d2fece656543f26aa28e467
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:58:23 2014 -0700

    rename vector2 in tests/cpp-tests cpp files

commit be50ca2ec75e0fd32a6fcdaa15fe1ebb4cafe79f
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:52:57 2014 -0700

    rename vector2 in tests/cpp-tests head files

commit 6daef564400d4e28c4ce20859a68e0f583fed125
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:49:48 2014 -0700

    rename vector2 in extension folder

commit 8f3f0f65ceea92c9e7a0d87ab54e62220c5572e2
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:47:22 2014 -0700

    rename vector2 in cocos/2d cpp files

commit e1f3105aae06d595661a3030f519f7cc13aefbed
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:44:39 2014 -0700

    rename vector2 in cocos/2d head files

commit 6708d890bfe486109120c3cd4b9fe5c078b7108f
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:40:59 2014 -0700

    rename vector2 in cocos/base folder

commit d3978fa5447c31ea2f3ece5469b7e746dfba4248
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:40:43 2014 -0700

    rename vector2 in cocos/deprecated folder

commit 4bff45139363d6b9706edbbcf9f322d48b4fd019
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:40:26 2014 -0700

    rename vector2 in cocos/editor-support folder

commit 353d244c995f8b5d14f635c52aed8bc5e5fc1a6f
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:36:48 2014 -0700

    rename vector2 in cocos/ui folder

commit 758b8f4d513084b9922d7242e9b8f2c7f316de6c
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:32:39 2014 -0700

    rename vector2 in cocos/renderer folder

commit 0bd2710dd8714cecb993880bc37affd9ecb05c27
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:32:15 2014 -0700

    rename vector2 in cocos/physics folder

commit b7f0581c4587348bdbc1478d5374c2325735f21d
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:25:01 2014 -0700

    rename vector2 in cocos/math folder

commit a8631a8e1a4e2740807ccd9be9d70de6ecaad7dd
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:16:55 2014 -0700

    rename Vector2 to Vec2
    deprecate typedef Vector2
2014-05-14 10:07:09 -07:00
zifter 6fcef92708 Fix Progress Action. 2014-05-14 19:13:14 +03:00
minggo abc08e703f Merge pull request #6728 from pandamicro/FixParticlesInit
Fixed #5040: Remove memory allocation assertion to permit multiply init
2014-05-14 18:39:13 +08:00
minggo fba3bf2d15 Merge pull request #6735 from Dhilan007/v3_labelfix
label's small improvement.
2014-05-14 17:58:46 +08:00
Dhilan007 059ea3dd8a label's small improvement. 2014-05-14 16:41:26 +08:00
pandamicro a463a1630f Fixed #5040: Remove memory allocation assertion to permit multiply init 2014-05-14 11:49:09 +08:00
Ricardo Quesada 723938e292 Adds effectNode in ShaderTest2 2014-05-13 18:12:58 -07:00
Ricardo Quesada 0171e27747 Merge pull request #6714 from Dhilan007/v3_nodefix
Fix a bug that if a node changes parent, parent's matrix will not update to reflect this change.
2014-05-13 14:14:27 -07:00
zifter 249dffa346 getter always must be a const method. 2014-05-13 23:28:04 +03:00
Ricardo Quesada 31dd70dba2 Matrix::identity() -> IDENTITY
consistency with the rest of the  cocos2d API
2014-05-13 10:26:25 -07:00
minggo 05c16de87a Merge pull request #6715 from dumganhar/iss5160-animation-notification
closed #5160: Dispatch a custom event after an animation frame is displayed
2014-05-13 18:38:44 +08:00
James Chen 1ced31a2d3 issue #5160: Don't use static variables, use member variables 2014-05-13 17:29:05 +08:00
James Chen 0cd2196b88 closed #5160: Dispatch a custom event after an animation frame is displayed 2014-05-13 17:08:30 +08:00
James Chen 86411837c6 PLEASE NEVER `using namespace cocos2d;` in header file 2014-05-13 16:15:21 +08:00
Nite Luo 7d8cfc4cca set parent transform dirty when addChild 2014-05-12 23:28:20 -07:00
Ricardo Quesada 012f1020ca GLProgramState fixes
It is possible to submit to the Renderer a Sprite with custom uniforms
(although it won't be batched).
It is possible to use a custom shader + uniforms on Sprite with
subclassing Sprite
2014-05-12 19:12:56 -07:00
Dale Stammen 78df412669 updated project files to latest version of cocos2d 2014-05-12 09:27:52 -07:00
Dale Stammen 34b0245cfe updated WP8 precompiled shaders 2014-05-12 09:27:27 -07:00
Dale Stammen 50336dca40 updated to latest version of cocos2d 2014-05-12 09:25:37 -07:00
minggo 9ab2dae212 Merge pull request #6635 from dumganhar/iss4660-unicode
issue #4660: ccUTF8 uses utf8-utf16 conversion in llvm3.4
2014-05-12 17:57:25 +08:00
Dhilan007 64b2562e1f fixed compile fail on android. 2014-05-12 15:22:57 +08:00
Dhilan007 fc72dc040d Label:fixed wrong logic of alignment. 2014-05-12 14:34:25 +08:00
minggo b23056537b Merge pull request #6602 from minggo/remove-unneeded-codes
remove unneeded codes
2014-05-12 13:41:12 +08:00
James Chen 3d22c30933 issue #4660: Warning fix in CCLabel.cpp and ConvertUTF.c 2014-05-11 11:24:01 +08:00
James Chen 602fa28577 issue #4660: Updates comments and doc for deprecated ccutf8 api 2014-05-10 21:51:42 +08:00
James Chen 448c1ad352 issue #4660: Removes unused function in ccUTF8.cpp 2014-05-10 19:34:49 +08:00
Dhilan007 4692c67b78 issue #4660:remove unnecessary API. 2014-05-10 19:33:05 +08:00
James Chen 645a9761c8 issue #4660: CCTweenFunction.h/.cpp must be in 'action' filter 2014-05-10 19:33:05 +08:00
James Chen f0cf415228 issue #4660: Fix windows include path doesn't contain `external/ConvertUTF` 2014-05-10 19:33:05 +08:00
James Chen 3a30adde0f issue #4660: A warning fix in CCFontAtlas.cpp 2014-05-10 19:33:05 +08:00
James Chen 07204a0602 issue #4660: Updates win32 project 2014-05-10 19:33:05 +08:00
James Chen e693a51c6e issue #4660: Linux build ok 2014-05-10 19:24:04 +08:00
James Chen 20adf418fd Updates 2d/CMakeLists.txt 2014-05-10 19:24:04 +08:00
James Chen e003a09a2c Updates CMakeLists.txt 2014-05-10 19:24:04 +08:00
James Chen b003ba5eb0 issue #4660: Oops, utf16 is 2 bytes. 2014-05-10 19:24:03 +08:00
James Chen a61b1097db issue #4660: Adds ConvertUTFWrapper.cpp, using llvm::ConvertUTF8toWide and llvm:: convertUTF16ToUTF8String 2014-05-10 19:24:03 +08:00
James Chen 5fda13639d issue #4660: Uses new utf api for Label. 2014-05-10 19:24:03 +08:00
James Chen 20a8808b78 issue #4660: Refactors utf8 api, make it safer and easier to use. 2014-05-10 19:24:03 +08:00
Ricardo Quesada 4d579892b1 Merge pull request #6668 from dabingnn/v3_fix_accident_changes
V3 fix accident changes
2014-05-09 21:38:09 -07:00
Huabing.Xu ba63befa5e roll back target=android-10 2014-05-09 21:36:35 -07:00
Ricardo Quesada a8c2fb5431 Fixes deprecated warnings 2014-05-09 21:29:24 -07:00
Ricardo Quesada 32d96ca9ad Compiles on Windows Phone 8
... but does not run
2014-05-09 19:42:57 -07:00
Ricardo Quesada e8d2cf7871 Merge branch 'improved_glprogram' of github.com:super626/cocos2d-x into improved_glprogram 2014-05-09 19:08:08 -07:00
Ricardo Quesada 8f71e65482 Compiles on windows, sort of 2014-05-09 19:07:22 -07:00
yangxiao d46729862c android rename ShaderCahe to GLProgramCache 2014-05-09 19:05:39 -07:00
Ricardo Quesada 77c03fcf11 ShaderCache -> GLProgramCache 2014-05-09 18:39:25 -07:00
Ricardo Quesada faf617bc37 fixes for Linux 2014-05-09 16:57:11 -07:00
yangxiao 1be6ba961c Merge branch 'newcode' into improved_glprogram 2014-05-09 16:05:42 -07:00
yangxiao 877d8dd771 android works!! 2014-05-09 15:59:49 -07:00
Ricardo Quesada 9cad6cf027 removes some unused directories from the propery sheet
... for Visual Studio
2014-05-09 15:35:53 -07:00
Ricardo Quesada 4c623f1f5e compiles and runs on Windows Phone 8
What's missing is to have the pre-compiled shaders from MS
to test the the ShaderTest
2014-05-09 15:14:50 -07:00
Ricardo Quesada 9ffaeec515 Merge branch 'improved_glprogram' of github.com:super626/cocos2d-x into improved_glprogram 2014-05-09 12:00:33 -07:00
Ricardo Quesada 16c6b2163d More VisualStudio fixes 2014-05-09 11:59:52 -07:00
Huabing.Xu e72633c066 Merge branch 'improved_glprogram' of github.com:super626/cocos2d-x into tony_improved_glprogram 2014-05-09 11:53:22 -07:00
Huabing.Xu a8b27de799 fix bug for y flipped coord (particle system) 2014-05-09 11:50:37 -07:00
Ricardo Quesada 78dd92a7ef Merge remote-tracking branch 'cocos2d/v3' into improved_glprogram
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
2014-05-09 11:40:13 -07:00
Ricardo Quesada 8565e899f9 adds missing files to VisualStudio 2014-05-09 11:38:43 -07:00
Ricardo Quesada 34a87f8332 Merge remote-tracking branch 'super626/improved_glprogram' into improved_glprogram 2014-05-09 11:28:16 -07:00
Ricardo Quesada 00834b1d6e adds missing files for Windows 2014-05-09 11:28:06 -07:00
yangxiao 95e036dd1b GLProgramStateCache 2014-05-08 21:54:49 -07:00
Ricardo Quesada 7fee9cc266 Merge branch 'improved_glprogram' of github.com:super626/cocos2d-x into improved_glprogram 2014-05-08 18:02:27 -07:00
Ricardo Quesada 62d9c24518 moves shaders files from 2d/ to renderer/ 2014-05-08 18:01:48 -07:00
Huabing.Xu 1d5bfb5a10 roll back _yCoordFlipped changes 2014-05-08 16:45:08 -07:00
Ricardo Quesada 51f498fc94 fixed deprecation warnings 2014-05-08 16:42:36 -07:00
Ricardo Quesada 2e669c1d28 GLProgram::create() returns a linked GLProgram 2014-05-08 16:04:59 -07:00
Ricardo Quesada 580ebf939f working Ok with new API 2014-05-08 15:43:12 -07:00
Ricardo Quesada 453b670ad2 Removes CCVertexAttribBind 2014-05-08 14:01:26 -07:00
Ricardo Quesada 9ea4aa1e16 Simplified VertexAttrib 2014-05-08 14:01:03 -07:00
Ricardo Quesada 8f2ba467ff Yeahhhhhh
it is working
2014-05-08 12:34:26 -07:00
Ricardo Quesada a2361b30de Merge branch 'improved_glprogram' of github.com:super626/cocos2d-x into improved_glprogram 2014-05-08 10:16:49 -07:00
Ricardo Quesada 087378926f Merge remote-tracking branch 'cocos2d/v3' into improved_glprogram
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
2014-05-08 10:16:09 -07:00
yangxiao 815f0b7bd9 useCallback to false 2014-05-08 10:12:12 -07:00
Dale Stammen eea1ba6946 added missing files to projects 2014-05-08 10:11:42 -07:00
Dhilan007 bda8a73ae5 issue #4867:Use system widget to play video on Android 2014-05-08 18:12:03 +08:00
minggo c886bf21a8 Merge pull request #6631 from Dhilan007/v3_labelhotfixed
closed #5054:Label:Text have black border if it's created with system font on WP8/WINRT.
2014-05-08 17:24:08 +08:00
minggo d84e26c7b4 Merge pull request #6626 from Ryeeeeee/v3_pause_sound_background
sounds pause automatically when switching background
2014-05-08 17:11:29 +08:00
Ryeeeeee 80103487fe rename variable 2014-05-08 16:53:24 +08:00
Dhilan007 966e7e2b20 closed #5054:Label:Text have black border if it's created with system font on WP8/WINRT. 2014-05-08 15:47:37 +08:00
minggo a8d728ffc9 Merge pull request #6610 from zawasp/vs2013project
upgrade win32 projects for Visual Studio 2013
2014-05-08 15:40:02 +08:00
Ryeeeeee eec96e9e96 sounds pause automatically when switching background 2014-05-08 14:44:47 +08:00
Ricardo Quesada 4b15b884e7 Uniform is a struct 2014-05-07 20:38:15 -07:00
andyque f6d0135b9b Merge branch 'v3' into focus3861 2014-05-08 11:27:57 +08:00
Ricardo Quesada 90ec7dd9ec Merge branch 'improved_glprogram' of https://github.com/super626/cocos2d-x into improved_glprogram 2014-05-07 20:21:03 -07:00
Ricardo Quesada b401f6adc1 Lots of new code
Adds GLProgramState
2014-05-07 20:20:19 -07:00
Dhilan007 7495f22708 closed #4906:Fixed the label continue to appear when its opacity is set to 0. 2014-05-08 10:12:29 +08:00
Huabing.Xu 41f48e7fa9 Merge branch 'v3' into tony_improved_glprogram 2014-05-07 15:30:04 -07:00
Ricardo Quesada 98454eeb69 Adds GLProgram::createXXX() 2014-05-07 14:38:41 -07:00
Ricardo Quesada 02405a8efe Improved samples 2014-05-07 12:41:04 -07:00
Ricardo Quesada a2c4ddf028 beautify Uniform and VertexAttrib 2014-05-07 11:26:26 -07:00
Ricardo Quesada b1ed7178fe Improved API for Uniforms 2014-05-07 10:44:45 -07:00
yangxiao 5190fb27c8 use proposed vertex attribute api 2014-05-07 09:27:44 -07:00
Mircea Rila b66b4c6f1d upgrade win32 projects for Visual Studio 2013 (solves Platform Toolset v100 not found).
remove C4005 warnings after upgrading projects
2014-05-07 17:41:04 +03:00
minggo 1cbe29071b remove unneeded codes 2014-05-07 16:49:32 +08:00
James Chen 9862fab58f Comments fix in CCRenderTexture.h 2014-05-07 16:37:21 +08:00
andyque 657720e509 Merge remote-tracking branch 'upstream/v3' into focus3861 2014-05-07 11:42:09 +08:00
Ricardo Quesada db759005e0 Improvements for Attributes and Uniform API 2014-05-06 17:58:14 -07:00
Ricardo Quesada 21dd6fef69 Improves code a little bit 2014-05-06 12:46:35 -07:00
Trace cf9e8ff0bd Merge branch 'newV3' into improved_glprogram
Conflicts:
	cocos/2d/CCGLProgram.cpp
	cocos/2d/CCGLProgram.h
2014-05-06 12:07:42 -07:00
Trace 69fd841b30 fix the include error 2014-05-06 11:19:51 -07:00
Ricardo Quesada 720852681e Adds license to VertexAttribBind 2014-05-06 11:15:40 -07:00
yangxiao bbd4533c5e Improves GLProgram
Adds vetex attrib bind class
2014-05-06 11:03:24 -07:00
minggo 7830818fc0 Merge pull request #6553 from Dhilan007/v3_labelhotfixed
[hot fixed]closed issue#4999:fixed label is unsharp if it's created by smaller font.
2014-05-06 11:41:24 +08:00
Dhilan007 989b3830aa fixed indent 2014-05-06 11:22:23 +08:00
Dhilan007 e412f91103 [hot fixed]closed issue#4999:fixed label is unsharp if it's created by smaller font. 2014-05-06 10:36:55 +08:00
minggo 302ec843e7 Merge pull request #6577 from MSOpenTech/v3-wp8-fix
V3 wp8 fix
2014-05-06 10:26:19 +08:00
andyque e65b144ee6 issue #3861, fixs windows compile error 2014-05-06 10:17:10 +08:00
Ricardo Quesada e413b86295 Revert `new Sprite` change done a few days ago
Use `std::nothrow` for new in Sprite (should be done in all `new` code)
2014-05-05 16:53:37 -07:00
Ricardo Quesada 0e6dd9afe5 Particles can be created without texture
Needed for complex particles like in EarthWarrior3D
2014-05-05 15:50:08 -07:00
Dale Stammen 9a05e86ab6 updated missing files 2014-05-05 13:26:28 -07:00
Dale Stammen 78204c7c91 removed obsolete headers 2014-05-05 13:25:57 -07:00
andyque 0d9d2a57dc issue #3861. fix a indent problem 2014-05-05 17:54:21 +08:00
andyque 33f7a500f3 issue #4861. add android keypad support 2014-05-05 11:37:38 +08:00
James Chen 8cbcf17163 issue #4674: Re-added deleted source files. 2014-05-04 14:37:55 +08:00
James Chen 3b3c1c4dbb issue #4674: Removed large files and updated .gitignore 2014-05-04 14:36:16 +08:00
Ricardo Quesada 207e67318d rolling back tests 2014-05-01 16:55:28 -07:00
Ricardo Quesada 462338879e rolling back physics in layer 2014-05-01 16:42:35 -07:00
Ricardo Quesada 32f3fedb37 Moves cocos/2d/Android.mk to cocos/Android.mk
Easier to find Android.mk
2014-05-01 14:09:26 -07:00
Ricardo Quesada 25213c81f6 linux cmake improvements
Added cocos/CMakeLists.txt
which controls all the rest of the Cmake files
2014-05-01 13:01:51 -07:00
Ricardo Quesada 1cfd133555 fixes tmx maps 2014-05-01 11:51:11 -07:00
Ricardo Quesada 40fe815ab9 Squashed commit of the following:
commit c16dcfaaea0922039aad05bce1f4efed18e04871
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 30 19:05:18 2014 -0700

    more linux fixes

commit 1553795976c9090a1b46deb53d12910fe0676008
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 30 19:04:04 2014 -0700

    more linux fixes

commit 1e43a8cabff33cbf25aa5eb5412f53a878222d83
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 30 19:02:07 2014 -0700

    fixes linux isuses

commit 723a445dd6411f91846da2b801248ad8298174f1
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 30 18:58:50 2014 -0700

    more linux fixes

commit 533c8025e794fc76cef02f396b3a93b3d7f4cfc8
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 30 18:57:33 2014 -0700

    more linux fixes

commit 4ba1e84959670bcbf044f18d1c0d4b3cb3be4090
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 30 18:53:43 2014 -0700

    more linux fixes

commit 1f8e011f306a47ed4134224e5e349929201f0539
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 30 18:49:28 2014 -0700

    more linux fixes

commit 3e2033100822ff6d532a1b4f012337491dc11920
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 30 18:47:43 2014 -0700

    more linux fixes

commit 2e708863c75fd032f1b2396dfdf1d31f7a62b713
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 30 18:46:00 2014 -0700

    more linux fixes

commit 861b5b92a6efd4de7b926c20d636ce9d749b293f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 30 18:43:15 2014 -0700

    more linux fixes

commit 2a43365a0c1755e9b9cada53301be1a20adb31cf
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 30 18:36:06 2014 -0700

    more fixes for linux

commit 7d332bf911892f87c7824d2a5da7bf73ce7ec411
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 30 18:35:29 2014 -0700

    more fixes for linux

commit f1becc17d3316dfe3678c23c9dcedb7a447d9235
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 30 18:34:44 2014 -0700

    more fixes for linux

commit d2e5959bb0dde921dd5e73be1d8acc3b3f50e51d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 30 18:33:45 2014 -0700

    fixes for linux

commit ad9b633c352107cf0e8b060a0e23d6e6a3f5e80f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 30 18:16:48 2014 -0700

    compiles on Windows

commit 4425ee8e5de8f42a2d6050e4470109600dce8b5d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 30 18:07:20 2014 -0700

