Commit Graph

691 Commits

Author SHA1 Message Date
halx99 d742dceb9f Improve gradle scripts
Add cmake options from gradle command line properties support
2022-11-10 22:53:54 +08:00
halx99 3d1bf684a4 Fix ci 2022-11-10 22:03:40 +08:00
halx99 0279d5c158 Fix #958 2022-11-10 21:22:55 +08:00
halx99 df91bc9d69 Improve ftruncate 2022-11-10 13:45:51 +08:00
涓€绾跨伒|Deal 2084a1defb Fix http post with uri params 2022-11-08 13:15:00 +08:00
halx99 bfd96ae10a Improve memory use 2022-11-03 18:01:10 +08:00
RH 0649ab40df Force recalculation of normalized position when assigning new parent to node (#952)
* Committing genbindings changes

* Ensure normalized position is re-calculated if parent node changes
2022-11-03 15:49:34 +08:00
RH 82bcb1ae5f Add support for centered horizontal layout (#946)
* Committing genbindings changes

* Add support for CENTER_HORIZONTAL layout type.
2022-11-01 19:02:04 +08:00
halx99 7d1a911b91 Remove unnecessary platform macro define in cmake 2022-11-01 19:00:48 +08:00
halx99 a4d8687066 Improve platform macro detection 2022-11-01 18:31:31 +08:00
halx99 65920b8f9d Fix ci 2022-11-01 16:02:13 +08:00
涓€绾跨伒|Deal 762e1b09c0 Update CCRenderer.h 2022-11-01 09:27:50 +08:00
涓€绾跨伒|Deal 6ddd6f0e05 Update CMakeLists.txt 2022-11-01 06:47:36 +08:00
halx99 a87bf2ee4b Fix effekseer compiling [skip ci] 2022-10-31 14:30:33 +08:00
涓€绾跨伒|Deal 2a440a8c42 Update CCFileUtils-apple.mm 2022-10-31 08:12:06 +08:00
涓€绾跨伒|Deal 22f51204f7 Fix ci [skip ci] 2022-10-31 08:09:55 +08:00
halx99 56d66aba67 Remove FileUtils::searchResolutionsOrderArray 2022-10-30 23:03:39 +08:00
涓€绾跨伒|Deal d6254accc9 Improve code style 2022-10-30 16:58:48 +08:00
halx99 d5a91886dc Fix ci warnings 2022-10-27 13:01:18 +08:00
halx99 9afa4a0255 Improve ax::Vector compiler compatible, also fix #933 2022-10-26 23:17:48 +08:00
halx99 84fe8f734a Update glad to v2.0.0 2022-10-25 09:01:57 +08:00
halx99 2c8347fcbc Remove unnecessary code 2022-10-24 22:42:34 +08:00
halx99 87000c35fc Add ETC2 support in pvr3ccz format 2022-10-24 19:06:49 +08:00
halx99 4fa40ee96b Validate shared VertexLayout from Shader Program 2022-10-20 20:22:28 +08:00
halx99 10ea947a50 Validate shared VertexLayout from Shader Program 2022-10-20 20:19:56 +08:00
halx99 04f5a9879d Fix memory leak 2022-10-20 20:18:32 +08:00
halx99 376941da91 Migrate 2022-10-18 19:17:36 +08:00
halx99 abd9338a7a Migrate [skip ci] 2022-10-18 19:13:40 +08:00
涓€绾跨伒|Deal 25d93bd509 Improve code quality (stage1.Oct) (#916)
* Improve code quality

* Add env PULL_REQUEST [skip ci]

* Update build.ps1

* Fix ci [skip ci]

* Update ZipUtils.cpp

* Update build.ps1

* Resolve reviews

* Improve

* Improve code style

* Resolve reviews

* Use pod_vector

* Improve resize growth

* Update CCAnimation3D.cpp

* Update axstd.h [skip ci]
2022-10-13 21:44:42 +08:00
涓€绾跨伒|Deal ba95ca98cf Update Device.h 2022-10-12 20:37:56 +08:00
halx99 8c18f962d5 馃敤Fix #887 2022-10-12 19:44:31 +08:00
halx99 ec72ebb697 Fix #873 2022-10-12 12:39:27 +08:00
aismann eb5058e6d0 /* axmol thread id */ (#924) 2022-10-12 07:04:36 +08:00
CHP 4d54f44f62 Update CMakeLists.txt (#922)
* Update CMakeLists.txt

