laschweinski
|
60e794fcc8
|
add files include test and cocosDenshion
|
2011-08-19 14:43:19 +08:00 |
Walzer
|
945e5fde00
|
issue #633, add test case for play effect repeatly, force the volume of effect&bgm between 0.0~1.0 in SimpleAudioEngine.mm.
|
2011-08-08 21:40:33 +08:00 |
liswei
|
52cdcbcbe4
|
fixed #633 add playeffect looply,in win32
|
2011-07-28 09:58:10 +08:00 |
liswei
|
1e8e036da7
|
issue #633 add playeffect loop in wophone
|
2011-07-26 17:04:39 +08:00 |
minggo
|
1bb9e8139a
|
issue 33: iOS & Android support looping playing effect
|
2011-07-26 15:52:41 +08:00 |
minggo
|
fdf2834b63
|
Merge pull request #370 from liswei/issue583
fixed #583 playBackgroundMusic("background-music-aac.wav", true) has no effect on win32
|
2011-07-08 02:23:38 -07:00 |
liswei
|
82f2104e69
|
fixed #583 modify SimpleAudioEngine resource path ,in win32
|
2011-07-08 16:49:19 +08:00 |
Walzer
|
dead4cd717
|
fixed #593 CocosDenshion
|
2011-07-08 16:08:54 +08:00 |
yangws
|
3b6265aa58
|
Compile ok on vs2010
|
2011-06-27 17:02:58 +08:00 |
Walzer
|
00568c229a
|
[android] back to shared library link
|
2011-06-25 11:21:16 +08:00 |
minggo
|
1584a96214
|
[win32] modify CocosDenshion project file to show correct in vs2008
|
2011-06-15 16:22:22 +08:00 |
minggo
|
a8b6b850de
|
use precompile macro to cantrol if enable lua support
|
2011-06-01 17:51:08 +08:00 |
minggo
|
dedbd638d3
|
lua runs ok on Android
|
2011-06-01 14:35:28 +08:00 |
yangws
|
6856ffc22c
|
Modify SoundPlayer.cpp for the last TMediaPlayer.so
|
2011-05-19 14:57:16 +08:00 |
yangws
|
e6c7d9fe63
|
fixed bug: The background music not stoped when app enter background some time.
|
2011-05-18 14:34:22 +08:00 |
natural-law
|
846b529e49
|
[wophone] fixed #482, Modify the resource data path for the new WoPhone-SDK.
|
2011-05-06 10:13:12 +08:00 |
walzer
|
cb65469103
|
[airplay] move .mkf to proj.airplay folder, improve SimpleAudioEngine implementation, integrate chipmunk
|
2011-04-04 00:40:39 +08:00 |
walzer
|
6c2f66792f
|
issue #422, add CocosDenshion implementation on airplay port. But it doesn't work correctly.
|
2011-03-31 17:53:35 +08:00 |
minggo
|
22b55eaf78
|
issue #418: add copyright of original author to each file
|
2011-03-19 10:59:01 +08:00 |
unknown
|
795f1b985f
|
Add VC2010 project files on win32
|
2011-03-10 19:50:17 +08:00 |
natural-law
|
93aebbc469
|
[wophone]fixed #386,Resolve the compile conflict on wophone sdk.Modify the makefiles for wophone.
|
2011-03-10 14:24:13 +08:00 |
natural-law
|
7c6147421b
|
[wophone]fixed #377,Replace the word "uphone" with "wophone".
|
2011-03-09 17:28:35 +08:00 |
natural-law
|
6a1b8d64aa
|
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x
|
2011-01-25 15:09:34 +08:00 |
natural-law
|
d56575dd5a
|
[uphone]change the parameter order of function setResource.And add default value of the parameter pszResPath.
|
2011-01-25 14:26:26 +08:00 |
yangws
|
90e8762cd5
|
fixed bug: tests::CocosDenshionTest can't exit program when music playing.