    fix builder
2014-04-30 19:09:13 -07:00
Ricardo Quesada 598bb91133 you should be 10 2014-04-30 17:56:14 -07:00
Ricardo Quesada 53b293e85f Merge branch 'v3' into improved_directory_structure 2014-04-30 17:52:52 -07:00
Ricardo Quesada 98f26b4987 Compiles on Windows 2014-04-30 17:44:41 -07:00
Ricardo Quesada b5f513ce16 Merge branch 'v3' into improved_directory_structure 2014-04-30 13:15:10 -07:00
Huabing.Xu 183dd1ec64 inverse and conjugate, negate for matrix 2014-05-01 01:59:36 +08:00
Huabing.Xu 16105df503 getNormalize->getNormalized 2014-05-01 01:10:18 +08:00
Huabing.Xu c722b74e36 Merge branch 'v3' into v3_refactor_normalize 2014-04-30 20:08:37 +08:00
Huabing.Xu ea4fee2c31 refactor normalize in Vector2 2014-04-30 18:07:05 +08:00
minggo 2cbbaed5b3 Merge pull request #6512 from dabingnn/v3_renderTextureBug
V3 render texture bug
2014-04-30 17:52:14 +08:00
boyu0 489adaf315 fix indent 2014-04-30 16:33:35 +08:00
boyu0 c1d60f4b33 Fix ParticleSystem yCoordFlipped bug. 2014-04-30 16:18:39 +08:00
yangxiao 11dc9367ff wrong rotation 2014-04-29 18:19:30 -07:00
yangxiao 3237d7b23d Revert "wrong rotation"
This reverts commit 3c9560017e.
2014-04-29 18:14:41 -07:00
Ricardo Quesada 8bb8416c26 Improved directory structure 2014-04-29 17:37:36 -07:00
yangxiao 3c9560017e wrong rotation 2014-04-29 17:27:32 -07:00
Huabing.Xu 331c2d3872 readd wp8 code which is removed by accident 2014-04-29 16:03:50 +08:00
Huabing.Xu faa0f67644 using pointer instead of Director::getInstance() in RenderTexture 2014-04-29 15:13:24 +08:00
Huabing.Xu bd93a5cb76 fix bug for renderTexture created which is bigger than screen size 2014-04-29 15:08:44 +08:00
James Chen 35207fd8ba Merge pull request #6399 from dumganhar/v3
fullPathForFilename optimization: Checking whether the path is an empty string.
2014-04-28 14:56:01 +08:00
James Chen 4f41b9d3ac fullPathForFilename optimization: Checking whether the path is an empty string. 2014-04-28 14:53:30 +08:00
James Chen 8538b27385 Merge pull request #6391 from dabingnn/v3_optimize
V3 optimize
2014-04-28 13:39:15 +08:00
Huabing.Xu e6f7854225 clean for kazmath in project file 2014-04-28 13:14:22 +08:00
James Chen 6e0ee08d84 Merge pull request #6390 from Dhilan007/v3
fixed compile fail on wp8
2014-04-28 11:59:06 +08:00
Dhilan007 b4a9381238 fixed return type is not right 2014-04-28 11:55:45 +08:00
Dhilan007 35f83fc40a fixed compile fail 2014-04-28 11:42:54 +08:00
James Chen cbcf2e2bc8 Merge pull request #6384 from dabingnn/v3_optimize
change tab to space for CCDirector.cpp
2014-04-28 09:54:43 +08:00
Huabing.Xu 64d7a6bd37 change tab to space 2014-04-28 09:51:10 +08:00
Ricardo Quesada d0ebc14076 compiles on linux 2014-04-26 10:41:57 -07:00
Ricardo Quesada 81c2d92355 yeah... love in includes
<3
2014-04-26 10:35:57 -07:00
Ricardo Quesada 9b118e5e96 Squashed commit of the following:
commit 519fcd7f68e3586c376fd5e8d4a0ee220a48d225
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 10:10:06 2014 -0700

    Updates templates files

commit 2b07843ebe592f56b2abc544ccf66d441bb19fc5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 10:08:19 2014 -0700

    compiles on Windows

commit b175522ef7205eaab3bd3f26c27c5d6514cbe2a4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 09:55:30 2014 -0700

    adds cocos2d.h

commit 4c3d14f929bac017b93ca843b4f149d352264a30
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 09:54:24 2014 -0700

    re-adds missing files

commit f729181728959260d14c4152555534f5beec8e05
Merge: 148da79 2adac67
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 09:51:12 2014 -0700

    Merge branch 'includes_fixes' of github.com:ricardoquesada/cocos2d-x into includes_fixes

commit 148da79010c5dffeab885933624cffaf3d588852
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 09:49:12 2014 -0700

    Adds SimpleAudioEngine

commit 2adac67019180ec82b7bd03f0b67c12f62e29e77
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 09:47:45 2014 -0700

    Compiles for Android

commit 4a300d1b9225fa5708f25a69a50bb531f0ac1a32
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat Apr 26 09:13:35 2014 -0700

    Fixes the includes
2014-04-26 10:11:22 -07:00
Ricardo Quesada b053a9145a Compiles on Windows32 2014-04-25 22:03:25 -07:00
Ricardo Quesada c7a606fc78 Adds auto-culling for labels!
yeah!
2014-04-25 19:00:22 -07:00
Ricardo Quesada 22fb1a774a version is v3.1-alpha0 2014-04-25 18:03:35 -07:00
Ricardo Quesada b801995bbe Merge branch 'v3' into develop_migrate_math_lib 2014-04-25 17:56:52 -07:00
James Chen d868196aae Merge pull request #6372 from twhittock/mac-application-retcodes
Returns correct value for Application::run on Mac platform
2014-04-25 17:19:51 +08:00
Tom Whittock ec42b7c76a Use correct return codes from mac CCApplication 2014-04-25 10:01:10 +01:00
Huabing.Xu 85e97f246d Merge branch 'develop_migrate_math_lib_merge' into develop_migrate_math_lib 2014-04-25 16:37:31 +08:00
Huabing.Xu dbf241c38d fix compile error after merge 2014-04-25 16:30:51 +08:00
Huabing.Xu feec24e3ef Merge branch 'v3' into develop_migrate_math_lib_merge
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
	cocos/2d/CCNode.cpp
	cocos/2d/CCRenderTexture.cpp
	cocos/2d/platform/wp8/CCGLView.h
	cocos/physics/CCPhysicsBody.cpp
	extensions/physics-nodes/CCPhysicsSprite.cpp
	extensions/physics-nodes/CCPhysicsSprite.h
	tests/cpp-tests/Classes/PhysicsTest/PhysicsTest.cpp
2014-04-25 16:20:24 +08:00
Huabing.Xu 613ba6e5b6 work on linux now 2014-04-25 15:10:37 +08:00
James Chen 828401a23d Merge pull request #6302 from zifter/FixParticle
closed #4880: Particle systems loading incorrectly in CocosBuilder
2014-04-25 14:15:44 +08:00
James Chen 8ffd663eb6 Merge pull request #6154 from newnon/develop_jni_improvements
[android] Adds onActivityResult listeners
2014-04-25 13:51:36 +08:00
James Chen cd6fe294b8 Merge pull request #6288 from boyu0/bug4771_move_physicsworld_2_layer
closed #4771: Move PhysicsWorld to Layer
2014-04-25 11:52:32 +08:00
James Chen 7beb8b78fe Merge pull request #6325 from MSOpenTech/wp8-3.0-update
Wp8 3.0 update:
Background texture is now correctly oriented in Transition Effects
Accelerometer now works for WP8. Refactor of InputEvents was required to support adding Accelerometer event to rendering queue.
Console support for WP8.
Fixed cpp template for WP8. Added missing projects. Fixed property sheets.
Updates precompiled shaders
2014-04-25 10:41:58 +08:00
Huabing.Xu adcacbf5eb Merge branch 'develop' into develop_migrate_math_lib_merge
Conflicts:
	cocos/2d/CCLabelAtlas.cpp
	cocos/2d/CCLabelAtlas.h
	cocos/2d/CCLabelBMFont.cpp
	cocos/2d/CCLabelBMFont.h
	cocos/editor-support/cocostudio/CCSGUIReader.cpp
2014-04-24 16:58:46 +08:00
Dhilan007 a4ac5ab054 fixed drawDebugData of LabelBMFont/LabelAtlas. 2014-04-23 15:05:02 +08:00
Huabing.Xu 587f65098f Fix compile error after merging 2014-04-23 14:59:45 +08:00
Huabing.Xu f65973d9f0 Merge branch 'develop' into develop_migrate_math_lib_merge
Conflicts:
	cocos/2d/CCActionInterval.cpp
	cocos/2d/CCLabelAtlas.cpp
	cocos/2d/CCLabelBMFont.cpp
	tests/cpp-tests/Classes/ClippingNodeTest/ClippingNodeTest.cpp
2014-04-23 14:46:14 +08:00
Dhilan007 75772af82b fixed compilation fails if CC_LABELBMFONT_DEBUG_DRAW or CC_LABELATLAS_DEBUG_DRAW is enabled. 2014-04-22 23:18:23 +08:00
minggo 506d628619 Merge pull request #6352 from natural-law/develop
Solve compiling errors when some macros changed in ccConfig.h.
2014-04-22 17:00:28 +08:00
minggo ccc935137b Merge pull request #6343 from dumganhar/fixed-tilemaptest-crash
Fixed tilemaptest crashes when clicking 'next' button quickly, it could be reproduced on win32
2014-04-22 16:53:32 +08:00
zhangbin 2305ba59e6 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
Conflicts:
	cocos/2d/CCActionInterval.cpp
2014-04-22 16:49:27 +08:00
zhangbin 093bd20a74 Solve compiling errors when some macros changed in ccConfig.h. 2014-04-22 16:42:13 +08:00
James Chen b8e77d8968 Fixed compilation errors when disabling CC_ENABLE_STACKABLE_ACTION 2014-04-21 22:38:15 -07:00
James Chen 99654289ed Invokes 'Node::onExit' only when the node is running. 2014-04-21 22:31:34 +08:00
James Chen 8038d3daa5 Fixed tilemaptest crashes when click 'next' button quickly 2014-04-21 22:24:44 +08:00
Huabing.Xu 7a38050e09 Merge branch 'develop' into develop_migrate_math_lib_merge 2014-04-21 17:47:34 +08:00
Huabing.Xu 83ee1b4bdc android OK 2014-04-21 17:38:10 +08:00
minggo 3ac08b7349 Merge pull request #6300 from elvman/develop
Flipping RenderTexture's sprite instead of scaling it by -1
2014-04-21 15:23:10 +08:00
minggo 8a75bccdc1 Merge pull request #6332 from minggo/develop
update version
2014-04-21 13:44:40 +08:00
minggo b53b9ceb3e update version 2014-04-21 13:43:42 +08:00
boyu0 710fe9d940 closed #4771: modify test. 2014-04-21 13:32:47 +08:00
minggo 1c44dbe385 Merge pull request #6327 from boyu0/bug4904_Image_safeToFile_crashes_ios
closed #4904: fix ios Image::saveToFile crashes when save jpg file.
2014-04-21 11:02:11 +08:00
boyu0 a1024353f1 issue #4904: fix iOS Image::safeToFile crashes when save jpg file. 2014-04-21 10:25:34 +08:00
Dale Stammen 9792a4708a fixed curl DEBUGASSERT for release builds 2014-04-19 10:33:40 -07:00
Dale Stammen 6646e6c860 input event refactor. console enabled for wp8 2014-04-19 10:12:34 -07:00
Dale Stammen d235539b39 added missing include paths 2014-04-19 10:12:06 -07:00
Dale Stammen 8d6fe7be1a added missing files 2014-04-19 10:11:44 -07:00
Dale Stammen 4a7fa029cc updated property sheet include paths and warnings 2014-04-19 10:09:10 -07:00
Dale Stammen 467ededeff enabled console for wp8 2014-04-19 10:08:01 -07:00
Dale Stammen b0adaee331 added missing WP8 device orientation 2014-04-19 10:06:27 -07:00
Dale Stammen 768e0bd53f updated wp8 precompiled shaders 2014-04-19 10:05:21 -07:00
Dale Stammen 8f14597717 check if _currentUTF16String is null 2014-04-19 09:38:45 -07:00
Dale Stammen 9cf463bf6a start of input queue support 2014-04-19 09:37:54 -07:00
Dale Stammen 12b01dcb25 input events refactor 2014-04-19 09:32:59 -07:00
Dale Stammen 1a56f435fe added missing files 2014-04-19 09:32:12 -07:00
Dale Stammen bebfe31b48 removed input files from refactor 2014-04-19 09:28:37 -07:00
Dale Stammen 66ed186a56 added missing files 2014-04-19 09:27:28 -07:00
Dale Stammen f2b5d7c395 updated winrt project file 2014-04-19 09:26:52 -07:00
Dale Stammen d19e898f21 removed ccset.h 2014-04-19 09:26:38 -07:00
Dale Stammen 4baa7ebacf added CC_PLATFORM_WINRT 2014-04-19 09:25:54 -07:00
Dale Stammen 1403737d2d added functions to display ip address of device 2014-04-19 09:12:20 -07:00
Dale Stammen f233251f4f added functions to display ip address of device 2014-04-19 09:12:04 -07:00
Dale Stammen 008bde1e27 fixed font path when fontname is empty string 2014-04-19 09:11:20 -07:00
Dale Stammen b54a1064fd fixed accelerometer for wp8 2014-04-19 09:10:34 -07:00
Huabing.Xu 3b83d52f95 Merge branch 'develop' into develop_migrate_math_lib_merge
Conflicts:
	cocos/ui/UIButton.cpp
	cocos/ui/UIButton.h
	cocos/ui/UICheckBox.cpp
	cocos/ui/UICheckBox.h
	cocos/ui/UIImageView.cpp
	cocos/ui/UIImageView.h
	cocos/ui/UILayout.cpp
	cocos/ui/UILayout.h
	cocos/ui/UILoadingBar.cpp
	cocos/ui/UIRichText.h
	cocos/ui/UISlider.cpp
	cocos/ui/UIText.cpp
	cocos/ui/UIText.h
	cocos/ui/UITextAtlas.cpp
	cocos/ui/UITextAtlas.h
	cocos/ui/UITextBMFont.cpp
	cocos/ui/UITextBMFont.h
	cocos/ui/UITextField.cpp
	cocos/ui/UITextField.h
	cocos/ui/UIWidget.cpp
	tests/cpp-tests/Classes/ExtensionsTest/CocoStudioGUITest/UIButtonTest/UIButtonTest.cpp
	tests/cpp-tests/Classes/ExtensionsTest/CocoStudioGUITest/UIImageViewTest/UIImageViewTest.cpp
	tests/cpp-tests/Classes/ExtensionsTest/CocoStudioGUITest/UILayoutTest/UILayoutTest.cpp
	tests/cpp-tests/Classes/ExtensionsTest/CocoStudioGUITest/UIScrollViewTest/UIScrollViewTest.cpp
2014-04-19 00:30:34 +08:00
minggo 8e83cd7900 Merge pull request #6261 from iSevenDays/patch-9
Fix memory leak
2014-04-18 14:19:17 +08:00
minggo 0e7280b1ca Merge pull request #6304 from dumganhar/iss4568-crash
closed #4568: Application crashes on closing if CC_ENABLE_CACHE_TEXTURE_DATA is enabled.
2014-04-18 14:00:40 +08:00
minggo a8a8ef85e6 add comment for EventListenerTouchOneByOne::checkAvailable() 2014-04-17 14:46:52 +08:00
James Chen 30e1d41dbf Makes 'compareRenderCommand' as a static function instead of a global function 2014-04-17 10:16:37 +08:00
James Chen 63f54cb5f7 closed #4568: Application crashes on closing if CC_ENABLE_CACHE_TEXTURE_DATA is enabled.
CC_SAFE_RELEASE(_eventDispatcher); should be after 'delete _renderer;'
in Director's destructor.
2014-04-17 10:15:11 +08:00
zifter 08d975268d Fix for issue http://www.cocos2d-x.org/issues/4880. 2014-04-17 03:15:43 +03:00
Elviss Strazdins 5ddef013ba Flipping RenderTexture's sprite instead of scaling it by -1 2014-04-17 02:22:34 +03:00
Huabing.Xu d14d3007d0 remove kazmath include file 2014-04-16 14:08:58 +08:00
Huabing.Xu 346d42f723 remove warning message---finished 2014-04-16 11:20:45 +08:00
Huabing.Xu 30dec564e6 remove kazmath/kazmath.h include 2014-04-15 23:50:28 +08:00
Huabing.Xu debad86ec1 fix compile error after merge 2014-04-15 22:35:35 +08:00
Huabing.Xu 95cb7721f6 Merge branch 'develop' into develop_migrate_math_lib_merge
Conflicts:
	cocos/2d/CCSprite.cpp
	tests/cpp-tests/Classes/NewRendererTest/NewRendererTest.cpp
2014-04-15 22:21:04 +08:00
Huabing.Xu 63b52dd287 replace Point with Vector2 in cocos folder cpp file 2014-04-15 18:13:57 +08:00
Huabing.Xu e2a24dec84 replace Point with Vector2 2014-04-15 18:08:29 +08:00
Huabing.Xu 5303f50904 Migrate to Vector2 in DrawPrimitive.h 2014-04-15 17:29:23 +08:00
Huabing.Xu 9c33b48b50 remove Point in CCNode.h and CCSprite.h 2014-04-15 17:09:18 +08:00
Huabing.Xu 511e868ac4 migrate getAnchorPoint, getAnchorPointInPoints and relative member variable to Vector2 2014-04-15 16:59:16 +08:00
Huabing.Xu e351b778c1 migrate setAnchorPoint to Vector2 2014-04-15 16:47:29 +08:00
Huabing.Xu 6686b657a4 Migrate getPostion and correspondent member variable to Vector2 2014-04-15 16:28:59 +08:00
Huabing.Xu 071cbc7565 migrate setPosition to Vector2 2014-04-15 16:16:14 +08:00
Huabing.Xu ec2ef0f64b migrate convertXXXX to Vector2 step2 2014-04-15 14:41:09 +08:00
Huabing.Xu 633173005b migrate convertXXXX to Vector2 2014-04-15 14:29:12 +08:00
Huabing.Xu 4df714b9d8 Migrate to Vector2 in class Director 2014-04-15 14:18:40 +08:00
Huabing.Xu 44be9a38ec Node convertToNodeSpace and convertToWorldSpace use Vector2 2014-04-15 14:09:46 +08:00
minggo 46e7058587 update version information 2014-04-15 13:58:51 +08:00