* Update CMakeLists.txt
2022-10-12 07:04:01 +08:00
aismann 3ef8ac63f2 rename cocos2d to axmol (#920)
* rename cocos2d to axmol

* rename cocos2d.h to axmol.h

* Update Physics3DTest.cpp

replace Sprite3D -> MeshRenderer
2022-10-12 00:15:09 +08:00
CHP b3fa9381b5 Fix noisy message "Unable to resolve full path of PCH-header" (#918)
* Update CMakeLists.txt

fix noisy message "Unable to resolve full path of PCH-header"

* Update CMakeLists.txt

* Update CMakeLists.txt
2022-10-11 08:54:02 +08:00
CHP 9c7a876970 precompile_headers all platforms (#901) 2022-10-10 03:52:04 +08:00
涓€绾跨伒|Deal e9e7de0cea Improve AutoPolygon::generateTriangles performance (#905) 2022-10-09 18:06:15 +08:00
涓€绾跨伒|Deal 6f1c8d61d7 Add reasonable comment for performance code 2022-10-08 12:26:38 +08:00
aismann 49f7406f94 Improve MeshRenderer #879 thanks @solan-solan (#904)
* Update Physics3DTest.cpp

Improve #879  thanks @solan-solan

* Update CCMeshRenderer.cpp

#hope this is fixing #879
2022-10-08 06:15:03 +08:00
halx99 db1df2f98a Improve code style 2022-10-07 21:48:07 +08:00
halx99 3f40f271d4 Improve performance 2022-10-07 21:36:38 +08:00
涓€绾跨伒|Deal 79925e07d6 Merge: 6cd36ab02e c26ab44880
Merge pull request #801 from theunwisewolf/dev-richtext-scale-support

RichElementImage - Add support for scaling
2022-10-04 11:08:49 +08:00
halx99 74ba83b711 Fix model render blend state, refer to: #879 2022-10-04 10:42:21 +08:00
涓€绾跨伒|Deal 48a7da97d6 Final migrate (#876) 2022-10-01 16:24:52 +08:00
tkzcfc 6ec826dfe0 Add macro definition AX_NO_DUP_SEARCH_PATH (#874) 2022-09-30 14:40:52 +08:00
tkzcfc 5870445c87 Improve FileUtils::addSearchPath(#872)
Avoid duplicate search path
2022-09-29 23:10:30 +08:00
RH eed2cde7d9 Fix to ensure Component::onEnter() is called (#867)
* Committing genbindings changes

* Ensure that Component::onEnter() is called if component is added after parent onEnter has been called.

* Code style
2022-09-27 17:32:04 +08:00
halx99 ad69ed003a Remove unnecessary APIs 2022-09-26 23:20:54 +08:00
halx99 8f41f8355c Change Program::getActiveAttributes retun type to reference 2022-09-24 11:38:41 +08:00
halx99 5c735619f9 Improve code style 2022-09-24 11:01:45 +08:00
halx99 82acade5b9 Improve code style 2022-09-24 10:42:11 +08:00
涓€绾跨伒|Deal cae2dd7820 Fix ci 2022-09-23 23:25:01 +08:00
halx99 3a9a26c743 Fix #861 2022-09-23 22:41:30 +08:00
涓€绾跨伒|Deal c693e54265 Update CCAutoPolygon.cpp 2022-09-19 18:22:34 +08:00
aismann e571e8242d Clipper2 v1 04 (#856)
* Clipper2 v1.04 (and small fixes)

* Update README.md
2022-09-19 14:17:13 +08:00
halx99 ea1b70288d Update thirdparty libs
fmt: 9.0.0 --> 9.1.0
llhttp: 6.0.7 --> 6.0.9
astc-encoder: 4.0.0 --> 4.1.0
webp: 1.2.2 --> 1.2.4
flatbuffers: 2.0.0 --> 2.0.8
2022-09-15 20:15:28 +08:00
Paulo Coutinho f5aeb5a8c2 Add apple tvos support (#846)
* support tvos

* support tvos and fix run command

* support tvos, fix run script and fix windows files

* support tvos on ci

* support tvos on ci and fix windows zlib

* support tvos on ci

* support tvos

* support tvos and tvos tests
2022-09-05 14:13:52 +08:00
涓€绾跨伒|Deal e0e083aa3b Merge: 6df48e9f8b baceccbb2f
Merge pull request #837 from aismann/ISSUE_#825

