Commit Graph

2786 Commits

Author SHA1 Message Date
lite3 da361810a3 fix compile error when CC_SPRITE_DEBUG_DRAW 2014-09-26 17:14:55 +08:00
yangxiao 98d9cea774 merge cocos 2014-09-26 15:14:57 +08:00
yangxiao 6626655308 move render logic from Director to scene 2014-09-26 09:36:43 +08:00
minggo 9509f4cf9a Merge pull request #8139 from tttreal/label-getStringNumLines-bugfix
[CCLabel] Apply updateContent() for getStringNumLines() when Label is dirty
2014-09-25 14:44:28 +08:00
minggo 9510d6d946 Merge pull request #8136 from andyque/moveWinEditBox
remove Win32InputBox.cpp/.h, move them to UIEditBoxImpl-win32.cpp
2014-09-25 13:38:19 +08:00
yangxiao 56313aa895 merge cocos 2014-09-25 11:05:02 +08:00
minggo 04aa44aeea Merge pull request #8141 from huangshiwu/v3_wp8test
fix Class TextFieldTTF's keyboard input bug on WP8 platform
2014-09-25 09:40:10 +08:00
huanghsiwu 49f1927d5d fix Class TextFieldTTF's keyboard input bug on WP8 platform 2014-09-25 07:41:51 +08:00
toma d1faf75b58 [CCLabel] Apply updateContent() for getStringNumLines() when Label is dirty 2014-09-25 01:46:17 +09:00
andyque 3c434ec354 remove Win32InputBox.cpp/.h, move them to UIEditBoxImpl-win32.cpp 2014-09-24 17:47:38 +08:00
cpascal a70f51b1e3 Fixed invalid use of CC_TARGET_PLATFORM in the CCClippingNode
I modified CC_PLATFORM_WINDOWS to CC_PLATFORM_WIN32.

--
In the CCPlatformConfig.h,
the definitions are..

