James Chen
91cae278e0
Merge pull request #5595 from dumganhar/schedule-test-crash
...
Fix of 'schedule test/issue#2268' crashes
2014-03-06 23:14:35 +08:00
CaiWenzhi
1d867d770b
Modify Windows project
2014-03-06 22:27:57 +08:00
CaiWenzhi
94339312ba
Modify text filed size control
2014-03-06 21:58:45 +08:00
CaiWenzhi
fea75444a7
Merge branch 'develop' into develop_nutty_modify_framework_for315
2014-03-06 21:43:33 +08:00
CaiWenzhi
8b7a5c3141
Add RichText sample
2014-03-06 20:52:29 +08:00
James Chen
d7774c29ca
Fixes 'schedule test/issue#2268' crashes
2014-03-06 17:41:58 +08:00
zhangbin
99b2c5453e
Solve the crash in WebSocketTest when the network in disconnected.
2014-03-06 16:49:51 +08:00
CaiWenzhi
bd5c11b5ee
Modify mk file and solve warnings
2014-03-06 16:15:03 +08:00
CaiWenzhi
3554dcd749
Merge branch 'develop' into develop_nutty_modify_framework_for315
2014-03-06 11:22:33 +08:00
James Chen
87b657b5bb
Merge pull request #5575 from dumganhar/iss4286-event-crash
...
closed #4286 : 'EventDispatcherTest/Issue 4129' crashes on Windows.
2014-03-06 11:03:34 +08:00
James Chen
183622c718
'EventDispatcherTest/Issue 4129' crashes on Windows.
2014-03-06 10:45:29 +08:00
Ricardo Quesada
a0ab8fcdf3
onDraw() updated
...
`onDraw()` receives `const kmMat4 &transform` and `bool
transformUpdated`.
`CC_NODE_DRAW_SETUP()` is no longer used in our code.
`_modelViewTransform` is only used as a cache.
2014-03-05 15:49:08 -08:00
Ricardo Quesada
0cb759cab8
Better names for tests
2014-03-05 11:50:12 -08:00
CaiWenzhi
cb5f9ad6dc
Modify windows project
2014-03-05 22:34:24 +08:00
CaiWenzhi
ad85d2c800
Merge branch 'develop' into develop_nutty_modify_framework_for315
2014-03-05 21:20:26 +08:00
CaiWenzhi
4f9dfdbef8
Fixed build error except Windows
2014-03-05 21:18:51 +08:00
minggo
6d31e4eb15
remove wrong sub-title
2014-03-05 19:58:33 +08:00
James Chen
12206fc1fd
Merge pull request #5561 from boyu0/v3.0_final_test
...
Move Box2dTestBed step method to onDraw.
2014-03-05 19:28:42 +08:00
minggo
f1cd89b168
Merge pull request #5557 from dabingnn/develop_fixRetroTest
...
fix: shader RetroTest by using new label
2014-03-05 19:25:40 +08:00
minggo
b7df75745e
Merge pull request #5562 from Dhilan007/develop_label
...
issue #3629:new label support customize the effects such as Shadow[blur is unsupported], Outline
2014-03-05 17:28:37 +08:00
CaiWenzhi
ab47cafb31
Merge branch 'develop' into develop_nutty_modify_framework_for315
...
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
cocos/gui/UIButton.cpp
cocos/gui/UIButton.h
cocos/gui/UIWidget.h
2014-03-05 16:52:31 +08:00
boyu0
b0414a88ed
Delete Box2DView::tick() method.
2014-03-05 15:55:08 +08:00
Dhilan007
23501b40aa
issue #3629:new label support customize the effects such as Shadow[blur is unsupported], Outline
2014-03-05 15:54:40 +08:00
boyu0
8a4f16fec6
Move Box2dTestBed step method to onDraw
2014-03-05 15:40:16 +08:00
James Chen
8e28400725
Some warning fixes in cpp-tests.