#825
2022-09-02 11:59:46 +08:00
halx99 ec1a06afe8 Fix typo 2022-09-02 10:36:25 +08:00
aismann 68f8a2b0c7 #825 2022-09-01 13:51:19 +02:00
halx99 5298ed90cb Fix #817 2022-08-31 13:45:06 +08:00
涓€绾跨伒|Deal e37761260a Migrate, use simple namespace ax (#818) 2022-08-29 20:51:22 +08:00
aismann 9cecc6341c Update CCAutoPolygon.cpp 2022-08-27 18:30:22 +02:00
aismann c58b31d382 cleanup2 2022-08-27 17:41:12 +02:00
aismann ae349db909 cleanup 2022-08-27 17:40:03 +02:00
aismann 3bbbb0b2bf Replace Clipper1 (all stuff) 2022-08-27 17:00:10 +02:00
涓€绾跨伒 101afaa855 [CMake] Mark engine pch as private 2022-08-19 12:15:49 +08:00
涓€绾跨伒 c6fc93abbc Update README.md 2022-08-18 09:13:09 +08:00
unknown 9a9025aede Add empty check 2022-08-16 15:12:45 +05:30
halx99 a9933f877c Improve code style 2022-08-16 17:15:56 +08:00
halx99 6d5e50ded9 Avoid unnecessary double lookup 2022-08-16 17:14:06 +08:00
unknown 9968a7ddcb Add support for width & height in percentage for RichElementImage 2022-08-16 12:09:02 +05:30
DESKTOP-16GC0B8\813658 ff899d5511 Fixed get writable path for android 2022-08-13 23:53:40 +03:00
涓€绾跨伒 31289482d3 Revert "Support for Apple Silicon / M1" 2022-08-12 16:39:06 +08:00
unknown d71ad17f52 RichElementImage - Add support for scaling 2022-08-12 03:58:36 +05:30
halx99 1cd4bd42d3 Fix ci 2022-08-11 22:05:23 +08:00
halx99 b1287b8cc5 Migrate cmake files 2022-08-11 15:41:10 +08:00
halx99 8a348b8342 Fix #791 really 2022-08-11 10:52:38 +08:00
DelinWorks 72ec15f3ae Remove assign dups and simplify function naming. 2022-08-11 01:52:04 +03:00
Turky Mohammed 8d1cb27616 Update CCCamera.h [skip ci] 2022-08-10 21:10:34 +03:00
DelinWorks 895d2887fb Add initialize member function. 2022-08-10 21:09:10 +03:00
DelinWorks bc11f9f5fc Update CCCamera.cpp [skip ci] 2022-08-10 20:38:59 +03:00
DelinWorks 2e22040118 Fix camera view calculation and tidy up system 2022-08-10 20:14:18 +03:00
halx99 65b0690e55 Improve code style
Refer to: https://github.com/cocos2d/cocos2d-x/pull/20743
2022-08-10 21:08:51 +08:00
aismann 5d64474cfb rename push_back vs emplace_back (fine tuning and remove on Live2D (too much)) 2022-08-09 05:51:07 +02:00
涓€绾跨伒 9892aa3d1c Migrate axys (#782) 2022-08-08 18:02:17 +08:00
aismann 376c80dd2d Replace push_back() vs emplace_back() on axis/tests/cpp-tests and axis/core (#781)
* Replace push_back() vs emplace_back() on axis\tests\cpp-tests\

D:\______\GitHub\aismann\axis\tests\cpp-tests\Classes
Replace Vector push_back() vs emplace_back() #762

* Replace push_back() vs emplace_back() on axis\core\ #781

* Update CCConsole.cpp

* Update UIWebViewImpl-android.cpp

* Update UIWebViewImpl-android.cpp
2022-08-08 13:18:33 +08:00
halx99 9ce38e060b Improve android gradle utils 2022-08-07 09:26:56 +08:00
halx99 93550405bc Improve android gradle cmake & ndk setup 2022-08-06 23:09:16 +08:00
halx99 714d814288 Improve android setup tools
- Rename ANDROID_SDK to ANDROID_SDK_ROOT, refer to: https://developer.android.google.cn/studio/command-line/variables
- CMake: Use ndk in sdk_root/ndk/xxx/
2022-08-06 22:02:58 +08:00
Turky Mohammed 818eb3d754 [PROPOSAL] Add wireframe rendering and function classification improvements. (#778)
* Add wireframe rendering and function classification improvements.

* Fix platform compilation.

* Update CommandBufferGL.cpp

GL_LINE and GL_FILL are no present in mobile devices, so the raw value has been used instead.