// win32
#if defined(WIN32) && defined(_WINDOWS)
#undef
CC_TARGET_PLATFORM
#define CC_TARGET_PLATFORM
CC_PLATFORM_WIN32
#endif
2014-09-23 17:35:57 +09:00
Dmitry Bushtets d242d79443 * added default value for _batchNode in CCSprite 2014-09-22 19:00:21 +03:00
minggo e8b20d8583 Merge pull request #8093 from wohaaitinciu/v3_WebView_win32
web view win32
2014-09-22 09:30:29 +08:00
Jeff 2ffbe23c50 The files name: modify underline to hyphen 2014-09-19 10:24:17 +08:00
Jeff e4e2cea97a link error 2014-09-18 19:59:22 +08:00
Jeff 476ede6ccb link error 2014-09-18 19:56:53 +08:00
songchengjiang 3c67515378 Finished light reconstruction 2014-09-18 16:38:35 +08:00
Huabing.Xu cf4d0faad3 optimise update of particle system for free mode 2014-09-18 15:24:27 +08:00
minggo 442f30af1f Merge pull request #8091 from dabingnn/v3_PageTurnZFighting
new version of avoid z fighting in pageTurn
2014-09-18 10:50:31 +08:00
Jeff 1dffbd0a7b fix link errors 2014-09-18 01:52:08 +08:00
yangxiao 8c77130ae0 refactor light compile 2014-09-17 18:58:35 +08:00
Huabing.Xu 3a0e9be97e new version of avoid z fighting in pageTurn 2014-09-17 18:33:18 +08:00
minggo ccbf694927 Merge pull request #8086 from huangshiwu/v3_test
fix bug produce by CCDrawNode in test Node:UI-GUI Editor test-ScrollView...
2014-09-17 14:50:42 +08:00
yangxiao 584284c847 merge cocos and rename lighttest 2014-09-17 14:26:57 +08:00
huangshiwu c8bdba69ad fix bug produce by CCDrawNode in test Node:UI-GUI Editor test-ScrollView PageView ListView 2014-09-17 14:00:40 +08:00
minggo 38810eeb2e Merge pull request #8082 from dabingnn/v3_fixFastTMXIntIndices
change indices to short for fast tmx
2014-09-17 11:31:58 +08:00
Huabing.Xu 725d107ae5 change indices to short for fast tmx 2014-09-17 11:06:15 +08:00
huangshiwu 3907e5c1a2 fix ClippingNode's memory leak bug 2014-09-16 14:50:00 +08:00
huangshiwu d0d3e185ce fix wp8 and winrt compile error --add chipmunk static lib 2014-09-16 10:03:00 +08:00
joewan 93fdcf1f04 fix memory leak when use menu_selector. 2014-09-14 21:41:19 +08:00
minggo 0f42d9bbd8 Merge pull request #8022 from Dhilan007/v3-labelfix
Label:It may display incorrectly with outline feature enabled.
2014-09-12 17:54:02 +08:00
Dhilan007 23f1b740bf Label:It may display incorrectly with outline feature enabled. 2014-09-12 16:03:01 +08:00
huangshiwu 0addaf3912 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_shadercompilefix 2014-09-12 15:38:29 +08:00
huangshiwu f1f6373b6e fix Cocos2dShaderCompile's compile error --use chipmunk static library 2014-09-12 15:29:10 +08:00
minggo 55783b66c2 Merge pull request #8012 from huangshiwu/v3_drawnode_prbk
V3 drawnode prbk
2014-09-12 15:17:49 +08:00
huangshiwu 11d8829b3a Deprecate DrawPrimitives and enhance DrawNode --little modify 2014-09-12 14:50:41 +08:00
huangshiwu 6182a872c6 Deprecate DrawPrimitives and enhance DrawNode --more modify 2014-09-12 11:12:20 +08:00
huangshiwu 147bb7301b fix wp8 compile error --add BillBoard and BillBoardTest 2014-09-12 09:33:30 +08:00
huangshiwu 8922121ed1 Deprecate DrawPrimitives and enhance DrawNode --make some modify 2014-09-12 07:33:34 +08:00
huangshiwu 8d8f4436db Deprecate DrawPrimitives and enhance DrawNode --fix android compile error 2014-09-11 17:55:47 +08:00
huangshiwu d9634057ab Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_drawnode_prbk 2014-09-11 16:41:54 +08:00
yangxiao 5274b4f958 merge cocos resolve conflict 2014-09-11 16:02:07 +08:00
yangxiao 9901cad113 merge cocos 2014-09-11 15:55:00 +08:00
andyque 67ad24e7c1 remove orderOfArrival = 0 2014-09-11 15:44:31 +08:00
huangshiwu fb1d47900c Deprecate DrawPrimitives and enhance DrawNode 2014-09-11 15:39:56 +08:00
andyque 1945c4f31e fix compile error 2014-09-11 14:45:55 +08:00
yangxiao 3cfc36591c merge cocos 2014-09-11 10:13:57 +08:00
yangxiao bb6f5a6be5 Merge branch 'newcode' into billboard 2014-09-10 16:27:59 +08:00
yangxiao a980a2efa4 merge cocos 2014-09-10 10:28:59 +08:00
andyque acae8a2535 Merge branch 'v3' into addChipmunkStaticLib
Conflicts:
	CMakeLists.txt
	build/cocos2d_libs.xcodeproj/project.pbxproj
	cocos/2d/cocos2d_wp8.vcxproj.filters
	cocos/CMakeLists.txt
2014-09-10 10:00:15 +08:00
Ricardo Quesada d5a6289a9b compiles on wp8 2014-09-09 18:22:11 -07:00
Ricardo Quesada 6b4323642a compiles on winphone8 2014-09-09 18:15:16 -07:00
Ricardo Quesada 4d57e991ea Compiles in Win32 2014-09-09 18:07:24 -07:00
Ricardo Quesada 6f3ca63f00 Moved base/CCPlatform* -> platform/CCPlatform* 2014-09-09 17:17:07 -07:00
Ricardo Quesada 9082ca18c3 Platform fixed 2014-09-09 16:50:02 -07:00
yangxiao cf9094207a merge cocos 2014-09-09 16:00:55 +08:00
andyque 6a4397a3eb change toolset from 12.0 to 4.0 2014-09-09 15:57:21 +08:00
minggo 905c429ff5 remove unneeded code 2014-09-09 10:58:07 +08:00
minggo 31c508ef6d deprecated Node::_setZOrder() 2014-09-09 10:55:27 +08:00
minggo 6b99ce6ec0 Merge pull request #7939 from minggo/remove-_setLocalZOrder
remove Node::_setLocalZOrder()
2014-09-09 10:49:09 +08:00
andyque d6b96d1e46 add chipmunk to wp project 2014-09-06 13:28:00 +08:00
andyque 2a8601ee1f Merge branch 'addChipmunkStaticLib' of github.com:andyque/cocos2d-x into addChipmunkStaticLib 2014-09-05 15:43:59 +08:00
huangshiwu 01358f0b62 fix wp8 compile error and modify default resource path 2014-09-05 15:43:08 +08:00
andyque 08c7f32627 add chipmunk static library for win32 2014-09-05 15:38:12 +08:00
huangshiwu 7372604f7f fix wp8 compile error and modify default resource path 2014-09-05 11:21:08 +08:00
yangxiao 8da7a4b2de merge cocos reslove conflict 2014-09-04 17:40:14 +08:00
minggo 43e2b39bc0 Merge pull request #7921 from dabingnn/v3_trianglesCommand
V3 triangles command
2014-09-04 13:58:50 +08:00
minggo 6539ff293d Merge pull request #7940 from andyque/fixVs2013CompileError
Fix vs2013 compile error
2014-09-04 13:41:15 +08:00
Huabing.Xu 4ae2d6fc90 Merge branch 'v3' into v3_trianglesCommand
Conflicts:
	cocos/2d/libcocos2d.vcxproj.filters
2014-09-04 11:27:12 +08:00
andyque 3451672365 restore some configs 2014-09-04 10:49:45 +08:00
Ricardo Quesada 047025696c Merge pull request #7680 from andyque/fixNormalizedPosition
fix normalizedPosition bug
2014-09-03 10:07:22 -07:00
andyque 87af0ecdd6 add back libbox2d and libspine project to our solution 2014-09-03 17:37:34 +08:00
minggo 5cca8cc87d remove Node::_setLocalZOrder() 2014-09-03 17:26:50 +08:00
yangxiao bb90fe48ef merge cocos 2014-09-03 16:54:17 +08:00
andyque 2e27a6865f update project to vs2013 2014-09-03 14:10:38 +08:00
minggo eee9ac626a Merge pull request #7815 from andyque/mergeExtensionEditBox
merge extension EditBox to ui module
2014-09-03 11:25:10 +08:00
minggo 9351caaa58 Merge pull request #7927 from andyque/fixTransitionSceneStencilBuffer
fix transition scene stencil buffer
2014-09-03 10:26:28 +08:00
andyque fab9a0052b fix normalizedPosition bug 2014-09-03 09:16:31 +08:00
andyque dafbf28283 fix release mode compile error 2014-09-02 16:42:23 +08:00
andyque fadfa87afd fix vs2013 compile error 2014-09-02 16:42:04 +08:00
andyque dffdef1118 fix transition scene stencil buffer 2014-09-02 11:21:11 +08:00
andyque 6dc45f86e4 fix windows compile error 2014-09-02 10:05:22 +08:00
Huabing.Xu 6824453804 windows work for trianglesCommand 2014-09-01 15:08:09 +08:00
Ricardo Quesada 2c068cd1f5 Merge pull request #7915 from ricardoquesada/xcode_mark_todo_fixme
Adds MARK: TODO: FIXME: in code
2014-08-29 12:55:14 -07:00
Ricardo Quesada c149bfca00 Adds MARK: TODO: FIXME: in code
Replaces XXX with FIXME:
Xcode 6 beta 4 supports this new format
2014-08-29 12:54:24 -07:00
songchengjiang 34070677ad Added testing Model Number 2014-08-29 17:11:18 +08:00
minggo 826e1018cb fix conflict 2014-08-29 16:55:09 +08:00
minggo afaea360fd Merge pull request #7908 from dabingnn/v3_fix_bugs
V3 fix bugs
2014-08-29 16:45:52 +08:00
minggo 444b298028 fix compiling error on windows 2014-08-29 16:44:20 +08:00
minggo e4920ffdea fix conflict 2014-08-29 15:45:21 +08:00
minggo 3679d66c8e remove unneeded includes 2014-08-29 15:39:52 +08:00
songchengjiang 43eb725c27 resolve conflict 2014-08-29 11:02:34 +08:00
songchengjiang 701d70fb6c Merge branch 'billboard' of https://github.com/super626/cocos2d-x into billboard
Conflicts:
	cocos/2d/libcocos2d.vcxproj.filters
2014-08-29 10:58:04 +08:00
minggo a125ed0453 Merge pull request #7906 from Teivaz/v3_WP8
[WP8] Fixed project compilation.
2014-08-29 10:03:25 +08:00
Huabing.Xu 7c870cfcc1 fix skew matrix bug 2014-08-29 09:50:26 +08:00
Ricardo Quesada 20d22a1c8a Users new `// MARK: ` feature to mark sections
Instead of using `#praga mark` which was not compatible with other
compilers, it uses the `// MARK:` which is compatible with all compilers
2014-08-28 14:56:15 -07:00
teivaz 1d08acac08 * [WP8] Fixed project compilation. Removed references to deleted source files 2014-08-28 13:47:14 +03:00
minggo 50a2cb2b86 remove unneeded includes 2014-08-28 17:32:23 +08:00
minggo 7baf873bf6 remove unneeded includes 2014-08-28 17:03:29 +08:00
minggo 6a8270f33b Merge pull request #7900 from minggo/setposition-optimize
not create Vec as possible for setting position
2014-08-28 14:31:54 +08:00
minggo 681c3c06f1 Merge pull request #7558 from newnon/v3_actions_by_tag_improvements
stopAllActionsByTag && removeAllActionsByTag
2014-08-28 14:24:37 +08:00
minggo 9fb977ff99 not create Vec as possible for setting position 2014-08-28 11:41:18 +08:00
yangxiao 74f98b36d6 merge cocos 2014-08-28 09:22:57 +08:00
Ricardo Quesada 3dda35b4ef Adds `std::nothrow` to `new`
Since cocos2d-x doesn't support exceptions, it is important to add
`std::nothrow` to all the `new` statements
2014-08-27 16:31:57 -07:00
minggo 17ab047b7d fix compiling error on windows 2014-08-27 15:13:41 +08:00
minggo 04bfbdd5a1 fix conflict 2014-08-27 13:50:01 +08:00
minggo d0ca9a4da5 remove unneeded include header files 2014-08-27 13:39:50 +08:00
minggo ac029c3d0d Merge pull request #7887 from super626/v3
2d cull only for default camera
2014-08-27 13:39:13 +08:00
yangxiao 26f7345693 2d cull only for default camera 2014-08-27 12:09:23 +08:00
samuele3hu 33fd605a16 Adjust libcocos2d and libluacocos2d on the win32 platform and adjust related test cases. 2014-08-27 10:18:44 +08:00
minggo b9c51e6994 remove unneeded codes 2014-08-26 18:19:28 +08:00
yangxiao 7d6b8ea706 merge cocos 2014-08-26 14:58:58 +08:00
yangxiao 03390a4f46 merge cocos 2014-08-26 14:05:59 +08:00
samuele3hu 07cf4d3526 Fix the win32 and android compile error 2014-08-25 14:10:13 +08:00
samuele3hu 74624f5ba1 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_3_new_module 2014-08-25 11:52:52 +08:00
samuele3hu 893e0b0a08 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_3_new_module
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
2014-08-25 11:45:29 +08:00
minggo e5ac6e204b Merge pull request #7864 from minggo/module-devide
Module devide
2014-08-25 11:01:19 +08:00
minggo e7050486d3 fix conflict 2014-08-24 18:56:51 +08:00
minggo 030f80a257 one static library for c++ and another one for lua-binding 2014-08-24 03:52:51 -07:00
zii e8a5fc9fef Update CCActionManager.cpp 2014-08-23 17:06:46 +08:00
zii 4763531085 Update CCActionManager.cpp 2014-08-23 17:03:26 +08:00
minggo 0701fe1dfb Merge pull request #7853 from super626/v3
Better reskin model support
2014-08-22 19:18:47 +08:00
samuele3hu d1b4d43a0b Remove CCModuleManager.h/cpp and adjust the related project 2014-08-22 15:10:46 +08:00
samuele3hu 70cba1f64a Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_3_new_module
Conflicts:
	cocos/Android.mk
2014-08-22 14:01:17 +08:00
samuele3hu 2f60e610a2 Integrate libcocosdenshion,libcocos3d,libnetwork,libcocostudio and libextension into cocos2d on the iOS/Mac platform 2014-08-22 13:49:21 +08:00
minggo a0b19db670 Merge pull request #7840 from minggo/fix-warning
fix warnings
2014-08-22 13:41:31 +08:00
yangxiao 7818b28ee3 Merge branch 'newcode' into v3 2014-08-22 13:32:57 +08:00
andyque 84cf0ee834 add disableCascadeOpacity to ProtectedNode and Scale9Sprite 2014-08-22 11:49:39 +08:00
minggo 2afbc7a698 fix warnings 2014-08-21 16:21:23 +08:00
pandamicro 34b93a24ff Merge branch 'v3' of git://github.com/cocos2d/cocos2d-x into 3.2-cocos-engine-PR
Conflicts:
	cocos/platform/desktop/CCGLViewImpl.h
2014-08-21 16:07:19 +08:00
pandamicro 909dd0d397 Update #3897: Refactor missed protected constructors 2014-08-21 15:11:33 +08:00
teivaz aecdb832a2 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3 2014-08-21 13:48:05 +03:00
teivaz a70688dc96 + [WINRT] Inserted newly added files to cocos WIN RT project 2014-08-21 13:47:53 +03:00
yangxiao c26a81bb55 Merge branch 'newcode' into v3 2014-08-21 09:53:06 +08:00
yangxiao fcf4d79b06 setGLProgramState support 2014-08-20 19:01:04 +08:00
minggo bbf5c56e83 Merge pull request #7827 from andyque/ccRandom
add c++11 random library support
2014-08-20 13:35:12 +08:00
andyque 34629f1014 fix windows & win8 & wp8 compile error 2014-08-20 12:02:12 +08:00
Sergey 055a143f9d Label performance problem 2014-08-19 15:02:09 +04:00
teivaz db805ee2c8 * Fixed WP8 cocos library project
* Fixed profiling macros
2014-08-19 19:24:56 +03:00
minggo 22fa650bbf Merge pull request #7807 from samuele3hu/v3_3_3d_module
Split 3d module from cocos2d and adjust related cpp and Lua project setting on the different platforms except wp8
2014-08-18 22:38:58 +08:00
samuele3hu 6259aebdab Split cocos3d from cocos2d on the android、win32 and linux platform and adjust the related test project 2014-08-17 23:45:56 +08:00
songchengjiang 2b1efc59cb GLProgram Added Light Shader
GLProgram Added Normal Matrix
2014-08-15 19:15:14 +08:00
Dmitry Bushtets 1257f642c7 - added export to dll for: ZipFile, CGAffineToGL, GLToCGAffine, XXH32 (in .def file) 2014-08-15 13:20:37 +03:00
songmiao 08a4ebba06 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into billboard
Conflicts:
	cocos/2d/libcocos2d.vcxproj.filters
	tests/cpp-tests/Classes/Sprite3DTest/Sprite3DTest.cpp
	tests/cpp-tests/Classes/Sprite3DTest/Sprite3DTest.h
2014-08-15 17:43:04 +08:00
songmiao 361770e0f3 add BillBorad and BillBoardTest 2014-08-15 16:15:29 +08:00
minggo f2f8035724 Merge pull request #7708 from super626/obb
AABB, OBB
2014-08-15 15:32:14 +08:00
songchengjiang 1e9c02dfa3 Added Light Class 2014-08-15 14:51:23 +08:00
minggo aa052eb1c1 add CCModuleManager into vs project 2014-08-15 14:39:15 +08:00
songchengjiang 7ed40a8051 Added Light 2014-08-15 10:32:07 +08:00
teivaz 90e5870499 * Fixed WP compilation errors (added CCPrimitive, CCPrimitiveCommand, CCVertexIndexBuffer and CCVertexIndexData to the project) 2014-08-14 15:35:36 +03:00
teivaz 885fd16b9e * Fixed WP8 compilation error (Added missing files CCCamera.h/cpp to the project) 2014-08-14 15:20:48 +03:00
teivaz e9563696db * Fixed WP8 compilation errors (added path to CCGLView.h)
- Modified filters for CCCamera.h/cpp
2014-08-14 15:14:25 +03:00
yangxiao a508477eda remove unused code 2014-08-14 19:07:40 +08:00
yangxiao 2786e63824 Merge branch 'newcode' into obb 2014-08-14 18:58:46 +08:00
yangxiao ab783d2702 merge cocos2d 2014-08-14 17:12:39 +08:00
yangxiao 1942a27a5c Merge branch 'newcode' into v3_merge 2014-08-14 13:55:57 +08:00
yangxiao 032ba062a9 rename isVisibleByVisitingCamera to isVisitableByVisitingCamera 2014-08-14 10:26:37 +08:00
minggo f9e6dab507 Merge pull request #7770 from Dhilan007/v3-label-issue
close issue#5734:Label:The letters sometimes slightly cut.
2014-08-14 10:04:00 +08:00
yangxiao 4629d257e1 rename checkCameraMask to isVisibleByVisitingCamera 2014-08-14 09:58:11 +08:00
minggo e468beea86 Merge pull request #7760 from dabingnn/v3_addCallBackForRenderTexture
add comment for the limit of RenderTextue::saveToFile
2014-08-14 09:43:54 +08:00
minggo 0b86e129b0 Merge pull request #7762 from andyque/addAlignmentToUILabel
add UITextField color & place hold color, fix double delete bug
2014-08-14 09:38:57 +08:00
minggo 7d2ca95988 Merge pull request #7749 from zawasp/virtual_pause_resume
virtual Node::pause() / Node::resume()
2014-08-14 09:31:10 +08:00
Dhilan007 ff147b6cf8 close issue#5734:Label:The letters sometimes slightly cut. 2014-08-13 18:40:35 +08:00
yangxiao 76329f9e53 add camera mask check to visit 2014-08-13 12:06:51 +08:00
andyque e2d609c05d add UITextField color & place hold color, fix double delete bug 2014-08-13 11:28:37 +08:00
Huabing.Xu 5b99ee71c1 add comment for the limit of RenderTextue::saveToFile 2014-08-13 10:14:26 +08:00
minggo d223629477 Merge pull request #7754 from dabingnn/v3_addCallBackForRenderTexture
add callback for RenderTexture::saveToFile
2014-08-13 10:05:08 +08:00
Mircea Rila 0154f7a94a virtual Node::pause() / Node::resume() 2014-08-12 21:05:09 +03:00
yangxiao 5ce9afbd69 create default camera at Scene constructor 2014-08-12 23:34:06 +08:00
yangxiao 46e59f1150 Merge branch 'newcode' into v3_merge 2014-08-12 17:34:58 +08:00
minggo 46cdd6f8dd Merge pull request #7701 from dabingnn/v3_renderPrimitive
V3 render primitive
2014-08-12 16:11:40 +08:00
yangxiao 32645c1622 fix default camera, add listener for projection change 2014-08-12 14:42:08 +08:00
Huabing.Xu 1145859d38 remove commented codes 2014-08-12 11:44:06 +08:00
Huabing.Xu 3a7b673164 add callback for RenderTexture::saveToFile 2014-08-12 10:50:57 +08:00
boyu0 790ef9e818 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into feature5537_physics_step
Conflicts:
	tests/cpp-tests/Classes/PhysicsTest/PhysicsTest.cpp
	tests/cpp-tests/Classes/PhysicsTest/PhysicsTest.h
2014-08-12 10:20:34 +08:00
minggo b34e97cfd6 Merge pull request #7729 from andyque/fixCascadedColor
fixed Widget's Children reload textures change RGBA issue
2014-08-11 15:33:36 +08:00
andyque cdb2b9f59f fixed Widget's Children reload textures change RGBA issue 2014-08-11 15:04:00 +08:00
minggo 43a3603a8b Merge pull request #7720 from samuele3hu/v3_module
Modify the mechanism that files copy to lua-empty-test and lua-template and fix some bugs
2014-08-11 15:01:28 +08:00
Huabing.Xu 6aff707eab windows work now for renderPrimitive 2014-08-11 14:18:07 +08:00
yangxiao fd314261b7 Merge branch 'newcode' into obb 2014-08-11 13:21:44 +08:00
Huabing.Xu 2a28744dc5 Merge branch 'v3' into v3_renderPrimitive 2014-08-11 12:48:23 +08:00
yangxiao 6d15c26a61 move create default camera to Scene::initWithSize 2014-08-11 10:55:14 +08:00
yangxiao 2576622778 move create camera to Scene::initWithSize 2014-08-11 10:07:23 +08:00
minggo 437257e7e6 Merge pull request #7683 from andyque/fixWidgetDefaultCascadColorAndOpacity
Let Widget class don't support cascaded opacity and cascaded color on default.
2014-08-11 09:37:51 +08:00
jimmystar 63c9780c49 Update CCScene.cpp
in line 157, here need to create  and add camera, if not ,in the function createWithPhysics, will show black screen.
2014-08-09 17:37:18 +08:00
samuele3hu 2dacbf6f26 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_module 2014-08-08 16:59:33 +08:00
yangxiao ceb6549ec8 merge cocos2d 2014-08-08 16:25:52 +08:00
minggo 213f2f5a6c Merge pull request #7702 from super626/v3_merge
Camera and Camera test
2014-08-08 15:56:38 +08:00
yangxiao1 61eaa082a2 fix windows 2014-08-08 15:33:30 +08:00
samuele3hu 6aa667c912 Add CC_DLL for FontFNT 2014-08-08 15:22:43 +08:00
lvlong fe58c43b2d add abb and obb to vc2012-project 2014-08-08 14:06:54 +08:00
yangxiao 4dce59582b visiting camera 2014-08-08 11:49:59 +08:00
minggo 800ab18457 Merge pull request #7700 from GavinThornton/patch-1
Update CCSpriteBatchNode.cpp
2014-08-08 11:49:39 +08:00
minggo b9e84370f6 Merge pull request #7699 from huangshiwu/v3_wp8fix
V3 wp8fix
2014-08-08 11:49:02 +08:00
minggo 2f638c67fd Merge pull request #7598 from AppleJDay/master
Add Feature :EventMouse should support getDelta, getDeltaX, getDelt...
2014-08-08 10:43:32 +08:00
huangshiwu 8ee4340db3 fix winrt complie error 2014-08-07 18:38:11 +08:00
Huabing.Xu ba2ae6826c Merge branch 'v3_migrateFastTMX' into v3_renderPrimitive 2014-08-07 15:36:41 +08:00
GavinThornton 8cc5e66e73 Update CCSpriteBatchNode.cpp
Setting opacity of a sprite (via setOpacity or FadeOut/In action) has the sprite turning black, it should simply be opaque.  