2014-03-05 15:04:47 +08:00
Huabing.Xu
b866a16503
fix: shader RetroTest by using new label
2014-03-05 14:41:13 +08:00
boyu0
e0de7efa8e
Rename ActionManagerTest->RemoveTest to StopActionTest
2014-03-05 14:32:00 +08:00
Ricardo Quesada
0bbc1cf5c3
fixes more warnings
2014-03-04 14:00:32 -08:00
Ricardo Quesada
7ac663e02c
GL Program API fixes
2014-03-04 13:51:43 -08:00
CaiWenzhi
353f6fb42c
Merge branch 'develop' into develop_nutty_modify_framework_for315
2014-03-05 01:09:51 +08:00
CaiWenzhi
7415ecc2b7
Fixed crash of sample
2014-03-04 17:06:12 +08:00
CaiWenzhi
8b9d572961
Merge branch 'develop' into develop_nutty_modify_framework_for315
2014-03-04 16:59:06 +08:00
CaiWenzhi
4a2dc4a607
Add custom widget and reader
2014-03-04 16:51:35 +08:00
Huabing.Xu
99d0ce160a
rename setVirtualViewPort->setVirtualViewport
2014-03-04 15:41:36 +08:00
Huabing.Xu
0d4783dd39
set scaleY to -1 for test case, because renderTexture result is not the same as texture load from file
2014-03-04 15:24:06 +08:00
Huabing.Xu
3e9e33a46b
add new test cases
2014-03-04 15:07:54 +08:00
Ricardo Quesada
c386f88e32
Merge branch 'develop' into visit_draw_improved
...
Conflicts:
CHANGELOG
cocos/gui/UILayout.h
2014-03-03 11:27:42 -08:00
minggo
01dd962cb6
Merge pull request #5495 from Dhilan007/develop_gblur
...
fixed incorrect effect of Gaussian Blur.
2014-03-03 18:01:29 +08:00
minggo
594342ea3e
Merge pull request #5505 from dumganhar/event-dispatcher-refactor
...
[EventDispatcher] Adds 'pauseEventListenersForTarget', 'resumeEventListenersForTarget' and 'removeEventListenersForTarget'.
2014-03-03 17:56:57 +08:00
minggo
be0ac5dc1c
Merge pull request #5493 from boyu0/bug4150_physics_position_rotation
...
closed #4150 : fix physics position and rotation bug.
2014-03-03 14:57:33 +08:00
James Chen
1aa9e35fb2
Merge pull request #5500 from dumganhar/scheduler-refactor
...
closed #4165 : Refactors Scheduler class.
2014-03-03 11:20:06 +08:00
James Chen
757425c54b
issue #4165 : Scheduler::scheduleCallback -> Scheduler::schedule, Scheduler::scheduleSelector -> Scheduler::schedule. APIs are clear for c++ developers now.
2014-03-03 11:00:30 +08:00
James Chen
104531c22e
Merge pull request #5499 from heliclei/autotest-run
...
add CCConosle [autotest run] command
2014-03-03 10:06:25 +08:00
James Chen
f3949e078b
[EventDispatcher] Adds 'pauseEventListenersForTarget', 'resumeEventListenersForTarget' and 'removeEventListenersForTarget'.
2014-03-02 17:41:18 +08:00
James Chen
23f15ed9b5
closed #4160 : Adds test case for issue 4160.
2014-03-02 16:22:57 +08:00
Ricardo Quesada
cdc19eea1c
Nodes: setAdditionalTransform() receives a pointer
...
and not a const reference.
If the pointer is `NULL`, then it won't use the additionalTransform
2014-03-01 08:26:54 -08:00
James Chen
e6d2c4ec73
Refactors Scheduler class.
...
* Timer is an abstract class now.
* Adds three new timers ( `TimerTargetSelector`, `TimerTargetCallback`, `TimerScriptHandler`) which are inherited from Timer.
* Adds new API 'scheduleCallback` / `unscheduleCallbackForKey', and callback's target could be any classes since we're using `void*` to identify target.
* `Scheduler::scheduleCallback` use `std::function`, therefore, it supports passing `lambda`, `member_function` and `global_function`.
* The old selector API is still kept since it's very useful when schedule callback is a member function, it doesn't need a `key` to identify the callback function. (+1 squashed commit)
* Adds relevant test cases.
2014-03-01 14:09:09 +08:00
Ricardo Quesada
b50a787f6d
Adds new ParticleTest for auto-batching
2014-02-28 22:03:36 -08:00
Ricardo Quesada
d78304599d
Cache working OK.