* Update CommandBufferGL.cpp

* Try fix IOS compilation

* Update CommandBufferMTL.h [skip ci]

* GLES & D3D11 wireframe

Added crude but okay wireframe mode for GLES and D3D11 devices.
2022-08-06 16:17:55 +08:00
涓€绾跨伒 c6ff51e3be Fix #771 2022-08-02 21:48:16 +08:00
涓€绾跨伒 4dc1c53da8 Merge: df2cfe1490 797a41b469
Merge pull request #769 from askamn/dev

Crashfix in UserDefault
2022-08-02 21:11:33 +08:00
halx99 ce2494ea35 Fix android ci 2022-08-02 18:49:19 +08:00
unknown 8610fe4b7e Missed edge case when resizing the memorymapped file in UserDefault that could cause a crash 2022-08-02 16:13:12 +05:30
halx99 5a2ac3d34b Improve gradle script 2022-08-02 17:55:00 +08:00
unknown 85a4433395 closeKeyboard() method for EditBox 2022-08-02 03:02:35 +05:30
halx99 325fc583e9 Add more compatible macros to cocos2d.h [skip ci] 2022-07-26 22:50:51 +08:00
aismann 2a2e8a1e95 Improve c++11 for-loop performance with Universal References (#760) 2022-07-21 19:19:08 +08:00
DelinWorks 09bc97110b Add primitive type support for mesh materials. 2022-07-20 02:33:45 +03:00
DelinWorks 881d3e722c Fix quad vertex shader compilation. 2022-07-19 08:20:13 +03:00
halx99 c16a33e347 Migrate more macors 2022-07-16 10:43:05 +08:00
涓€绾跨伒 ac1872494c Remove unnecessary check [skip ci]
refer to #748
2022-07-15 19:44:31 +08:00
halx99 41d2c44308 Migrate macros 'CC_' to 'AX_' 2022-07-15 19:17:01 +08:00
涓€绾跨伒 86149489b0 Fix warning format 2022-07-12 22:57:45 +08:00
涓€绾跨伒 bbe5566dec [Gradle] Fix findNDK 2022-07-12 21:51:44 +08:00
涓€绾跨伒 b7467da607 Migrate extension lua (#747) 2022-07-12 21:31:54 +08:00
halx99 5f04e88dc7 Improve android gradle script axistools.gradle 2022-07-12 13:07:27 +08:00
halx99 68e1f86168 Avoid unexpected frame refs increase 2022-07-11 19:34:31 +08:00
涓€绾跨伒 bf77f46dce Migrate engine namespace to `axis`(abbv: `ax`) (#743) 2022-07-11 17:50:21 +08:00
halx99 cb45692a0d Update byte_buffer to fix #741 2022-07-11 09:12:40 +08:00
涓€绾跨伒 3533d574f8 Fix logic 2022-07-10 21:22:08 +08:00
涓€绾跨伒 762a208d12 Fix ci 2022-07-10 20:47:50 +08:00
halx99 611eafba7e Fix #741 2022-07-10 20:23:48 +08:00
DelinWorks 7c9b31bbb9 Update FastRNG.h 2022-07-10 10:00:02 +03:00
涓€绾跨伒 9b4a7b1446 Merge: 04ca16125b 9ee4181976
Merge pull request #739 from axis-project/migrate-engine-test-extension-config

Migrate tests, extensions and configs
2022-07-10 09:47:41 +08:00
涓€绾跨伒 d4c4d395a5 Merge: 18076d09f0 2f8d5dd2f6
Merge pull request #738 from solan-solan/index_array_to_stl

IndexArray to stl
2022-07-10 09:47:27 +08:00
halx99 c2acb3a744 Migrate tests, extensions and configs ReSquash for unexpected changes +2 2022-07-09 22:23:34 +08:00
DESKTOP-16GC0B8\813658 07bffb5df1 operator[] changed for better usage 2022-07-09 02:07:01 +03:00
涓€绾跨伒 754d068720 Merge: 8517d0ee7f 21f928c4a0
Merge pull request #734 from solan-solan/index_array_to_stl