Cause is in bool SpriteBatchNode::initWithTexture, third line, "if(tex->hasPremultipliedAlpha())" 
Fix is making it "!if(!tex->hasPremultipliedAlpha())"
2014-08-07 00:31:33 -07:00
yangxiao 3c9483899e camera, cameratest, drawNode3D squash 2014-08-07 15:23:31 +08:00
huangshiwu 0016c7af70 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_wp8fix 2014-08-07 11:58:01 +08:00
huangshiwu 24d68305e1 WP8 compile fix 2014-08-07 11:56:28 +08:00
minggo 7b11c6a74e Merge pull request #7237 from martell/v3
Cmake update and remove old scripts from build folder
2014-08-07 10:36:10 +08:00
minggo 4542b1882d Merge pull request #7617 from rny/SpriteFrameCache
SpriteFrameCache load from plist file content data
2014-08-07 10:20:36 +08:00
martell 75911658aa Make CMake More Robust 2014-08-06 15:43:19 +01:00
andyque ab33e6f9a2 Let Widget class don't support cascaded opacity and cascaded color on default. 2014-08-06 16:21:00 +08:00
minggo 6ee0c4171f Merge pull request #7622 from rny/LabelTTF
fix LabelTTF::getBoundingBox() position error
2014-08-06 14:33:28 +08:00
minggo f786190349 Merge pull request #7652 from zhiqiangxu/labelbmfont_getboundingbox
bug fix for LabelBMFont::getBoundingBox()
2014-08-06 14:28:52 +08:00
andyque e2e8325f58 add safe guard when remove component from node componentContainer 2014-08-06 13:51:16 +08:00
minggo 9f51adfafa Merge pull request #7461 from joshuastray/fix_constructor_access
fix LabelAtlas constructor protected to CC_CONSTRUCTOR_ACCESS
2014-08-06 10:15:02 +08:00
Huabing.Xu b1954ef516 clean up primitive code 2014-08-05 17:49:35 +08:00
Huabing.Xu 01b69c9e4f Merge branch 'v3' into v3_migrateFastTMX 2014-08-05 17:30:11 +08:00
Huabing.Xu 56551e6787 fast_tmx migrate to primitive command 2014-08-05 15:08:01 +08:00
minggo 1bad9ddbc2 Merge pull request #7657 from huangshiwu/v3_wp8glviewhookpr
V3 wp8glviewhookpr
2014-08-05 13:51:15 +08:00
minggo cd98034f16 Merge pull request #7631 from maltium/v3
added 3D rotation support to the RotateTo action
2014-08-05 13:30:43 +08:00
Huabing.Xu f7ad98b15b using primitve->draw in Fast_tmx on draw 2014-08-04 17:57:31 +08:00
huangshiwu 9c87522199 little more modefy 2014-08-04 17:34:50 +08:00
huangshiwu 9a3f231771 merge v3 into v3_wp8glviewhookpr 2014-08-04 16:49:42 +08:00
Huabing.Xu 414d67851f add _vertexBuffer back in Fast_tmx 2014-08-04 16:36:20 +08:00
Huabing.Xu bbf11f5d06 refactor vertex data
using vertex data in fast_tmx
2014-08-04 16:08:54 +08:00
huangshiwu efcb8b9962 wp8 glview hook solution 1 2014-08-04 14:17:14 +08:00
yangxiao 4452d9579a merge cocos2d, fix lua 2014-08-04 12:07:27 +08:00
Huabing.Xu a44f4c95e1 using indexBuffer instead of raw VBO 2014-08-04 10:40:07 +08:00
huangshiwu 372479d812 wp8 GLView Hook 2014-08-02 16:31:16 +08:00
xuzhiqiang 85dd898319 bug fix 2014-08-02 08:04:29 +08:00
Huabing.Xu 3d4bfe7780 using VertexBuffer instead of raw buffer 2014-08-01 17:50:22 +08:00
AppleJDay 2239fafade Merge branch 'v3' of github.com:AppleJDay/cocos2d-x 2014-08-01 17:22:43 +08:00
huangshiwu 575c9787c0 Merge branch 'v3' into v3_pr
Conflicts:
	cocos/2d/libcocos2d.vcxproj.filters
2014-08-01 15:11:34 +08:00
AppleJDay bcecf09b6c Merge branch 'v3' of git@github.com:AppleJDay/cocos2d-x.git 2014-08-01 09:18:22 +08:00
maltium baba808391 RotateBy action now uses just Vec3() to keep track of the state 2014-07-31 23:28:33 +02:00
maltium 98354e9f8e RotateTo action now uses Vec3() to keep track of the state 2014-07-31 23:05:58 +02:00
yangxiao e03d284e26 merge cocos2d 2014-07-31 18:55:41 +08:00
zhangbin d224c77bd4 Move the CCProtectedNode.cpp & .h from ui to cocos2d on wp8. 2014-07-31 17:51:06 +08:00
samuele3hu ee4e479ce1 Remove CCProtectedNode.h/.cpp from ui/base to 2d and modify the related project setting 2014-07-31 16:38:55 +08:00
songmiao 58c32e52c7 windows works 2014-07-31 14:08:05 +08:00
maltium 3d44439e2a added 3D rotation support to the RotateTo action 2014-07-30 21:42:47 +02:00
huangshiwu ef69faf3ba GLView Hook 2014-07-31 00:53:04 +08:00
Ningyu d53cdc39df tab to spaces 2014-07-30 16:20:58 +08:00
Ningyu 52ca596b3d code tidy 2014-07-30 16:19:05 +08:00
Ningyu 61a87e7e8b fix LabelTTF::getBoundingBox() position error 2014-07-30 14:00:01 +08:00
Ningyu aebe8317bd spaces 2014-07-29 17:22:13 +08:00
Ningyu d5242ef4fa add
SpriteFrameCache::addSpriteFramesWithFileContent()
SpriteFrameCache::removeSpriteFramesFromFileContent()
2014-07-29 17:06:43 +08:00
Ningyu 23e0ed3767 add
SpriteFrameCache::addSpriteFramesWithFileContent()
SpriteFrameCache::removeSpriteFramesFromFileContent()
2014-07-29 16:58:33 +08:00
Huabing.Xu ea802580a2 add script to copy sqllite3.dll to output dir on windows 2014-07-29 15:02:34 +08:00
minggo 5d63ce17ad Merge pull request #7610 from dabingnn/v3_windowChangeModule
V3 window change module
2014-07-29 14:29:01 +08:00
boyu0 c63d64e385 set emission rate when setTotalParticles() 2014-07-29 10:48:20 +08:00
Huabing.Xu aaa65dcae4 Merge branch 'v3' into v3_windowChangeModule 2014-07-29 10:20:23 +08:00
AppleJDay 0bd4b608b7 Merge pull request #1 from cocos2d/v3
Merge pull request #7604 from minggo/xcode-project-fix Xcode project fix
2014-07-29 08:34:15 +08:00
Huabing.Xu 4a4f05c827 change cocos2d to libcocos2d for windows 2014-07-28 20:55:58 +08:00
minggo 7ad7b5b3f7 Merge pull request #7585 from wagulu/patch-1
Update CCParticleSystem.cpp
2014-07-28 10:54:05 +08:00
AppleJDay bd5ca6a244 Add Feature #5633:EventMouse should support getDelta, getDeltaX, getDeltaY functions 2014-07-28 10:39:35 +08:00
Dhilan007 b9cfa4a8b5 fix warn 2014-07-25 14:38:02 +08:00
LiuZhuo 2f10e8e468 Update CCParticleSystem.cpp 2014-07-25 11:40:23 +08:00
Huabing.Xu 58cd01b2f6 reverse cocos2d.vcxproj 2014-07-24 10:37:54 +08:00
wagulu 46ac5d12b2 Update CCParticleSystem.cpp
diff is base on WorldSpace, when you scale scene,you will get the wrong value.
2014-07-23 21:04:17 +08:00
minggo 3662077025 Merge pull request #7556 from Dhilan007/v3
fixed FontAtlasCache::getFontAtlasCharMap may returns the same instance when using different arguments.
2014-07-23 11:29:26 +08:00
LinWenhai 0fe02b3636 Update CCFontAtlasCache.cpp 2014-07-22 22:07:19 +08:00
LinWenhai 815d063a0a replace sprintf with snprintf 2014-07-22 22:05:56 +08:00
Sergey 84e82bf497 stopAllActionsByTag && removeAllActionsByTag 2014-07-22 17:14:27 +04:00
Sergey 2acce6771f software per decompression support 2014-07-22 15:49:36 +04:00
Dhilan007 f38b48914f fixed FontAtlasCache::getFontAtlasCharMap may returns the same instance when using different arguments. 2014-07-22 18:31:53 +08:00
zhangcheng 6cfc5b72dc 1. CocosStudio adapt to cocos2d-x v3.2. 2014-07-21 17:45:56 +08:00
Huabing.Xu e666ab88ed fix windows compile error 2014-07-21 14:59:47 +08:00
Jialong Zhai 012f5403d9 protected -> CC_CONSTRUCTOR_ACCESS 2014-07-21 11:17:58 +08:00
Huabing.Xu 23db16b0bd convert indention to space 2014-07-18 14:53:00 +08:00
Huabing.Xu 8afd7614d1 Merge branch 'v3' into v3_dll 2014-07-18 14:01:17 +08:00
minggo 462f9bdd78 Merge pull request #7502 from visiblelight/render_texture_disabled
The orientation of render texture should be rotated
2014-07-17 20:09:01 +08:00
visiblelight 7e7c3aeb1c The orientation of render texture should be rotated when _keepMatrix is true 2014-07-17 19:53:35 +08:00
Huabing.Xu 52ac47aea8 Merge branch 'v3' into v3_dll 2014-07-17 18:27:36 +08:00
minggo 91a537dec6 Merge pull request #7493 from visiblelight/render_texture_disabled
no need to save/restore for render texture when entering background
2014-07-17 17:07:54 +08:00
vision a2413a6538 no need to save/restore for render texture when entering background 2014-07-17 17:03:10 +08:00
minggo c482e2e14f Merge pull request #7491 from Dhilan007/v3-320final
fixed text line wrap issue in UITextField.
2014-07-17 16:48:41 +08:00
Dhilan007 8ac1398037 fixed text line wrap issue in UITextField. 2014-07-17 16:23:38 +08:00
Huabing.Xu 3c6e87d34e Merge branch 'v3' into v3_dll
Conflicts:
	cocos/base/ccUtils.h
2014-07-17 14:12:10 +08:00
andyque 4f5cd2a368 change FastTileMap to TileMap 2014-07-17 14:09:53 +08:00
andyque 880c2c4c3f change FastTiledMap namespace to cocos2d::experimental 2014-07-17 10:46:20 +08:00
minggo 2403bc2e50 Merge pull request #7343 from zhouxiaoxiaoxujian/feature/COC-10
Add getChildByName method for get a node that can be cast to Type T
2014-07-17 10:02:57 +08:00
Huabing.Xu a0be6d9ac7 remove Storage project, merge code into cocos2d 2014-07-16 14:49:05 +08:00
joshuastray 190460018f use CC_CONSTRUCTOR_ACCESS in ParallaxNode 2014-07-16 11:40:09 +08:00
Huabing.Xu 0350186589 Merge branch 'v3' into v3_dll 2014-07-16 11:15:16 +08:00
joshuastray da9563f623 fix LabelAtlas constructor to CC_CONSTRUCTOR_ACCESS 2014-07-15 15:26:37 +08:00
Huabing.Xu 63de5f6acc add CC_DLL 2014-07-15 12:00:31 +08:00
Huabing.Xu 8bbce767f3 add CC_DLL for ActionEase 2014-07-14 22:42:44 +08:00
Dhilan007 5e10575ab0 disable warn on zero-sized structures. 2014-07-14 17:53:55 +08:00
Huabing.Xu 9806b37398 add CC_DLL of DrawPrimitive 2014-07-14 17:40:02 +08:00
minggo 981922eb95 Merge pull request #7432 from joshuastray/transition_ctor_access
move constructors and destructors to CC_CONSTRUCTOR_ACCESS and add needed constructors for js bindings
2014-07-14 16:28:18 +08:00
Huabing.Xu 52c0bd365b add chipmunk.lib for release 2014-07-14 14:47:00 +08:00
Huabing.Xu 469dbea7da window dll version work now 2014-07-14 14:40:47 +08:00
joshuastray 98b1c0bbed add needed constructors for js bindings 2014-07-14 14:25:36 +08:00
joshuastray e14c2587b5 move constructors and destructors to CC_CONSTRUCTOR_ACCESS 2014-07-14 14:25:06 +08:00
minggo cfc291e49d Merge pull request #7379 from joshuastray/v3
move JumoTo's copy constuctor and operator= to private
2014-07-12 20:19:03 +08:00
Dhilan007 d8cdb75851 Fix compile errors on WP8 2014-07-11 15:10:19 +08:00
minggo 6c37541657 Merge pull request #7363 from Dhilan007/v3-event-clear
Dispatch EVENT_RENDERER_RECREATED event when renderer was recreated on android/wp8.
2014-07-11 13:36:52 +08:00
Huabing.Xu 60dd7a4514 Merge branch 'v3' into v3_dll 2014-07-11 11:10:26 +08:00
Huabing.Xu f5cffba6c9 change pure virtual function to virtual function in action series
remove unimplemented function to deprecated and give an empty implementation
add CC_DLL to Vec2
2014-07-11 10:19:49 +08:00
joshuastray 7396f447a4 move initWithDuration to CC_CONSTRUCTOR_ACCESS 2014-07-10 17:56:20 +08:00
minggo 831b0b332b Merge pull request #7371 from minggo/enumerateChildren-fix
Node::enumerateChildren  just searches from itself
2014-07-10 15:46:04 +08:00
minggo c7856b21fd Merge pull request #7366 from Dhilan007/v3-fixed-warn
fixed warn and replace NULL with nullptr.
2014-07-10 15:42:02 +08:00
joshuastray 30574af6c5 move JumoTo's copy constuctor and operator= to private 2014-07-10 14:30:08 +08:00
minggo 0ba3f6c1c9 Merge pull request #7376 from joshuastray/v3
use CC_CONSTRUCTOR_ACCESS to replace protected/private
2014-07-10 14:14:08 +08:00
joshuastray 6b22870e27 use CC_CONSTRUCTOR_ACCESS to replace protected 2014-07-10 14:00:23 +08:00
minggo 316564d58a Node::enumerateChildren just searches from itself 2014-07-10 11:07:39 +08:00
Dhilan007 6cff8cb564 fixed warn and replace NULL with nullptr. 2014-07-10 00:45:27 +08:00
Dhilan007 dbcb20b886 Dispatch EVENT_RENDERER_RECREATED event when renderer was recreated on android/wp8.
Make clear EVENT_COME_TO_FOREGROUND event.
2014-07-09 23:03:04 +08:00
minggo f7af8938bd Merge pull request #7277 from darkdukey/fix_rotation3D
Fix setRotation3D
2014-07-08 22:05:27 +08:00
Dhilan007 10defddc2e fixed memory leak cause by singleton. 2014-07-08 18:22:48 +08:00
Frank.Xu 5db9fa6e4b Add getChildByName method for get a node that can be cast to Type T 2014-07-08 15:58:34 +08:00
Dhilan007 e31abe3f54 fixed opacity issue in SpriteBatchNode. 2014-07-08 14:08:53 +08:00
Dale Stammen 021ee7d1e7 check if _itemsPerRow == 0 to avoid divide by zero 2014-07-07 11:17:05 -07:00
Dale Stammen fa62f4273f fixed missing zlib.h header path 2014-07-07 10:14:57 -07:00
mannewalis f238593bfb Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
# By chuanweizhang2013 (30) and others
# Via chuanweizhang2013 (19) and others
* 'v3' of https://github.com/cocos2d/cocos2d-x: (78 commits)
  fix ui::Helper::seekWigetByName can not find pages in pageview
  [AUTO][ci skip]: updating cocos2dx_files.json
  add const for getter. fixed redefinition of 'registerListeners'
  Update CCController-android.cpp
  fixed missing function
  issue #4689: Refactoring game controller API[ios]
  Add resources
  version1.2
  Remove useless codes
  Refactoring game controller API
  should not include android cpp files in win/wp project
  Remove useless codes
  Remove useless codes
  Add Lua bindings for utils and CaptureScreen test case
  revert Android.mk
  issue #4689: Refactor controller API.
  add setXXTEAKeyAndSign
  fix indent problems
  initialize member variable
  fix windows compile and running error
  ...
2014-07-05 12:26:44 -07:00
minggo 83b7dccdfc Merge pull request #7314 from joshuastray/fix_win_proj
should not include android cpp files in win/wp project
2014-07-04 16:51:27 +08:00
joshuastray 8ab8caf751 should not include android cpp files in win/wp project 2014-07-04 16:44:10 +08:00
minggo 95fe74a34b Merge pull request #7299 from dabingnn/fast_tmx
Fast tmx
2014-07-04 09:49:30 +08:00
mannewalis 4b1f2ccc91 prefixing ivars 2014-07-03 10:16:10 -07:00
mannewalis 96605f801c prefixing ivars 2014-07-03 10:13:46 -07:00
mannewalis 69341095fe adding accessors to the on*Callback variables 2014-07-03 09:13:52 -07:00
mannewalis 92e08265cd changes needed for swift bindings to work 2014-07-03 08:42:06 -07:00
