Commit Graph

89 Commits

Author SHA1 Message Date
laschweinski 60e794fcc8 add files include test and cocosDenshion 2011-08-19 14:43:19 +08:00
Walzer 945e5fde00 issue #633, add test case for play effect repeatly, force the volume of effect&bgm between 0.0~1.0 in SimpleAudioEngine.mm. 2011-08-08 21:40:33 +08:00
liswei 52cdcbcbe4 fixed #633 add playeffect looply,in win32 2011-07-28 09:58:10 +08:00
liswei 1e8e036da7 issue #633 add playeffect loop in wophone 2011-07-26 17:04:39 +08:00
minggo 1bb9e8139a issue 33: iOS & Android support looping playing effect 2011-07-26 15:52:41 +08:00
minggo fdf2834b63 Merge pull request #370 from liswei/issue583
fixed #583 playBackgroundMusic("background-music-aac.wav", true) has no effect on win32
2011-07-08 02:23:38 -07:00
liswei 82f2104e69 fixed #583 modify SimpleAudioEngine resource path ,in win32 2011-07-08 16:49:19 +08:00
Walzer dead4cd717 fixed #593 CocosDenshion 2011-07-08 16:08:54 +08:00
yangws 3b6265aa58 Compile ok on vs2010 2011-06-27 17:02:58 +08:00
Walzer 00568c229a [android] back to shared library link 2011-06-25 11:21:16 +08:00
minggo 1584a96214 [win32] modify CocosDenshion project file to show correct in vs2008 2011-06-15 16:22:22 +08:00
minggo a8b6b850de use precompile macro to cantrol if enable lua support 2011-06-01 17:51:08 +08:00
minggo dedbd638d3 lua runs ok on Android 2011-06-01 14:35:28 +08:00
yangws 6856ffc22c Modify SoundPlayer.cpp for the last TMediaPlayer.so 2011-05-19 14:57:16 +08:00
yangws e6c7d9fe63 fixed bug: The background music not stoped when app enter background some time. 2011-05-18 14:34:22 +08:00
natural-law 846b529e49 [wophone] fixed #482, Modify the resource data path for the new WoPhone-SDK. 2011-05-06 10:13:12 +08:00
walzer cb65469103 [airplay] move .mkf to proj.airplay folder, improve SimpleAudioEngine implementation, integrate chipmunk 2011-04-04 00:40:39 +08:00
walzer 6c2f66792f issue #422, add CocosDenshion implementation on airplay port. But it doesn't work correctly. 2011-03-31 17:53:35 +08:00
minggo 22b55eaf78 issue #418: add copyright of original author to each file 2011-03-19 10:59:01 +08:00
unknown 795f1b985f Add VC2010 project files on win32 2011-03-10 19:50:17 +08:00
natural-law 93aebbc469 [wophone]fixed #386,Resolve the compile conflict on wophone sdk.Modify the makefiles for wophone. 2011-03-10 14:24:13 +08:00
natural-law 7c6147421b [wophone]fixed #377,Replace the word "uphone" with "wophone". 2011-03-09 17:28:35 +08:00
natural-law 6a1b8d64aa Merge branch 'master' of https://github.com/cocos2d/cocos2d-x 2011-01-25 15:09:34 +08:00
natural-law d56575dd5a [uphone]change the parameter order of function setResource.And add default value of the parameter pszResPath. 2011-01-25 14:26:26 +08:00
yangws 90e8762cd5 fixed bug: tests::CocosDenshionTest can't exit program when music playing. 2011-01-24 14:31:51 +08:00
minggo fe9c7a7be3 [win32] return float value of volume 2011-01-22 16:40:05 +08:00
natural-law 5cf0ee5d90 [uphone]Modify the param of function get/set volume in SimpleAudioEngine from int to float.The Max/Min value changed to 1.0/0.0 2011-01-22 16:22:26 +08:00
minggo dd979a4ed9 Merge branch 'master' of https://github.com/minggo/cocos2d-x into minggo-master 2011-01-21 16:29:13 +08:00
minggo b3fe7f5b6c fixed #307:merge TestAudioEngine into tests 2011-01-21 16:26:51 +08:00
minggo e92970ec69 [android] fixed #311: implement cocosdenshin on android 2011-01-21 15:15:09 +08:00
minggo dfad6ab9f9 change the interface of SimpleAudioEngine 2011-01-21 15:14:07 +08:00
natural-law 3d225465c0 [uphone]fixed #308,BGM is paused when press power key to make uphone sleep. 2011-01-20 13:41:58 +08:00
minggo 14fa024e48 Merge https://github.com/cocos2d/cocos2d-x into merger 2011-01-20 09:22:29 +08:00
walzer e22ec58feb [iphone] fix compilation error on SimpleAudioEngine::setResource(...) 2011-01-19 16:51:40 +08:00
minggo d64ac9fdb8 issue #311: cocosdenshion for android 2011-01-19 16:00:19 +08:00
natural-law ec7c24ad8d Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into merge 2011-01-19 10:03:39 +08:00
natural-law f992838f96 [uphone]fixed #293,Modify the absolute path method in CCFileUtils. 2011-01-18 18:21:06 +08:00
walzer 3a844f5527 [uphone] fix Makefile.ARM for CocosDenshion 2011-01-18 14:54:56 +08:00
natural-law acff950860 [uphone]fixed #315,remove the way which use resource in ResourceMap. 2011-01-14 17:42:37 +08:00
minggo 7efa234d53 issue 311: add some codes to support cocosdenshion on android, the implementation has not implemented 2011-01-12 11:49:54 +08:00
natural-law 3072961d31 issue #310.Modify the SimpleAudioEngine in cocos2d-win32. 2011-01-11 17:01:06 +08:00
natural-law 3d45614227 issue #310.Modify the SimpleAudioEngine in cocos2d-uphone. 2011-01-11 16:41:06 +08:00
minggo 221943fc26 rename SimpleAudioEngine::release() to SimpleAudioEngine::end() 2011-01-10 11:47:59 +08:00
minggo dca85259b1 cocosdenshion ok on iphone 2011-01-10 11:39:34 +08:00
minggo 3712372cc8 issue #241: add some files to support cocosdension for iphone 2011-01-08 13:41:27 +08:00
natural-law 95e697d316 fixed #262 Add namespace for the project CocosDenshion. 2010-12-15 18:28:18 +08:00
natural-law 9af3d2874d fixed #261 Fix a bug of function SoundPlayer::PlaySoundFromMem(). 2010-12-14 18:03:31 +08:00
natural-law 0ab7e88f9f fixed #249 implement read sound data from zip file in SimpleAudioEngine 2010-12-11 11:08:03 +08:00
yangws 678d74ce8e fixed #235 PlayBackMusic use SimpleAudioEngine on win32 can repeat now.
Signed-off-by: yangws <yangws@cocos2d-x.org>
2010-12-06 10:43:35 +08:00
natural-law b3bb3ce461 Merge branch 'iss228' 2010-11-30 14:37:35 +08:00