...
Performance increased in 20% for static objects.
2014-02-28 16:10:48 -08:00
Ricardo Quesada
6920bec6ef
transform object returns the MV
...
code cleaner.
the kmGL code is altogether
2014-02-28 11:20:53 -08:00
Ricardo Quesada
ff79c0d9ad
Merge branch 'develop' into visit_draw_improved
2014-02-28 10:59:07 -08:00
heliclei
02bf79f075
fix windows compile error
2014-02-28 23:41:01 +08:00
heliclei
d50391e5dd
add CCConosle [autotest run] command
2014-02-28 23:02:22 +08:00
James Chen
c2167501cc
Merge pull request #5494 from natural-law/develop
...
Modify the depend project path for project "TestCpp".
2014-02-28 17:36:36 +08:00
Dhilan007
0837b73dda
fixed incorrect effect of Gaussian Blur.
2014-02-28 17:34:24 +08:00
zhangbin
7d5ac249fb
Modify the depend project path for project "TestCpp".
2014-02-28 17:29:12 +08:00
James Chen
225b5e0e4f
Merge pull request #5492 from dumganhar/iss4129-remove-all-listener
...
closed #4129 : Event listeners used in engine shouldn't be removed by method removeAllEventListeners().
2014-02-28 16:09:54 +08:00
boyu0
015180bf62
issue #4150 : Add physics position/rotation test
2014-02-28 15:47:49 +08:00
James Chen
7dd75ea2cb
issue #4129 : Adds test case for issue 4119.
2014-02-28 15:46:48 +08:00
Ricardo Quesada
eb66ddd931
visit and draw improved.
...
`visit()` and `draw()` are improved.
they both receive:
- `Renderer`
- `kmMat4` for transformation
- `bool` whether or not the transform changed from the previous frame
Although `draw` and `visit` are not using the 3 new parameters,
they will start using it in the coming days (or weeks, or months).
Those parameters are needed for:
- `Renderer` shouldn't be a singleton. There should be one renderer per Director. There could be more than one renderer
- we should get rid of `kmGLXXX` functions since nodoby knows what is happening. the `kmMat4` is for that.
- whenever possible, we should try to optimize the multiplications. the `dirty` flag is for that.
We need those changes, so, it is better to change the API now, and not right after v3.0-final is released.
2014-02-27 21:43:54 -08:00
zhangbin
9a5adc5be5
closed #3684 , Optimize the code of TextureAtlas test case.
2014-02-28 11:52:08 +08:00
zhangbin
ddf5957a9c
closed #3684 , Set shader program before TextureAtlas is rendered.
2014-02-28 11:43:41 +08:00
James Chen
b363751b1a
Merge pull request #5477 from heliclei/console-upload-file
...
CCConsole:support file upload via telnet console
2014-02-27 21:53:57 +08:00
James Chen
4277509966
Merge pull request #5463 from andyque/refactor3877
...
closed #3877 . make fadeIn and fadeOut behaviours correct
2014-02-27 21:49:38 +08:00
heliclei
5531cae2ec
Merge remote-tracking branch 'upstream/develop' into console-upload-file
2014-02-27 21:35:53 +08:00
James Chen
a96f44f31d
Adds override for override functions (onEnter, onExit) in cpp-tests.
2014-02-27 21:10:03 +08:00
andyque
32d3bf03bd
fixed #3877 . make fadeIn and fadeOut behaviours correct
2014-02-27 21:00:25 +08:00
boyu0
8c536589df
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss4118_physical_performance_improve
2014-02-27 20:04:04 +08:00
zhangbin
03ea69d074
Merge branch 'develop' of https://github.com/natural-law/cocos2d-x ; branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2014-02-27 15:29:31 +08:00
boyu0
f400c1ac68
issue #4118 : edit contact test and fix node setPhysicsBody bug
2014-02-27 13:35:37 +08:00
zhangbin
8afd23a001
closed #3727 , In project "TestCpp", not pause/resume background music & effects when it's going to background/foreground.
2014-02-27 10:18:49 +08:00
boyu0
75ec508f0a
issue #4118 : improve performance. add Node and Sprite physicsSetPosition and physicsSetRotation method.