minggo 38b982f938 Merge pull request #6286 from dumganhar/rename-listener-method
Renames the protected method: 'EventListener::(s|g)etSceneGraphPriority'-> 'EventListener::(s|g)etAssociatedNode'
2014-04-15 13:43:25 +08:00
boyu0 b53961b78d issue $4771: fix lua test and fix some bugs 2014-04-15 13:40:44 +08:00
James Chen 8134404734 Renames the protected method: 'EventListener::(s|g)etSceneGraphPriority'
-> 'EventListener::(s|g)etAssociatedNode'
2014-04-15 12:50:33 +08:00
Ricardo Quesada 3978cee2ee compiles on windows 2014-04-14 20:00:06 -07:00
Ricardo Quesada 584ccf65e4 Culling working again 2014-04-14 16:46:19 -07:00
boyu0 c98f50026f issue $4771: move PhysicsWorld to layer. 2014-04-15 03:21:18 +08:00
Huabing.Xu 15cc63c2ba remove kmVec3 in ActionCamera 2014-04-14 15:26:05 +08:00
minggo 26494c000b Merge pull request #6257 from dumganhar/group-command-manager-not-singleton
GroupCommandManager should not be a singleton, it should be managed by Renderer.
2014-04-14 14:52:39 +08:00
minggo bb15d0ecf9 Merge pull request #6267 from dabingnn/develop_add_culling_enabled_option
Add interface setCullingEnabled(), culling is disabled by default
2014-04-14 14:50:11 +08:00
Huabing.Xu 3601fe9297 android can work 2014-04-14 14:30:17 +08:00
Huabing.Xu c3bf78494a remove CCFrustum.cpp, we will use new instead 2014-04-14 14:18:32 +08:00
James Chen eb651a6ae4 Merge pull request #6272 from Dhilan007/develop
LabelTTF:fixed display incorrect if create by FontDefinition.
2014-04-14 14:09:50 +08:00
Huabing.Xu ec5398e7c6 Merge branch 'develop' into develop_migrate_math_lib_merge
Conflicts:
	tests/cpp-tests/Classes/RenderTextureTest/RenderTextureTest.h
2014-04-14 14:08:19 +08:00
Dhilan007 aef2767d23 change variable name. 2014-04-14 13:42:37 +08:00
Dhilan007 6fe64b83f8 LabelTTF:fixed display incorrect if create by FontDefinition. 2014-04-14 11:33:46 +08:00
Huabing.Xu 9935e8ddfb setCullingEnabled set to public access
changed renderer->culling test case
2014-04-14 11:33:40 +08:00
minggo 9f9a87f09d Merge pull request #6254 from dumganhar/clippingnode-leak
Memory leak fix for ClippingNode
2014-04-14 10:17:37 +08:00
James Chen 44a01be0f5 Merge pull request #6266 from dumganhar/develop
Const love: std::function<void(Texture2D*)> -> const std::function<void(Texture2D*)>&
2014-04-14 10:04:44 +08:00
James Chen 5000873778 Const love: std::function<void(Texture2D*)> -> const
std::function<void(Texture2D*)>&
2014-04-14 10:01:17 +08:00
Huabing.Xu 37bfeff8f0 Add interface setCullingEnabled(), culling is disabled by default 2014-04-14 09:56:01 +08:00
Huabing.Xu 80f96398b3 1. changed comment message in CCNode.cpp
2. changed Director projection to Matrix
2014-04-14 09:30:51 +08:00
Sachin Garg 69223549f3 Add support for orientation change callback (applicationScreenSizeChanged) in Android Java activity. 2014-04-14 05:46:30 +05:30
Anton Sokolchenko 65cf2e1256 Update CCImage.cpp 2014-04-13 01:13:58 +03:00
Anton Sokolchenko a9ccb812ed Fix memory leak 2014-04-12 18:47:00 +03:00
Sergey 436285accd isActivityVisible method 2014-04-12 12:38:01 +04:00
James Chen b276c42ae6 GroupCommandManager should not be a singleton, it should be managed by Renderer. 2014-04-12 13:01:42 +08:00
James Chen 922b399ef2 Memory leak fix for ClippingNode 2014-04-12 12:56:36 +08:00
Huabing.Xu a8378a2b99 adjust comment 2014-04-11 17:31:35 +08:00
Huabing.Xu 7c027b16b0 change assert message 2014-04-11 16:07:55 +08:00
Huabing.Xu 51289e8a4c 1. add assert condition of rendering when adding command
2. fix bug: renderTexture->SpriteRenderTextureBug
2014-04-11 16:05:22 +08:00
Huabing.Xu 554ede75f0 remove kmMat4 in ActionCamera.cpp 2014-04-11 14:00:55 +08:00
Huabing.Xu e5802a56da remove kmMat4 in RenderTexture.cpp 2014-04-11 13:58:42 +08:00
James Chen 588d825691 Merge pull request #6236 from dumganhar/develop
Small fix in CCRenderer.cpp, 'auto i = 0' -> 'ssize_t i = 0' in for loop
2014-04-11 13:53:54 +08:00
James Chen 85cc100ac4 Small fix in CCRenderer.cpp, 'auto i = 0' -> 'ssize_t i = 0' in for loop 2014-04-11 13:51:40 +08:00
Huabing.Xu 685b9ea297 android can work now 2014-04-11 12:02:56 +08:00
Huabing.Xu 1670e07300 Merge branch 'develop' into develop_migrate_math_lib_merge
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
	build/cocos2d_tests.xcodeproj/project.pbxproj
2014-04-11 11:18:13 +08:00
Huabing.Xu ad18add1af remove kmMat4 in Sprite.cpp 2014-04-11 11:00:08 +08:00
James Chen 48a5fd555b Compilation error fix in CCQuadCommand.cpp 2014-04-11 10:50:38 +08:00
James Chen dbeefcdff2 Merge commit 'refs/pull/6230/head' of git://github.com/cocos2d/cocos2d-x into pull/6230 2014-04-11 10:48:29 +08:00
Huabing.Xu 591b1e9231 remove kmMat4 in Node.cpp 2014-04-10 23:12:29 +08:00
minggo 951bf1cbfa remove unneeded codes 2014-04-10 22:56:40 +08:00
Huabing.Xu d70305cf3b remove kmMat4 in Render.cpp GLProgram, Grid, Layer 2014-04-10 22:38:57 +08:00
James Chen 6b21e598c5 [win32] Fix typo in cocos2d_(winrt_|wp8_)headers.props, gui -> ui 2014-04-10 21:14:24 +08:00
James Chen 1fdcaaa2c6 Initialzies member variables for QualCommand class. 2014-04-10 20:31:44 +08:00
James Chen 7b4bec1395 Merge pull request #6226 from dumganhar/develop
Initializes member variables for TransitionScene class
2014-04-10 19:33:17 +08:00
James Chen e7a4ac531a Initializes member variables for TransitionScene class 2014-04-10 19:29:07 +08:00
Huabing.Xu 84cf5ca895 remove kmMat4 in Director.cpp 2014-04-10 17:36:47 +08:00
James Chen 167682fb46 Merge pull request #6222 from Dhilan007/develop
Add CCFontFNT.h to cocos2d.h
2014-04-10 17:33:36 +08:00
Dhilan007 8472e51b85 Add CCFontFNT.h to cocos2d.h 2014-04-10 17:31:42 +08:00
James Chen 5d882cea23 Merge pull request #6213 from koowolf/wp8_fix
fix compiler error in wp8
2014-04-10 17:10:08 +08:00
James Chen a258df38a9 closed #4744: EventDispatcher::setDirtyForNode doesn't consider node's children 2014-04-10 15:31:22 +08:00
koowolf aa51e5dd22 fix compiler error in wp8 2014-04-10 15:15:17 +08:00
James Chen 7ec9d6907e Moved the constructor and init function of SpriteBatchNode to protected access. 2014-04-10 14:11:40 +08:00
James Chen 6bdef136a7 Merge pull request #6145 from wefiends/set_fullscreen_videomode
CCGLView: Add createWithFullscreen overloaded method that sets video mode.
2014-04-10 12:45:57 +08:00
James Chen efb443dea0 Merge pull request #6200 from dumganhar/iss4729-deprecated-folder
issue #4729: Move deprecated stuff to deprecated folder
2014-04-10 11:17:21 +08:00
James Chen ba1f535201 Merge pull request #6199 from Dhilan007/develop_label
closed #4743: Label:Makes the create functions of Label clearer.
2014-04-10 11:15:56 +08:00
Huabing.Xu 231cdcb906 adjust comment message 2014-04-10 11:14:46 +08:00
James Chen 117f248a3b Fix for FileUtils::getData 2014-04-09 20:07:00 -07:00
Dhilan007 8ab372fdd9 Label:Add compatible API of the create functions. 2014-04-10 10:58:49 +08:00
Huabing.Xu 07ac817a7c Merge branch 'develop' into develop_migrate_math_lib_merge 2014-04-10 10:52:15 +08:00
James Chen 782d3cd3be issue #4729: Linux fixes 2014-04-09 19:51:05 -07:00
Dhilan007 390685ae93 Label:Change setter of system font name. 2014-04-10 10:23:00 +08:00
James Chen 7db741cf42 Fix for CC_CALLBACK_3 macro 2014-04-10 10:07:01 +08:00
James Chen 890dd64d38 issue #4729: some warning fixes and compilation error fixes on win32. 2014-04-10 01:29:13 +08:00
James Chen 5dc6dd87e9 issue #4729: include "ccTypes.h" in ccCArray.cpp for CC_INVALID_INDEX 2014-04-10 00:36:43 +08:00
James Chen 5615717617 issue #4729: NULL -> nullptr in constructor or setXXX(NULL) 2014-04-10 00:36:43 +08:00
James Chen e59374de81 issue #4729: Move CC_INVALID_INDEX from ccCArray.h to ccTypes.h,
probably there is a better place to define this variable, but let's just
choose ccTypes.h now.
2014-04-10 00:36:42 +08:00
James Chen 9d8d256bee issue #4729: Android build works ok. 2014-04-10 00:36:42 +08:00
James Chen a240c7b240 issue #4729: Moved CCNotificationCenter.h/.cpp to deprecated folder. 2014-04-10 00:36:42 +08:00
James Chen 0bb8f3da78 issue #4729: Updates win32/winrt xxx_headers.props 2014-04-10 00:36:42 +08:00
James Chen 43d6e1176a issue #4729: Compilation error fixes for linux 2014-04-10 00:36:42 +08:00
James Chen 2fc6c0150c issue #4729: iOS/Mac works fine 2014-04-10 00:36:41 +08:00
James Chen 5b296a62e9 issue #4729: Moved deprecated classes to 'cocos/deprecated' folder 2014-04-10 00:36:41 +08:00
minggo 2beed5d398 Merge pull request #6166 from dabingnn/develop_fix_rendererBug
Develop fix renderer bug
2014-04-10 00:27:33 +08:00
Nick Barrios 64fc13cae2 CCGLView.h: Remove createWithFullscreen declaration. 2014-04-09 12:15:24 -04:00
Dhilan007 05b8123803 Label:Makes the create functions of Label just do one thing. 2014-04-09 23:31:05 +08:00
Dhilan007 67652357e1 1.Makes the create functions of Label clear. 2014-04-09 21:35:08 +08:00
James Chen 61134426a8 Some fixes detected by xcode analyze 2014-04-09 20:41:09 +08:00
Sergey fdb863ae00 merge error fix 2014-04-09 13:59:22 +04:00
Anton Sokolchenko 87015ae888 2026:72: Result of 'malloc' is incompatible with type 'unsigned char *'
2026:72: Result of 'malloc' is converted to a pointer of type 'unsigned char', which is incompatible with sizeof operand type 'unsigned char *'
2014-04-09 11:37:56 +03:00
James Chen d71483632f Merge pull request #6187 from Dhilan007/develop_activity
closed #4659:Remove the usage of OpenSL
2014-04-09 15:39:06 +08:00
Sergey a6dc241986 On activity result listener added
it is strongly need fro most extensions like Game Center and In app billing
2014-04-09 11:27:53 +04:00
Dhilan007 d310d8d099 closed #4659:Remove the usage of OpenSL 2014-04-09 14:57:07 +08:00
Huabing.Xu 504fa2aa60 remove kmMat4 interface in AffineTransform 2014-04-09 14:21:41 +08:00
James Chen c344a1e349 Merge pull request #6182 from Dhilan007/develop_activity
closed #4714:Fixed Cocos2dxHelper.runOnGLThread() can not work
2014-04-09 14:08:06 +08:00
Huabing.Xu 8d01d4e07d remove kmMat4 interface in cocos/2d folder 2014-04-09 11:53:01 +08:00
Huabing.Xu 491c97bfeb remove kmMat4 interface in class RenderTexture and TextureFieldTTF file 2014-04-09 11:41:20 +08:00
Huabing.Xu 092d8d9ae9 remove kmMat4 interface in class Sprite 2014-04-09 11:28:34 +08:00
Huabing.Xu e3a9972c4c remove kmMat4 interface in class MotionStreak and ProgressTimer 2014-04-09 11:21:05 +08:00
Huabing.Xu 9496399cd0 remove kmMat4 interface in class Layer 2014-04-09 10:37:41 +08:00
Huabing.Xu be4901d078 remove kmMat4 interface in class Label 2014-04-09 10:06:30 +08:00
Huabing.Xu 3e16857c92 remove kmMat4 interface in class DrawNode 2014-04-09 09:59:56 +08:00
Nick Barrios 9c2a148256 CCGLView: Remove createWithFullScreen(const std::string& viewName, Size size) overload. Use more specific createWithFullScreen(const std::string& viewName, const GLFWvidmode &videoMode, GLFWmonitor *monitor) instead. 2014-04-08 14:02:36 -04:00
Nick Barrios 6b8d5dd090 CCGLView: Add support for specifying video mode and monitor for fullscreen window creation. 2014-04-08 13:33:24 -04:00
Darragh Coy 117f22d895 Tweak formatting and change spaces to tabs so indentation appears consistent on github. 2014-04-08 08:47:26 -07:00
Darragh Coy 0082900d10 Small dangling pointer tweak/fix to CCEventDispatcher
If cleaning a target node that has a listener in the 'to be added' listeners list then ensure that listener does not have a stale reference to the node. This is a minor tweak in addition to pull request 6160 (https://github.com/cocos2d/cocos2d-x/pull/6160).
2014-04-08 08:46:09 -07:00
Huabing.Xu 409b696bab remove kmMat4 interface in class Node 2014-04-08 23:05:33 +08:00
Huabing.Xu fcff284fd5 getParentToNodeTransform return Matrix 2014-04-08 22:13:59 +08:00
Huabing.Xu 3837c23ebe draw() using Matrix instead of kmMat4 2014-04-08 22:07:35 +08:00
Huabing.Xu b9af100493 visit() using Matrix instead of kmMat4 2014-04-08 21:45:54 +08:00
Dhilan007 c378b42191 closed #4714:Fixed Cocos2dxHelper.runOnGLThread() can not work 2014-04-08 21:08:20 +08:00
minggo 3703c6f73a update version 2014-04-08 18:14:46 +08:00
minggo e2252cafe3 Merge pull request #6174 from minggo/change-to-private
change QuadCommand::generateMaterialID() to private
2014-04-08 17:54:36 +08:00
minggo ccbd77309d change QuadCommand::generateMaterialID() to private 2014-04-08 17:49:18 +08:00
minggo 0c2b654410 Merge pull request #6171 from minggo/iss4683-assert_not_thread_safe
use assert because CCASSERT is not thread safe
2014-04-08 17:16:28 +08:00
Huabing.Xu e8596094a4 Merge branch 'develop' into develop_migrate_math_lib_merge 2014-04-08 16:58:51 +08:00
Huabing.Xu 7f1fb13113 closed #4629: remove unused _renderStack 2014-04-08 16:54:00 +08:00
James Chen e1f2b71429 Merge pull request #6161 from DarraghCoy/check_node_not_running_when_destroyed
Adding extra CCNode verification in Node's destructor
2014-04-08 15:49:22 +08:00
James Chen 5df765ef0c Merge pull request #6169 from dumganhar/iss4710-eventdispatcher-crash
closed #4710: [win32] Crash in EventDispatcher if game starts up with mouse moving frequently
2014-04-08 15:31:52 +08:00
James Chen e04b820cfc closed #4711: [win32] Passing empty string to FileUtils::isFileExist may also return true 2014-04-08 15:24:47 +08:00
James Chen 8f451d48a1 issue #4710: Fixed wrong indention. 2014-04-08 15:11:04 +08:00
James Chen 49bba30409 closed #4710: [win32] Crash in EventDispatcher if game starts up with mouse moving frequently 2014-04-08 15:08:34 +08:00
minggo e28093ee1a closed #4683: use assert because CCASSERT is not thread safe 2014-04-08 14:53:57 +08:00
James Chen 546db2de4a Unregistered listener when it's removed from _toAddedListeners. 2014-04-08 11:17:38 +08:00
Darragh Coy 9a6b93eae1 Add extra CCNode verification
Add a check to the CCNode destructor to catch a common cocos2d-x programming mistake - forgetting to call base class onExit() in derived class onExit() implementations. We can check for this invalid API usage by checking if the node is still marked as running on destruction. If the node still thinks it's running then it's likely the cleanup logic performed by Node::onExit() was not done.
2014-04-07 17:05:42 -07:00
Darragh Coy 79b5dff795 CCEventDispatcher crash fix
Fix possible crashes which could be caused by the EventDispatcher having listeners associated with nodes are destroyed. Catch the case where a node registers a listener while we are dispatching events and gets destroyed while that event is still being dispatched. Check the list of nodes to be added into the event dispatcher fully when we are cleaning listeners for a target node.