Huabing.Xu 0214131bb2 optimise tile map rendering 2014-07-02 17:16:03 +08:00
minggo d8c9f6a0a6 add regular support in Node::enumerateChildren() 2014-07-02 17:07:36 +08:00
Huabing.Xu efa452e0c4 support for fast tmx hex 2014-07-02 15:19:11 +08:00
Nite Luo 4cb59683e4 Add Sprite3DRotation test 2014-07-01 12:36:53 -07:00
Nite Luo a81bea886e Rotate around anchor point 2014-07-01 10:26:47 -07:00
minggo cc3a9d0737 fix crash caused by std::regex() 2014-07-01 16:09:25 +08:00
minggo eb6ddea26e Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into fix-crash 2014-07-01 10:01:24 +08:00
Dhilan007 3eea298428 unbind the VAO anyway to for safety. 2014-06-30 21:08:43 +08:00
Dhilan007 79264daf1e fix the crash on WP8 for FastTileMapTest 2014-06-30 20:56:59 +08:00
minggo 9bcc66912a fix crash cause by std::regex 2014-06-30 20:45:01 +08:00
Dhilan007 26f3445311 add missing files for the projects 2014-06-30 17:07:55 +08:00
Huabing.Xu d506cf613a fix bug for tileset searching 2014-06-30 11:08:57 +08:00
Huabing.Xu c50394c4f3 fix merge conflitcts on windows 2014-06-29 20:30:26 +08:00
Huabing.Xu 47471e202d Merge branch 'v3' into fast_tmx
Conflicts:
	cocos/2d/cocos2d.vcxproj.filters
2014-06-29 20:23:43 +08:00
minggo 4f79176da2 Merge pull request #7234 from boyu0/iss5614_physics_transform
closed #5614: add transform support for physics
2014-06-29 17:23:20 +08:00
Huabing.Xu 9227c4f30a refactor updateTiles 2014-06-27 19:41:34 +08:00
Huabing.Xu 46e5b8e5bd refactor FastTMXTiledMap::tilesetForLayer to a more elegant implementation 2014-06-27 18:28:59 +08:00
Huabing.Xu 3771654e66 remove deprecated function
rename enum to static const member of class
remove hex tile map(we do not support it yet)
2014-06-27 18:00:06 +08:00
boyu0 91126341bd fix transform for physics. 2014-06-27 17:30:21 +08:00
Huabing.Xu 33a8b6563f windows works for fast tmx 2014-06-27 16:56:26 +08:00
Huabing.Xu eba84b5dea fix wrong indentions 2014-06-27 14:45:30 +08:00
Huabing.Xu 1152f77ed7 clean up fast tmx code 2014-06-27 14:42:53 +08:00
Huabing.Xu b232896f85 roll back fps compute logic
fix crash bug
2014-06-27 13:41:06 +08:00
Huabing.Xu 6292ed05be improvement for fast tmx rendering 2014-06-27 11:50:44 +08:00
Huabing.Xu a04b5fc5d5 use custom command for fast_tmx rendering 2014-06-27 10:30:21 +08:00
yangxiao 392a769c8f merge cocos2d v3 2014-06-26 22:48:42 +08:00
Huabing.Xu 81aa9c2c74 use custom command for rendering 2014-06-26 20:45:08 +08:00
Huabing.Xu 87e5e1460e adjust some code to reduce indentions 2014-06-26 11:45:15 +08:00
minggo 6a3d3aa4a4 Merge pull request #7186 from billtt/v3_fixNodeSetScale
fix a bug that Node::setScale(float) may not work properly
2014-06-25 14:41:15 +08:00
minggo 66703addb2 fixed #4693: override addChild by name 2014-06-25 11:27:48 +08:00
Huabing.Xu c1b5984ce8 using stable sort for quads 2014-06-25 11:08:47 +08:00
Huabing.Xu 290897af14 Merge branch 'v3' into fast_tmx
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
2014-06-25 10:10:08 +08:00
Huabing.Xu bda9708206 clean up Fast TMX code2 2014-06-25 10:06:37 +08:00
Huabing.Xu 67f83f43b0 clean up Fast TMX code 2014-06-25 10:04:20 +08:00
minggo 7155eb4ebb use reference instead 2014-06-24 18:23:10 +08:00
minggo 3336f7edad use reference instead 2014-06-24 14:53:02 +08:00
Huabing.Xu 740372ceb3 new version of rendering for tile map 2014-06-24 11:04:17 +08:00
minggo 4bb6545250 Merge pull request #7166 from boyu0/bug5541_rotation_action_for_physics
closed #5541: Add rotation action support for physics.
2014-06-24 10:46:10 +08:00
boyu0 f2ecb31958 closed #5541: add more warning for unsupported functions. 2014-06-24 10:33:21 +08:00
Zhou Yuntao 50a1449af9 fix a bug that Node::setScale(float) may not work properly if (_scaleX != _scaleY || _scaleX != _scaleZ) 2014-06-24 10:05:52 +08:00
boyu0 c40c461848 closed #5541: add warning code and comment. 2014-06-23 13:55:52 +08:00
Dale Stammen 5e1f0b5799 added missing files and tests that broke wp8 build 2014-06-20 09:07:51 -07:00
yangxiao 2a6dfaf91b Merge branch 'newcode' into v3 2014-06-20 22:55:27 +08:00
boyu0 2fc8889791 issue #5541: change RotateTo/RotateBy for Physics. 2014-06-20 18:40:21 +08:00
Huabing.Xu bb4128036c use quad command for tile map rendering 2014-06-20 18:10:18 +08:00
lvlong 478ea8949a Merge branch 'v3' of https://github.com/lvlonggame/cocos2d-x into v3
Conflicts:
	tools/bindings-generator
	tools/cocos2d-console
2014-06-20 16:14:46 +08:00
lvlong 69436ddd65 Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
Conflicts:
	cocos/3d/CCBundle3D.cpp
	cocos/3d/CCBundle3D.h
	cocos/3d/CCBundle3DData.h
2014-06-20 16:02:22 +08:00
zhangbin ec62f05b12 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3 2014-06-20 10:51:13 +08:00
zhangbin 0019d9a061 Optimize the win32 projects configuration. 2014-06-20 10:50:43 +08:00
gin0606 3ae8e29ce5 Add new line at the end of a file to *.h 2014-06-19 20:45:49 +09:00
gin0606 bf4f30d14b Add new line at the end of a file to *.cpp 2014-06-19 20:45:24 +09:00
Huabing.Xu f82be936b5 Merge branch 'fast_tmx_copy' into fast_tmx
Conflicts:
	cocos/2d/CCFastTMXLayer.cpp
2014-06-19 18:10:44 +08:00
Huabing.Xu e03c412e71 refactor fast tmx rendering 2014-06-19 18:05:21 +08:00
boyu0 5f10ff2c29 issue #4437: change name TMXLayer2 and TMXTiledMap2 to FastTMXLayer and FastTMXTiledMap, change Point to Vec2 2014-06-19 15:57:13 +08:00
lvlong 8493c4579b before switch branch save 2014-06-19 15:43:02 +08:00
minggo 136033c282 not set _orderOfArrival to 0 after visit 2014-06-19 15:09:27 +08:00
minggo e60e3c217d Merge pull request #7046 from Dhilan007/v3-label-improve
1.Support setting up the line height and additional kerning of label.
2014-06-19 09:44:51 +08:00
boyu0 d89c2176c3 issue #4437: add vertex z support, fix some bugs. 2014-06-18 18:19:13 +08:00
Dhilan007 9351172baf add test case for new API of Label. 2014-06-18 18:01:55 +08:00
minggo 08453b911d Merge pull request #7071 from pandamicro/Script_onEnter_fix
Fixed #5563: Wrap override onEnter function by script call detection code to solve bugs in JSB
2014-06-18 13:37:57 +08:00
pandamicro 94fdff1da9 Fixed #5563: Make sendNodeEventToXXX as static functions of ScriptEngineManager in CCScriptSupport 2014-06-18 11:51:52 +08:00
minggo 6ecca08340 Merge pull request #7039 from minggo/get-child-by-name
issue #4693: add getName(), setName() and getChildByName()
2014-06-18 11:30:14 +08:00
Dale Stammen da9a652868 added missing files to project 2014-06-17 09:27:36 -07:00
minggo 4da24dfade issue #4693: correct comment 2014-06-17 16:21:24 +08:00
lvlong ef32bffceb modify bundle3D load() 2014-06-17 13:59:03 +08:00
minggo 53963a2441 issue #4693:enumerateChildren() support regular expression 2014-06-17 11:43:03 +08:00
lvlong ae5965f05f test new version and modify vs2012 project 2014-06-17 10:52:55 +08:00
yangxiao 452fdc047a Merge branch 'newcode' into v3 2014-06-16 22:36:01 +08:00
yangxiao 927d29f334 bug on Repeat when diff bigger than duration 2014-06-16 18:21:47 +08:00
pandamicro d00c9fe70a Fixed #5563: Add sendNodeEventToJSExtended function to fix issues and remove lua event send (unnecessary) 2014-06-16 12:50:35 +08:00
minggo 111e08062f Merge pull request #7056 from visiblelight/render_texture
Use RGBA when saving a file from render texture
2014-06-16 10:44:30 +08:00
yangxiao dd8f66ce57 merge loader 2014-06-16 00:01:38 +08:00
pandamicro d524ba1013 Fixed #5563: Wrap override onEnter function by script call detection code to solve bugs in JSB 2014-06-13 17:59:23 +08:00
vision 33fb1dd050 Make the API more extendable 2014-06-13 15:27:59 +08:00
vision 7e99121af7 Change the default pixel format from RGB to RGBA for render texture when saving as PNG. 2014-06-13 13:35:18 +08:00
boyu0 ee919b673f issue #4437: config for android and linux. 2014-06-13 11:07:21 +08:00
pandamicro 7ccff325b6 Issue #5554: Define __NodeRGBA's constructor as CC_CONSTRUCTOR_ACCESS for JSB usage 2014-06-13 10:29:40 +08:00
lvlong 742ea7f2df Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
Conflicts:
	cocos/2d/cocos2d.vcxproj.filters
	cocos/3d/CCBundle3D.cpp
	cocos/3d/CCBundle3D.h
2014-06-12 15:53:41 +08:00
boyu0 acb87f414e Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into fast_tmx 2014-06-12 14:44:28 +08:00
Dhilan007 b2d8e4fc93 add assert. 2014-06-12 14:41:01 +08:00
boyu0 a3f32cf894 closed #5537: add setAutoStep, isAutoStep and step method for PhysicsWorld. 2014-06-12 12:45:21 +08:00
Dhilan007 3511d1e87e 1.Support setting up the line height and additional kerning of label.
2.Add more annotation
2014-06-12 12:01:15 +08:00
minggo 5c718e27da Merge pull request #7044 from Dhilan007/v3-label-improve
Ensuring release cache texture in timely.
2014-06-12 11:39:36 +08:00
minggo 05a65a68bb issue #4693: added enumerateChildren() 2014-06-12 10:41:08 +08:00
lvlong 9fe7c1a9da loader 2014-06-12 10:01:54 +08:00
Dale Stammen 775832a710 added missing files 2014-06-11 13:18:10 -07:00
Dhilan007 7cc3879257 Ensuring release cache texture in timely. 2014-06-11 22:03:10 +08:00
minggo 8a5bfb9840 issue #4693: add getName(), setName() and getChildByName() 2014-06-11 16:57:43 +08:00
pandamicro 8bc531a0fb Fixed #5533: Fix usage of new SpriteFrame in engine 2014-06-10 12:04:20 +08:00
pandamicro 92a33225ff Fixed #5533: Make SpriteFrame's constructor and init functions public temporarily to avoid issues 2014-06-10 11:39:48 +08:00
pandamicro bb7cf801e6 Fixed #5533: Add SpriteFrame's constructor and make constructor & init functions protected 2014-06-10 11:28:34 +08:00
minggo 0ca9a98f4a Merge pull request #6920 from minggo/orrderOfArrival
don't have to set _orderOfArrival to 0 after visit
2014-06-10 10:28:38 +08:00
minggo 9517f9b852 Merge pull request #6996 from newnon/v3_setparent_fix
move node from one parent to another fix
2014-06-09 17:13:59 +08:00
boyu0 3975f55de7 issue #4437: fix crash when doesn't support VAO, and make calculation more precisely. 2014-06-09 15:28:49 +08:00
boyu0 dff0fada28 issue #4437: fix some bugs. 2014-06-09 11:36:44 +08:00
Dhilan007 4e0759533b close issue#5158:Label's display may go bonkers if using outline feature. 2014-06-09 10:12:22 +08:00
Sergey 904f157c2c move node from one parent to another fix 2014-06-07 12:25:20 +04:00
boyu0 fc5e58b521 issue #4437: add dirty tag. 2014-06-06 18:03:44 +08:00
boyu0 560053d23c issue #4437: add test and fix transform. 2014-06-06 17:33:27 +08:00
boyu0 a8a5f6b230 issue #4437: add new tmx. 2014-06-06 16:15:46 +08:00
Ricardo Quesada 79ebc546f8 Merge remote-tracking branch 'cocos2d/v3' into normalized_position
Conflicts:
	CHANGELOG
	cocos/ui/UILayout.cpp
2014-06-04 09:19:22 -07:00
andyque d1e664fd44 fix win7 compile error 2014-06-04 15:43:53 +08:00
minggo 5432698674 Merge pull request #6969 from boyu0/bug5482_setPhysicsBody
closed #5482: Node::setPhysicsBody() doesn't work after node added to another node.
2014-06-04 13:52:43 +08:00
boyu0 dd0eecb905 closed #5482: fix issue: Node::setPhysicsBody() doesn't work after node added to other node. 2014-06-04 11:58:04 +08:00
Ricardo Quesada b24c674d25 Little fixes for setNormalized 2014-05-30 21:50:39 -07:00
Ricardo Quesada 1b8d0d88df Adds setNormalizedPosition()
Changes in `visit()` were done in order to do it
in a robust and fast way.
2014-05-30 16:42:05 -07:00
minggo e76feceada fix coding style 2014-05-30 15:13:59 +08:00
minggo 402dc9f9ce fix memory leak 2014-05-30 15:10:57 +08:00
minggo 2e7865a4f6 coding style fix 2014-05-28 17:41:34 +08:00
minggo 1618d2a4e2 don't have to set _orderOfArrival to 0 after visit 2014-05-28 15:50:42 +08:00
minggo 99290b83c7 Merge pull request #6871 from asuuma/v3_Repeat_fix
Fix Repeat will run one more over in rare situations
2014-05-27 16:22:42 +08:00
Ricardo Quesada 5601048829 Fixes compiler warnings for mac and ios 2014-05-22 16:34:16 -03:00
Ishiguro Yusuke 90cea76008 Fix Repeat will run one more over in rare situations 2014-05-22 15:59:47 +09:00
minggo 3b5417a325 Merge pull request #6854 from MSOpenTech/wp8-v3-fix
Wp8 v3 fix for precompiled shaders and precompiled headers
2014-05-21 14:31:18 +08:00
Dhilan007 d13ed93fc1 issue #5277:Label:It could be possible that for using outline and invoking 'Director::setContentScaleFactor' cause label show nothing. 2014-05-21 14:08:30 +08:00
Dhilan007 ac258439b0 close issue#5277:Label:It could be possible that for using outline and invoking 'Director::setContentScaleFactor' cause label show nothing. 2014-05-21 11:38:45 +08:00
minggo 40df6a28a2 Merge pull request #6844 from Dhilan007/v3-labelfix
closed issue#5252:Label:It could be possible that for using outline cause crash.
2014-05-21 11:19:12 +08:00
minggo 5a309fbc6e Merge pull request #6721 from zifter/FixNodeConst
[ci skip]Getter always must be a const method.
2014-05-21 09:48:27 +08:00
Dale Stammen 3971666426 updated pch file for wp8 2014-05-20 10:06:24 -07:00
Dale Stammen f0e4c97bc6 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into wp8-v3-fix 2014-05-20 07:50:12 -07:00
Dale Stammen 0efc070104 fixed shader compiler after cocos refactor 2014-05-20 07:48:12 -07:00
Dhilan007 55c1319426 closed issue#5252:Label:It could be possible that for using outline cause crash. 2014-05-20 16:54:51 +08:00
minggo 9a276c66a0 Merge pull request #6740 from zifter/FixProgressTo
Fix Progress Action. Not working with charging from 100 to 0.
2014-05-20 15:36:10 +08:00
GameEgg 9c5f7f0ce3 bug fix FontFNT.cpp 2014-05-19 18:42:11 +09:00
Ricardo Quesada 6461e26c9f Squashed commit of the following:
commit 64722e414c6cacc108fa6015d6af84bd9a4d79ec
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sun May 18 14:03:53 2014 -0700

