Commit Graph

47 Commits

Author SHA1 Message Date
Xpol Wan 90456d29ba Fixes 1605 include path in 541 files
using the tools/coding-style/include-linter.py with -f options.
2016-03-20 21:53:44 +08:00
Wenhai Lin 4992037c5c Avoid creating temporary string objects 2016-02-03 23:12:37 +08:00
zilongshanren be7c8c7553 Merge pull request #14888 from xiaofeng11/v3_actiontimeline
Fix when add two ActionTimeLine object in one node, play state is wrong
2016-01-21 15:35:30 +08:00
James Chen e7ed79f655 const Data -> const Data& for function argument, performance improvement. 2016-01-15 00:55:10 +08:00
XiaoFeng 0f3cb16efd Fix when add two ActionTimeLine object in one node, play state is wrong 2016-01-14 16:16:37 +08:00
geron-cn 0babe85947 add PlayableFrame 2016-01-12 17:21:01 +08:00
Xpol Wan d6ddb365b6 Remove boring logs in cocos studio supporting module.
They are helpless for debugging, we should use break points for debugging.
2015-11-27 14:43:25 +08:00
geron-cn be8a158bd7 fix bug: #23532 AnchorPointFrame animation performance diffrent with cocos studio 2015-10-20 15:49:12 +08:00
XiaoFeng 442669d6f1 Remove unused easing data processing in blend frame parsing 2015-08-17 16:19:29 +08:00
XiaoFeng 72d21ff810 Update reader, add BlendFrame supporting to Skeleton Animation
Update json parser to prepare compatible for both current version output json description file and future optimized version json description file.
2015-08-17 13:05:29 +08:00
XiaoFeng f410fcd737 Fix issue https://github.com/cocos2d/cocos2d-x/issues/12968 2015-07-27 11:55:18 +08:00
andyque 81d562803b upgrade rapidjson to 1.0.2 2015-05-25 11:43:03 +08:00
pipu 755134ba3f Update parse animation easing 2015-04-10 17:05:55 +08:00
pipu 80ad7bbee8 Animation easing. 2015-04-09 16:55:15 +08:00
pipu c068e60aa6 Reconstruct ColorFrame. 2015-03-23 13:37:24 +08:00
kompjoefriek ca48c5e5dd Fixed lots of compiler warnings
- signed / unsigned mismatches
- using int as bool
- Removed throw() from CCFrame.h, why is explained here:
http://www.gotw.ca/publications/mill22.htm
2015-01-23 02:02:33 +01:00
pipu c0a662ff13 Modify bug that parses AnchorPointFrame. 2015-01-22 11:20:01 +08:00
pipu 78b32332d3 Parse InnerActionFrame, AlphaFrame, modify cocostudio editor version number. 2015-01-12 10:55:15 +08:00
geron-cn 79e5341742 remove animation list binary parse 2014-12-25 17:22:49 +08:00
youyou 70052b2a3f support animation list 2014-12-22 18:57:48 +08:00
Vladimir Timofeev 9bd1ab74c7 Replace #include "tinyxml2/tinyxml2.h" to #include "tinyxml2.h" in new cocostudio code. This should fix build with cmake when USE_PREBUILT_LIBS=NO. Because FindTinyXML2.cmake find tinyxml2.h header (without prefix dir). And some systems install tinyxml2 includes without special directory.
Also this inclusion style match other existing files such as cocos/platform/CCFileUtils.cpp
2014-12-14 12:14:16 +03:00
pipu 6b6fe4129d Update Reader 2014-12-10 12:36:14 +08:00
pipu f54254494c Update CCActionTimelineCache.cpp, LayoutReader.cpp, PageViewReader.cpp, ScrollViewReader.cpp, TextFieldReader.cpp, TextReader.cpp 2014-12-09 15:13:09 +08:00
pipu 56a25a2644 Update reader 2014-12-08 15:48:24 +08:00
pipu c3365a4654 Add interface that create node with flat buffers object for simulator 2014-12-08 14:32:33 +08:00
pipu ec978905d7 Modify that load .csb file serialized by flat buffers 2014-12-03 10:54:16 +08:00
pipu 584c7dc7c6 Delete that use protocol buffers 2014-12-01 12:46:29 +08:00
pipu e38da9f9b6 Add callback framework using flat buffers 2014-11-27 16:49:19 +08:00
pipu f3cb80d8f6 Add flat buffers reader and serialize 2014-11-21 15:15:38 +08:00
Vladimir Timofeev 27ef26270c Unify TinyXML2 usage.
* should be included as simple "tinyxml2.h", but on some files was "tinyxml2/tinyxml2.h", replace this.
* Add cmake/Modules/FindTinyXML2.cmake
* As tinyxml2 for now has not prebuilt, instead sources included, add their as subdirectory if USE_PREBUILT_LIBS
2014-11-15 14:43:50 +03:00
峰 正博 828715ab8b ;; -> ; 2014-11-04 11:54:48 +09:00
峰 正博 29779a4604 modiry document->Parse((char*)pByte); to document->Parse((const char*)pByte); 2014-11-04 11:51:00 +09:00
峰正博 85fb2c91ab fix memory leak cocos studiov2.0 engine v3.3 2014-11-04 01:25:58 +09:00
pipu 50a8f9f3fb Modify that parse "AnchorPointFrame" 2014-10-20 12:43:01 +08:00
pipu 7cb2629baa Delete annotate code of all Reader files 2014-10-16 17:44:22 +08:00
pipu d3f972c139 Modifying warning of *Reader 2014-10-15 17:20:54 +08:00
pipu 0d73c51a09 Modifying cocostudio/CSParseBinary.pb.h 2014-10-12 17:46:09 +08:00
pipu 38ac6533a3 Removing ../../ in header file include 2014-10-11 15:50:44 +08:00
pipu 752eb839c7 Add protocolbuf.a 2014-10-09 18:28:09 +08:00
minggo 3679d66c8e remove unneeded includes 2014-08-29 15:39:52 +08:00
Ricardo Quesada 3dda35b4ef Adds `std::nothrow` to `new`
Since cocos2d-x doesn't support exceptions, it is important to add
`std::nothrow` to all the `new` statements
2014-08-27 16:31:57 -07:00
minggo fc7b42c0e5 Merge pull request #7157 from 2youyouo2/v3
update action timeline
2014-06-23 18:38:46 +08:00
andyque 87455b0ecb add constness to some function 2014-06-23 10:12:54 +08:00
yinkaile 1aa07906a1 add new line at the end of the file 2014-06-20 11:36:48 +08:00
2youyou2 d9f34a1412 change texture to textureName 2014-06-13 19:52:53 +08:00
2youyou2 5bce6b87ea change ActionTimeline to cocostudio ActionTimeline folder 2014-06-13 18:51:32 +08:00
2youyou2 2031e0e92d change TimelineAction to ActionTimeline 2014-06-13 16:03:03 +08:00