|
2011-01-24 14:31:51 +08:00 |
minggo
|
fe9c7a7be3
|
[win32] return float value of volume
|
2011-01-22 16:40:05 +08:00 |
natural-law
|
5cf0ee5d90
|
[uphone]Modify the param of function get/set volume in SimpleAudioEngine from int to float.The Max/Min value changed to 1.0/0.0
|
2011-01-22 16:22:26 +08:00 |
minggo
|
dd979a4ed9
|
Merge branch 'master' of https://github.com/minggo/cocos2d-x into minggo-master
|
2011-01-21 16:29:13 +08:00 |
minggo
|
b3fe7f5b6c
|
fixed #307:merge TestAudioEngine into tests
|
2011-01-21 16:26:51 +08:00 |
minggo
|
e92970ec69
|
[android] fixed #311: implement cocosdenshin on android
|
2011-01-21 15:15:09 +08:00 |
minggo
|
dfad6ab9f9
|
change the interface of SimpleAudioEngine
|
2011-01-21 15:14:07 +08:00 |
natural-law
|
3d225465c0
|
[uphone]fixed #308,BGM is paused when press power key to make uphone sleep.
|
2011-01-20 13:41:58 +08:00 |
minggo
|
14fa024e48
|
Merge https://github.com/cocos2d/cocos2d-x into merger
|
2011-01-20 09:22:29 +08:00 |
walzer
|
e22ec58feb
|
[iphone] fix compilation error on SimpleAudioEngine::setResource(...)
|
2011-01-19 16:51:40 +08:00 |
minggo
|
d64ac9fdb8
|
issue #311: cocosdenshion for android
|
2011-01-19 16:00:19 +08:00 |
natural-law
|
ec7c24ad8d
|
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into merge
|
2011-01-19 10:03:39 +08:00 |
natural-law
|
f992838f96
|
[uphone]fixed #293,Modify the absolute path method in CCFileUtils.
|
2011-01-18 18:21:06 +08:00 |
walzer
|
3a844f5527
|
[uphone] fix Makefile.ARM for CocosDenshion
|
2011-01-18 14:54:56 +08:00 |
natural-law
|
acff950860
|
[uphone]fixed #315,remove the way which use resource in ResourceMap.
|
2011-01-14 17:42:37 +08:00 |
minggo
|
7efa234d53
|
issue 311: add some codes to support cocosdenshion on android, the implementation has not implemented
|
2011-01-12 11:49:54 +08:00 |
natural-law
|
3072961d31
|
issue #310.Modify the SimpleAudioEngine in cocos2d-win32.
|
2011-01-11 17:01:06 +08:00 |
natural-law
|
3d45614227
|
issue #310.Modify the SimpleAudioEngine in cocos2d-uphone.
|
2011-01-11 16:41:06 +08:00 |
minggo
|
221943fc26
|
rename SimpleAudioEngine::release() to SimpleAudioEngine::end()
|
2011-01-10 11:47:59 +08:00 |
minggo
|
dca85259b1
|
cocosdenshion ok on iphone
|
2011-01-10 11:39:34 +08:00 |
minggo
|
3712372cc8
|
issue #241: add some files to support cocosdension for iphone
|
2011-01-08 13:41:27 +08:00 |
natural-law
|
95e697d316
|
fixed #262 Add namespace for the project CocosDenshion.
|
2010-12-15 18:28:18 +08:00 |
natural-law
|
9af3d2874d
|
fixed #261 Fix a bug of function SoundPlayer::PlaySoundFromMem().
|
2010-12-14 18:03:31 +08:00 |
natural-law
|
0ab7e88f9f
|
fixed #249 implement read sound data from zip file in SimpleAudioEngine
|
2010-12-11 11:08:03 +08:00 |
yangws
|
678d74ce8e
|
fixed #235 PlayBackMusic use SimpleAudioEngine on win32 can repeat now.
Signed-off-by: yangws <yangws@cocos2d-x.org>
|
2010-12-06 10:43:35 +08:00 |
natural-law
|
b3bb3ce461
|
Merge branch 'iss228'
|
2010-11-30 14:37:35 +08:00 |