    More WP8 fixes

commit 7934be32741cddee6d04cd4f32c7e9718ba83b4c
Merge: c2b1619 fea335f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sun May 18 12:19:41 2014 -0700

    Merge branch 'mesh3d' of github.com:ricardoquesada/cocos2d-x into mesh3d

commit c2b1619005b5a62ef77afe727429584d6a57010e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sun May 18 12:19:19 2014 -0700

    Adds missing resources for Windows Phone 8

commit fea335f573f975d9d2f6eafeb3ad4d3ea8095ee5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sun May 18 11:54:15 2014 -0700

    Updates CHANGELOG

commit b8b93da914de97662c9df55cfc351ad8b74ea779
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sun May 18 11:48:59 2014 -0700

    Adds Sprite3d files and tests

commit 059c842938e19068427bb2276d52f3e0ea1cc51f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sun May 18 11:16:13 2014 -0700

    fixes compiler warnings for windows

commit d3299f4cf443c9603f9120e431dbcb6ce8b8e26f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sun May 18 10:53:34 2014 -0700

    fixes for Sprite3D

    Adds copyright header
    removes compilation warnings
    cleans code a bit

commit 1377787a4bcebdf349f9de0a05c329066c6eb626
Merge: f89725f 9a3c2d0
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Fri May 16 20:46:26 2014 -0700

    Merge pull request #34 from dumganhar/pull/6731

    fix compilation error of missing bind Mesh for luabindings.

commit f89725f65ca604efb9abbcfe336c9d50135016b2
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 20:45:12 2014 -0700

    use const & and changed typo

commit 9a3c2d0df9abcd76292cc1f71b6615931aa807d5
Author: James Chen <jianhua.chen@cocos2d-x.org>
Date:   Sat May 17 11:43:10 2014 +0800

    fix compilation error of missing bind Mesh for luabindings.

commit 59524b3850b27342f3cb4c390751bdf97362a794
Merge: ee4ec94 5c5a6b9
Author: James Chen <jianhua.chen@cocos2d-x.org>
Date:   Sat May 17 11:33:01 2014 +0800

    Merge commit 'refs/pull/6731/head' of git://github.com/cocos2d/cocos2d-x into pull/6731

commit 5c5a6b9bde410027db948b539bc3111dc243cf0b
Merge: d4285e3 5f41732
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 20:23:58 2014 -0700

    Merge branch 'mesh3d' into mesh3d_work

commit d4285e336808699f828b82c6b90a83b1b0c0978c
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 20:22:49 2014 -0700

    remove empty lines

commit 5f4173271101e2411ffb6cbf600066e204df98d3
Merge: e272583 ac8cf25
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Fri May 16 20:15:44 2014 -0700

    Merge pull request #33 from dabingnn/mesh3d_work

    Mesh3d work

commit ac8cf2571d92b03c9632d0415078d08526322289
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 20:14:01 2014 -0700

    added mesh3d file to template

commit e272583cb8a7f41d8d74dbf7d7db71584187a779
Merge: 6a1b847 5d3a955
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Fri May 16 19:10:45 2014 -0700

    Merge pull request #32 from dabingnn/mesh3d_work

    Mesh3d work

commit 5d3a95543f66f7ec90bf06e6e1761722b8a33cca
Merge: 4feae11 97cae73
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 18:18:13 2014 -0700

    Merge branch 'v3' into mesh3d_work

commit 6a1b847065a1b9d369892ab011478c47e80c9195
Merge: 4feae11 4ece4b3
Author: Trace0429 <yangtuo0429@gmail.com>
Date:   Fri May 16 17:15:39 2014 -0700

    Merge pull request #31 from Trace0429/mesh3d_work

    windows work now

commit 4ece4b3255d84f2749298fdbdecc5ad0302c36a3
Author: Trace0429 <yangtuo@chukong-inc.com>
Date:   Sat May 17 08:12:46 2014 +0800

    windows work now

commit 4feae11577f64c3aff943af51adc37dcb987bdc1
Merge: 510fc0c fdf82d3
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Fri May 16 16:32:58 2014 -0700

    Merge pull request #30 from dabingnn/mesh3d_work

    Mesh3d work

commit fdf82d36d97ab68fdb7bab54241fdd94f18a53eb
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 16:32:00 2014 -0700

    fix compile error after merge (MAC can work)

commit 4bef832c3f4d5e5f3c19ca36f13ceba9e4ff1dbe
Merge: 510fc0c d19de29
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 16:24:11 2014 -0700

    Merge branch 'v3' into mesh3d_work

    Conflicts:
    	build/cocos2d_libs.xcodeproj/project.pbxproj
    	cocos/2d/cocos2d.vcxproj
    	cocos/2d/cocos2d.vcxproj.filters
    	cocos/Android.mk
    	cocos/CMakeLists.txt
    	cocos/renderer/CMakeLists.txt

commit 510fc0cea76bdedfae858bb930d98715ce54f7e9
Merge: e098ed7 7fea347
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Fri May 16 16:11:39 2014 -0700

    Merge pull request #29 from dabingnn/mesh3d_work

    Mesh3d work

commit 7fea34782f30ef0498a7a993016f45fcb786b771
Merge: a8a409a e098ed7
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 16:08:01 2014 -0700

    Merge branch 'mesh3d' into mesh3d_work

commit a8a409a7d5280b1075eb6258ee556611a5cba7b3
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 16:05:37 2014 -0700

    bind ARRAY_BUFFER and ELEMENT_ARRAY_BUFFER to 0 after draw

commit e098ed7a5c187256be8313ec5d66294d3554c914
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 16:02:27 2014 -0700

    bind buffer to 0 when finish draw

commit d13f637a3777e81085e0285faf00105c58229d7c
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 14:00:38 2014 -0700

    fix outline width

commit 8a79c98b163ad862a2e09cbcc19a939f06556358
Merge: e208712 a0cf4ef
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 13:47:17 2014 -0700

    Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d

commit e20871233915f8b6010e59595c38793ec3d6956e
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 13:47:12 2014 -0700

    make some member protected

commit a0cf4efc48af801636a55d1c330fb6841896d33b
Merge: c0b8902 8b723e8
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 13:06:17 2014 -0700

    Merge branch 'mesh3d' of github.com:super626/cocos2d-x into mesh3d

commit c0b89021cbbdb13db00b8844aac1f4ff9c90e968
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 13:04:27 2014 -0700

    linux work now

commit 8b723e82d81cbffd78e7378cab6d11df30baa044
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 12:48:34 2014 -0700

    inc drawcall

commit 5d0b6304b3e5c9bcb2354c3245511706438dc23c
Merge: 1e7032b e783da9
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 12:31:44 2014 -0700

    Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d

commit e783da91fe6c14c8594d3da865e965256376dd10
Merge: 5da20fd 8f7a19a
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Fri May 16 12:31:31 2014 -0700

    Merge pull request #28 from dabingnn/mesh3d_work

    Mesh3d work

commit 1e7032b448bc79d76a445258f2b0c5bd6dba5fea
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 12:30:01 2014 -0700

    optimize code

commit 8f7a19a7b643ac63cbcd776095d6e8a2adb7ca64
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 12:29:37 2014 -0700

    adjust code style

commit 5da20fd2e75001451ec790f775fc4fe9cb87aa1b
Merge: 659fbd6 553acfb
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Fri May 16 12:06:53 2014 -0700

    Merge pull request #27 from dabingnn/mesh3d_work

    Mesh3d work

commit 553acfb3ee685f5461a6d2a68779200abcca8670
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 12:06:02 2014 -0700

    fix visual error for outline

commit 659fbd652aa7f4c2d3629fe446051c3dd0377510
Merge: 056c3e1 c617bb7
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 11:54:54 2014 -0700

    Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d

commit 056c3e1394b9c1588395ac8a7f70db1e63c88c31
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 11:54:47 2014 -0700

    fix shader, add multiple sprite to Sprite3DEffectTest

commit c617bb74b6bc1e691ee488fd9ca43fa618710bfa
Merge: 94d7896 7b19c56
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Fri May 16 11:33:31 2014 -0700

    Merge pull request #26 from dabingnn/mesh3d_work

    Mesh3d work

commit 7b19c564e4053ad883617873b11043df1fb98a45
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 11:30:34 2014 -0700

    share the same glprogram in effect3DOutline

commit 377d3bccd85dc566554c4fe7b529a9d0e82199e7
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 11:19:56 2014 -0700

    add class static variable for EffectOutline

commit d4913bf735dbc74a21bd8327af0b74325bbf9d1d
Merge: 213bbb0 6837cea
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 11:07:04 2014 -0700

    Merge branch 'v3' into mesh3d_work

commit 213bbb0c289e579895e92620153b95a8cf374521
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 10:55:28 2014 -0700

    add mesh.h in cocos2d.h

commit 94d789610c9d4426b14e655a73197c652afc74f6
Merge: fa69e09 9af9da5
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 10:41:24 2014 -0700

    Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d

commit fa69e09ce0265b1fe3f4e76fa4dbc952abf17812
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 10:41:05 2014 -0700

    remove namespace

commit 9af9da50a91804d11537cffe0750e486cf95c8a5
Merge: ff15926 8a38a38
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Fri May 16 10:30:23 2014 -0700

    Merge pull request #25 from dabingnn/mesh3d_work

    Mesh3d work

commit 8a38a384742ba130946de8ad1759b61ed2f70495
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 10:27:28 2014 -0700

    remove redundant uniform CC_Texture0

commit db80bf7c7597fd20a1ca5e4ca89ad067b527f034
Merge: ff15926 511295e
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Fri May 16 10:20:01 2014 -0700

    Merge branch 'v3' into mesh3d_work

commit ff15926f47edfbb1250440b060c1d887cfecd033
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 09:11:36 2014 -0700

    warning more than one texture

commit 5debbf8d6de4563361974b67aa52e572f7df9dd6
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Fri May 16 08:45:03 2014 -0700

    remove redundant line

commit ed357e7484a63bc3eb208d589943f802b7832e4d
Merge: a1e2306 25dd07e
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Thu May 15 22:53:10 2014 -0700

    Merge pull request #24 from dabingnn/mesh3d_work

    Mesh3d work

commit 25dd07edb7005f593003e90120d6e6439686e5f6
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 22:52:33 2014 -0700

    fix memory leak

commit 945ae3444fc2d5eb7c6293960e9c11dfbc5b7cb3
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 22:49:04 2014 -0700

    remove unused member variable

commit a1e23064140328f4c9bbe434383ca6f25fcb7548
Merge: bac54fc 712e816
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Thu May 15 22:37:16 2014 -0700

    Merge pull request #23 from dabingnn/mesh3d_work

    Mesh3d work

commit 712e81606f2782ac41276c1e8a87d32217ac9d28
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 22:35:48 2014 -0700

    fix memory leak

commit bac54fce097edd4040b0a7cd522d15644e6b482a
Merge: 8ed28c4 54538e8
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Thu May 15 20:01:49 2014 -0700

    Merge pull request #22 from dabingnn/mesh3d_work

    Mesh3d work

commit 54538e89a2bf33ad6936130d1cbb3ef153db01a5
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 20:01:29 2014 -0700

    android work now

commit a6cc0f77875e045d169758adf0cde87360f41475
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 19:53:39 2014 -0700

    remove sprite3dEffect include

commit d8482fda09d414de76d1dc1a28c0d0b8bcc5aa32
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 19:50:17 2014 -0700

    remove unused Sprite3dEffect

commit c5e2d5579daca64b0e9394a2b07613352847eca8
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 19:48:12 2014 -0700

    remove unused outline shader files

commit 09a100cf388d80aa1389d96994ae189cbb0652b2
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 19:43:17 2014 -0700

    fix error on IOS

commit 8ed28c4854d0b51ed0251f09c27a5ce328599ad5
Merge: d23ffe3 c0e8ea2
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Thu May 15 18:47:37 2014 -0700

    Merge pull request #21 from dabingnn/mesh3d_work

    Mesh3d work

commit c0e8ea26ff29fc6a3cd04e7f9e122d4ea0a67e2c
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 18:46:54 2014 -0700

    adjust indent, and line to the end of the file

commit 661ceb72831d6eccfa522a09cedf994541af6f88
Merge: 8e764e7 d23ffe3
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 18:35:18 2014 -0700

    Merge branch 'mesh3d' into mesh3d_work

    Conflicts:
    	cocos/3d/CCSprite3D.cpp
    	cocos/3d/CCSprite3D.h
    	tests/cpp-tests/Classes/Sprite3DTest/Sprite3DTest.cpp

commit 8e764e74dd019852a0ef35b257895a7e79cd9a14
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 18:31:06 2014 -0700

    add testCase for outline

commit c2ced288851892299fd7258e51f32303959b374d
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 18:03:34 2014 -0700

    extract base class Effect3D

commit d23ffe3167476d10740df321e579bf647a3698d0
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Thu May 15 18:02:45 2014 -0700

    RendeMeshData member rename

commit fb8f25553cd317a277c1b924da2c11b9f3188666
Merge: 73cb4b4 819db70
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Thu May 15 17:57:29 2014 -0700

    Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d

commit 819db702d5ffa9461fc9d1d232cea7d373536664
Merge: 2676911 b408f43
Author: Trace0429 <yangtuo0429@gmail.com>
Date:   Thu May 15 17:54:24 2014 -0700

    Merge pull request #20 from Trace0429/mesh3d_work

    Mesh3d work

commit 73cb4b444b222d34e135b0d09b426b9c73c1b790
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Thu May 15 17:54:03 2014 -0700

    android meshcommand

commit b408f4343e47766416b19a583bc6bb5167439693
Author: Trace0429 <yangtuo@chukong-inc.com>
Date:   Fri May 16 08:50:38 2014 +0800

    windows work now

commit afbde9c25cfcdc4a6600a9e7607bc9489ea6b6f9
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 17:38:41 2014 -0700

    raw EffectSprite

commit 2676911bb71ef92b3d9cf198021169d9e4466525
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Thu May 15 16:37:20 2014 -0700

    remove SpriteEffect from Sprite3D

commit 83dc4cfc3609d14024c3966e49ee34bf36bbd77f
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 16:34:36 2014 -0700

    raw effectSpriteTest

commit 39e372ef2037090317c9c4a2287b06cadf83c9c5
Merge: 734633e 6d27912
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Thu May 15 16:14:57 2014 -0700

    use meshcommand

commit 734633ec1ffc66e590b2ad2da94f6477d78146f2
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Thu May 15 15:38:30 2014 -0700

    use meshcommand

commit 4ec56afaa9a660e8eaad6afe18ffded8ca858eb1
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 15:31:43 2014 -0700

    comment out effect framework

commit 6d27912f148e03acc07da3e3b4d0c565af8afefa
Merge: d6f6f63 61a9011
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Thu May 15 15:11:25 2014 -0700

    Merge pull request #19 from dabingnn/mesh3d_work

    Mesh3d work

commit 61a9011d6c78ea6918664bb608dc51344e0236e5
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 14:55:06 2014 -0700

    fix compile error in testcases

commit 5f2f585bb8584590ecd3ebcefbb49de45b8f4bed
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 14:52:43 2014 -0700

    fix compile error after merge with v3

commit 1a0de47740be51e586cc5615bc28e44ec8a1fc47
Merge: d6f6f63 760ee57
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 14:48:19 2014 -0700

    Merge branch 'v3' into mesh3d_work

commit d6f6f633927eb00df984ec4239555f9ce2c7e44d
Merge: c6fbd6e 76d2523
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Thu May 15 14:26:40 2014 -0700

    Merge pull request #18 from dabingnn/mesh3d_work

    Mesh3d work

commit 76d2523ae735384533a1e37f06e370cb3481b0f2
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 14:25:40 2014 -0700

    move 3d shaders to shader cache

commit 9b68032c809dc6667ffd5c1af37b7ad4d84fe2de
Merge: 2c9a573 c6fbd6e
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Thu May 15 13:56:00 2014 -0700

    Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d

commit 2c9a5738c2d24c33d4994e8e44e32fcc8d9ceece
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Thu May 15 13:55:49 2014 -0700

    meshcommand

commit 0631a51c5d9c0aae55447105b962a888e1158cd3
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 13:21:36 2014 -0700

    add mesh rebuild when come to foreground in android

commit 8695016869ab56f3a046f488485f9fdfb6532417
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 13:13:59 2014 -0700

    android work now

commit c6fbd6e67d29b2fdfeed74f96de0ff5a6cdae1f5
Merge: cd7b235 0466a38
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Thu May 15 12:21:40 2014 -0700

    Merge pull request #17 from dabingnn/mesh3d_work

    Mesh3d work

commit 0466a38e77ca1bc6be09bf18b42a6290db8dace8
Merge: e349e4e cd7b235
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 12:19:24 2014 -0700

    Merge branch 'mesh3d' into mesh3d_work

commit e349e4e0a7047ed49c2bfa9b2e3e5cae5cbc8f67
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 12:18:49 2014 -0700

    commit the changed IOS/MAC project file

commit a7c9a65d5603622b1d40cc009dfceee60c376f50
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 12:17:57 2014 -0700

    remove MeshPart

commit cd7b235b5ec5b3ce21bc856888d383e6224fd047
Merge: e666045 3b7b406
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Thu May 15 11:03:54 2014 -0700

    Merge pull request #16 from dabingnn/mesh3d_work

    Mesh3d work

commit 3b7b406caff0b6f79fe044612a32e909f778d1e3
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Thu May 15 10:59:10 2014 -0700

    raw version of single Mesh

commit e666045aa4768199c530f494f0a1fb402f2ce922
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Thu May 15 10:44:04 2014 -0700

    fix outline

commit 5d4f304c5f9e5b35dbb1d1176232ab5189c98c0e
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Thu May 15 10:09:45 2014 -0700

    without normal no outline effect

commit 3f6bd0ffbca804dd9ca6776c8cc2b37643911d63
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Wed May 14 22:39:03 2014 -0700

    android listenBackToForeground

commit 6bec670319ea154474c32c941c250bc3909a7e2e
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Wed May 14 21:58:09 2014 -0700

    add boss1 with normal

commit 35c1b8d5fcec188cbef92457e24721ae53820328
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Wed May 14 21:54:20 2014 -0700

    change cache

commit 076166fba142d5432bbadaf3e75d6c35bcb6905a
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Wed May 14 21:35:59 2014 -0700

    depress no .mtl crash

commit 498c9693a7e7009615382c5769b7493c3ff6be68
Merge: 8a63b49 d4fd946
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Wed May 14 15:58:50 2014 -0700

    Merge branch 'mesh3d' of https://github.com/super626/cocos2d-x into mesh3d

commit 8a63b4959cbb5e2b749d7f63f5b4ebe2bc5a6970
Merge: b4a8fee f395cc5
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Wed May 14 15:58:36 2014 -0700

    merge dabingnn

commit d4fd946fc8afdc95741f6a170e489d3dca9e2519
Merge: f395cc5 a17f074
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Wed May 14 15:53:58 2014 -0700

    Merge pull request #15 from dabingnn/mesh3d_work

    Mesh3d work

commit a17f074302d10ff03881cba7e634e094d31feb0a
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 15:52:58 2014 -0700

    android can work now

commit b4a8fee4b9735e16331a5656055572db9e551367
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Wed May 14 15:33:07 2014 -0700

    refactoring render code

commit f395cc50cdd8f2f15204ad9a126338d5c2fa72d2
Merge: f129e02 a2c12df
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Wed May 14 15:27:21 2014 -0700

    Merge pull request #14 from dabingnn/mesh3d_work

    Mesh3d work

commit a2c12df8d8908abe4dcb1a0c91711a28d9f05cac
Merge: 1932e22 f129e02
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 15:26:19 2014 -0700

    Merge branch 'mesh3d' of github.com:super626/cocos2d-x into mesh3d_work

commit 1932e22962a79530adf583f24070efcee32251d3
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 15:25:55 2014 -0700

    android can compile now(can not work)

commit f129e02ef21a0d44b8517c53d8c6bed0aaf85def
Merge: ae2aa0d c0d9097
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Wed May 14 14:21:09 2014 -0700

    Merge pull request #13 from dabingnn/mesh3d_work

    Mesh3d work

commit c0d90973c2b87582e99966256c74dcdf23712d6a
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 14:15:16 2014 -0700

    include Sprite3DEffect in the cocos2d header

commit ae2aa0dd705bf1a961164f9059eec4e5c2281bb5
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Wed May 14 12:51:09 2014 -0700

    outline sprite

commit e7a542d9c95c145241314fc63fbe12ba0b80ec6a
Merge: 1c76d4c 48e9f39
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Wed May 14 10:48:55 2014 -0700

    meshvertexattrib work

commit 1c76d4ca319c15dadd7243ce4230fa35dfb7a1bb
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Wed May 14 10:40:55 2014 -0700

    use meshvertexattribute

commit 48e9f3991dd7aafc90e99e1721d04f28d01f94e6
Merge: b70bf52 e0d87a9
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Wed May 14 09:41:57 2014 -0700

    Merge pull request #12 from dabingnn/mesh3d_work

    Mesh3d work

commit e0d87a99f42f808429917c8b586509ca75e8a5e2
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 09:40:14 2014 -0700

    remove compile error

commit c445e07c895fc2352f1220459d91f41f77690cd8
Merge: b70bf52 86fb75a
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 09:31:14 2014 -0700