IndexArray to stl
2022-07-09 01:23:36 +08:00
Turky Mohammed 59c6611e71 Replace everything under `core` (#735)
Co-authored-by: deal <halx99@live.com>
2022-07-09 01:23:11 +08:00
halx99 c10fb9a94f Add pull request template 2022-07-08 22:56:49 +08:00
DESKTOP-16GC0B8\813658 234fc8c01b Added operator[] for IndexArray to align it to stl container to protect existing code which could use IndexArray with the corresponding api;
Added uint16_t as default template parameter for IndexArray::push_back(...)
2022-07-08 17:08:39 +03:00
涓€绾跨伒 3896db6ab2 Update version [skip ci] 2022-07-08 16:02:51 +08:00
涓€绾跨伒 20900f2065 Merge: f02410f81b f15dc098e6
Merge pull request #730 from DelinWorks/migrate-engine-name

Fix engine setup files.
2022-07-08 15:34:23 +08:00
halx99 906c60e40e Fix setup cmake files and some relative sources 2022-07-08 14:20:41 +08:00
DelinWorks 955c42c7a2 [skip ci] 2022-07-08 07:36:32 +03:00
DelinWorks 70cd6095cc Fix CMAKE 2022-07-08 02:10:35 +03:00
DelinWorks 455be5d2ac Fix python setup file. 2022-07-07 14:37:59 +03:00
halx99 f11930eb08 Auto ignore all *.md files for ci 2022-07-07 17:42:45 +08:00
DelinWorks 9dae9ddaff Improve Readme title. 2022-07-07 12:05:04 +03:00
涓€绾跨伒 439aff8dcf Merge: df27706ad2 698b84d7b2
Merge pull request #720 from axis-project/improve-index-array

Improve IndexArray
2022-07-07 16:53:18 +08:00
DelinWorks cd5f676e6f Update README.md 2022-07-07 11:21:42 +03:00
halx99 d2768b9fe8 Delete unused comments 2022-07-07 15:41:32 +08:00
halx99 de2c1e576d The `operator[]` not good for template use, always use at instead. 2022-07-07 15:40:16 +08:00
halx99 cdd00c4bc5 Improve IndexArray implementation 2022-07-07 14:49:26 +08:00
DelinWorks 6ead71b72c Fix shader matrix multiplication. 2022-07-07 05:38:28 +03:00
halx99 d422dace65 Merge: fca740889d 8ff01d47c4
Merge branch 'dev' of https://github.com/adxeproject/adxe into improve-index-array
2022-07-07 10:06:21 +08:00
涓€绾跨伒 3cd56529fb Fix ci 2022-07-07 09:59:21 +08:00
涓€绾跨伒 269b7317e1 Update CCBundle3DData.h 2022-07-07 09:52:11 +08:00
halx99 0f5b0ec7c2 Improve IndexArray 2022-07-07 09:31:34 +08:00
halx99 222769bf59 Improve code style 2022-07-07 09:30:48 +08:00
涓€绾跨伒 3c5d1f468f Merge: f4897fe14c 043207e9c1
Merge pull request #717 from aismann/ImprovePhysicsTest

Improve look of DebugDraw and feel of LogoSmash, Raycast., etc
2022-07-06 23:15:07 +08:00
aismann 415c03362f Update README.md 2022-07-06 16:52:23 +02:00
aismann 4fd3d16dc7 Improve look of DebugDraw and feel of LogoSmash, Raycast., etc
Its look professional now ;)
2022-07-06 16:02:41 +02:00
涓€绾跨伒 cb2b15896f Merge: 2457f80090 b28e6d5aa6
Merge pull request #715 from aismann/dev

Rename internal variable '_displayStats' to '_statsDisplay'
2022-07-06 13:44:55 +08:00
涓€绾跨伒 94673d72ce Merge: 1c02999878 9951bbe820
Merge pull request #714 from DelinWorks/improve-engine-types

[IMPROVMENT] Fix & improve `FastRNG.h`
2022-07-06 13:23:44 +08:00
aismann cabf2086e4 Rename internal variable '_displayStats' to '_statsDisplay'
fix #709
2022-07-06 06:58:24 +02:00
Turky Mohammed d3c3fe9538 Merge: b4d04f4df9 1c02999878
Merge branch 'adxeproject:dev' into improve-engine-types
2022-07-06 07:21:13 +03:00
DelinWorks b9547e5407 Update FastRNG.h 2022-07-06 07:20:40 +03:00
涓€绾跨伒 a4fdc85c8b Merge: 71539ffd89 b8676ef52a
Merge pull request #710 from DelinWorks/improve-engine-types

[IMPROVMENT] Rename `RngSeed` to `FastRNG`.
2022-07-05 23:07:19 +08:00
halx99 fce00ee71d Compatible cocos2d.h 2022-07-05 23:03:22 +08:00
DelinWorks 76ba9bf760 Improve RngSeed. 2022-07-05 17:21:21 +03:00
halx99 f4e524f7a2 Merge: fb4e263b8b 4f1212e655
Merge branch 'improve-3d-renderer' of https://github.com/DelinWorks/adxe into dev
2022-07-05 15:42:38 +08:00
Turky Mohammed 656babac78 [IMPROVMENT] Change class name `Sprite3D` to `MeshRenderer` (#705)
* First draft [skip ci]

* Improve comments [skip ci]

* Rename MeshRendererMaterial to MeshMaterial [skip ci]

* Update dependent classes.