This issue was found using the extra debug verification in this pull request:
https://github.com/cocos2d/cocos2d-x/pull/6011
2014-04-07 16:19:26 -07:00
Huabing.Xu 1a7f46598f closed #4629: fix bug for group command 2014-04-07 22:51:32 +08:00
dbaack 6262c9c910 Fixed a bug where an event listener removed from the event dispatcher while it is still in the _toAddedListeners vector would never have _isRegistered set to false on removal. This causes it to fail an assert if it is attempted to be added to the event dispatcher again later. 2014-04-06 21:59:40 -07:00
Ricardo Quesada f1a2db9006 Merge pull request #6140 from dumganhar/render-clean
Adds `Renderer::clean`, and fixes crash in `PerformanceTest/Node children Test`.
2014-04-04 13:34:29 -07:00
Huabing.Xu 29c345bd02 Merge branch 'develop' into develop_migrate_math_lib_merge 2014-04-04 18:45:21 +08:00
Huabing.Xu 5d70170a4b getNodetoParentTransform getNodeToWorldTransform return Matrix instead of kmMat4 2014-04-04 18:41:29 +08:00
Nick Barrios eae1ccb279 CCGLView: Remove frameZoomFactor param from createWithFullScreen overload. 2014-04-04 06:26:00 -04:00
Huabing.Xu 6b4451482f remove matrixToKmMat4 function 2014-04-04 18:13:10 +08:00
Huabing.Xu 70561088df remove kmMat4ToMatrix function 2014-04-04 18:04:29 +08:00
Nick Barrios 58224d9b23 CCGLView: Add createWithFullscreen overloaded method that allows passing in Size, to set video mode. 2014-04-04 06:02:29 -04:00
minggo 439b30434e Merge pull request #6097 from newnon/android_crash_fix
Android crash fix on new devices
2014-04-04 18:01:59 +08:00
Huabing.Xu 184f10ae0f add conversion from kmMat4 to Matrix 2014-04-04 17:58:37 +08:00
Huabing.Xu f1b1678900 Director::getMatrix returns Matrix instead of kmMat4 2014-04-04 17:31:21 +08:00
Huabing.Xu ea6d8e4e42 replace kmMat4 in director 2014-04-04 17:16:57 +08:00
James Chen 7b4a1308ea Adds `Renderer::clean`, and fixes crash in `PerformanceTest/Node
children Test`.
2014-04-04 12:48:16 +08:00
Huabing.Xu f9405e0ea9 Merge branch 'develop' into develop_migrate_math_lib_merge 2014-04-03 17:47:16 +08:00
Huabing.Xu 1b8e45fe19 remove kmGLFreeAll call 2014-04-03 17:40:14 +08:00
Huabing.Xu 14f004b12a remove reference to kmGL in director 2014-04-03 17:32:40 +08:00
Huabing.Xu 67e62ce73d readied director::getMatrix again. remove kmGLgetMatrix 2014-04-03 17:26:06 +08:00
James Chen a2081ea210 issue #4557: Updates comments for EventListener::setPaused. 2014-04-03 17:20:16 +08:00
James Chen a3214b7505 issue #4557: Updates comments for EventListener::setEnabled/setPaused.
Also does whitespace cleanup and untabify codes. Thanks emacs. :)
2014-04-03 17:02:17 +08:00
James Chen 7a5dba9eb9 issue #4557: Adds const for `EventListener::isEnabeld`. 2014-04-03 16:46:16 +08:00
James Chen 89048dd6bd closed #4557: Comment fixes in CCEventListener.h. 2014-04-03 15:35:18 +08:00
James Chen f6859a3ca9 closed #4557: Adds `EventListener::setEnabled/isEnabled`. 2014-04-03 15:32:16 +08:00
Huabing.Xu 67971e9f0b migrate sprite spriteBatchNode to director matrix stack 2014-04-03 14:55:36 +08:00
Huabing.Xu 46b4f1b5d8 migrate Grid, Label, RenderTexture to director matrix stack 2014-04-03 14:32:49 +08:00
Huabing.Xu 79f62f4351 comment out director::getMatrix temporarily 2014-04-03 10:33:59 +08:00
Huabing.Xu dd4d45ea90 migrate particleBatchNode to director matrix stack 2014-04-02 22:52:41 +08:00
Huabing.Xu c593938ed2 migrate nodeGrid 2014-04-02 22:50:39 +08:00
Huabing.Xu 02d1816dde migrating ClippingNode 2014-04-02 22:48:22 +08:00
Huabing.Xu 4ea56522e3 call director matrix stack will also call kmGLXXX functions 2014-04-02 22:46:37 +08:00
James Chen 16e51a8489 Merge pull request #6110 from dumganhar/iss4639-isfileexist
closed #4639: FileUtils::isFileExist doesn't consider SearchPaths and ResolutionOrders
2014-04-02 18:12:29 +08:00
James Chen c8e6f8d3ff Merge pull request #6106 from pandamicro/AnimLoopFix
Fixed #4637: Add loop parameter to Animation::initWithSpriteFrames
2014-04-02 18:08:03 +08:00
pandamicro e5bf6c438f Fixed #4638: Add loop parameter to Animation::createWithSpriteFrames 2014-04-02 18:06:17 +08:00
James Chen 4edf923cf8 Merge pull request #6108 from Dhilan007/develop_label
Label: Better API order for Label class
2014-04-02 17:47:44 +08:00
James Chen 7f702b3fe4 Merge pull request #6107 from boyu0/iss3509_physicsbody_moves_randomly_when_switch_foreground_background
closed #3509: Skip one frame when _deltaTime equal to zero.
2014-04-02 16:52:43 +08:00
Huabing.Xu 78eea4a735 add loadIdentityMatrix in Director 2014-04-02 16:47:23 +08:00
Huabing.Xu 106a0da87b add matrix stack in director(will replace kmGLfunctions) 2014-04-02 16:36:11 +08:00
James Chen 1178d67dd6 issue #4639: Reverts the definition of FileUtils::isFileExist, remove
the second parameter(outFullPath).
2014-04-02 16:33:05 +08:00
James Chen 236695fd08 Merge pull request #6104 from dumganhar/iss4635-constrolswitch
closed #4635: ControlSwitch's marksprite is shown at a wrong place
2014-04-02 15:39:33 +08:00
James Chen 5fa839b16b closed #4639: FileUtils::isFileExist doesn't consider SearchPaths and ResolutionOrders 2014-04-02 15:35:09 +08:00
Huabing.Xu 2e315fb215 migrate Vertex2f to Vector2 2014-04-02 15:25:37 +08:00
Huabing.Xu 49de7511f5 migrate Vertex3f to Vector3 2014-04-02 15:06:16 +08:00
Dhilan007 5aafec462f Label:Fine tune the declaration order of API. 2014-04-02 14:57:00 +08:00
boyu0 31be60fea7 closed #3509: Skip one frame when _deltaTime equal to zero. 2014-04-02 14:05:07 +08:00
pandamicro 7019b6e1ab Fixed #4637: Add predefined value indication in cpp 2014-04-02 12:03:42 +08:00
pandamicro 9376c7817f Reverse CONSTRUCTOR_ACCESS to protected 2014-04-02 11:57:23 +08:00
pandamicro 05899d5f6a Fixed #4637: Add loop parameter to Animation::initWithSpriteFrames function 2014-04-02 11:48:49 +08:00
James Chen 48839b9d4d closed #4635: ControlSwitch's marksprite is shown at a wrong place 2014-04-02 11:26:39 +08:00
Huabing.Xu 8561569885 iOS can compile now 2014-04-02 11:21:48 +08:00
Ricardo Quesada b36ab33281 performance fixes in QuadCommand 2014-04-01 16:13:41 -07:00
Sergey b153131097 Android crash fix on new devices 2014-04-01 15:14:25 +04:00
James Chen 1a5de6cfa7 Merge pull request #6091 from Dhilan007/develop_label
Label:fixed possible appear OpenGL error 0x500.
2014-04-01 15:15:01 +08:00
Dhilan007 c63baa388b remove unused local variable. 2014-04-01 15:10:24 +08:00
James Chen 70dd83512c Renames s_isIOS7 to s_isIOS7OrHigher 2014-04-01 15:08:08 +08:00
Dhilan007 540c67f701 Label:fixed possible appear OpenGL error 0x500. 2014-04-01 15:03:17 +08:00
James Chen 47320e7c7c closed #4383: Fixed missing letters if using old LabelTTF and running on
iphone 64bit simulator(device).
2014-04-01 14:47:52 +08:00
minggo c3334cb4ac Merge pull request #6089 from Dhilan007/develop_label
Fixed logical error in Label::enableShadow
2014-04-01 14:18:48 +08:00
Dhilan007 eadbca8ee7 1.fixed logical error in Label::enableShadow.
2.Add test case for shadow and outline take effect at the same time.
2014-04-01 14:15:35 +08:00
minggo 566fa7110d Merge pull request #6087 from Dhilan007/develop_label
fixed shadow and outline can't take effect at the same time
2014-04-01 14:03:42 +08:00
Dhilan007 3a556c24aa fixed shadow and outline can't take effect at the same time 2014-04-01 11:37:36 +08:00
minggo 7fb5e1f13a Merge pull request #6066 from minggo/quadcommand-optimize
use xxhash to generate material id
2014-04-01 11:27:51 +08:00
James Chen d7ca1999ab Merge pull request #5998 from bmanGH/feature/fix_STRING_TEXTURE_label_sortAllChildren_crash
closed #4626: Crash if label's type is STRING_TEXTURE and label->sortAllChildren is called.
2014-04-01 10:02:35 +08:00
koowolf 36aeb88a9d Merge branch 'quadcommand-optimize' of https://github.com/minggo/cocos2d-x into quadcommand-optimize
Conflicts:
	cocos/2d/cocos2d_wp8.vcxproj
	cocos/2d/cocos2d_wp8.vcxproj.filters
2014-04-01 09:39:03 +08:00
koowolf ad653c6cf9 use xxhash in win32 and wp8 2014-03-31 18:38:39 +08:00
Dhilan007 f485d3b6d5 Label:fixed possible blink if label contains shadow. 2014-03-31 18:16:08 +08:00
koowolf 75ec817ac5 use xxhash in win32 and wp8 2014-03-31 17:15:04 +08:00
Dhilan007 d39a419eeb fixed logical error in Label::create. 2014-03-31 16:06:20 +08:00
Dhilan007 89eba4424f fixed logical error. 2014-03-31 15:45:06 +08:00
Dhilan007 774debd142 fixed logical error in Label::updateFont. 2014-03-31 15:29:24 +08:00
minggo 504eea0269 use xxhash to generate material id 2014-03-31 13:47:07 +08:00
Dhilan007 cffdb129c9 change type of Label::_shadowNode 2014-03-31 11:47:28 +08:00
Dhilan007 08beaa3532 TextFieldTTF:fixed display incorrect color. 2014-03-31 11:16:12 +08:00
bmanGH c86ab37685 Label ignore sort children. 2014-03-30 21:08:43 +08:00
bmanGH 503fed5313 fix crash when sort children while label type is STRING_TEXTURE. since the only one child sprite is not add with batch mode 2014-03-30 21:08:43 +08:00
minggo f80bdfff76 Merge pull request #6055 from MSOpenTech/wp8-3.0
Cocos2d-x 3.0 Windows Phone 8 support
2014-03-29 23:21:34 +08:00
Dale Stammen 958c7fdf9d added winrt and wp8 project files and property sheets 2014-03-28 16:02:23 -07:00
Dale Stammen afe561cccc added wp8 and winrt support files and projects 2014-03-28 12:52:16 -07:00
Dale Stammen 77efd401a7 intialize _hasMipmaps to false in constructor 2014-03-28 11:25:57 -07:00
Dale Stammen 6ad8ec00ed added missing variadicCreate for wp8 2014-03-28 11:25:39 -07:00
Maks Naumov 9644d68259 fix cmake win32 project generation 2014-03-28 19:06:13 +02:00
pandamicro 610524a6e9 Reverse CONSTRUCTOR_ACCESS to public 2014-03-28 18:05:17 +08:00
James Chen 15e584a83c Merge pull request #6048 from pandamicro/ConstructorAccess2
Issue #3897: Add missed constructors
2014-03-28 18:03:35 +08:00
pandamicro 74a4aa793d Issue #3897: Move OrbitCamera constructor into cpp 2014-03-28 18:00:25 +08:00
pandamicro 26f5107381 Reverse CONSTRUCTOR_ACCESS to protected 2014-03-28 17:45:35 +08:00
pandamicro 5fc8050d9e Issue #3897: Add missed constructors 2014-03-28 17:45:06 +08:00
Dhilan007 cb50741f5d Fixed possible crash if invoking FontAtlasCache::purgeCachedData. 2014-03-28 16:52:48 +08:00
Dhilan007 8ab057550f fixed got wrong Rect by LabelTTF::getBoundingBox / LabelBMFont::getBoundingBox. 2014-03-28 15:58:28 +08:00
James Chen ecad5ea3ce Fixed `ExtensionTest/CocoStudioComponentsTest` crash after applying PR #6011. 2014-03-28 14:55:15 +08:00
James Chen fd9ab5c4d1 Merge pull request #6039 from Dhilan007/develop_label
LabelTTF and LabelBMFont tagged as deprecated
2014-03-28 14:31:11 +08:00
Dhilan007 dd73be16e0 fixed indention. 2014-03-28 14:22:51 +08:00
Dhilan007 898e2136b1 LabelTTF and LabelBMFont tagged as deprecated 2014-03-28 14:18:01 +08:00
James Chen e87f6991cf User object has to be released before others, since userObject may have a weak reference of this node.
It may invoke `node->stopAllAction();` while `_actionManager` is null if the next line is after `CC_SAFE_RELEASE_NULL(_actionManager)`.
2014-03-28 14:09:51 +08:00
James Chen c266647447 ParticleSystem should also override `onExit` to unschedule update since in `onEnter`, it will be scheduled again. Otherwise, it'll trigger an assert. 2014-03-28 14:05:38 +08:00
pandamicro 65f4c23004 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop 2014-03-28 13:56:09 +08:00
James Chen 5c77b4d4b1 Merge pull request #6011 from DarraghCoy/event_listener_crash_fixes
closed #4586: Fix crashes in event dispatch other related safety checks/fixes
2014-03-28 11:28:41 +08:00
minggo 688ac51546 Merge pull request #6036 from Dhilan007/develop_label
fixed got wrong Rect by Label::getBoundingBox.
2014-03-28 11:18:50 +08:00
Darragh Coy 0f729126f0 Find another instance where we should null out the node pointer for the current listener after it has been disassociated with the node. 2014-03-27 20:11:37 -07:00
Dhilan007 3da695b184 fixed got wrong Rect by Label::getBoundingBox. 2014-03-28 11:03:39 +08:00
minggo 2c1eb04124 [ci skip] 2014-03-28 10:45:45 +08:00
minggo de9c5b34c1 Merge pull request #6032 from boyu0/4573_Particle_setVisible_crash
closed #4573: Set particle visible to false then set to true cause crashes.
2014-03-28 10:08:39 +08:00
Dhilan007 2bf256db0a using 'struct' for reduce looks up in the map. 2014-03-28 09:44:16 +08:00
Darragh Coy 83495e6e9b Macro wrap some of the other debug checks related to event listeners. 2014-03-27 15:39:52 -07:00
Darragh Coy c6cd927ea5 When an event listener is removed from the scene and has a node associated with it, NULL out the node pointer so as not to leave any dangling pointers. 2014-03-27 15:37:16 -07:00
Darragh Coy a778d07ecc Undo most of the rest of the event dispatcher related changes in this fix. Will update with a much more elegant solution that does not disturb the existing code so much and which ensures no dangling pointers. 2014-03-27 15:22:11 -07:00
Darragh Coy 824efceb3f Revert "Review feedback: fix memory leak discovered."
This reverts commit 07646f1c82.
2014-03-27 15:14:37 -07:00
Darragh Coy 8ee90389b4 Review feedback: Wrap the debug verification in additional macros which are disabled by default.
Require the user to enable 'CC_NODE_DEBUG_VERIFY_EVENT_LISTENERS' in ccConfig.h in order to enable the debug checks in debug builds.
2014-03-27 12:29:28 -07:00
Darragh Coy 6e19da12c3 Review feedback: Remove unnecessary check of EventListener::getSceneGraphPriority() for fixed event listeners.
Fixed priority event listeners never have an associated node.
2014-03-27 11:59:07 -07:00
Darragh Coy 07646f1c82 Review feedback: fix memory leak discovered.
Always safe release the listener we retain - shift where release happens to the end of the block. Reproduced the leak using the Xcode Leaks instrument in the RemoveListenerAfterAddingTest and verified fixed after apply this change.
2014-03-27 11:28:27 -07:00
Dhilan007 f2cc3a3ce2 Update variable name. 2014-03-27 17:48:16 +08:00
Dhilan007 5a572c1797 closed #4561:Fixed read file more than once for label created by different font size. 2014-03-27 17:04:05 +08:00
boyu0 cb1c3ccd1a closed #4573: Set particle visible to false then set to true cause crashes.
Because of the update order, _particleIdx may equal to zero.
2014-03-27 16:47:21 +08:00
Dhilan007 408107ff24 closed #4494::Easy to sets texture parameters of label's cache textures. 2014-03-27 15:35:51 +08:00
Dhilan007 cac4e0bbbc closed #4569:Texture2D support for update partial texture 2014-03-27 15:11:04 +08:00
James Chen c62144c350 Merge pull request #6022 from Dhilan007/develop_label4565
closed #4565:fixed logical error in Label::setFontAtlas.
2014-03-27 14:39:30 +08:00
Dhilan007 8a8fa743eb closed #4565:fixed logical error in Label::setFontAtlas. 2014-03-27 14:28:32 +08:00
minggo e52fc981cc Merge pull request #5977 from dabingnn/develop_fixID_Android_bug
Develop fix id android bug
2014-03-27 13:49:53 +08:00
pandamicro f0bb69bc5f Revert "Reverse CONSTRUCTOR_ACCESS"
This reverts commit 44d446ef1d.
2014-03-27 10:59:47 +08:00
pandamicro 87384d8ffa Fixed #4566: Move LayerGradient's init functions into CC_CONSTRUCTOR_ACCESS section 2014-03-27 10:55:41 +08:00
pandamicro 7f2255e485 Fixed #4566: Fix coding style problems 2014-03-27 10:01:46 +08:00
Darragh Coy 0ee1095e37 Fix crashes in event dispatch other related safety checks/fixes
1: Add a fix to prevent events from being sent to scene nodes which are destroyed. Previously when a node was being destroyed it would try to unregister any event listeners it would have. This process would fail however in the case where event dispatching was already underway because we can't modify the listeners list while we are iterating through it. This is a pretty common occurrence since we often tear down & switch scenes in response to button clicks etc. Fix the problem by nulling out the slot for the listener we are removing in this case, so that it's node no longer receives any events after it is destroyed. The event dispatching code will cleanup this unused/nulled slot once the event processing loop has terminated.

