yinjimmy
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2c0f1c1a50
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add lua runtime template
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2015-04-21 01:25:44 +08:00 |
yinjimmy
|
1e32322350
|
revert runtime files
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2015-04-17 18:26:47 +08:00 |
yinjimmy
|
587ee21e4b
|
revert lua runtime
|
2015-04-02 18:27:53 +08:00 |
SunLightJuly
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ba55f14fbf
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removed runtime in libsimulator
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2015-03-10 18:28:59 +08:00 |
yinjimmy
|
2042633294
|
update runtime to 2.0
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2015-02-27 14:49:04 +08:00 |
SunLightJuly
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aaf6ad03c8
|
called initGLContextAttrs() before create glview
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2015-02-13 13:45:15 +08:00 |
yusheng.lu
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7fde1d0e0d
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When reading csd/csb and the simulator's resolution is changed, change the root node's size to fit the simulator windows size. It will make sure the layout component feature works.
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2015-01-19 18:10:30 +08:00 |
dualface
|
bc75849ac7
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update template/runtime version
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2015-01-16 23:22:03 +08:00 |
yinjimmy
|
43c4f563d8
|
enable debug for iOS / Android platform
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2015-01-12 22:59:46 +08:00 |
yinjimmy
|
0978a88b7f
|
Merge branch 'v3' into combine
Conflicts:
templates/lua-template-default/frameworks/runtime-src/proj.android/jni/Android.mk
templates/lua-template-default/frameworks/runtime-src/proj.ios_mac/HelloLua.xcodeproj/project.pbxproj
templates/lua-template-default/frameworks/runtime-src/proj.win32/HelloLua.vcxproj
templates/lua-template-runtime/frameworks/runtime-src/Classes/AppDelegate.cpp
templates/lua-template-runtime/frameworks/runtime-src/proj.ios_mac/HelloLua.xcodeproj/project.pbxproj
tools/simulator/frameworks/runtime-src/proj.android/jni/Android.mk
tools/simulator/frameworks/runtime-src/proj.win32/simulator.vcxproj
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2015-01-12 17:54:58 +08:00 |
yinjimmy
|
53cc07a2f6
|
Add setEventTrackingEnable for event tracking
|
2015-01-12 15:18:30 +08:00 |
yinjimmy
|
dea3cf9863
|
move runtime source to libsimulator project
|
2015-01-12 12:52:44 +08:00 |
yinjimmy
|
650b398419
|
move files
|
2015-01-08 21:12:44 +08:00 |
yinjimmy
|
82f37fcf72
|
add libsimulator
|
2015-01-08 14:10:28 +08:00 |
yinjimmy
|
dee536def2
|
support win32
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2015-01-08 13:36:59 +08:00 |
yinjimmy
|
9122e15f2c
|
move simulator
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2015-01-07 17:50:15 +08:00 |