* Replace occurrences of Sprite3D with MeshRenderer.

* Update cpp-tests and extensions.

* Fix compilation.

* Try fixing lua-bindings

* Try fixing lua-bindings

* Update lua_cocos2dx_3d_manual.cpp [skip ci]

* Create RENAMED_TYPES.md
2022-07-05 14:48:46 +08:00
halx99 ba582903fc Spine runtime can use official code 2022-07-05 14:13:15 +08:00
DelinWorks 845a1d9bd5 Update CCMeshVertexIndexData.cpp [skip ci] 2022-07-04 21:15:11 +03:00
DelinWorks 4a7466e1bb Update CCMeshVertexIndexData.cpp [skip ci] 2022-07-04 21:14:33 +03:00
DelinWorks f3bfe170c1 Update quad.frag [skip ci] 2022-07-04 21:13:29 +03:00
Turky Mohammed 2a1d28f9da Update quad.frag [skip ci]
Co-authored-by: 涓€绾跨伒 <halx99@live.com>
2022-07-04 21:12:17 +03:00
DelinWorks 92785c4c2c Update CCBundle3DData.h [skip ci] 2022-07-04 21:09:54 +03:00
DelinWorks 3874d05be8 Update CCBundle3DData.h [skip ci] 2022-07-04 21:07:06 +03:00
DelinWorks 3b0a7aed79 Update CCBundle3DData.h 2022-07-04 21:05:27 +03:00
DelinWorks e842aabe1a Expose stride conversion functions. 2022-07-04 20:54:56 +03:00
DelinWorks 09be9b3aa7 Update CCBundle3DData.h [skip ci] 2022-07-04 20:42:44 +03:00
DelinWorks 8a403bdb6a Update CCBundle3DData.h 2022-07-04 20:41:53 +03:00
DelinWorks bee8294040 Update CCBundle3DData.h 2022-07-04 20:35:31 +03:00
DelinWorks f8a82ad192 Use integral_constant rathar than bool_contant. 2022-07-04 20:32:29 +03:00
DelinWorks bd570ed054 Update CCBundle3DData.h [skip ci] 2022-07-04 20:29:50 +03:00
DelinWorks fb93005502 Update CCBundle3DData.h 2022-07-04 20:25:16 +03:00
DelinWorks d50d34ea3b Separate renderer enums to their own file. 2022-07-04 19:52:17 +03:00
halx99 9af6fc8c88 Committing genbindings changes 2022-07-04 16:47:16 +00:00
Turky Mohammed 106e545f1c Merge: d56731a158 b51e50a498
Merge branch 'adxeproject:dev' into improve-3d-renderer
2022-07-04 19:40:56 +03:00
涓€绾跨伒 e6ae7c44b3 Merge: 555f847c1f 6dd8b2c74a
Merge pull request #702 from DelinWorks/improve-engine-types