2: When removing an event listener in cocos2d::EventDispatcher, ensure immediately it gets removed from the node priority map and dirty nodes set in order to ensure we don't inadvertently access any dangling pointers to nodes.

3: Add debug checks to ensure nodes have no associated event listeners after they are destroyed. This check will catch the problem fixed by (1) if it is still present.

4: Add some extra debug sanity checks in the event dispatcher to ensure nodes are not added to the lists twice and that they are being properly removed from the lists under certain conditions.

5: In cocos2d::Node's destructor NULL out members after releasing them in case they somehow happen to be accessed during the destructor. Move the release of the event dispatcher to the very end, since we need to check against it in debug.
2014-03-26 13:12:44 -07:00
pandamicro 44d446ef1d Reverse CONSTRUCTOR_ACCESS 2014-03-26 18:48:01 +08:00
pandamicro c08bf69370 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into LayerGradientCtor 2014-03-26 18:46:00 +08:00
pandamicro 63772f7d72 Fixed #4566: Constructor added for LayerGradient 2014-03-26 18:45:08 +08:00
James Chen 849d7b9109 Merge pull request #5996 from chengstory/AddNewCreateNodeWay
Adding support of using CCComRender as parent for attached component
2014-03-26 18:20:34 +08:00
zhangcheng 1e6b9f7d9f remove isRenderer. 2014-03-26 17:02:37 +08:00
zhangcheng 58a61d94fb add use CCComRender as parent for attaching component 2014-03-26 16:39:32 +08:00
James Chen 22fdbbb198 Merge pull request #5980 from Dhilan007/develop_label2
Refactor implementation of label's shadow and fixed stroke was not 'outside stroke' for Label generated by 'Font name'
2014-03-26 16:32:04 +08:00
James Chen 1003847cd1 Mac build fix after merging https://github.com/cocos2d/cocos2d-x/pull/5989 2014-03-26 15:44:38 +08:00
James Chen 21ba509a35 Merge pull request #5989 from dumganhar/iss4559-ios-64bit
closed #4559: Wrong behavior of multi-touch on iphone5s/ipadAir (arm64 arch)
2014-03-26 15:27:57 +08:00
James Chen 691442d80d closed #4559: Wrong behavior of multi-touch on iphone5s/ipadAir (arm64 arch) 2014-03-26 15:04:11 +08:00
andyque 57d8f155df issue #4401. resolve conflicts 2014-03-26 14:54:50 +08:00
Dhilan007 fa91bf1167 remove unused code and fixed warning. 2014-03-26 14:11:40 +08:00
minggo a374241f65 Merge pull request #5924 from MSOpenTech/wp8-3.0-cocos2d-changes
Windows Phone 8,0 cocos2d-x 3.0  changes
2014-03-26 13:58:46 +08:00
James Chen 7a8db8271f Merge pull request #5930 from andyque/Branch_issue4429
closed #4429: Boolean value could not be written to specified plist file
2014-03-26 11:46:56 +08:00
Dhilan007 1247760d95 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop_label_fixs
Conflicts:
	cocos/2d/CCLabel.cpp
2014-03-26 11:15:48 +08:00
Dhilan007 41ffa372e8 label: Refactor implementation of shadow. 2014-03-26 11:09:16 +08:00
Huabing.Xu bc15ac1415 closed #4552: change assert log message 2014-03-26 10:07:50 +08:00
James Chen f6c6d428ad Merge pull request #5926 from andyque/fix_tests_warnings
issue #4401, remove warnings under win32
2014-03-25 18:17:42 +08:00
Huabing.Xu 9aa8327d9c closed #4552: separate material ID and openGL ProgramID 2014-03-25 16:54:29 +08:00
James Chen b6589b0b5a Merge pull request #5931 from Dhilan007/develop_label
label: Support to clip transparent area of Label, content size will be updated with only non-transparent area.
2014-03-25 16:47:12 +08:00
LinWenhai 4b454fe7bb Update getter of ClipMarginEnabled. 2014-03-25 16:37:34 +08:00
zhangbin 36892c3a98 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into issue2880 2014-03-25 16:21:41 +08:00
zhangbin d6ad9274c4 closed #2880, Generate mipmap for the texture has mipmaps when reload textures. 2014-03-25 16:19:34 +08:00
Dhilan007 674dffce21 Merge branch 'develop-label-stroke' of https://github.com/dumganhar/cocos2d-x into develop_label_fixs 2014-03-25 16:10:47 +08:00
James Chen 34245d4bd0 Merge pull request #5953 from dumganhar/merge5934
closed #4541: [ui] Removed Widget::addNode, added ProtectedNode.
2014-03-25 15:46:56 +08:00
minggo 3fc15e5e7d Merge pull request #5896 from splhack/remove_nativeactivity
Remove NativeActivity
2014-03-25 15:37:12 +08:00
minggo cab21adf4a Merge pull request #5919 from boyu0/bug4499_ParticleSystem_endRadiusVar_bug
closed #4499: Read ParticleSystem::modeB.endRadiusVar from "minRadiusVariance...
2014-03-25 15:34:36 +08:00
James Chen 45b98e7dc0 issue #4541: s_globalOrderOfArrival is an static variable of Node class. 2014-03-25 15:07:11 +08:00
LinWenhai 19341ceaf4 add getter of ClipMarginEnabled. 2014-03-25 14:54:42 +08:00
CaiWenzhi 2dffcb9808 Add ProtectedNode and remove "addNode" 2014-03-25 14:28:58 +08:00
James Chen 093b792221 Merge pull request #5946 from boyu0/iss3804_change_image_private_to_protected
closed #3804: Change private functions and variables in Image class to protected, since its subclasses may need them.
2014-03-25 14:07:58 +08:00
James Chen 32f647d38b Merge pull request #5940 from boyu0/iss4513_particle_readd_bug
closed #4513: Particle doesn't animate when it was removed and re-added to another node.
2014-03-25 14:05:12 +08:00
James Chen 8d28884c9f Merge pull request #5806 from Dhilan007/develop_reImplementationWithLabel
issue #3821: Uses new label instead of LabelTTF in engine.
2014-03-25 13:46:17 +08:00
James Chen 5625c98443 Merge pull request #5942 from Dhilan007/develop_label2
label: 1) change default value of anchor point to Middle.
2) Shadow offset and outline size passed to new Label consider 'contentScaleFactor'
2014-03-25 11:39:53 +08:00
boyu0 db0fe60974 closed #3804: Change Image private function and variable to protected, for the subclasses can use them. 2014-03-25 11:13:44 +08:00
Kazuki Sakamoto 3fba61f384 Remove NativeActivity 2014-03-24 19:57:29 -07:00
Dhilan007 8278a510aa Label:fixed shadow offset didn't consider 'contentScaleFactor' 2014-03-25 10:41:53 +08:00
Dhilan007 859fe98502 label:1.change default value of anchor point. 2.Shadow offset and outline size passed to new Label didn't consider 'contentScaleFactor' 2014-03-25 09:58:16 +08:00
Dale Stammen 04b529d328 fixed use of nullptr in variable args for wp8 2014-03-24 15:09:24 -07:00
pandamicro 45d4397d20 Issue #3897: Make Constructors public in Cocos2d-JS 2014-03-24 22:05:19 +08:00
boyu0 759ec61639 closed #4513: Particle doesn't animate when readd it. 2014-03-24 18:08:55 +08:00
pandamicro bdfcc6c8cc Issue #3897: Add missed constructors 2014-03-24 17:44:01 +08:00
James Chen 6defa062a8 closed #4530: Using 'Outside stroke' instead of 'Inside Stroke' for Label generated by 'Font name'. And fix stroke could not work on iOS7. 2014-03-24 16:58:31 +08:00
James Chen db7057e6f2 closed #4529: Stroke size and shadow offset don't consider ContentScaleFactor 2014-03-24 16:58:31 +08:00
James Chen 892662c5ef Merge pull request #5932 from pandamicro/ComponentScriptSupport
Component script support
2014-03-24 14:41:16 +08:00
pandamicro 6a8dfc4664 Fixed #4512: JSB script support added to Component 2014-03-24 14:24:27 +08:00
Dhilan007 538c01e76e label:support clip blank of upper and lower margin. 2014-03-24 14:16:27 +08:00
andyque 4a974e24df revert vcxproj files 2014-03-24 10:50:48 +08:00
andyque f5795c25b6 remove warnings under win32 2014-03-24 10:12:40 +08:00
Dale Stammen aa0dae4d1f added CC_PLATFORM_WINRT and WP8 2014-03-22 06:10:07 -07:00
Dale Stammen 6ee7f5d325 added CC_PLATFORM_WINRT and WP8 2014-03-22 06:09:48 -07:00
Dale Stammen bfaa5882fe fix for RELATIVE reserved word in wp8 compiler 2014-03-22 06:09:16 -07:00
Dale Stammen 44e6efea64 #pragma mark for ios and mac only 2014-03-22 06:08:05 -07:00
Dale Stammen b50a158b62 need to terminate variable args list with NULL. nullptr will not work with wp8 compiler 2014-03-22 06:04:36 -07:00
Dale Stammen 2577fc39d8 #pragma mark for ios and mac only 2014-03-22 05:58:37 -07:00
Dale Stammen fb574697aa added support for precompiled shaders in wp8 2014-03-22 05:58:07 -07:00
Dale Stammen 5e402ee433 fix for generic already defined in wp8 2014-03-22 05:56:49 -07:00
Dale Stammen 294341d0ab fixed texture memory leak and added comments to indicate problem 2014-03-22 05:56:08 -07:00
Dale Stammen 65400bf87b added wp8 device orientation. added purge for FontAtlasCache. Disabled console for wp8/winrt until networking code is added 2014-03-22 05:55:08 -07:00
Dale Stammen f6b57df505 added WP8 and WINRT platforms 2014-03-22 05:53:09 -07:00
Dale Stammen 77ab59ebab #pragma mark for ios and mac only 2014-03-22 05:52:45 -07:00
Dale Stammen 409ad77b6c disabled webp for wp8 and winrt 2014-03-22 05:51:39 -07:00
Dale Stammen e3e4e88bce added WP8 and WINRT platforms 2014-03-22 05:50:55 -07:00
James Chen da0c15c982 Merge pull request #5847 from newnon/develop_small_improvements
Adds getCurrentLanguageCode() which returns iso 639-1 language code
2014-03-21 16:33:43 +08:00
boyu0 5edb9b9f86 closed #4499: Read ParticleSystem::_endRadiusVar from "minRadiusVariance" in plist. 2014-03-21 16:25:22 +08:00
James Chen c30f466d56 Merge pull request #5915 from boyu0/iss3509_physicsbody_moves_randomly_when_switch_foreground_background
closed #3509: PhysicsBody moves randomly when switch foreground/background
2014-03-21 15:25:52 +08:00
boyu0 bc13956981 closed #3509: PhysicsBody moves randomly when switch foreground/background. 2014-03-21 15:16:55 +08:00
James Chen cecc00c650 Merge pull request #5893 from Dhilan007/develop_label
closed #4489: Label: Refactoring relevant functions of setting text color.
2014-03-21 14:52:55 +08:00
Dhilan007 1a08cd9b32 fix typo. 2014-03-21 13:52:12 +08:00
James Chen f51c39c034 closed #3897 : Constructors should be protected, but should be a way to disable them, added CC_CONSTRUCTOR_ACCESS.
Thank @pandamicro.
2014-03-21 13:44:29 +08:00
Dhilan007 6b74794c74 fix typo and mistake in Label::setTextColor. 2014-03-21 09:47:29 +08:00
Dhilan007 9dfa099bef Label:Refactoring related functions of color. 2014-03-20 20:56:10 +08:00
andyque f26ae8a019 remove unused params warnings 2014-03-20 16:34:42 +08:00
andyque 7ab639ec0f fix lots compile warnings 2014-03-20 16:24:55 +08:00
andyque 8c1bf48357 fixed label font size: from int to float 2014-03-20 15:03:48 +08:00
andyque 2dcc600fa1 remove unused accelerometer 2014-03-20 14:29:05 +08:00
andyque 8a409db1b6 change setFontSize from int to float 2014-03-20 14:14:02 +08:00
andyque 957eb9363e fix win32 compile error 2014-03-20 13:42:09 +08:00
andyque ca6851f114 fix warnings of font and RichText 2014-03-20 11:58:36 +08:00
andyque 6c16f16b1d fix CCDirectorCaller warnings 2014-03-20 11:32:43 +08:00
andyque 7ae77c9335 fix cocos2dx engine internal warnings 2014-03-20 10:58:04 +08:00
Sergey 13df593ae7 file attributes fixed 2014-03-19 18:58:19 +04:00
James Chen bed76d4460 Merge pull request #5870 from dabingnn/fix_scale0Bug
closed #4382: added missed scaleZ feature in ScaleTo and ScaleBy.
2014-03-19 18:28:12 +08:00
James Chen db4dd81030 Merge pull request #5871 from dumganhar/iss4450-missing-slash
closed #4450: FileUtils::addSearchResolutionsOrder doesn't check whether there is a 'slash' at the end of path.
2014-03-19 17:57:40 +08:00
James Chen a84873a67b closed #4450: FileUtils::addSearchResolutionsOrder doesn't check whether there is a 'slash' at the end of path. 2014-03-19 17:56:29 +08:00
James Chen 740aa30713 closed #4447: [Desktop] Can't receive touchEnded event when mouse up outside of window 2014-03-19 17:09:10 +08:00
andyque c90ef00668 add bool support for other platform 2014-03-19 16:47:57 +08:00
andyque cadbfbe9b1 add Bool Integer Float Double support to CCDictionary 2014-03-19 16:47:57 +08:00
andyque 00249328a6 add boolean support for mac and ios 2014-03-19 16:47:57 +08:00
Huabing.Xu dc9baa7c72 closed #4382: added missed scaleZ feature for scaleZ 2014-03-19 16:23:14 +08:00
James Chen 7061641dd8 Merge pull request #5860 from Dhilan007/develop_label
closed #4434: Label's color is incorrect if it's created by font name
2014-03-19 14:09:32 +08:00
Dhilan007 bb17da8f88 add override for Label::updateDisplayedColor 2014-03-19 10:36:44 +08:00
Dhilan007 f76460aee8 closed issue#4434:fixed display incorrect color of label if create by font name. 2014-03-19 10:10:47 +08:00
James Chen a5e9630db1 Merge pull request #5843 from Dhilan007/develop_label
closed #4428: fixed display incorrect of multi-line label if invoking 'getLetter'.
2014-03-19 09:52:14 +08:00
Dhilan007 a286ed8374 fixed typo. 2014-03-18 13:48:41 +08:00
samuele3hu 76abe8d1c9 make FileUtilsWin32::getWritablePath() return value unified whether release or debug 2014-03-18 10:51:07 +08:00
Sergey f65ef462e5 getCurrentLanguageCode() for all platforms return iso 639-1 language code
iPhone template improvements(for game center support)
2014-03-17 22:34:21 +04:00
Dhilan007 46a4c17097 change access specifier of SpriteBatchNode::addSpriteWithoutQuad. 2014-03-17 19:31:58 +08:00
Dhilan007 cc671835f8 closed issue#4428:fixed label display incorrect if invoking getLetter and it's multi-line. 2014-03-17 18:33:15 +08:00
James Chen 2e13d45848 Merge pull request #5819 from Dhilan007/develop_menu
fixed content size of MenuItem is incorrect when font size or font name ...
2014-03-15 01:27:05 +08:00
Dhilan007 e20676f939 fixed content size of MenuItem is incorrect when font size or font name change. 2014-03-15 01:24:23 +08:00
James Chen a47923e06d Fix potential overflow in Texture::getCachedTextureInfo. 2014-03-15 01:09:22 +08:00
James Chen c033591e6a [win32] Overflow fix when using MultiByteToWideChar and WideCharToMultiByte. 2014-03-15 01:05:04 +08:00
James Chen 306df0537e Reverts changes in CCApplication.cpp/.mm, pollEvent must after main loop, otherwise, potential crash will happen. 2014-03-15 00:10:39 +08:00
Dhilan007 e512235299 Remove the old implementation of LabelTTF 2014-03-14 21:06:40 +08:00
James Chen 9bc48a7ac1 PollEvents before main loop and beautifies codes in CCApplication.cpp/.mm. 2014-03-14 18:40:04 +08:00
James Chen a5775e9e6a Merge pull request #5793 from koowolf/win32_crash
Crash while clicking close button on desktop platforms
2014-03-14 18:26:34 +08:00
James Chen edde48e132 Merge pull request #5798 from Dhilan007/develop_label
closed #4377: LabelAtlas::setColor takes no effect.
2014-03-14 18:07:36 +08:00
Dhilan007 c4d91f512d LabelAtlas:fixed display incorrect color.
MenuItem:using Label to replace LabelTTF.
2014-03-14 17:36:05 +08:00
koowolf ad5f870f7c fix close crash in linux and mac 2014-03-14 17:21:27 +08:00
koowolf 90f5d6511e fix win32 crash while click close button. 2014-03-14 16:13:32 +08:00
James Chen 8c7bc11931 Merge pull request #5790 from dumganhar/warning-fix-and-project-update
Warning fix and update VS project to fix compilation errors when building in Release mode
2014-03-14 15:48:55 +08:00
James Chen 177bf4df9d Some warning fixes. 2014-03-14 15:38:43 +08:00
James Chen a94b82e738 Updates VS project to fix compilation errors when building in Release mode. 2014-03-14 15:30:12 +08:00
Dhilan007 5f6fbc6a33 label:fixed getter for font size and font name. 2014-03-14 15:18:45 +08:00
Dhilan007 971b1dd557 Label:fixed text display incorrect when come to foreground on android. 2014-03-14 14:59:26 +08:00
Dhilan007 36bfd6d2c2 label:fixed incorrect effect of outline. 2014-03-14 09:51:39 +08:00
James Chen 8743b00d9f Merge pull request #5768 from Dhilan007/develop_label2
Refactor setter of label's font name and font size.
2014-03-13 21:14:36 +08:00
Dhilan007 fe6f485a6b label:rename some API for clearly. 2014-03-13 21:00:36 +08:00
Dhilan007 62d0fa8564 label:rename some API for clearly. 2014-03-13 20:52:33 +08:00
andyque c4e20dd63a fix ease action error 2014-03-13 19:53:06 +08:00
Dhilan007 bc68c6b629 Refactor setter of label's font name and font size. 2014-03-13 18:46:35 +08:00
heliclei c26b103b23 remove node name related features from v3.0 2014-03-13 10:45:02 +08:00
James Chen ac0aecb394 Merge pull request #5737 from dumganhar/runtime-fix
Lua Runtime fix
2014-03-12 21:48:35 +08:00
James Chen 77a8476c80 GLView::end needs to release self. 2014-03-12 21:45:57 +08:00
James Chen ac4faeb8c4 Merge pull request #5730 from Dhilan007/develop_label
Label:Fixes the font rendering on Windows and  possible crash when create the label by font name.
2014-03-12 21:25:38 +08:00
Dhilan007 3acaf3ece5 1.Label:Fixes the font rendering on Windows.
2.fixed Label::setColor crash when create the label by font name.
2014-03-12 20:39:13 +08:00
James Chen f609d57a00 Merge pull request #5671 from heliclei/walk-node-tree
Add enumerateChildrenByName for walking through node tree with callback
2014-03-12 18:23:43 +08:00
heliclei 2a3cb0847e refactor api name 2014-03-12 18:10:45 +08:00
James Chen f01ca554aa Merge pull request #5708 from Dhilan007/develop_label
fixed incorrect initial value of label's TextVAlignment.
2014-03-12 16:46:22 +08:00
Dhilan007 c11ef679da fixed incorrect initial value of label's TextVAlignment. 2014-03-12 16:11:12 +08:00
James Chen 2ae283d506 Merge pull request #5702 from dumganhar/glview-inherit-order
Changes the order of inheritance for GLView. Reason:
2014-03-12 15:34:53 +08:00
James Chen a974e5e42b Merge pull request #5704 from Dhilan007/develop_label
label: Change default font size from `32` to `12`, it's compatible with old LabelTTF.
2014-03-12 15:33:30 +08:00
Dhilan007 f5daf1af24 label:change default font size 2014-03-12 15:30:14 +08:00
James Chen ca27bc4d6f Merge pull request #5703 from Dhilan007/develop_label
label:fixed crash and incorrect getter.
2014-03-12 15:23:06 +08:00
Dhilan007 2786b40dc3 using string::empty() for judge whether string is empty. 2014-03-12 15:03:22 +08:00
Dhilan007 233b04269b label:
1.fixed crash if create label by font name and text is empty.
2.fixed getter of font name and font size is incorrect.
2014-03-12 14:49:19 +08:00
James Chen 42c724a59d Changes the order of inheritance for GLView. Reason:
```
 	bool ok = true;
 	JSObject *obj = JS_THIS_OBJECT(cx, vp);
 	js_proxy_t *proxy = jsb_get_js_proxy(obj);
	cocos2d::GLViewProtocol* cobj = (cocos2d::GLViewProtocol *)(proxy ? proxy->ptr : NULL);   // This line will cause the 'cobj' to be an invalid object, since the instance is a 'GLView', but we force cast it to 'GLViewProtocol*'.
 	JSB_PRECONDITION2( cobj, cx, false, "js_cocos2dx_GLViewProtocol_setDesignResolutionSize : Invalid Native Object");
 	if (argc == 3) {
 		double arg0;

```
After changing the order, the result could be fixed. But I don't know whether it's the best way to fix it. Anyway, it wouldn't break anything right now.
2014-03-12 14:43:51 +08:00
heliclei d57d2f3059 Merge remote-tracking branch 'upstream/develop' into walk-node-tree 2014-03-12 14:19:55 +08:00
heliclei a907580d0a use lambda callback 2014-03-12 14:15:45 +08:00
James Chen 4b4b706066 Merge pull request #5635 from andyque/fix_ease_action
fix wrong display of ease elastic action test.
2014-03-12 12:07:26 +08:00
James Chen 0bf58c8096 Merge pull request #5690 from Dhilan007/develop_labelttf
issue #3821: LabelTTF was re-implemented as a wrapper of Label.
2014-03-12 11:18:40 +08:00
Dhilan007 6f165bb592 fixed incorrect initial value of label type. 2014-03-12 11:06:51 +08:00
Dhilan007 aefafdbe77 Add conditions to evaluate for setter of font size and font name. 2014-03-12 10:53:51 +08:00
Dhilan007 bc7e39283f issue #3821:LabelTTF re-implemented as a wrapper of Label. 2014-03-12 10:19:33 +08:00
Dhilan007 d96cc9ecb9 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop 2014-03-12 10:08:57 +08:00
minggo b2e27947a3 Merge pull request #5654 from dabingnn/develop_RenderTextureImprovement
Develop render texture improvement
2014-03-11 18:50:51 +08:00
Dhilan007 df12ca963e issue #4337:label support create by font name,compatible with old labelTTF
1.fixed color and opacity has not yet gone into effect.
2.fixed display is not consistent with old LabelTTF when content scale factor of Director not equal to 1.
2014-03-11 18:06:14 +08:00
Dhilan007 b72d009eac Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop 2014-03-11 16:16:07 +08:00
heliclei 80417f0f35 correct naming convetion 2014-03-11 15:27:28 +08:00
Dhilan007 c2ef7b8796 fix incorrect implementation of Label::getContentSize 2014-03-11 15:03:16 +08:00
Dhilan007 792e182e12 typo fix and coding style improvements. 2014-03-11 14:32:07 +08:00
heliclei 8db680b9ee add EnumChildNodesByName, walk node tree with callback 2014-03-11 13:58:43 +08:00
minggo 2aa5c7aadd Merge pull request #5649 from dabingnn/develop_fix_clippingNodeShaderBug
closed #4315: fixed clippingNode alphaTest Bug
2014-03-10 21:45:47 +08:00
Dhilan007 11d3acd478 fixed inappropriate usage of inline. 2014-03-10 20:35:36 +08:00
Dhilan007 8bac35ae2a closed #4337:label support create by font name,compatible with old labelTTF. 2014-03-10 19:42:43 +08:00
James Chen 63292b5ba6 Merge pull request #5544 from heliclei/node-string-tag
CCNode:Add String tag, to support runtime manipulation
2014-03-10 18:26:51 +08:00
heliclei 83c4d5b479 fix comments 2014-03-10 18:21:53 +08:00
Huabing.Xu f0ae3fd4dc Merge branch 'develop' into develop_RenderTextureImprovement 2014-03-10 18:11:55 +08:00
Huabing.Xu e15d0a9d20 RenderTexture saveToFile will return true 2014-03-10 17:42:27 +08:00
Huabing.Xu f8f2373c2a closed #4315: fixed clippingNode alphaTest Bug 2014-03-10 15:12:44 +08:00
James Chen eca0bce1be Merge pull request #5633 from huangml/patch-1
closed #4319: Node::removeAllChildrenWithCleanup() does not remove PhysicsBody.
2014-03-10 10:55:54 +08:00
James Chen 2784955845 Merge pull request #5636 from dumganhar/iss3290-onenter-order
closed #3290: The order of onEnter / onExit  work correctly on JSB and LuaBindings.
2014-03-08 22:35:09 +08:00
James Chen 7aec578b35 closed #3290: The order of onEnter works correctly on JSB and LuaBindings. 2014-03-08 22:07:55 +08:00
andyque 82fcf939d0 fix ease elastic action error 2014-03-08 21:51:17 +08:00
黄梦龙 8b737d8aab Update CCNode.cpp
removeAllChildrenWithCleanup() not remove PhysicsBody
2014-03-08 17:42:35 +08:00
minggo c291cb32a0 Merge pull request #5624 from Dhilan007/develop_label
label:fixed vertical alignment is incorrect.
2014-03-07 21:07:09 +08:00
James Chen 84a76db060 Merge pull request #5622 from pandamicro/MotionStreakFix
closed #4294: Added unimplemented position getter/setter in MotionStreak.
2014-03-07 19:10:02 +08:00
pandamicro 2427314a65 Issue #4294: MotionStreak: Improve position setters 2014-03-07 19:06:51 +08:00
Dhilan007 4905acfa0b label:fixed vertical alignment is incorrect. 2014-03-07 18:31:33 +08:00
pandamicro e94cd2357d Issue #4294: Add override declaration 2014-03-07 18:11:37 +08:00
Huabing.Xu ad9c104cfd migrate saveToFile compatible with new renderer 2014-03-07 17:41:51 +08:00
pandamicro a005fa1dce Issue #4294: Add unimplemented position getter/setter in MotionStreak 2014-03-07 16:32:00 +08:00
minggo 07c0fac44f Merge pull request #5620 from Dhilan007/develop_label
closed #4301:Label support vertical alignment and assign dimensions.
2014-03-07 16:12:21 +08:00
Dhilan007 ac944cd42b fixed incorrect display when the size of label not enough to support display all text. 2014-03-07 15:58:49 +08:00
minggo 4251bcf425 Merge pull request #5469 from natural-law/issue3991
Add method to reload cached texture & update the nodes used the texture.
2014-03-07 15:58:17 +08:00
Dhilan007 c233b636cd closed #4301:Label support vertical alignment and assign dimensions. 2014-03-07 14:58:44 +08:00
James Chen 9b0c0ab44e Merge pull request #5616 from dumganhar/glview-refactor
Refactoring GLView for desktop platforms, and adding protected method `updateDesignResolutionSize` for GLViewProtocol class.
2014-03-07 14:15:20 +08:00
James Chen e0e9e1723c Merge pull request #5612 from Dhilan007/develop_label
fixed #4300:fixed Label:draw location and BBOX is incorrect.
2014-03-07 14:09:39 +08:00
James Chen 1cfd14f27d Tab -> 4 spaces, remove unused spaces for CCGLView.h 2014-03-07 14:03:57 +08:00
James Chen ae2f7a4a7d updateDesignResolution -> updateDesignResolutionSize. 2014-03-07 14:01:30 +08:00
James Chen d699f62193 Tab -> 4 spaces, remove unused spaces. 2014-03-07 13:59:56 +08:00
James Chen 8b359dd90e Refactoring GLView for desktop platforms, and adding protected method `updateDesignResolutionSize` for GLViewProtocol class. 2014-03-07 13:51:12 +08:00
Dhilan007 f0119ef62f fixed horizontal kerning is incorrect. 2014-03-07 12:03:45 +08:00
Dhilan007 063bde51c3 fixed #4300:fixed Label:draw location and BBOX is incorrect. 2014-03-07 11:42:13 +08:00
Huabing.Xu 5c1be5f2ef Merge branch 'develop' into develop_fix_node_transform_bug
* develop:
  Improved documentation
  better doctrings
  fixes for linux
  small setup.py fixes
  Update CHANGELOG [ci skip]
  closed #4291:open CCEditBox as modal dialog
  Fixes 'schedule test/issue#2268' crashes
  closed #4150:  fix physics position/rotation tag bug.
2014-03-07 10:07:19 +08:00
Huabing.Xu 9fc6177570 fix bug for outdated transform status 2014-03-07 10:03:34 +08:00
Ricardo Quesada 57b6478de7 Improved documentation 2014-03-06 16:14:06 -08:00
Ricardo Quesada 77d19e9bc2 better doctrings
improved documentation for Node
2014-03-06 14:04:19 -08:00
zhangbin 56a46892fe closed #3991, Remove the method CCTextureCache::updateTexture(). 2014-03-06 17:38:18 +08:00
zhangbin 822ef8d588 Merge branch 'develop' into issue3991 2014-03-06 17:28:20 +08:00
zhangbin fec04dd6ae Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop 2014-03-06 11:03:49 +08:00
James Chen 87b657b5bb Merge pull request #5575 from dumganhar/iss4286-event-crash
closed #4286: 'EventDispatcherTest/Issue 4129' crashes on Windows.
2014-03-06 11:03:34 +08:00
Ricardo Quesada 273d0d22f1 little performance improvement in quad command 2014-03-05 18:50:09 -08:00
James Chen 183622c718 'EventDispatcherTest/Issue 4129' crashes on Windows. 2014-03-06 10:45:29 +08:00
heliclei 73a3011b11 fix comments 2014-03-06 10:31:29 +08:00
heliclei 08d0cde490 Merge remote-tracking branch 'upstream/develop' into node-string-tag 2014-03-06 10:02:50 +08:00
zhangbin 6da0afdd03 Solve the crash in CocoStudioComponentsTest. 2014-03-06 09:23:27 +08:00
Ricardo Quesada a0ab8fcdf3 onDraw() updated
`onDraw()` receives `const kmMat4 &transform` and `bool
transformUpdated`.