2014-02-27 09:45:35 +08:00
heliclei
186259b0b1
fix andriod compile error
2014-02-27 00:25:37 +08:00
heliclei
49b971867b
fix win32 compile error
2014-02-27 00:13:17 +08:00
heliclei
9d6be63171
CCConsole:support file upload via telnet console
2014-02-26 23:41:47 +08:00
James Chen
e4837e7f94
issue #4116 : Removes script-bindings codes.
2014-02-26 21:34:06 +08:00
James Chen
c2acfea633
issue #4116 : Delete non-scripting files.
2014-02-26 21:17:17 +08:00
James Chen
5e315273f9
Merge pull request #5467 from boyu0/bug4144_node_setphysicsbody
...
closed #4144 : fix bug: Can not use Node::setPhysicsBody to reset a physics body.
2014-02-26 11:43:19 +08:00
James Chen
2b2979551e
Merge pull request #5460 from boyu0/iss4118_physical_performance_improve
...
issue #4118 : Physical performance improve.
2014-02-26 11:37:13 +08:00
boyu0
912dad7a71
closed #4144 : fix bug: Node::setPhysicsBody doesn't work at the second time.
2014-02-26 10:53:41 +08:00
boyu0
2397aaf24d
issue #4118 : add physics contact test.
2014-02-25 15:28:13 +08:00
heliclei
63344a8560
remove unused declare
2014-02-25 11:58:45 +08:00
heliclei
514cd031b3
Merge remote-tracking branch 'upstream/develop' into fix-console-windows-crash
2014-02-25 11:09:58 +08:00
James Chen
2beacc21c9
Merge pull request #5456 from andyque/fixbug3801
...
closed #3801 : State is changed to RESUME when game comes back to foreground if pause button was clicked in Interval Test
2014-02-25 10:57:23 +08:00
andyque
f88e4be4ce
rollback gui filename change
2014-02-25 10:18:45 +08:00
andyque
f92301a872
fix jsb munaul bindings error
2014-02-25 10:18:45 +08:00
andyque
bf81591b48
fixed #3829 . change namespace gui to ui
2014-02-25 10:18:44 +08:00
andyque
f5b0b77423
fixed #3801 . uncomment pasue&resume logic when applicationDidBecomeActive and applicationWillResignActive
2014-02-25 10:16:17 +08:00
andyque
8f8b990c85
uncomment the pause() and resume() method call in test-js
2014-02-25 10:16:17 +08:00
James Chen
21fe4f234b
Merge pull request #5382 from boyu0/iss4039_tilemap_objectgroup_fix
...
closed #4039 : fix bug: tilemap <object> x, y, width and height value parse incorrect.
2014-02-24 22:23:05 +08:00
boyu0
d15009c510
issue #4039 : delete name "converted_x", "converted_y", "converted_width", "converted_height".
2014-02-24 20:14:46 +08:00
heliclei
115d3e4a3b
Merge remote-tracking branch 'upstream/develop' into fix-console-windows-crash
2014-02-24 17:03:28 +08:00
boyu0
2bc91c2ce3
issue #4039 : change name “position_x”, “position_y”, “size_width”, “size_height” to "converted_x", "converted_y", "converted_width", "converted_height".
2014-02-24 16:42:07 +08:00
boyu0
1082f3cad4
issue #4039 : change name “position_x”, “position_y”, “size_width”, “size_height” to "converted_x", "converted_y", "converted_width", "converted_height".
2014-02-24 16:39:15 +08:00
heliclei
be45047b6b
use send/recv to replace write/read
2014-02-24 12:01:04 +08:00
samuele3hu
a765178a5f
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developDynamic
2014-02-24 09:38:08 +08:00
Ricardo Quesada
fe1160cd8c
changes in API to support 3D
2014-02-22 19:16:42 -08:00
Ricardo Quesada
8ca746af17
Implements AABB culling for sprites
2014-02-22 17:47:56 -08:00
heliclei
92571ebe04
merge upstream/develop
2014-02-22 22:58:24 +08:00
heliclei
5376b6333e
fix CCConsole crashed on windows, windows use send/recv(winsock) instead of read/write in unix to do socket i/o, create socketWrite/socketRead to wrap socket i/o function
2014-02-22 22:37:12 +08:00