[PROPOSAL] Move global enums to their own file.
2022-07-05 00:39:20 +08:00
DelinWorks cc611afbb1 Update CCBundle3D.cpp [skip ci] 2022-07-04 19:38:46 +03:00
DelinWorks 96158090db Add stride functions and remove unneeded UNSPEC value. 2022-07-04 19:20:04 +03:00
DelinWorks 7e199cce21 Update lua_cocos2dx_auto.cpp 2022-07-04 18:34:50 +03:00
halx99 a31ba3caae Improve meshdata load
- Avoid GC alloc when store indices
- Fix indices iterator by IndexArray::for_each
2022-07-04 23:23:33 +08:00
DelinWorks 49508bd13c Improve function naming. 2022-07-04 17:45:23 +03:00
halx99 0b4363bfc0 Refator sampler name in shader 2022-07-04 21:26:48 +08:00
Turky Mohammed 782e29881f Update CCBundle3D.cpp
Co-authored-by: 涓€绾跨伒 <halx99@live.com>
2022-07-04 08:22:42 +03:00
Turky Mohammed 527fb8968d Update CCMeshVertexIndexData.cpp [skip ci]
Co-authored-by: 涓€绾跨伒 <halx99@live.com>
2022-07-04 08:22:06 +03:00
Turky Mohammed 9f9a0352c3 Update CCBundle3DData.h
Co-authored-by: 涓€绾跨伒 <halx99@live.com>
2022-07-04 07:59:14 +03:00
Turky Mohammed 32ff9a9df4 Update CCBundle3DData.h
Co-authored-by: 涓€绾跨伒 <halx99@live.com>
2022-07-04 07:57:44 +03:00
DelinWorks 1c427c2199 Update CCBundle3DData.h 2022-07-04 07:36:42 +03:00
DelinWorks b1f7ab7e5d Update CCBundle3DData.h 2022-07-04 07:30:16 +03:00
DelinWorks ecb06265aa Update CCBundle3DData.h 2022-07-04 07:27:35 +03:00
DelinWorks 0180e8828f Update CCBundle3D.cpp 2022-07-04 07:25:04 +03:00
DelinWorks ee6c8f60bd Update CCBundle3DData.h 2022-07-04 07:23:02 +03:00
DelinWorks 69fc9490b9 Add safety checks. 2022-07-04 06:34:44 +03:00
DelinWorks 449e330b2f Improve function naming. 2022-07-04 06:23:49 +03:00
DelinWorks a8d704babe Improve function naming and add descriptions. 2022-07-04 05:55:29 +03:00
DelinWorks a95fbd3fe0 Revert "Update CCDirector.h"
This reverts commit 11200dfac0.
2022-07-04 05:12:54 +03:00
DelinWorks 6a7a77c604 Update CCDirector.h 2022-07-04 04:58:13 +03:00
halx99 38743291e2 Improve class IndexArray 2022-07-04 09:13:06 +08:00
DelinWorks c97042be2e Fix android arm64 incorrect random number generation. 2022-07-04 03:28:55 +03:00
DelinWorks c529c01b9e Revert "Update CCBundle3D.cpp [skip ci]"
This reverts commit 07bbe4e06c.
2022-07-03 23:25:36 +03:00
DelinWorks 36bfd2b12b Update CCBundle3D.cpp [skip ci] 2022-07-03 23:25:05 +03:00
DelinWorks 35d3df7075 Fix mobile compilation.
Treat `CC_ENABLE_CACHE_TEXTURE_DATA` portion of code accordingly.
2022-07-03 22:50:19 +03:00
DelinWorks 3d8b597967 Fix platforms compilation. 2022-07-03 21:01:21 +03:00
DelinWorks 25283190f4 Use enum class instead. 2022-07-03 20:55:40 +03:00
DelinWorks 419435a27f [skip ci] 2022-07-03 20:50:02 +03:00
DelinWorks 0ff762b835 Move global enums to their own file. 2022-07-03 20:43:55 +03:00
halx99 db36b998d2 Improve class IndexArray 2022-07-03 21:17:49 +08:00
halx99 5f4e2c0463 [WIP] Wrapper IndexArray with byte_buffer 2022-07-03 17:24:10 +08:00
aismann 6209d8db4c use engine global namespace 2022-07-03 07:26:37 +02:00
halx99 addfea9ec1 Move enum FPSPosition to engine global namespace 2022-07-03 11:24:00 +08:00
halx99 508836ed44 Enable switch fps position on mobile device 2022-07-03 11:17:22 +08:00
DelinWorks 686b74df86 Improve type naming. 2022-07-02 19:46:41 +03:00
DelinWorks b0e8017972 Update CCDirector.cpp [skip ci] 2022-07-02 18:26:17 +03:00
DelinWorks 2043e4734f Remove buffers stat and add quad mesh shaders.
Remove drawn buffers label and Add a simple position_texture_color shader for simple primitives like quads to implement static sprite batching in the future.
2022-07-02 18:22:31 +03:00
aismann 2c96541bef Remove unused variable and cleanup on windowtest.cpp 2022-07-02 11:29:26 +02:00
aismann 5b43f6883e Cleanup, last fixes, rename enum FPSPosition 2022-07-02 08:17:24 +02:00
aismann 375449cd72 fix typo 2022-07-02 06:19:47 +02:00
aismann cd7743f627 add 'no change' check. 2022-07-02 06:02:22 +02:00
aismann 684fb3dcee FPS display set position should be set by API #695 2022-07-01 17:15:20 +02:00
DelinWorks d65f9cc931 Fix mesh index formatting. 2022-07-01 14:40:09 +03:00
DelinWorks 3c548943d3 Change shorts to ints 2022-07-01 14:11:00 +03:00
Turky Mohammed 8b22650ac9 Merge: 24c2550a09 8806d7bdf7
Merge branch 'adxeproject:dev' into improve-3d-renderer
2022-07-01 13:46:04 +03:00
halx99 2ed8c71eb5 Setup vsync for all PC platforms 2022-07-01 17:55:54 +08:00
halx99 7f9511358f Fix warnings 2022-07-01 13:47:47 +08:00
涓€绾跨伒 5f2225662d Merge: 9b1edadb2f 6d8aa5e6c1
Merge pull request #690 from DelinWorks/engine-bug-fixes