`CC_NODE_DRAW_SETUP()` is no longer used in our code.
`_modelViewTransform` is only used as a cache.
2014-03-05 15:49:08 -08:00
Ricardo Quesada 0cb759cab8 Better names for tests 2014-03-05 11:50:12 -08:00
minggo b7df75745e Merge pull request #5562 from Dhilan007/develop_label
issue #3629:new label support customize the effects such as Shadow[blur is unsupported], Outline
2014-03-05 17:28:37 +08:00
heliclei 55080d713b refactor string tag to name 2014-03-05 17:03:25 +08:00
Dhilan007 dfdf19daff remove unused shader and also did adjust FontAtlas::getTexture 2014-03-05 16:51:16 +08:00
Dhilan007 23501b40aa issue #3629:new label support customize the effects such as Shadow[blur is unsupported], Outline 2014-03-05 15:54:40 +08:00
James Chen 20146c3ecb Merge pull request #5558 from Dhilan007/develop_label
close #4276:fixed crash on CocoStudioGuiTest->LabelBMFontTest.
2014-03-05 15:24:36 +08:00
James Chen 9652da06f8 Merge pull request #5554 from koowolf/#5550_win
closed #4278: Upgrading kazmath to the latest version.
2014-03-05 14:58:24 +08:00
James Chen ec70d067d7 Merge pull request #5556 from boyu0/v3.0_final_test
Fix particle test->AddAndRemove test crash.
2014-03-05 14:53:05 +08:00
Dhilan007 c3c3e12ee6 close #4276:fixed crash on CocoStudioGuiTest->LabelBMFontTest. 2014-03-05 14:41:59 +08:00
boyu0 06faad7020 Fix partical test->add and remove particle system crash. 2014-03-05 14:32:22 +08:00
koowolf 3365280a0a build kazmath on win32 2014-03-05 14:30:55 +08:00
James Chen 02572da9dc Adds EventListenerTouchOneByOne::isSwallowTouches, fixes a typo for Director::EVENT_AFTER_UPDATE. 2014-03-05 11:28:21 +08:00
samuele3 3edeba5001 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into bug_fix 2014-03-05 09:52:37 +08:00
samuele3 53851151d9 fix:TimerScriptHandler can’t do anything in the `cancel` function 2014-03-05 09:51:57 +08:00
Ricardo Quesada c63f210e26 Compiles on Android 2014-03-04 16:59:39 -08:00
Ricardo Quesada 4fe3b16287 Updates to latest version of kazmath 2014-03-04 16:33:00 -08:00
Ricardo Quesada 7ac663e02c GL Program API fixes 2014-03-04 13:51:43 -08:00
heliclei cbec0f9a15 CCNode:Add String tag, to support runtime manipulation 2014-03-05 00:15:01 +08:00
James Chen bb86a9e350 Merge pull request #5517 from bmanGH/feature/fix_timer_cancel_bug
closed #4272: Timer::cancel always call Director::getInstance()->getScheduler() even in another Scheduler
2014-03-04 22:08:55 +08:00
minggo 6cb665b637 Merge pull request #5534 from dabingnn/develop_RenderTextureImprovement
Develop render texture improvement
2014-03-04 18:30:37 +08:00
Huabing.Xu 3d0cd62e12 add comment to make interface clearer 2014-03-04 17:34:48 +08:00
James Chen 98e1099370 Fixes crash of PerformanceTest/EventDispatcherTest. 2014-03-04 16:43:04 +08:00
Huabing.Xu 99d0ce160a rename setVirtualViewPort->setVirtualViewport 2014-03-04 15:41:36 +08:00
Huabing.Xu ec397611f6 remove blank line,adjust indent 2014-03-04 15:30:05 +08:00
Huabing.Xu 756024e9f1 implement interface setKeepMatrix, setVirtualViewPort 2014-03-04 15:07:28 +08:00
James Chen 387174d633 issue #4234: Acceleration -> const Acceleration& 2014-03-04 13:42:36 +08:00
James Chen 5c70548742 issue #4234: 'Event* event' needs to be in 'TouchScriptData' struct. 2014-03-04 13:42:06 +08:00
Huabing.Xu 68130fb4d0 fix matrix push/pop bug 2014-03-04 11:06:39 +08:00
Huabing.Xu a759d9ae60 calculate viewport based on _fullRect _rtRect and _fullRectViewport 2014-03-04 10:57:57 +08:00
Huabing.Xu 7949cb2cd9 add interface for keep Matrix 2014-03-04 10:41:03 +08:00
Ricardo Quesada 8bdfce9bbe Merge branch 'develop' into visit_draw_improved 2014-03-03 17:31:29 -08:00
Ricardo Quesada 81f5254e15 Removes setNormalizedPosition
This funciton is useful, but the code is buggy.
In should check the parents' position instead of Director::Size()
Let's do it correctly, and then re-add this function
2014-03-03 16:08:30 -08:00
Ricardo Quesada c386f88e32 Merge branch 'develop' into visit_draw_improved
Conflicts:
	CHANGELOG
	cocos/gui/UILayout.h
2014-03-03 11:27:42 -08:00
bmanGH d0f8dbd4be Fix Timer::cancel always call Director::getInstance()->getScheduler() even in another Scheduler; 2014-03-03 19:12:59 +08:00
minggo 594342ea3e Merge pull request #5505 from dumganhar/event-dispatcher-refactor
[EventDispatcher] Adds 'pauseEventListenersForTarget', 'resumeEventListenersForTarget' and 'removeEventListenersForTarget'.
2014-03-03 17:56:57 +08:00
minggo be0ac5dc1c Merge pull request #5493 from boyu0/bug4150_physics_position_rotation
closed #4150: fix physics position and rotation bug.
2014-03-03 14:57:33 +08:00
James Chen 1d2d2df1e9 issue #4165: Adds missing deprecated methods in Scheduler class. 2014-03-03 11:57:36 +08:00
James Chen 1aa9e35fb2 Merge pull request #5500 from dumganhar/scheduler-refactor
closed #4165: Refactors Scheduler class.
2014-03-03 11:20:06 +08:00
James Chen 04663b4a9c closed #4165: Updates comments. 2014-03-03 11:12:04 +08:00
James Chen 09c0bae4a1 closed #4165: Deprecates old methods: Scheduler::(un)scheduleSelector, Scheduler::isScheduleForTarget. 2014-03-03 11:07:48 +08:00
James Chen 757425c54b issue #4165: Scheduler::scheduleCallback -> Scheduler::schedule, Scheduler::scheduleSelector -> Scheduler::schedule. APIs are clear for c++ developers now. 2014-03-03 11:00:30 +08:00
boyu0 c99b0a0b6a closed #4150: Fix missing "!" 2014-03-03 01:48:56 +08:00
James Chen dceb047ba6 TimerTargetCallback::initWithLambda -> TimerTargetCallback::initWithCallback. 2014-03-02 18:43:17 +08:00
James Chen f3949e078b [EventDispatcher] Adds 'pauseEventListenersForTarget', 'resumeEventListenersForTarget' and 'removeEventListenersForTarget'. 2014-03-02 17:41:18 +08:00
James Chen 30d7130eb0 closed #4160: Out of range exception in EventDispatcher 2014-03-02 16:16:03 +08:00
Ricardo Quesada cdc19eea1c Nodes: setAdditionalTransform() receives a pointer
and not a const reference.
If the pointer is `NULL`, then it won't use the additionalTransform
2014-03-01 08:26:54 -08:00
Ricardo Quesada 219ef6d897 removes CC_TEXTURE_ATLAS_USE_TRIANGLE_STRIP support
It was never used. And it is slower.
2014-02-28 22:09:18 -08:00
James Chen e6d2c4ec73 Refactors Scheduler class.
* Timer is an abstract class now.
* Adds three new timers ( `TimerTargetSelector`, `TimerTargetCallback`, `TimerScriptHandler`) which are inherited from Timer.
* Adds new API 'scheduleCallback` / `unscheduleCallbackForKey', and callback's target could be any classes since we're using `void*` to identify target.
* `Scheduler::scheduleCallback` use `std::function`, therefore, it supports passing `lambda`, `member_function` and `global_function`.
* The old selector API is still kept since it's very useful when schedule callback is a member function, it doesn't need a `key` to identify the callback function. (+1 squashed commit)
* Adds relevant test cases.
2014-03-01 14:09:09 +08:00
Ricardo Quesada b50a787f6d Adds new ParticleTest for auto-batching 2014-02-28 22:03:36 -08:00
Ricardo Quesada 3588041409 removed empty spaces 2014-02-28 16:39:04 -08:00
Ricardo Quesada 9d501479c1 removes unused ivar from ParticleSystemQuad 2014-02-28 16:19:27 -08:00
Ricardo Quesada da8e571862 shaders set in the correct position 2014-02-28 16:14:55 -08:00
Ricardo Quesada d78304599d Cache working OK.
Performance increased in 20% for static objects.
2014-02-28 16:10:48 -08:00
Ricardo Quesada 13b60c8759 Applies Wu Hao's patch for 2.5D 2014-02-28 13:48:00 -08:00
Ricardo Quesada 6920bec6ef transform object returns the MV
code cleaner.
the kmGL code is altogether
2014-02-28 11:20:53 -08:00
Ricardo Quesada ff79c0d9ad Merge branch 'develop' into visit_draw_improved 2014-02-28 10:59:07 -08:00
James Chen 225b5e0e4f Merge pull request #5492 from dumganhar/iss4129-remove-all-listener
closed #4129: Event listeners used in engine shouldn't be removed by method removeAllEventListeners().
2014-02-28 16:09:54 +08:00
James Chen d33017f27a issue #4129: Adds default argument(nullptr) for dispatchCustomEvent. 2014-02-28 15:40:45 +08:00
boyu0 a934d29c57 issue #4150: Correct body position with the node has a parent. Add set/getPosition/Rotation method. 2014-02-28 15:31:25 +08:00
James Chen 7774bb4c6c closed #4129: Event listeners in engine shouldn't be removed by method removeAllEventListeners(). 2014-02-28 15:09:53 +08:00
James Chen bbc1c385c2 issue #4129: EventTouch::getTouches return const reference. 2014-02-28 15:08:18 +08:00
Ricardo Quesada eb66ddd931 visit and draw improved.
`visit()` and `draw()` are improved.
they both receive:
 - `Renderer`
 - `kmMat4` for transformation
 - `bool` whether or not the transform changed from the previous frame

Although `draw` and `visit` are not using the 3 new parameters,
they will start using it in the coming days (or weeks, or months).

Those parameters are needed for:
 - `Renderer` shouldn't be a singleton. There should be one renderer per Director. There could be more than one renderer
 - we should get rid of `kmGLXXX` functions since nodoby knows what is happening. the `kmMat4` is for that.
 - whenever possible, we should try to optimize the multiplications. the `dirty` flag is for that.