    Merge branch 'v3' into mesh3d_work

commit b70bf522ef139da670cf41791a3d0ddad3dfa1cc
Merge: da24c48 5a2127d
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Wed May 14 00:25:47 2014 -0700

    vertex attrib

commit da24c48c981029493900bcd2143495e546faa75e
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Tue May 13 23:49:09 2014 -0700

    mesh vertex attribute

commit 5a2127d718e6a9cb9f2ca3e1ac353ce1e5c0ebfd
Merge: d98adb7 5148f76
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Tue May 13 19:06:38 2014 -0700

    Merge pull request #11 from dabingnn/mesh3d_work

    Mesh3d work

commit 5148f76c43bf1e3dc5a49ad6bf112d166d6b1c93
Merge: 02deb39 d98adb7
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 19:05:40 2014 -0700

    Merge branch 'mesh3d' into mesh3d_work

commit 02deb399314f01ec1222d78f2383a65614e33a34
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 19:04:15 2014 -0700

    fix texcoord y flipped

commit d98adb7d9d906f8376e45a2ba57bffc4e17e1775
Merge: 300eb4e 946283b
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Tue May 13 18:35:08 2014 -0700

    Merge pull request #10 from dabingnn/mesh3d_work

    Mesh3d work

commit 946283b83218de893c727dc9780291fe1683a4f9
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 18:22:16 2014 -0700

    added blendFunc

commit 300eb4e31783452cf16b77f85c3ef6f9dba19fc6
Merge: da7d6a0 ccc0baf
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Tue May 13 16:03:01 2014 -0700

    Merge pull request #9 from dabingnn/mesh3d_work

    Mesh3d work

commit ccc0bafd32b3375c2fe2163e0eb32714d06f8525
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 16:01:59 2014 -0700

    fix compile error after merge

commit 5bfc30b2b930131d23058d99a6862061c2217f38
Merge: da7d6a0 0171e27
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 15:56:46 2014 -0700

    Merge branch 'v3' into mesh3d_work

commit da7d6a087f22f4a11827ff3410fbcd2561f155fc
Merge: 0caad32 f413b4e
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Tue May 13 14:19:24 2014 -0700

    Merge pull request #8 from dabingnn/mesh3d_work

    Mesh3d work

commit f413b4e55764d27863ae6978f1dbb2a0a3ca35e0
Merge: f47cfc6 0caad32
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 14:17:01 2014 -0700

    Merge branch 'mesh3d' into mesh3d_work

commit f47cfc67041ed4655a916623a6731876758a5182
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 14:15:06 2014 -0700

    add new interface for createSprite3D

commit 0caad32f2aa40c45e42d5d61c83419ee06e65a97
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Tue May 13 13:58:35 2014 -0700

    default GLProgram to object

commit 901ccef93593e2c39cca190784b4fc9684dfa9d0
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 13:13:24 2014 -0700

    remove compile warning

commit a6f9cdfcdd001d4486eb8206c3bd9d85e9fc9bc8
Merge: 68bdd0b 3eef54c
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 13:01:20 2014 -0700

    Merge branch 'mesh3d' into mesh3d_work

commit 68bdd0be68e3a11bb7bc5312e61ba5fb628c439b
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 12:59:59 2014 -0700

    rename init->initWithFile in Sprite3D

commit 3eef54ca06c83f72e248ce91fe639a8446ef1be5
Merge: f719f45 1c8773c
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Tue May 13 12:58:23 2014 -0700

    Merge pull request #7 from super626/mesh3d_tmp

    Mesh3d

commit 1c8773c53ff0bb87cb249d6392a900cd572dac1e
Merge: 23e8786 f719f45
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Tue May 13 12:56:06 2014 -0700

    Merge branch 'mesh3d_tmp' into mesh3d

commit f719f45aba37791ffdfe107569350a1af94cbeb0
Merge: 6bd3f28 1b76467
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Tue May 13 11:59:46 2014 -0700

    Merge pull request #6 from dabingnn/mesh3d_work

    Mesh3d work

commit 1b7646759d9efcdf0942a42c0c22964a99309853
Merge: 6bd3f28 87adf9d
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 11:53:17 2014 -0700

    Merge branch 'mesh3d' into mesh3d_work

commit 87adf9df61e76f765f78a2bae4ec980ffb73ce57
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 11:52:41 2014 -0700

    adjust line indent and header file define

commit 23e8786892b89e25d1add091a7c3bc618990e579
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Tue May 13 11:44:22 2014 -0700

    using vbo

commit 6bd3f28440eca3530379b4610d6f87cc88eb54c5
Merge: 56fc0f4 a239a7e
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Tue May 13 11:42:10 2014 -0700

    Merge pull request #5 from dabingnn/mesh3d_work

    Mesh3d work

commit a239a7e35a82f497c337d96a025125b92c8daefd
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 11:39:06 2014 -0700

    add CCSprite3d include into cocos2d.h

commit 8d580c28a084c1dab2a5ce925871f3361e6b970a
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 11:33:18 2014 -0700

    remove cocos2d.h include in Sprite3DTest.h

commit 56fc0f4cbccb07cda972efda302ff6689b958ab2
Merge: ab16a26 8bb75e3
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Tue May 13 11:28:47 2014 -0700

    Merge pull request #4 from dabingnn/mesh3d

    Mesh3d

commit 8bb75e3dd96131da1c2dd9bc622d7bdbb2ad0514
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 11:26:40 2014 -0700

    fix compile error after rename

commit 230a73132c09c66b449efbacbc417974616694c6
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Tue May 13 11:07:30 2014 -0700

    rename FileXXX to CCFileXXX

commit ab16a26376f7deddf1a82f3085668e3fd9f09a12
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Tue May 13 10:52:36 2014 -0700

    rename _model to _mesh

commit 92ac7f75d06ad081282bbddcad5920a1f7584264
Merge: 6b911b5 df147d1
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Mon May 12 22:23:59 2014 -0700

    Merge pull request #3 from dabingnn/mesh3d

    Mesh3d

commit df147d14ddb8e61d907a44c6f03f404c8a68103f
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Mon May 12 22:21:22 2014 -0700

    fix retain/release in sprite3D

commit 0b38939fd79168699ab737a8dc8e97c9417cf4ce
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Mon May 12 20:04:16 2014 -0700

    remove compile warnings

commit 090f81b8198d18bc0b31bbba28c3e2e6d73e9f92
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Mon May 12 19:16:25 2014 -0700

    using glprogramstate work ok

commit 0b4f36a964c28f5f4b3224522f27402e0efbe123
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Mon May 12 18:38:52 2014 -0700

    add obj

commit e8917d7427f3ff0e7c3d874b908e0058adecf2f7
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Mon May 12 18:33:23 2014 -0700

    use glprogramstate

commit 6b911b52c86cd79e1fd3efc0536a5ca7ab04ab7a
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Mon May 12 13:01:56 2014 -0700

    sprite3d

commit 2a490c344f2db27d467506cf28c910410bb892e6
Merge: 23a5232 01b015d
Author: Huabing.Xu <huabing.xu@cocos2d-x.org>
Date:   Mon May 12 10:52:17 2014 -0700

    Merge pull request #1 from dabingnn/newcode

    Newcode

commit 01b015d1238c89b6837ea276a95ce359cf0da5a7
Merge: 23a5232 5d24b3d
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Mon May 12 10:50:14 2014 -0700

    Merge branch 'v3' into newcode

commit 23a5232fe5bb4c0b0bc821d1945426486dafe253
Author: yangxiao <yangxiao@cocos2d-x.org>
Date:   Mon May 12 09:44:41 2014 -0700

    3d mesh initial code
2014-05-18 14:49:16 -07:00
zifter d875f27c67 Merge branch 'FixNodeConst' of https://github.com/zifter/cocos2d-x into FixNodeConst
Conflicts:
	cocos/ui/UIListView.h
	cocos/ui/UIPageView.h
2014-05-17 10:40:36 +03:00
Ricardo Quesada a1243ca9ed Squashed commit of the following:
commit 8342086a358287a77d6f6bf8dd6e2ae0a488aef7
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 17:37:58 2014 -0700

    little fixes in project

commit 832397c96cc63523a2ad0490ac9d8ad3e3bf7d5d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 17:33:11 2014 -0700

    CopyTemplates working

commit 8c1555cb0369bf123f84733839ef30c30f70f4ff
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 17:22:05 2014 -0700

    Re-adds CopyTemplate to VS solution

commit fef2ad65596fd0ff60846e3a0b09dfea82c692a4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 16:40:22 2014 -0700

    Updated shaders

    and project fixes
2014-05-16 17:38:52 -07:00
Ricardo Quesada 0f67247325 Squashed commit of the following:
commit a794d107ad85667e3d754f0b6251fc864dfbf288
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 14:33:49 2014 -0700

    Yeah... everything compiles on win32 and wp8

commit 4740be6e4a0d16f742c27996e7ab2c100adc76af
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 13:58:38 2014 -0700

    CCIME moved to base

    and compiles on Android

commit ff3e1bf1eb27a01019f4e1b56d1aebbe2d385f72
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 13:02:57 2014 -0700

    compiles Ok for Windows Phone 8

commit 8160a4eb2ecdc61b5bd1cf56b90d2da6f11e3ebd
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 12:25:31 2014 -0700

    fixes for Windows Phone 8

commit 418197649efc93032aee0adc205e502101cdb53d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 11:15:13 2014 -0700

    Compiles on Win32

commit 08813ed7cf8ac1079ffadeb1ce78ea9e833e1a33
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 10:08:31 2014 -0700

    Compiles on linux!

commit 118896521e5b335a5257090b6863f1fb2a2002fe
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 09:30:42 2014 -0700

    moves cocos/2d/platform -> cocos/platform

commit 4fe9319d7717b0c1bccb2db0156eeb86255a89e0
Merge: bd68ec2 511295e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 16 08:24:41 2014 -0700

    Merge remote-tracking branch 'cocos2d/v3' into files

commit bd68ec2f0e3a826d8b2f4b60564ba65ce766bc56
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu May 15 19:36:23 2014 -0700

    files in the correct directory
2014-05-16 14:36:00 -07:00
Jason Xu 67a558c83d for 93562d6aa6
update Cocos2dxHelper and AndroidManifest.xml template.
2014-05-16 15:55:00 +08:00
James Chen d6007a395c Adds a virtual method for loading native libraries. 2014-05-16 10:20:49 +08:00
Ricardo Quesada 7e4597508c Does not crash on Mac if the .ttf file is not found 2014-05-15 17:22:53 -07:00
andyque fc8d286fcb closed #5188, fixed android NULL pointer exception 2014-05-15 12:11:11 +08:00
Ricardo Quesada dc711643cd Squashed commit of the following:
commit a9572b8913f3a38b59adbd7b4017ab9848a6b2b5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed May 14 10:03:44 2014 -0700

    math renames

    `Vector2` -> `Vec2`
    `Vector3` -> `Vec3`
    `Vector4` -> `Vec4`
    `Matrix` -> `Mat4`

commit 4e107f4bd854c26bfceb52b063d6bd9cea02d6a3
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 09:24:28 2014 -0700

    raw version of rename Vector3

commit 1d115573ebe96a5fc815fa44fbe6417ea7dba841
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 09:07:14 2014 -0700

    rename Vector2 after merge

commit ab2ed58c129dbc30a4c0970ed94568c5d271657b
Merge: 1978d2d 86fb75a
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 09:05:30 2014 -0700

    Merge branch 'v3' into v3_renameMathClassName

    Conflicts:
    	tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UIButtonTest/UIButtonTest_Editor.cpp
    	tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UICheckBoxTest/UICheckBoxTest_Editor.cpp
    	tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UISliderTest/UISliderTest_Editor.cpp
    	tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UITextFieldTest/UITextFieldTest.cpp
    	tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UITextFieldTest/UITextFieldTest_Editor.cpp

commit 1978d2d174877172ccddc083020a1bbf43ad3b39
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 08:51:45 2014 -0700

    rename vector2 in tests/cpp-empty-test folder

commit d4e0ff13dcce62724d2fece656543f26aa28e467
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:58:23 2014 -0700

    rename vector2 in tests/cpp-tests cpp files

commit be50ca2ec75e0fd32a6fcdaa15fe1ebb4cafe79f
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:52:57 2014 -0700

    rename vector2 in tests/cpp-tests head files

commit 6daef564400d4e28c4ce20859a68e0f583fed125
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:49:48 2014 -0700

    rename vector2 in extension folder

commit 8f3f0f65ceea92c9e7a0d87ab54e62220c5572e2
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:47:22 2014 -0700

    rename vector2 in cocos/2d cpp files

commit e1f3105aae06d595661a3030f519f7cc13aefbed
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:44:39 2014 -0700

    rename vector2 in cocos/2d head files

commit 6708d890bfe486109120c3cd4b9fe5c078b7108f
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:40:59 2014 -0700

    rename vector2 in cocos/base folder

commit d3978fa5447c31ea2f3ece5469b7e746dfba4248
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:40:43 2014 -0700

    rename vector2 in cocos/deprecated folder

commit 4bff45139363d6b9706edbbcf9f322d48b4fd019
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:40:26 2014 -0700

    rename vector2 in cocos/editor-support folder

commit 353d244c995f8b5d14f635c52aed8bc5e5fc1a6f
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:36:48 2014 -0700

    rename vector2 in cocos/ui folder

commit 758b8f4d513084b9922d7242e9b8f2c7f316de6c
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:32:39 2014 -0700

    rename vector2 in cocos/renderer folder

commit 0bd2710dd8714cecb993880bc37affd9ecb05c27
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:32:15 2014 -0700

    rename vector2 in cocos/physics folder

commit b7f0581c4587348bdbc1478d5374c2325735f21d
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:25:01 2014 -0700

    rename vector2 in cocos/math folder

commit a8631a8e1a4e2740807ccd9be9d70de6ecaad7dd
Author: Huabing.Xu <dabingnn@gmail.com>
Date:   Wed May 14 00:16:55 2014 -0700