[BUG] Fix `getDefaultCamera()` returning nullptr on scene initialization.
2022-07-01 12:17:08 +08:00
halx99 5d86a92813 Fix #689 2022-07-01 12:14:44 +08:00
halx99 f0758b7993 Improve mac fps limit 2022-07-01 11:02:31 +08:00
DelinWorks 89e4fb4b59 Update CCCamera.cpp [skip ci] 2022-07-01 05:59:45 +03:00
DelinWorks ec3fa15af7 Fix overriding position when applying custom properties. [skip ci] 2022-07-01 05:58:42 +03:00
DelinWorks 7b829e6cff Use CCASSERT instead. 2022-07-01 05:54:20 +03:00
DelinWorks 8cfbbd75f1 Update CCRenderer.cpp 2022-07-01 04:06:26 +03:00
DelinWorks 5d4b78f9b4 [skip ci] 2022-07-01 03:39:27 +03:00
DelinWorks b6a80ab5b6 Fix get default camera nullptr on scene initialization. 2022-07-01 03:34:37 +03:00
DelinWorks 28125465d0 Fix typos. [skip ci] 2022-06-30 23:21:21 +03:00
DelinWorks 8485ece883 Update BufferGL.h 2022-06-30 22:43:56 +03:00
DelinWorks f506e43c67 Update BufferGL.h 2022-06-30 22:26:02 +03:00
DelinWorks 35bd10e707 Add UINT mesh index format support. 2022-06-30 21:44:37 +03:00
halx99 0707b47256 Try fix fps 2022-07-01 01:00:18 +08:00
涓€绾跨伒 b0504b4dd3 Update CCDirector.cpp 2022-06-30 21:06:39 +08:00
涓€绾跨伒 6d2bc9bbf2 Revert "Unify frame rate control logical to director mainLoop" 2022-06-30 21:04:00 +08:00
涓€绾跨伒 5ef42d4e39 Merge: 42fc96bdac 3d1690cc25
Merge pull request #681 from adxeproject/refactor-layer-new

Use sprite to implement layer color for auto batch draw
2022-06-30 20:13:30 +08:00
涓€绾跨伒 118c1af907 Merge: 752d3150eb f52bc9472d
Merge pull request #682 from aismann/poly2tri

poly2tri:  Version: git 81612cb  (until May 20, 2022)
2022-06-30 19:07:49 +08:00
halx99 adb0a67ba8 Add missing autorelease call 2022-06-30 18:18:24 +08:00
halx99 32f3777128 Fix ci 2022-06-30 18:15:43 +08:00
aismann 9f060fbd99 Version: git 81612cb (until May 20, 2022) 2022-06-30 12:13:55 +02:00
halx99 502d80ede1 Use sprite to implement layer color for auto batch draw 2022-06-30 18:01:29 +08:00
halx99 8314777449 Improve code style 2022-06-30 12:05:28 +08:00
halx99 644f09d5a3 Improve frame rate control 2022-06-29 17:26:22 +08:00
涓€绾跨伒 6d1a2e70e7 Merge: 040a64b920 884a4c3b1d
Merge pull request #675 from adxeproject/unify-fps-limit

Unify frame rate control logical to director mainLoop
2022-06-28 17:33:00 +08:00
涓€绾跨伒 8b42852d1f Delete unused comment [skip ci] 2022-06-28 17:14:35 +08:00
涓€绾跨伒 614397d0f4 Merge: 7f795d7a6c c6c07428bf
Merge pull request #677 from rh101/rendertarget-fix

Make the render target selectable for RenderTexture
2022-06-28 16:39:59 +08:00
halx99 f8c036e621 Improve frame rate control precision 2022-06-28 16:33:50 +08:00