We need those changes, so, it is better to change the API now, and not right after v3.0-final is released.
2014-02-27 21:43:54 -08:00
James Chen 658cf72d31 issue #4129: Uses 'const reference' when getting touches by EventTouch::getTouches. 2014-02-28 13:43:28 +08:00
James Chen 8a04fbabf1 issue #4129: EventDispatcher::_listeners -> _listenerMap. 2014-02-28 12:01:47 +08:00
zhangbin ddf5957a9c closed #3684, Set shader program before TextureAtlas is rendered. 2014-02-28 11:43:41 +08:00
James Chen 4277509966 Merge pull request #5463 from andyque/refactor3877
closed #3877. make fadeIn and fadeOut behaviours correct
2014-02-27 21:49:38 +08:00
James Chen a96f44f31d Adds override for override functions (onEnter, onExit) in cpp-tests. 2014-02-27 21:10:03 +08:00
andyque 32d3bf03bd fixed #3877. make fadeIn and fadeOut behaviours correct 2014-02-27 21:00:25 +08:00
boyu0 8c536589df Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss4118_physical_performance_improve 2014-02-27 20:04:04 +08:00
minggo 8d47d5f16a return immediately when no changing 2014-02-27 15:12:57 +08:00
boyu0 b63641c7a5 issue #4118: delete physicsSetPosition/Rotation method and add physics position/rotation tag. 2014-02-27 14:36:09 +08:00
boyu0 f400c1ac68 issue #4118: edit contact test and fix node setPhysicsBody bug 2014-02-27 13:35:37 +08:00
boyu0 75ec508f0a issue #4118: improve performance. add Node and Sprite physicsSetPosition and physicsSetRotation method. 2014-02-27 09:45:35 +08:00
Huabing.Xu cd7b075900 closed #3874: fix bug, blendID should be shifted by 50 bits 2014-02-27 09:27:33 +08:00
boyu0 4df1e104f3 issue #4118: improve performance. 2014-02-26 19:56:52 +08:00
Huabing.Xu c7315a2e3e closed #3874: expand textureID bit to 32bits 2014-02-26 15:01:45 +08:00
zhangbin 24ba47a43a closed #3991, Add method to reload cached texture & update the nodes used the texture. 2014-02-26 11:44:54 +08:00
James Chen 5e315273f9 Merge pull request #5467 from boyu0/bug4144_node_setphysicsbody
closed #4144: fix bug: Can not use Node::setPhysicsBody to reset a physics body.
2014-02-26 11:43:19 +08:00
James Chen 2b2979551e Merge pull request #5460 from boyu0/iss4118_physical_performance_improve
issue #4118: Physical performance improve.
2014-02-26 11:37:13 +08:00
boyu0 912dad7a71 closed #4144: fix bug: Node::setPhysicsBody doesn't work at the second time. 2014-02-26 10:53:41 +08:00
James Chen 51808b59e9 More const reference love in EventDispatcher. 2014-02-25 14:31:24 +08:00
Ricardo Quesada 18c3a8dd02 little fixes for sprite 2014-02-24 15:18:07 -08:00
James Chen 21fe4f234b Merge pull request #5382 from boyu0/iss4039_tilemap_objectgroup_fix
closed #4039: fix bug: tilemap <object> x, y, width and height value parse incorrect.
2014-02-24 22:23:05 +08:00
James Chen dfde6938d2 Merge pull request #5452 from dabingnn/develop_CC_SPRITE_DEBUG_DRAW
closed #3818: fix CC_SPRITE_DEBUG_DRAW feature
2014-02-24 21:51:24 +08:00
James Chen b5b9c7f938 Merge pull request #5451 from Dhilan007/develop_movePDC
closed #4123:fixed thread deadlock if new functions are added in callback.
2014-02-24 21:43:37 +08:00
Dhilan007 387bd544bf closed issue#4123:fixed thread deadlock if new functions are added in callback. 2014-02-24 21:08:05 +08:00
boyu0 d15009c510 issue #4039: delete name "converted_x", "converted_y", "converted_width", "converted_height". 2014-02-24 20:14:46 +08:00
James Chen 81e7cec98f Merge pull request #5385 from boyu0/refactor_tilemap_xml_format_index
refactor tilemap xml format index count.
2014-02-24 20:09:11 +08:00
Huabing.Xu f20d487ade closed #3818: fix CC_SPRITE_DEBUG_DRAW feature 2014-02-24 20:02:48 +08:00
James Chen 1b91234325 Merge pull request #5283 from seemk/director_cleanup_fix
closed #4099: Fixed crashing when calling CCDirector's end() on win32.
2014-02-24 16:58:34 +08:00
boyu0 1082f3cad4 issue #4039: change name “position_x”, “position_y”, “size_width”, “size_height” to "converted_x", "converted_y", "converted_width", "converted_height". 2014-02-24 16:39:15 +08:00
boyu0 a4cc0edb4a issue #4118: refactor physics update 2014-02-24 16:17:42 +08:00
Dhilan007 b54607bfc9 only using std::max for window. 2014-02-24 11:54:58 +08:00
Dhilan007 d6cd2eb05f fix compiling error cause by using 'fmaxf'. 2014-02-24 11:38:03 +08:00
Ricardo Quesada f77b92f1d7 performance improvements in culling 2014-02-23 02:02:28 -08:00
Ricardo Quesada 04460750b8 culling working for both 2d and 3d projections 2014-02-23 01:09:52 -08:00
Ricardo Quesada fe1160cd8c changes in API to support 3D 2014-02-22 19:16:42 -08:00
Ricardo Quesada f37c606c4e removes unsued function
keeps the code cleaner
2014-02-22 17:55:03 -08:00
Ricardo Quesada 8ca746af17 Implements AABB culling for sprites 2014-02-22 17:47:56 -08:00
James Chen e9c1335084 Merge pull request #5434 from Dhilan007/develop_label
closed #3758:fixed character will not aligned on the the baseline when label using distance field.
2014-02-21 18:29:47 +08:00
Dhilan007 821c8a73bc closed #3758:fixed character will not aligned on the the baseline when label using distance field. 2014-02-21 18:09:52 +08:00
James Chen 3885772e5f Merge pull request #5263 from boyu0/iss2920_voice_recognition_input_crash_on_ios7
closed #2920: fix bug: voice recognition input crash on ios7
2014-02-21 13:46:31 +08:00
James Chen ac59006ee5 Merge pull request #5431 from dumganhar/develop
closed #4107: Director::setAnimationInterval could not work on Mac platform
2014-02-21 11:58:36 +08:00
James Chen c5bf3950bc closed #4107: Director::setAnimationInterval could not work on Mac platform. Also removed unused files (CCDirectorCaller.h/.mm). 2014-02-21 11:55:37 +08:00
James Chen d92e995f8c Merge pull request #5361 from Dhilan007/develop_label
issue #3821: LabelBMFont re-implemented as a wrapper of Label.
2014-02-21 11:36:23 +08:00
Dhilan007 d0e640d966 remove CC prefix. 2014-02-21 09:59:43 +08:00
Dhilan007 54f48b23e6 LabelBMFont re-implemented as a wrapper of Label. 2014-02-20 22:33:52 +08:00
James Chen 68eaa746ea closed #2535: TouchScriptHandlerEntry will release twice lua reference 2014-02-20 21:58:20 +08:00
James Chen 0b6858bdde Added virtual and override keywords to Scene::init() method 2014-02-20 21:37:01 +08:00
James Chen 95143da782 Merge pull request #4990 from daltomi/debug
closed #4102: Uses 'cbegin/cend', 'const std::string' where it's reasonable.
2014-02-20 20:29:56 +08:00
James Chen 7970e37bf5 closed #4097: Adds missing include. 2014-02-20 17:23:22 +08:00
James Chen b1e44a7ed6 issue #4097: Enables script bindings by default. 2014-02-20 17:02:20 +08:00
James Chen a218369ecd issue #4097: fix linking error of missing functions. 2014-02-20 17:01:13 +08:00
boyu0 6f7dde3a99 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2920_voice_recognition_input_crash_on_ios7 2014-02-20 16:51:21 +08:00
James Chen 0d8846d876 closed #4097: Adds a macro to disable inserting script binding relevant codes. 2014-02-20 16:40:46 +08:00
James Chen 62e0deaf35 Merge pull request #5384 from wefiends/s3tc_nomipmaps
closed #4096: s3tc compressed textures with no mipmaps fail to be loaded.
2014-02-20 15:58:13 +08:00
James Chen 0af0ce9032 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into iss4058-ref-step1
Conflicts:
	cocos/scripting/auto-generated
2014-02-20 15:13:40 +08:00
James Chen 4cf4e15ba6 issue #4058: Adds CCStdC.h. 2014-02-20 15:12:35 +08:00
minggo 196ab2caff Merge pull request #5401 from natural-law/issue3540
Solve the bug: Sometimes RenderTexture not drawn after a background/foreground
2014-02-20 14:46:26 +08:00
zhangbin 9b2c5f71af closed #3540, Solve the bug: Sometimes RenderTexture not drawn after a background/foreground. 2014-02-20 14:43:07 +08:00
James Chen e3d14608df issue #4058: Uses 'void*' instead of 'Ref*' as target of Scheduler. Any class could response scheduler callback now. 2014-02-20 14:11:47 +08:00
Nick Barrios d9cbc5625c CCImage.cpp: If dds header reports 0 mipmaps, force _numberOfMipmaps to 1 to enable software decoding. Set _renderFormat just once for both hardware and software decoding (moved out of "load mipmaps" loop). 2014-02-20 00:48:09 -05:00
James Chen 2c5f791e03 issue #4058: Scheduler:: scheduleUpdateForTarget is a template function now. And it works perfect. 2014-02-20 11:57:04 +08:00
Nick Barrios 45d751caa7 CCImage.cpp: initWithS3TCData() - When there is s3tc hardware support, set PixelFormat before loading mipmaps, to allow for textures with no mipmaps. 2014-02-19 22:13:12 -05:00
James Chen 9436173039 issue #4058: typedef Ref Object; and deprecate it. 2014-02-20 10:58:37 +08:00
James Chen 0ea27d8543 issue #4058: CCObject.cpp -> CCRef.cpp for all platform projects. 2014-02-20 10:56:25 +08:00
James Chen 5e6130c92c issue #4058: Get rid of Object ,rename it to Ref. 2014-02-20 10:53:49 +08:00
Dhilan007 fd528b389d fix warning 2014-02-20 10:24:35 +08:00
Dhilan007 ddd02b463c optimize label:
1.remove unnecessary API
2.reduces object-creation and function calls.
2014-02-19 20:26:14 +08:00
Dhilan007 f086f39319 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into new_label 2014-02-19 17:00:26 +08:00
boyu0 810196d25b closed #2920: add a variable to save shared director. 2014-02-19 14:23:41 +08:00
boyu0 49cb2ce9d5 closed #2920: fix compile error after merge. 2014-02-19 14:12:57 +08:00
boyu0 0b07d376f6 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2920_voice_recognition_input_crash_on_ios7 2014-02-19 13:42:02 +08:00
boyu0 8be6932863 refactor tilemap xml format index count. 2014-02-19 10:41:12 +08:00
boyu0 50cdc67191 issue #4039: set tilemap <object> x and y value to original, and add “position_x”, “position_y”, “size_width” and “size_height” value. 2014-02-18 17:44:05 +08:00
Dhilan007 5361413383 replace [auto] with [const auto&] in FOR loop. 2014-02-18 16:41:01 +08:00
Dhilan007 2ad81b0edb closed #4060:fixed Label wasn't implemented correctly when Label::_fontAtlas contains multiple texture. 2014-02-18 14:30:51 +08:00
andyque 143f5975a6 fix cross-platform comiple error
details:
remove CCActionEaseEx dependency
fix compile errors on android platform
fix a few inproper decalare
fix linux compile error
fix win32 compile error
2014-02-18 14:22:15 +08:00
andyque 6d392766a2 refactor easeIn, easeOut and easeInOut, elastic, bounce, back, quartic etc with free tween functions
finish refactor all ease action with tween functions
2014-02-18 14:22:14 +08:00
andyque bcfa32f4e9 remove unused std::function declare 2014-02-18 14:22:14 +08:00
andyque 68b1c9f2c1 change CCTweenFunction class to tweenfunc namespace 2014-02-18 14:22:13 +08:00
andyque 838c71b135 refactor EaseIn with CCTweenFunction 2014-02-18 14:22:13 +08:00
andyque ab11147eeb rename namespace of CCTweenFunction to cocos2d and fix some compile errors 2014-02-18 14:22:13 +08:00
andyque f16b0022a3 move CCActionEaseEx content to CCActionEase 2014-02-18 14:22:13 +08:00
andyque 895b2a0055 move CCActionEaseEx and CCTweenFunction to core engine 2014-02-18 14:22:12 +08:00
James Chen 19205e3db8 Merge pull request #5365 from natural-law/issue3964
closed #3964: Solve the bug of Image::saveImageToPNG().
2014-02-18 11:49:09 +08:00
James Chen 34f8f0a308 Uses `malloc` instead of `new[]`, keep malloc/free matching. 2014-02-18 11:14:02 +08:00
James Chen b4121f47fc [Android] Don't free BitmapDC::_data in BitmapDC's destructor. Remove unused BitmapDC::env. 2014-02-18 11:07:58 +08:00
zhangbin 650331769a closed #3964, Use GL methods instead in function RenderTexture::newImage() 2014-02-18 10:47:14 +08:00
James Chen 905443d17c new[] free mismatching after PR #5326. 2014-02-18 10:11:04 +08:00
James Chen f67f324378 Merge commit 'refs/pull/5289/head' of git://github.com/cocos2d/cocos2d-x into merge5289
Conflicts:
	cocos/2d/platform/win32/CCImage.cpp
2014-02-17 22:10:45 +08:00
James Chen 01b9d9be56 Merge pull request #5369 from Dhilan007/develop_labttfMultiline
closed #4048:fixed LabelTTFMultiline test case show nothing on mac.
2014-02-17 21:45:24 +08:00
James Chen 19b1945efb closed #4054: Removing child from TMXLayer may cause crash. 2014-02-17 21:15:26 +08:00
Dhilan007 4f94064242 closed #4048:fixed LabelTTFMultiline test case show nothing on mac. 2014-02-17 14:35:49 +08:00
zhangbin e02f488224 Merge branch 'develop' into issue3964 2014-02-16 11:01:07 +08:00
James Chen 1693ea0ef6 Typo fix in CCDevice.mm. 2014-02-14 09:41:06 +08:00
Dhilan007 0d5c702708 move labelttf's platform-dependent code from CCImage to CCDevice 2014-02-13 21:08:43 +08:00
James Chen 4837b2dd2d issue #3990: setTotalParticles works as expected. _emissionRate has to be updated in setTotalParticles. 2014-02-13 17:01:38 +08:00
zhangbin 8ae5d2a049 closed #3964, Solve the bug of logic code in method Image::saveImageToPNG(). 2014-02-13 16:22:41 +08:00
James Chen 67630311f2 Adds 'ParticleSystemQuad::updateTexCoords' method. 2014-02-13 11:03:35 +08:00
James Chen c0b8460aef closed #3990: ParticleSystemQuad::setTotalParticles() can't set a value larger than the initialized value. 2014-02-13 11:03:34 +08:00
Ricardo Quesada 61e4ffbc3c quick fix for positioning the FPS on non HD 2014-02-13 04:10:23 +08:00
Ricardo Quesada 200eb9713c Merge branch 'develop' into droid_fonts 2014-02-12 20:23:40 +08:00
Ricardo Quesada 0a2d701e9f Update verts and calls every frame 2014-02-12 08:41:32 +08:00
Ricardo Quesada 07764d03f9 Uses Droid Sans Console font for FPS and more
* Uses Droid Sans Console: Size 10
* Don't scale up font even if content scale factor is bigger (not needed for FPS)
* Adds better labels in FPS console
2014-02-12 06:58:34 +08:00
chuanweizhang2013 d5aee5eb04 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into jsruntime 2014-02-11 18:08:14 +08:00
Ricardo Quesada ff802ed753 Merge pull request #5279 from edba/develop
Added getPropertiesForGID that assings value instead of returning it.
2014-02-10 12:19:47 -08:00
chuanweizhang2013 e9dd3d828a issue #3498: commit jsruntime 2014-02-10 18:15:30 +08:00
Dhilan007 47e16728cc reduce unnecessary calculation amount. 2014-02-10 12:38:32 +08:00
Dhilan007 6a662a6330 Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into develop 2014-02-10 11:47:05 +08:00
Ricardo Quesada 68143d3093 re-add missing assert 2014-02-09 19:39:56 -08:00
Ricardo Quesada 907446d8d0 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into gl_vertices 2014-02-09 19:32:35 -08:00
Ricardo Quesada 24f655f9b1 Better 'vertices drawn' 2014-02-09 19:31:45 -08:00
Dhilan007 e12c1f57ac Label::reduce unnecessary calculation amount. 2014-02-10 11:21:54 +08:00
James Chen 3b57f897d9 Merge pull request #5310 from dumganhar/event-disp-typo
Some case sensitivity fixes in EventDispatcher. e.g. xxxlisteners -> xxxListeners.
2014-02-10 11:19:45 +08:00
James Chen 9a02568eca Some case sensitivity fixes in EventDispatcher. e.g. xxxlisteners -> xxxListeners. 2014-02-10 11:15:56 +08:00
James Chen eda4c9a420 Merge pull request #5302 from Pisces000221/improve-label-chinese
closed #3933 :A string which only contains CJK characters can't make a line-break when it's needed
2014-02-10 11:03:03 +08:00
Dhilan007 a8387a12f0 Merge branch 'improve-label-chinese' of https://github.com/Pisces000221/cocos2d-x into develop 2014-02-10 10:09:56 +08:00
Ricardo Quesada 560abe77c8 better Console support
* Arguments are passed as std::string
* Adds `resolution` and `projection` command
* `texture` and `fileutils` supports the `flush` argument
2014-02-08 12:46:44 -08:00
Ricardo Quesada 13aa3ad2b5 Adds new commands to Console
* resolution
* projection
2014-02-08 12:35:11 -08:00
Pisces000221 c9e4944321 Fix one character disappears when breaking line 2014-02-08 15:18:18 +08:00
Pisces000221 da2a58ccc9 Improved formatting when using both CJK and ASCII 2014-02-08 15:05:36 +08:00
Pisces000221 7484286f25 Rename ischinese_unicode as iscjk_unicode 2014-02-08 14:52:59 +08:00
Pisces000221 b5e9a4a00a Rename ischinese_unicode as iscjk_unicode 2014-02-08 14:52:10 +08:00
Ricardo Quesada 61c8bf23b6 optimized draw 2014-02-07 22:19:03 -08:00
Pisces000221 7aebdd89a5 Added ischinese_unicode function 2014-02-08 14:15:42 +08:00
Pisces000221 ae8057b933 Added ischinese_unicode function 2014-02-08 14:07:18 +08:00
Ricardo Quesada 82700339c0 Adds a way to print the renderer vertices 2014-02-07 19:37:44 -08:00
James Chen bca9bba8c5 A typo fix: GL::VERTEX_ATTRIB_FLAT_NONE -> GL::VERTEX_ATTRIB_FLAG_NONE. 2014-02-08 10:41:02 +08:00
Ricardo Quesada 78fdabe926 more cleanup in TMX code 2014-02-07 18:33:30 -08:00
Ricardo Quesada 616feadda1 More fixes and "tiles" is an uint32 (GID) 2014-02-07 18:11:17 -08:00
Ricardo Quesada f2836e627b Code is cleaner 2014-02-07 17:33:27 -08:00
Ricardo Quesada e33baac396 iso almost working 2014-02-06 22:20:28 -08:00
boyu0 20ee1d2666 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2920_voice_recognition_input_crash_on_ios7 2014-02-07 11:37:01 +08:00
Ricardo Quesada ad7b54eb0e iso almost working 100% ok 2014-02-06 18:47:45 -08:00
Ricardo Quesada cf08d0b3f9 isometric kind of working 2014-02-06 16:19:46 -08:00
Ricardo Quesada 02af5059bf code cleanup 2014-02-05 22:43:06 -08:00
Ricardo Quesada 314d3955b6 working!! 2014-02-05 22:36:03 -08:00
Ricardo Quesada d3aed1124a what is happening here? 2014-02-05 20:09:04 -08:00
Ricardo Quesada 3560227d09 sort of working 2014-02-05 19:51:24 -08:00
Ricardo Quesada 9a53f5a9f5 Testing a new TMX renderer
faster
2014-02-04 17:59:21 -08:00
Maks 72ede55ac7 fix string size check and assert condition
1. std::string::size() return size_t (is never < 0)
2. "event must be larger than 0" and 'event' has unsigned int type
2014-02-03 22:12:03 +02:00
James Chen 3026e6d5ca Removes unused variable (GLViewProtocol::_delegate) and relevant method (GLViewProtocol::setTouchDelegate). 2014-02-02 20:46:15 +08:00
Siim Kallas 881757a792 Fixed crashing when calling CCDirector's end(). 2014-02-01 22:10:00 +02:00
edba 4da6b97786 Added getPropertiesForGID that assings value instead of returning it. 2014-01-31 14:57:26 -08:00
Ricardo Quesada 28a6626852 Updates Windows project 2014-01-30 21:30:51 -08:00
Ricardo Quesada 924951d3b5 glview uses rect instead of size
this is because it could be needed if you want to create a view
inside a window in an specific position
2014-01-30 20:16:40 -08:00
Ricardo Quesada c9dc113fa2 Fixes compilation issues on Android and Linux 2014-01-30 17:28:12 -08:00
Ricardo Quesada 5691829b72 Linux with #ifdef 2014-01-30 17:10:18 -08:00
Ricardo Quesada 7da8c84a75 Renames EGLView -> GLView 2014-01-30 16:51:43 -08:00
Ricardo Quesada 862500f99a Renames EGLView -> GLView 2014-01-30 15:40:56 -08:00
Ricardo Quesada d19a1012a4 Adds the possibility to create EAGLView with an EAGLView 2014-01-30 15:11:37 -08:00
Ricardo Quesada f1af117a1c code follows c++ guidelines 2014-01-30 15:11:11 -08:00
Ricardo Quesada 43a4c1937f Add `else` to `if` 2014-01-30 15:10:52 -08:00
Ricardo Quesada 4ed2e0d9d2 Merge branch 'develop' into glview_improvements
Conflicts:
	CHANGELOG
	cocos/2d/platform/linux/CCApplication.cpp
	samples/Cpp/AssetsManagerTest/Classes/AppDelegate.cpp
	samples/Cpp/HelloCpp/Classes/AppDelegate.cpp
	samples/Cpp/HelloCpp/Classes/AppMacros.h
	samples/Cpp/HelloCpp/proj.ios/AppController.mm
	samples/Cpp/HelloCpp/proj.mac/main.cpp
	samples/Cpp/SimpleGame/Classes/AppDelegate.cpp
	samples/Cpp/SimpleGame/proj.ios/AppController.mm
	samples/Cpp/SimpleGame/proj.mac/main.cpp
	samples/Cpp/TestCpp/Classes/AppDelegate.h
	samples/Javascript/CocosDragonJS/Classes/AppDelegate.cpp
	samples/Javascript/CocosDragonJS/proj.ios/AppController.mm
	samples/Javascript/CocosDragonJS/proj.mac/main.cpp
	samples/Javascript/CrystalCraze/Classes/AppDelegate.cpp
	samples/Javascript/CrystalCraze/proj.ios/AppController.mm
	samples/Javascript/CrystalCraze/proj.mac/main.cpp
	samples/Javascript/MoonWarriors/Classes/AppDelegate.cpp
	samples/Javascript/MoonWarriors/proj.ios/AppController.mm
	samples/Javascript/MoonWarriors/proj.mac/main.cpp
	samples/Javascript/WatermelonWithMe/Classes/AppDelegate.cpp
	samples/Javascript/WatermelonWithMe/proj.ios/AppController.mm
	samples/Javascript/WatermelonWithMe/proj.mac/main.cpp
	samples/Lua/HelloLua/Classes/AppDelegate.cpp
	samples/Lua/HelloLua/proj.ios/AppController.mm
	samples/Lua/HelloLua/proj.mac/main.cpp
2014-01-28 11:32:25 -08:00
James Chen 6a3e9d7c13 Merge pull request #5222 from martell/dutch3
closed #3879: Added Dutch Language support for 3.x branch.
2014-01-28 00:30:53 -08:00
Ricardo Quesada 20346499ab Continue with the refactoring 2014-01-27 19:16:09 -08:00
Ricardo Quesada b96c4f1ad0 Only compile iOS files on iOS 2014-01-27 16:44:10 -08:00
Ricardo Quesada 67b62224b4 restore it to platform=10 2014-01-27 12:39:24 -08:00
Ricardo Quesada 3bb74c08ca Merge branch 'glview_improvements' of github.com:ricardoquesada/cocos2d-x into glview_improvements 2014-01-27 10:53:12 -08:00
Ricardo Quesada efaec7b7ec Merge branch 'develop' into glview_improvements
Conflicts:
	samples/Lua/HelloLua/Classes/AppDelegate.cpp
	template/multi-platform-lua/Classes/AppDelegate.cpp
2014-01-27 10:52:35 -08:00
boyu0 23d2d586ed closed #2920: fix bug voice recognition input crash on ios7 2014-01-27 18:08:34 +08:00
James Chen fa995c27fb Merge pull request #5257 from dumganhar/iss3871-stop-propagation-fix
closed #3871: event->stopPropagation can't work for EventListenerAllAtOnce.  And add relevant test case.
2014-01-27 00:35:04 -08:00
James Chen 8141397bbd closed #3871: event->stopPropagation can't work for EventListenerAllAtOnce. And add relevant test case. 2014-01-27 16:30:20 +08:00
Dhilan007 35cf49c26d close #3861:fixed NativeActivity issue ANR on android 2.3 when press hardware button. 2014-01-27 15:37:36 +08:00
James Chen abc6488b75 Merge pull request #5254 from Dhilan007/develop_label
close #3869:fixed Font::setCurrentGlyphCollection not saved the settings
2014-01-26 21:59:22 -08:00
Dhilan007 cb9330dfd6 close #3869:fixed Font::setCurrentGlyphCollection not saved the settings 2014-01-27 13:53:57 +08:00
James Chen 6c69626a4f closed #3867: "Testing empty labels" in LabelTest crashes on Linux platform. 2014-01-27 10:31:24 +08:00
James Chen 2c4faeefe0 Merge pull request #5244 from dumganhar/memory-leak-new-label
closed #3862: [New Label] Memory leak in FontFreeType::createFontAtlas()
2014-01-26 06:06:45 -08:00
James Chen a1b02b24ae Merge pull request #5245 from Dhilan007/develop_label
fix mistake of label's transparency.
2014-01-26 05:39:56 -08:00
James Chen 75dddf390b unsigned short int * -> unsigned short* , remove unneeded `int`. 2014-01-26 21:33:22 +08:00
James Chen f2981adf1f unsigned short int * -> unsigned short* , remove unneeded `int`. 2014-01-26 21:32:21 +08:00
Dhilan007 710b614680 fix mistake of label's transparency. 2014-01-26 21:19:40 +08:00
James Chen 2ee58c913c NewLabel memory leak fix. 2014-01-26 20:53:55 +08:00
James Chen 6a302735d8 Removes unused files. 2014-01-26 17:54:13 +08:00
minggo b7d5d430a4 Merge pull request #5225 from dumganhar/iss3853-jsb-crash-debug-mode
closed #3853: Some JSB projects(TestJavascript, WatermelonWithMe) crash in DEBUG mode on iOS platform.
2014-01-25 20:37:31 -08:00
James Chen 5b9f1697d3 closed #3853: Some JSB projects(TestJavascript, WatermelonWithMe) crash in DEBUG mode on iOS platform. Don’t define `DEBUG` macro in our projects since all third party libraries(e.g. Spidermonkey) were built in RELEASE mode. 2014-01-26 11:16:25 +08:00
martell 609ee3db2b Added Dutch for 3.x branch 2014-01-25 20:38:15 +00:00
Ricardo Quesada 8c62fcb7ba Merge branch 'develop' into glview_improvements 2014-01-24 14:22:25 -08:00
Ricardo Quesada ed299202b6 Android works again 2014-01-24 13:43:46 -08:00
James Chen f95a862718 Merge pull request #5220 from dumganhar/develop
Fixes two mistakes 1) Color4B(const Color3B& color), 2) A comment typo in CCObject.h
2014-01-24 06:36:44 -08:00
James Chen 04d91f7e1d Fix a mistake in Color4B(const Color3B& color). 2014-01-24 22:33:43 +08:00
James Chen 7a8f24a313 Merge pull request #5219 from dabingnn/develop_hotFix
3.0 Beta2 HotFix: fix shader PositionTextureColorAlphaTest
2014-01-24 06:20:53 -08:00
Huabing.Xu 52ca254ecf 3.0 Beta2 HotFix: fix shader PositionTextureColorAlphaTest 2014-01-24 18:39:26 +08:00
Dhilan007 6655ad79d7 use const ValueMap& for setters. 2014-01-24 16:05:38 +08:00
Dhilan007 43ef9051a3 close #3835:fix TMXMapInfo::startElement insert property to properties fail 2014-01-24 15:37:32 +08:00
Dhilan007 771ed300c4 close #3642:fix bounding box of new label is incorrect. 2014-01-24 14:04:08 +08:00
James Chen 2e75a86431 Merge pull request #5185 from hanjukim/develop
closed #3832: color and opacity settings are invalid when alignText.
2014-01-23 19:56:45 -08:00
Ricardo Quesada 2b92ba75b4 more fixes for new GLView API 2014-01-23 16:04:11 -08:00
Ricardo Quesada 8ecaf49f93 GLView improvements
it is not longer a singleton
it is possible to specify the size
2014-01-23 15:36:55 -08:00
Hanju Kim 1a34a6ff84 remove unused header
remove CC Prefix
2014-01-23 18:55:51 +09:00
James Chen 41c63e2f4d Merge pull request #5183 from dumganhar/iss3823-fullscreen-glfw
closed #3823: Fullscreen support for desktop platforms (windows, linux, mac).
2014-01-23 01:41:41 -08:00
Hanju Kim 0d05db2326 Merge remote-tracking branch 'remotes/upstream/develop' into develop 2014-01-23 18:40:07 +09:00
Hanju Kim c042c5f3db updateColor should be called after updating quads on alignText 2014-01-23 17:27:28 +09:00
minggo 636205147f Merge pull request #5184 from minggo/update-version
update version
2014-01-23 00:26:35 -08:00
minggo c1f503bed0 update version 2014-01-23 16:25:38 +08:00
James Chen 8a6e5c1904 issue #3823: Updates desktop/CCEGLView.h/.cpp to support fullscreen. Use EGLView::initWithFullScreen() to initialize a window with full screen. 2014-01-23 15:56:12 +08:00
Hanju Kim 4773fd0937 Merge develop 2014-01-23 16:20:42 +09:00
Hanju Kim 39904e304d Merge remote-tracking branch 'remotes/upstream/develop' into develop
Conflicts:
	cocos/2d/CCLabel.cpp
2014-01-23 15:57:25 +09:00
James Chen 49efe0acc2 Merge pull request #5177 from Dhilan007/develop_label
Label:Change the default parameters of TextHAlignment and let setString method do a single function
2014-01-22 21:50:22 -08:00
Dhilan007 bd97394ccc 1.Label:Change the default parameters
2.Label:let setString method do a single function
2014-01-23 13:42:27 +08:00
James Chen aba15dfc2d Merge pull request #5172 from dumganhar/use-unified-cceglview
Using unified 'desktop/CCEGLView.h/cpp' for Windows platform too.
2014-01-22 19:23:44 -08:00
James Chen ce28972269 Updates cocos/2d/cocos2d.vcxproj. 2014-01-23 10:36:44 +08:00
James Chen 19062d716d Updates includes path to 'desktop/CCEGLView.h'. And added windows relevant codes. 2014-01-23 10:27:42 +08:00
James Chen 9b02f97217 Updates windows project to use the unified 'desktop/CCEGLView.h/.cpp'. 2014-01-23 09:58:12 +08:00
minggo a1729fa1b4 Merge pull request #5159 from natural-law/develop
Add test case for issue 2572
2014-01-22 17:49:56 -08:00
Ricardo Quesada c48415ef3c Merge pull request #5163 from dabingnn/develop_improve_renderer
Develop improve renderer
2014-01-22 17:04:19 -08:00
Ricardo Quesada dceb9cb1b9 compiles on Linux 2014-01-22 14:17:32 -08:00
Ricardo Quesada 6b8781241c code is cleaner 2014-01-22 13:51:01 -08:00
Ricardo Quesada 7249d3ca76 Unified CCEAGLView on Linux and Mac 2014-01-22 13:05:37 -08:00
Ricardo Quesada 1b6dfcda40 Merge branch 'develop' into cceglview_in_desktop
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
2014-01-22 11:21:16 -08:00
James Chen 45bbbca8c6 Merge pull request #5164 from Dhilan007/develop_label
close #3642:fix bounding box of new label is incorrect.
2014-01-22 06:23:39 -08:00
Huabing.Xu 159f44a5dc issue #3812: performance improvement, 1. add vector reserve 2. use C++11 range loop 2014-01-22 18:24:23 +08:00
Dhilan007 ec297a2c31 close #3642:fix bounding box of new label is incorrect. 2014-01-22 18:01:37 +08:00
Dhilan007 a2f5146731 close #3642:fix bounding box of the new label is a bit off. 2014-01-22 17:45:56 +08:00
James Chen 351814c0be Merge pull request #5158 from Dhilan007/develop_label
Label:remove unused code and optimization performance.
2014-01-22 01:24:48 -08:00
Huabing.Xu cc39ca4f16 issue #3812: rename convertToWorldCoordiantes->convertToWorldCoordinates 2014-01-22 17:09:13 +08:00
minggo 9c6a65baba Merge pull request #5156 from minggo/deprecate-function
deprecated some functions in Object
2014-01-22 00:51:50 -08:00
Huabing.Xu 7ea9a4f025 issue #3812: remove member variable _lastCommand 2014-01-22 16:03:04 +08:00
Huabing.Xu 5bbd48a9bf issue #3812: remove member variable _firstCommand, remove comment codes 2014-01-22 15:52:00 +08:00
zhangbin 3c2ef04f2b Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop 2014-01-22 15:39:28 +08:00
zhangbin 3007f34240 issue #2572, Add test case for issue 2572. 2014-01-22 15:38:59 +08:00
Huabing.Xu 5397618aab Merge branch 'develop' into develop_refactor_culling
* develop: (127 commits)
  issue #3677: Wrong include fix.
  issue #3677: File rename. PerformanceEventDispatcher.h/.cpp -> PerformanceEventDispatcherTest.h/.cpp.
  issue #3677: Updates Windows project to add PerformanceEventDispatcherTest.
  issue #3677: Updates Android.mk and CMakeLists.txt.
  issue #3677: Adds EventDispatcher performance test.
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Update CHANGELOG [ci skip]
  Update CHANGELOG [ci skip]
  [AUTO] : updating submodule reference to latest autogenerated bindings
  issue #3713: every autorelease will cause a release operation
  do not mix github access token with jenkins job trigger token
  issue #3781, Update travis-scripts, llvm-installing parts no need now.
  issue #3713: use reference in loop
  issue #3781, Minor fix & update submodule.
  closed #3808: EditBox on Mac works again.
  issue #3713:fix memory leak of autoreleas pool
  closed #3808: Removes unused files for MAC platform after using glfw3 to create opengl context
  global Z order uses floats
  ActionsProgress test include fixes
  Removed unused code and files.
  ...