    rename Vector2 to Vec2
    deprecate typedef Vector2
2014-05-14 10:07:09 -07:00
zifter 6fcef92708 Fix Progress Action. 2014-05-14 19:13:14 +03:00
minggo abc08e703f Merge pull request #6728 from pandamicro/FixParticlesInit
Fixed #5040: Remove memory allocation assertion to permit multiply init
2014-05-14 18:39:13 +08:00
minggo fba3bf2d15 Merge pull request #6735 from Dhilan007/v3_labelfix
label's small improvement.
2014-05-14 17:58:46 +08:00
Dhilan007 059ea3dd8a label's small improvement. 2014-05-14 16:41:26 +08:00
pandamicro a463a1630f Fixed #5040: Remove memory allocation assertion to permit multiply init 2014-05-14 11:49:09 +08:00
Ricardo Quesada 723938e292 Adds effectNode in ShaderTest2 2014-05-13 18:12:58 -07:00
Ricardo Quesada 0171e27747 Merge pull request #6714 from Dhilan007/v3_nodefix
Fix a bug that if a node changes parent, parent's matrix will not update to reflect this change.
2014-05-13 14:14:27 -07:00
zifter 249dffa346 getter always must be a const method. 2014-05-13 23:28:04 +03:00
Ricardo Quesada 31dd70dba2 Matrix::identity() -> IDENTITY
consistency with the rest of the  cocos2d API
2014-05-13 10:26:25 -07:00
minggo 05c16de87a Merge pull request #6715 from dumganhar/iss5160-animation-notification
closed #5160: Dispatch a custom event after an animation frame is displayed
2014-05-13 18:38:44 +08:00
James Chen 1ced31a2d3 issue #5160: Don't use static variables, use member variables 2014-05-13 17:29:05 +08:00
James Chen 0cd2196b88 closed #5160: Dispatch a custom event after an animation frame is displayed 2014-05-13 17:08:30 +08:00
James Chen 86411837c6 PLEASE NEVER `using namespace cocos2d;` in header file 2014-05-13 16:15:21 +08:00
Nite Luo 7d8cfc4cca set parent transform dirty when addChild 2014-05-12 23:28:20 -07:00
Ricardo Quesada 012f1020ca GLProgramState fixes
It is possible to submit to the Renderer a Sprite with custom uniforms
(although it won't be batched).
It is possible to use a custom shader + uniforms on Sprite with
subclassing Sprite
2014-05-12 19:12:56 -07:00
Dale Stammen 78df412669 updated project files to latest version of cocos2d 2014-05-12 09:27:52 -07:00
Dale Stammen 34b0245cfe updated WP8 precompiled shaders 2014-05-12 09:27:27 -07:00
Dale Stammen 50336dca40 updated to latest version of cocos2d 2014-05-12 09:25:37 -07:00
minggo 9ab2dae212 Merge pull request #6635 from dumganhar/iss4660-unicode
issue #4660: ccUTF8 uses utf8-utf16 conversion in llvm3.4
2014-05-12 17:57:25 +08:00
Dhilan007 64b2562e1f fixed compile fail on android. 2014-05-12 15:22:57 +08:00
Dhilan007 fc72dc040d Label:fixed wrong logic of alignment. 2014-05-12 14:34:25 +08:00
minggo b23056537b Merge pull request #6602 from minggo/remove-unneeded-codes
remove unneeded codes
2014-05-12 13:41:12 +08:00
James Chen 3d22c30933 issue #4660: Warning fix in CCLabel.cpp and ConvertUTF.c 2014-05-11 11:24:01 +08:00
James Chen 602fa28577 issue #4660: Updates comments and doc for deprecated ccutf8 api 2014-05-10 21:51:42 +08:00
James Chen 448c1ad352 issue #4660: Removes unused function in ccUTF8.cpp 2014-05-10 19:34:49 +08:00
Dhilan007 4692c67b78 issue #4660:remove unnecessary API. 2014-05-10 19:33:05 +08:00
James Chen 645a9761c8 issue #4660: CCTweenFunction.h/.cpp must be in 'action' filter 2014-05-10 19:33:05 +08:00
James Chen f0cf415228 issue #4660: Fix windows include path doesn't contain `external/ConvertUTF` 2014-05-10 19:33:05 +08:00
James Chen 3a30adde0f issue #4660: A warning fix in CCFontAtlas.cpp 2014-05-10 19:33:05 +08:00
James Chen 07204a0602 issue #4660: Updates win32 project 2014-05-10 19:33:05 +08:00
James Chen e693a51c6e issue #4660: Linux build ok 2014-05-10 19:24:04 +08:00
James Chen 20adf418fd Updates 2d/CMakeLists.txt 2014-05-10 19:24:04 +08:00
James Chen e003a09a2c Updates CMakeLists.txt 2014-05-10 19:24:04 +08:00
James Chen b003ba5eb0 issue #4660: Oops, utf16 is 2 bytes. 2014-05-10 19:24:03 +08:00
James Chen a61b1097db issue #4660: Adds ConvertUTFWrapper.cpp, using llvm::ConvertUTF8toWide and llvm:: convertUTF16ToUTF8String 2014-05-10 19:24:03 +08:00
James Chen 5fda13639d issue #4660: Uses new utf api for Label. 2014-05-10 19:24:03 +08:00
James Chen 20a8808b78 issue #4660: Refactors utf8 api, make it safer and easier to use. 2014-05-10 19:24:03 +08:00
Ricardo Quesada 4d579892b1 Merge pull request #6668 from dabingnn/v3_fix_accident_changes
V3 fix accident changes
2014-05-09 21:38:09 -07:00
Huabing.Xu ba63befa5e roll back target=android-10 2014-05-09 21:36:35 -07:00
Ricardo Quesada a8c2fb5431 Fixes deprecated warnings 2014-05-09 21:29:24 -07:00
Ricardo Quesada 32d96ca9ad Compiles on Windows Phone 8
... but does not run
2014-05-09 19:42:57 -07:00
Ricardo Quesada e8d2cf7871 Merge branch 'improved_glprogram' of github.com:super626/cocos2d-x into improved_glprogram 2014-05-09 19:08:08 -07:00
Ricardo Quesada 8f71e65482 Compiles on windows, sort of 2014-05-09 19:07:22 -07:00
yangxiao d46729862c android rename ShaderCahe to GLProgramCache 2014-05-09 19:05:39 -07:00
Ricardo Quesada 77c03fcf11 ShaderCache -> GLProgramCache 2014-05-09 18:39:25 -07:00
Ricardo Quesada faf617bc37 fixes for Linux 2014-05-09 16:57:11 -07:00
yangxiao 1be6ba961c Merge branch 'newcode' into improved_glprogram 2014-05-09 16:05:42 -07:00
yangxiao 877d8dd771 android works!! 2014-05-09 15:59:49 -07:00
Ricardo Quesada 9cad6cf027 removes some unused directories from the propery sheet
... for Visual Studio
2014-05-09 15:35:53 -07:00
Ricardo Quesada 4c623f1f5e compiles and runs on Windows Phone 8
What's missing is to have the pre-compiled shaders from MS
to test the the ShaderTest
2014-05-09 15:14:50 -07:00
Ricardo Quesada 9ffaeec515 Merge branch 'improved_glprogram' of github.com:super626/cocos2d-x into improved_glprogram 2014-05-09 12:00:33 -07:00
Ricardo Quesada 16c6b2163d More VisualStudio fixes 2014-05-09 11:59:52 -07:00
Huabing.Xu e72633c066 Merge branch 'improved_glprogram' of github.com:super626/cocos2d-x into tony_improved_glprogram 2014-05-09 11:53:22 -07:00
Huabing.Xu a8b27de799 fix bug for y flipped coord (particle system) 2014-05-09 11:50:37 -07:00
Ricardo Quesada 78dd92a7ef Merge remote-tracking branch 'cocos2d/v3' into improved_glprogram
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
2014-05-09 11:40:13 -07:00
Ricardo Quesada 8565e899f9 adds missing files to VisualStudio 2014-05-09 11:38:43 -07:00
Ricardo Quesada 34a87f8332 Merge remote-tracking branch 'super626/improved_glprogram' into improved_glprogram 2014-05-09 11:28:16 -07:00
Ricardo Quesada 00834b1d6e adds missing files for Windows 2014-05-09 11:28:06 -07:00
yangxiao 95e036dd1b GLProgramStateCache 2014-05-08 21:54:49 -07:00
Ricardo Quesada 7fee9cc266 Merge branch 'improved_glprogram' of github.com:super626/cocos2d-x into improved_glprogram 2014-05-08 18:02:27 -07:00
Ricardo Quesada 62d9c24518 moves shaders files from 2d/ to renderer/ 2014-05-08 18:01:48 -07:00
Huabing.Xu 1d5bfb5a10 roll back _yCoordFlipped changes 2014-05-08 16:45:08 -07:00
Ricardo Quesada 51f498fc94 fixed deprecation warnings 2014-05-08 16:42:36 -07:00
Ricardo Quesada 2e669c1d28 GLProgram::create() returns a linked GLProgram 2014-05-08 16:04:59 -07:00
Ricardo Quesada 580ebf939f working Ok with new API 2014-05-08 15:43:12 -07:00
Ricardo Quesada 453b670ad2 Removes CCVertexAttribBind 2014-05-08 14:01:26 -07:00
Ricardo Quesada 9ea4aa1e16 Simplified VertexAttrib 2014-05-08 14:01:03 -07:00
Ricardo Quesada 8f2ba467ff Yeahhhhhh
it is working
2014-05-08 12:34:26 -07:00
Ricardo Quesada a2361b30de Merge branch 'improved_glprogram' of github.com:super626/cocos2d-x into improved_glprogram 2014-05-08 10:16:49 -07:00
Ricardo Quesada 087378926f Merge remote-tracking branch 'cocos2d/v3' into improved_glprogram
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
2014-05-08 10:16:09 -07:00
yangxiao 815f0b7bd9 useCallback to false 2014-05-08 10:12:12 -07:00
Dale Stammen eea1ba6946 added missing files to projects 2014-05-08 10:11:42 -07:00
Dhilan007 bda8a73ae5 issue #4867:Use system widget to play video on Android 2014-05-08 18:12:03 +08:00
minggo c886bf21a8 Merge pull request #6631 from Dhilan007/v3_labelhotfixed
closed #5054:Label:Text have black border if it's created with system font on WP8/WINRT.
2014-05-08 17:24:08 +08:00
minggo d84e26c7b4 Merge pull request #6626 from Ryeeeeee/v3_pause_sound_background
sounds pause automatically when switching background
2014-05-08 17:11:29 +08:00
Ryeeeeee 80103487fe rename variable 2014-05-08 16:53:24 +08:00
Dhilan007 966e7e2b20 closed #5054:Label:Text have black border if it's created with system font on WP8/WINRT. 2014-05-08 15:47:37 +08:00
minggo a8d728ffc9 Merge pull request #6610 from zawasp/vs2013project
upgrade win32 projects for Visual Studio 2013
2014-05-08 15:40:02 +08:00
Ryeeeeee eec96e9e96 sounds pause automatically when switching background 2014-05-08 14:44:47 +08:00
Ricardo Quesada 4b15b884e7 Uniform is a struct 2014-05-07 20:38:15 -07:00
andyque f6d0135b9b Merge branch 'v3' into focus3861 2014-05-08 11:27:57 +08:00
Ricardo Quesada 90ec7dd9ec Merge branch 'improved_glprogram' of https://github.com/super626/cocos2d-x into improved_glprogram 2014-05-07 20:21:03 -07:00
Ricardo Quesada b401f6adc1 Lots of new code
Adds GLProgramState
2014-05-07 20:20:19 -07:00
Dhilan007 7495f22708 closed #4906:Fixed the label continue to appear when its opacity is set to 0. 2014-05-08 10:12:29 +08:00
Huabing.Xu 41f48e7fa9 Merge branch 'v3' into tony_improved_glprogram 2014-05-07 15:30:04 -07:00
Ricardo Quesada 98454eeb69 Adds GLProgram::createXXX() 2014-05-07 14:38:41 -07:00
Ricardo Quesada 02405a8efe Improved samples 2014-05-07 12:41:04 -07:00
Ricardo Quesada a2c4ddf028 beautify Uniform and VertexAttrib 2014-05-07 11:26:26 -07:00
Ricardo Quesada b1ed7178fe Improved API for Uniforms 2014-05-07 10:44:45 -07:00
yangxiao 5190fb27c8 use proposed vertex attribute api 2014-05-07 09:27:44 -07:00
Mircea Rila b66b4c6f1d upgrade win32 projects for Visual Studio 2013 (solves Platform Toolset v100 not found).
remove C4005 warnings after upgrading projects
2014-05-07 17:41:04 +03:00
minggo 1cbe29071b remove unneeded codes 2014-05-07 16:49:32 +08:00
James Chen 9862fab58f Comments fix in CCRenderTexture.h 2014-05-07 16:37:21 +08:00
andyque 657720e509 Merge remote-tracking branch 'upstream/v3' into focus3861 2014-05-07 11:42:09 +08:00
Ricardo Quesada db759005e0 Improvements for Attributes and Uniform API 2014-05-06 17:58:14 -07:00
Ricardo Quesada 21dd6fef69 Improves code a little bit 2014-05-06 12:46:35 -07:00
Trace cf9e8ff0bd Merge branch 'newV3' into improved_glprogram
Conflicts:
	cocos/2d/CCGLProgram.cpp
	cocos/2d/CCGLProgram.h
2014-05-06 12:07:42 -07:00
Trace 69fd841b30 fix the include error 2014-05-06 11:19:51 -07:00
Ricardo Quesada 720852681e Adds license to VertexAttribBind 2014-05-06 11:15:40 -07:00
yangxiao bbd4533c5e Improves GLProgram
Adds vetex attrib bind class
2014-05-06 11:03:24 -07:00