Commit Graph

13678 Commits

Author SHA1 Message Date
halx99 a735abaf65 Take care _programState use 2020-07-21 23:11:03 +08:00
halx99 7322e690eb fix compile issue on iOS 2020-07-21 23:05:25 +08:00
halx99 41ad75bdb3 fix lua link error 2020-07-20 17:00:48 +08:00
HALX99 5686e15746
Merge pull request #109 from halx99/win-utf8
Improve utf-8 path on win32, explicit call wide version of system API.
2020-07-10 16:56:18 +08:00
HALX99 db0ed5bd59
Merge pull request #111 from halx99/fix-type-error
fix type error, well xxhash never generate 0 for validate draw command.
2020-07-10 16:42:57 +08:00
halx99 d20d3fd241 fix type error, well xxhash never generate 0 for validate draw command. 2020-07-10 15:55:31 +08:00
halx99 7b82d47fcf Correct feature test when use angle backend 2020-07-10 15:16:44 +08:00
halx99 c9e1df125a Improve utf-8 path on win32, explicit call wide version of system API. 2020-07-10 15:14:16 +08:00
halx99 e5815f9cd8 Adapte glfw-3.4 2020-07-03 11:08:39 +08:00
halx99 bfd1709ab7 Optimzie writeStringToFile 2020-06-14 15:54:55 +08:00
halx99 208bc9fe6f ios don't support thread local storage 2020-06-14 15:52:15 +08:00
halx99 786ad14b68 fix ios compile error 2020-06-14 13:58:29 +08:00
halx99 93a3452261 finish angle dependencies auto copy for win32, make flatbuffers dep header only 2020-06-14 12:50:20 +08:00
halx99 3d3fea28c6 Support use google angle support on windows. 2020-06-12 12:42:58 +08:00
halx99 cd656f8b8b fix label not rendering 2020-06-12 11:34:02 +08:00
halx99 9da96e3e1a Sync from: https://github.com/cocos2d/cocos2d-x/pull/20531 2020-06-12 11:24:10 +08:00
halx99 484e4be579 [Audio] Improve mutex use 2020-06-04 23:11:24 +08:00
HALX99 2d5644be70
Remove unused macro 2020-06-04 12:55:22 +08:00
halx99 2cbb902813 [WAV] Finished MSADPCM & IMA4 compress format support. 2020-06-04 12:26:25 +08:00
halx99 24a1d685b9 Provide framesToBytes instead getBytesPerFrame 2020-06-03 23:09:45 +08:00
halx99 0cf706c2d9 fix enum. 2020-06-02 12:18:12 +08:00
halx99 d6da5a4d32 Use store bitsPerFrame as-is instead bytesPerFrame. 2020-06-02 12:09:51 +08:00
HALX99 a434e0c37d
Optimize, avoid include self.
Even through all compiler can handle it, we should not do that include, thanks: https://github.com/cocos2d/cocos2d-x/pull/20525
2020-05-20 08:56:12 +08:00
halx99 d80bb6ecf5 Update copyright 2020-05-19 12:52:34 +08:00
halx99 1e130c4533 Merge branch 'master' of https://github.com/halx99/engine-x 2020-05-19 12:50:25 +08:00
HALX99 b65c4ddadc
Fix ci compile issue. 2020-05-19 12:49:34 +08:00
halx99 8cb24b066f Fix play some .wav file have tail noise, at non-apple platforms we use mpg123,ogg,wav decoder, so don't need workaround to adjust tail frame. 2020-05-19 12:19:29 +08:00
halx99 e9d974f02b Remove win32 spec include. 2020-05-19 12:13:34 +08:00
halx99 c5492969a2 Fix wav decoder when Format chunck have EXT info 2020-05-19 11:42:54 +08:00
halx99 94c6e5a47b Apple platform no alext.h 2020-05-18 18:36:21 +08:00
halx99 df70c7e691 Add all audio source format supported by OpenAL 2020-05-18 17:30:42 +08:00
halx99 5a165dd270 Improve bit depth support, both 8bit, 16bit, 32bit FLT, 64bit DBL 2020-05-18 14:56:13 +08:00
HALX99 34e268ad56
Fix compile error 2020-05-18 10:13:57 +08:00
HALX99 74f03ad435
fix missing include header file 2020-05-18 09:21:52 +08:00
halx99 5a0bdc1e81 fix #89 2020-05-17 17:15:10 +08:00
halx99 6987372798 Optimize wav decoder code 2020-05-17 16:58:54 +08:00
halx99 1a5a2cbe38 Improve StringUtils::format reuseable, see #88 2020-05-15 22:57:33 +08:00
halx99 ffaa65366e fix typo 2020-05-11 23:00:02 +08:00
halx99 bc4eab96d5 fix #86 2020-05-06 16:28:34 +08:00
halx99 40cb068201 finish issue: #85 2020-05-06 15:42:25 +08:00
HALX99 61b14bf86c
fix memory leak & correct indent 2020-03-30 14:54:13 +08:00
HALX99 39f3dd6586
Remove unused src 2020-03-05 20:47:11 +08:00
halx99 b24d244f6e Remove unused Android.mk files 2020-03-04 22:59:33 +08:00
HALX99 04ac727c8e
fix ios compile error 2020-03-03 20:05:56 +08:00
halx99 e379fc513d Refactor CCValue. 2020-03-03 19:24:07 +08:00
halx99 4414e64dd6 Use original c lib minizip-1.2.0 2020-02-28 13:55:25 +08:00
halx99 f91ed91688 Remove unnecessary std::move semantics 2020-02-28 12:10:27 +08:00
halx99 a558bc2198 Optimize & sync sources 2020-02-28 02:15:33 +08:00
halx99 ddb30e881c Clean JSB sources, optmize script event dispatch. 2020-02-28 02:15:33 +08:00
HALX99 23b3deaa23
Merge pull request #72 from c4games/sync-v3-pr20107
Sync v3 pr20107 & fix builtin shaders
2020-02-24 20:59:11 +08:00