Conflicts:
	cocos/2d/renderer/CCRenderer.cpp
2014-01-22 15:37:25 +08:00
Dhilan007 4095ab36b6 update xcode project. 2014-01-22 15:22:46 +08:00
Huabing.Xu cf6785ffcf issue #3812: using std::vector<QuadCommand*> to hold current batched command 2014-01-22 15:18:27 +08:00
Dhilan007 65c2e03721 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into new_label 2014-01-22 15:08:05 +08:00
Dhilan007 df21bbf7df 1.remove unused code
2.reduce calculation amount.
3.reduces expenses of function calls
2014-01-22 14:57:11 +08:00
minggo 4381685a9d deprecated some functions in Object 2014-01-22 13:47:29 +08:00
Hanju Kim 64ab0c0e35 Merge remote-tracking branch 'remotes/upstream/develop' into develop
Conflicts:
	cocos/2d/CCFontDefinition.cpp
2014-01-22 14:15:21 +09:00
James Chen 3aac0b32a2 Merge pull request #5142 from Dhilan007/develop_label
close #3805:fix wrap error and alignment error.
2014-01-21 19:35:45 -08:00
James Chen 0ab5ec742a closed #3808: Removes unused files for MAC platform after using glfw3 to create opengl context 2014-01-22 10:16:34 +08:00
Ricardo Quesada 1113587f47 mac/CCEGLView moved to desktop/ 2014-01-21 17:52:30 -08:00
Ricardo Quesada 94ea94a113 global Z order uses floats 2014-01-21 16:36:19 -08:00
Ricardo Quesada b51b04f315 ActionsProgress test include fixes 2014-01-21 16:28:52 -08:00
Ricardo Quesada 06be466f29 Removed unused code and files.
Making the mac platform easier to mantain
2014-01-21 16:25:29 -08:00
Ricardo Quesada 98d23d30a6 First step in simplifying the mac platform 2014-01-21 15:44:01 -08:00
Ricardo Quesada e402f35e7f BatchCommand API fixes
don't pass Texture Id.
Instead fetch it from the `TextureAtlas`
2014-01-21 11:13:21 -08:00
Ricardo Quesada 7a8707cb08 Merge branch 'develop' into local_z_Order_fixes
Conflicts:
	cocos/2d/CCNode.cpp
	cocos/2d/CCNode.h
2014-01-21 10:10:50 -08:00
Ricardo Quesada f1444a26a1 Improves documentation with local z order 2014-01-21 09:26:58 -08:00
minggo 4833810c6e Merge pull request #5132 from minggo/iss3713-replace_CCObject
remove Object::_autoReleaseCount
2014-01-21 02:26:40 -08:00
Dhilan007 697b0289c7 close #3805:fix wrap error and alignment error. 2014-01-21 17:55:49 +08:00
James Chen b647659c9e Merge pull request #5138 from natural-law/develop
closed #2572, Amend the arithmetic of child's position in ParallaxNode::addChild().
2014-01-21 01:51:57 -08:00
James Chen ccecaeb94f Merge pull request #5125 from Dhilan007/develop_label
close #3765:Simplify label.Remove FontAtlasFactory,FontDefinition and TextImage.
2014-01-21 00:58:21 -08:00
zhangbin 6c0ccea547 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop 2014-01-21 16:33:53 +08:00
zhangbin 89c8e7e2fb closed #2572, The arithmetic of child's position in ParallaxNode::addChild() is wrong. 2014-01-21 16:25:35 +08:00
Hanju Kim 09579abac9 Merge remote-tracking branch 'remotes/upstream/develop' into develop 2014-01-21 17:24:07 +09:00
minggo 5fd35c3bab Merge https://github.com/cocos2d/cocos2d-x into iss3713-replace_CCObject 2014-01-21 13:46:40 +08:00
Dhilan007 f22e4d474f move some method to FontFreeType that only relating to FontFreeType from Font. 2014-01-21 10:36:32 +08:00
James Chen 0f9c3fa59c closed #3789: EventDispatcher supports sorting listeners by global Z and local Z order. And adds relevant test case. 2014-01-21 10:23:05 +08:00
minggo ee06a5908c issue #3713:invoke static member function to destroy singleone object 2014-01-21 10:14:00 +08:00
James Chen 43b2217fcf Include fix: CCFileUtils.h —> platform/CCFileUtils.h 2014-01-20 21:30:32 +08:00
James Chen 432534d857 #include “cocos2d.h” was FORBIDDEN in cocos modules. Reduces the dependence when header file changes. 2014-01-20 17:31:12 +08:00
minggo 3e5fbb2422 issue #3713: remove Object::_autoReleaseCount 2014-01-20 17:08:22 +08:00
James Chen 9f793f8a9b Warning fixes: 1) getZOrder —> getLocalZOrder. 2) long —> int 2014-01-20 15:03:30 +08:00
Hanju Kim a8f21761a7 Merge remote-tracking branch 'upstream/develop' into develop
Conflicts:
	cocos/2d/CCFontAtlas.cpp
	cocos/2d/CCFontDefinition.cpp
	cocos/base/CCConsole.cpp
2014-01-20 16:03:16 +09:00
James Chen 0468a1234b A typo fix in EventDispatcher, DirtyFlag::FIXED_PRITORY —> DirtyFlag::FIXED_PRIORITY. 2014-01-20 14:22:30 +08:00
Dhilan007 802fc092be fix compiling error cause by miss include header file. 2014-01-20 11:43:13 +08:00
Dhilan007 7d44da43c4 fix compiling error cause by include a non-existent file. 2014-01-20 11:34:31 +08:00
Dhilan007 b8943da99e Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into new_label 2014-01-20 11:24:42 +08:00
James Chen 5018c9ba6c Removes unused cast in CCTMXTiledMap.cpp. 2014-01-20 11:13:29 +08:00
Dhilan007 a0b86abcf4 close #3765:Simplify label.Remove FontAtlasFactory,FontDefinition and TextImage. 2014-01-20 10:32:12 +08:00
Ricardo Quesada 5fcbf42356 GlobalZOrder is used for render priority...
...and not vertexZ

Node::setGlobalZOrder() is used to change that.

Node::setZOrder() -> Node::setLocalZOrder();
2014-01-18 11:38:06 -08:00
Ricardo Quesada 069a4fb170 Renderer: Don't sort z=0 Commands
If Command has z==0, then those elements won't be sorted.
Only Z !=0 will be sorted, and it will use `sort` instead of `stable_sort`
for z!=0, since it is faster
2014-01-17 23:10:04 -08:00
Ricardo Quesada 8931d968c0 Renderer uses a float as a key
Instead of using a 64-bit int key with viewport, opaque and depth,
it only uses a 32-bit float with only the depth.
Saves time in:
 - No need to convert the 32-bit float into 24-bit int
 - keys are shorter
2014-01-17 16:08:29 -08:00
James Chen 0a6316a2f3 Merge pull request #5105 from Dhilan007/develop_label
close #3678:fix incorrect spacing between characters
2014-01-16 23:18:44 -08:00
Ricardo Quesada feec6a1e8a Adds some Asserts in the renderer
Linux still has a bug, but I can't reproduce it all the time.
Hoping that these asserts will help me find it
2014-01-16 22:29:25 -08:00
Dhilan007 db4dc28c1a close #3678:fix incorrect spacing between characters 2014-01-17 14:04:52 +08:00
Ricardo Quesada cfbceb0e22 Fixes compilation issues on Linux 2014-01-16 21:49:14 -08:00
Ricardo Quesada a74a524eaa Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into header_dependency_fixes 2014-01-16 21:36:22 -08:00
Ricardo Quesada d0dbf34319 removes "include "cocos2d.h" from cocos2d files 2014-01-16 21:35:58 -08:00
James Chen 31199183b2 Merge commit 'refs/pull/5086/head' of git://github.com/cocos2d/cocos2d-x into new-label-atlas 2014-01-17 11:10:04 +08:00
James Chen 09f56f3a8b Merge pull request #5047 from btspoony/develop
closed #3750: Fix long string will be cut off by function “cc_utf8_to_utf16”.
2014-01-16 19:06:39 -08:00
James Chen 4302f3886d issue #2789: Adds performance test for Vector and CCArray. 2014-01-17 10:02:12 +08:00
Dhilan007 f5afa09de1 remove unneeded empty line. 2014-01-17 09:46:59 +08:00
Ricardo Quesada cb9761125b Renderer: When not using VAOs, call...
... glBufferData() to update the contents, and not glBufferSubData()
since the performance is better
2014-01-16 15:02:39 -08:00
Ricardo Quesada ce633b44ab Adds GL::activeTexture()
`GL::activeTexture()` is the cached version of `glActiveTexture`
All code must use it.
2014-01-16 13:44:18 -08:00
Luis Parravicini 3210e12e1c fixes #3734 2014-01-16 14:23:52 -03:00
Dhilan007 53be67c653 update project file. 2014-01-16 18:12:53 +08:00
Dhilan007 671b008f3d fix compiling error cause by sprintf_s. 2014-01-16 17:50:09 +08:00
Dhilan007 a765e5e7e1 closed #3628:Integrate LabelAtlas with new Label 2014-01-16 16:37:29 +08:00
James Chen 21dc91bf78 Merge pull request #5082 from Dhilan007/develop_label
closed #3726:Fix crash when using unknown character.
2014-01-16 00:10:53 -08:00
Dhilan007 18bd978480 1.add label crash test
2.fix lose char when label have unknown character.
2014-01-16 14:37:07 +08:00
minggo 91b89fc647 Merge pull request #5083 from natural-law/android_bugs
Solve some bugs on android
2014-01-15 22:04:54 -08:00
James Chen 8dd999309b Merge pull request #5070 from hbbalfred/develop
closed #3725: Crash if file doesn't exist when using FileUtils::getStringFromFile
2014-01-15 20:01:15 -08:00
zhangbin e7b584908e Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into android_bugs 2014-01-16 11:58:49 +08:00
James Chen ae0993bc06 Merge pull request #5072 from natural-law/develop
closed #3688, LabelAtlas set a shorter string than before, the effect will be wrong.
2014-01-15 19:54:01 -08:00
Dhilan007 afe49b3a2b 1.Fix crash bug when using unknown character
2.Fix text align mistake
2014-01-16 11:47:06 +08:00
zhangbin 3c816c3c85 closed #3723, Make sure the init method of Cocos2dxHelper only invoked once. 2014-01-16 11:26:23 +08:00
Ricardo Quesada 3b20ad5ab7 More renderer optimizations 2014-01-15 19:10:40 -08:00
Ricardo Quesada f6ad3a9971 Merge pull request #5078 from ricardoquesada/sprite_fixes
Sprite: removed _hasChildren
2014-01-15 18:38:04 -08:00
James Chen 2e7516c582 Merge pull request #5041 from Dhilan007/develop_label
closed #3630:Uses a struct of TTF configuration for Label::createWithTTF  to reduce parameters and make this interface more easily to use.
2014-01-15 18:37:40 -08:00
Ricardo Quesada 9b490a9124 Sprite: removed _hasChildren
_hasChildren has been replaced with !_children.empty()
2014-01-15 18:37:07 -08:00
hbb 5ef9eef0ae use data.isNull() instead of !data.getBytes() 2014-01-16 10:09:04 +08:00
Dhilan007 a410c38e54 Update VS project file. 2014-01-16 09:55:13 +08:00
Ricardo Quesada 9388253606 SpriteBatchCommand and ParticleBatchCommand use the BatchCommand
BatchCommand is being used by SpriteBatchCommand and ParticlesBatchCommand

This improves performance in batches
2014-01-15 16:07:38 -08:00
Ricardo Quesada 65602a4574 Updates Xcode, Android and Linux project
with new BatchCommand
2014-01-15 16:06:47 -08:00
Ricardo Quesada f8dc8f0b38 Renderer performance fixes
QuadCommand no longer stores a copy of the quads.
Instead it just stores a reference and the MV matrix.
Later, the Renderer when it copies the Quads to the queue, it will
convert the Quads to world coordinates
2014-01-15 14:35:26 -08:00
Dhilan007 629f111f7d Relieve inherit from LabelProtocol 2014-01-15 17:21:08 +08:00
zhangbin 04d8c7514c closed #3688, Solve the bug : LabelAtlas set a shorter string than before, the effect will be wrong. 2014-01-15 16:35:08 +08:00
hbb 8fac676a82 add check data valid in getStringFromFile
so far no check would be crashed when getData faild.
maybe return an empty string is better.
2014-01-15 12:39:56 +08:00
Ricardo Quesada f0537f17da ooops 2014-01-14 18:55:14 -08:00
Ricardo Quesada 2efeb32352 Merge pull request #5063 from ricardoquesada/performance_test_fixes
Performance Test fixes
2014-01-14 17:24:49 -08:00
Ricardo Quesada c267c479db Performance Test fixes
* SpritePerfTest: 3 new tests added
* SpritePerfTest: random() always use the same seed
* SpritePerfTest: Fixed tests 8 and 9 on retina display machines
* Console: Added 3 new commands: 'config', 'fileutils dump', 'textures'
2014-01-14 17:22:45 -08:00
Nite Luo a18788ff0a Fix artifects when VBO is full 2014-01-14 16:45:40 -08:00
James Chen cd1c408e6b Merge pull request #5054 from dumganhar/iss3698-retina-mac
closed #3698: Wrong display when dragging window through retina and non-retina screen.
2014-01-13 23:02:49 -08:00
James Chen 7e1fd18f76 FLT_MIN —> FTL_EPSILON. 2014-01-14 14:38:34 +08:00
Dhilan007 92d345156b un-define clash with the existing macro definition in platform/win32/CCStdC.h 2014-01-14 14:20:22 +08:00
James Chen 83a42dc760 closed #3698: Wrong display when dragging window through retina and non-retina screen. 2014-01-14 13:59:00 +08:00
Dhilan007 a1d8e8bdb1 fix compiling error cause by macro define on window platform. 2014-01-14 12:28:24 +08:00
Ricardo Quesada 6eed3a2b27 Adds missing copyright headers in some files 2014-01-13 14:48:12 -08:00
Ricardo Quesada f2c3d2f3ae Camera and Node fixes
OrbitCamera: added getters (public). Setters moved from `protected` to `public
	: Improved API. Instead of using "out" parameters for getters, it returns a `kmVec3`
 	: Setters receives `kmVec3` as well. Old API is still supported

Node: `setAdditionalTransform` doesn't get `dirty` on the next frame.
	Instead, once the additional transform is set, in order to remove it the user needs to pass
	the identity matrix
2014-01-13 12:52:07 -08:00
BoydTang 565288f587 - fix long string will be cut off by function “cc_utf8_to_utf16” ( “cc_utf8_strlen” returns long ) 2014-01-13 22:54:26 +08:00