James Chen
233f2111b9
fixed #16170 : Random crash in alGenBuffers(AudioCache::readDataTask) at startup. ( #16182 )
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* fixed #16170 : Random crash in alGenBuffers(AudioCache::readDataTask) at startup.
* Minor fix: should -> may
* Minor fix: updates comments.
* Update comment.
* Comment fix again.
2016-07-21 16:51:04 +08:00
James Chen
bb004c5e22
[audio] Fixes some issues while stop/uncache right after play/preload on OSX/iOS platform. ( #16147 )
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* [audio] Fixes some issues while stop/uncache right after play/preload on OSX/iOS platform.
* Better state control in AudioCache.
* Adds State enum class which contains INITIAL, LOADING, READY, FAILED states.
* AudioPlayer::destroy should check AudioCache::_isAudioLoaded flag, otherwise, app will freeze in cpp-tests/NewAudioEngineTest/6:Test invalid audio file.
* Should check whether state is INITIAL in the destructor of AudioCache.
* Adds test case for switching play state frequently.
* Skips invoking reading data callback if cache's state is INITIAL.
* Variables initialization for AudioCache class and fixes protential missing delete AL buffers.
2016-07-21 14:57:59 +08:00
mogemimi
cbc0612306
Use nullptr instead of 0 or NULL
2016-06-23 12:39:23 +09:00
halx99
fa4bfe43d8
fix AudioEngine bug for iOS, UTF8 filePath ( #15743 )
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* fix AudioEngine bug for iOS, UTF8 filePath
Fix bug for apple platform, open audio file failed with chinese App Name.
* Update AudioPlayer.mm
2016-05-30 10:47:48 +08:00
Xpol Wan
931d56bc10
Fixes includes in .m and .mm files.
2016-03-21 11:02:00 +08:00
Xpol Wan
90456d29ba
Fixes 1605 include path in 541 files
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using the tools/coding-style/include-linter.py with -f options.
2016-03-20 21:53:44 +08:00
Ricardo Quesada
692c0f8a0e
adds tvOS support
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Ported tests:
- js-tests
- cpp-tsts
- lua-tests
- game-controller tests
all of them working, but most of the tests can't be navigated
since they expect a controller.
2015-12-28 15:59:36 -08:00
WenhaiLin
e500b960f3
AudioEngine:Fixed audio can not resume if it is interrupted cause by an incoming phone call.
2015-09-07 16:29:57 +08:00
Wenhai Lin
b46000287e
AudioEngine:Fixed crash cause by multiple threads access into a shared unsynchronized data.[iOS/Mac]
2015-08-11 18:11:59 +08:00
WenhaiLin
102020d831
1.AudioEngine:support callback for preload feature.
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2.AudioEngineThreadPool:Make the number of thread be a fixed number.
2015-07-28 15:27:07 +08:00
WenhaiLin
86a68f5a09
AudioEngine:refine thread pool
2015-07-09 14:31:03 +08:00
Wenhai Lin
5d50663c35
AudioEngine:support preload for audio[MAC/iOS]
2015-07-08 18:04:43 +08:00
Wenhai Lin
c06b5c5570
AudioEngine:Fixed play audio may fail when switch to new scene on iOS.
2015-07-01 17:19:28 +08:00
Wenhai Lin
e124593a5c
AudioEngine:Fixed play audio may fail(error code:-1) on iOS
2015-06-30 15:38:24 +08:00
WenhaiLin
59435f8749
AudioEngine:Fixed audio can not resume if it is interrupted cause by an incoming phone call.
2015-05-29 21:41:54 +08:00
andyque
578fda54ba
fix a memory issue in AudioEngine.
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This PR also update AUTHORS and CHANGELOG files.
2015-05-28 11:49:27 +08:00
minggo
09c50c44dc
Merge pull request #11224 from hawkwood/patch-7
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Remove use of autorelease NSString and NSURL
2015-04-09 18:36:07 +08:00
Justin Hawkwood
84fd73630a
Fix iOS 5.1.1 crash caused by interruptionHandler
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checks OS version and sets handling based on what is available.
2015-04-03 15:57:47 -07:00
Justin Hawkwood
237e809f23
Remove use of autorelease NSString and NSURL
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Since there is no autorelease pool, these were leaking.
2015-03-30 16:27:05 -07:00
Justin Hawkwood
3641ef266c
Remove use of autorelease NSString and NSURL
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Since there is no autorelease pool, these were leaking.
2015-03-30 16:24:48 -07:00
Wenhai Lin
eb7a7a9fb7
Fixed audio can't resume after the interruption of audio session has ended on iOS.
2015-02-12 15:38:44 +08:00
raydelto
e20c347767
Fixing typo in the constant INVAILD_AUDIO_ID of the new AudioEngine, changing it to INVALID_AUDIO_ID
2014-12-31 20:51:45 -04:00
Ricardo Quesada
33a2d0451c
Code conforms with the cocos2d-x c++ guidelines
2014-11-25 17:53:52 -08:00
Ricardo Quesada
50dcae4bef
fixes compiler warnings
2014-11-14 13:07:34 -08:00
Ricardo Quesada
342d934a0e
scheduler and macro fixes
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* kRepeatForever -> CC_REPEAT_FOREVER
* schedule_selector -> CC_SCHEDULE_SELECTOR
* [new] Node::schedule(const std::function<>& callback, const std::string &key)
Updates all smaples
2014-10-03 09:38:36 -07:00
Dhilan007
02fcb6488a
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3-audio-win32
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Conflicts:
cocos/2d/libcocos2d.vcxproj.filters
tests/cpp-tests/proj.win32/cpp-tests.vcxproj
2014-09-30 14:19:27 +08:00
minggo
804b26344e
fix warnings
2014-09-30 11:58:38 +08:00
Dhilan007
db45794625
fix macro
2014-09-30 09:57:28 +08:00
Dhilan007
7ebe4a5548
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3-audio-win32
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Conflicts:
cocos/audio/AudioEngine.cpp
cocos/audio/apple/AudioPlayer.h
cocos/audio/include/AudioEngine.h
tests/cpp-tests/Classes/NewAudioEngineTest/NewAudioEngineTest.cpp
tests/cpp-tests/Classes/NewAudioEngineTest/NewAudioEngineTest.h
2014-09-30 09:45:47 +08:00
Ricardo Quesada
7a1dac5aa6
Fixes audio issues when using CMake on Mac
2014-09-29 14:07:11 -03:00