Commit Graph

35 Commits

Author SHA1 Message Date
Ricardo Quesada 82700339c0 Adds a way to print the renderer vertices 2014-02-07 19:37:44 -08:00
Huabing.Xu 159f44a5dc issue #3812: performance improvement, 1. add vector reserve 2. use C++11 range loop 2014-01-22 18:24:23 +08:00
Huabing.Xu cc39ca4f16 issue #3812: rename convertToWorldCoordiantes->convertToWorldCoordinates 2014-01-22 17:09:13 +08:00
Huabing.Xu 7ea9a4f025 issue #3812: remove member variable _lastCommand 2014-01-22 16:03:04 +08:00
Huabing.Xu 5bbd48a9bf issue #3812: remove member variable _firstCommand, remove comment codes 2014-01-22 15:52:00 +08:00
Huabing.Xu 5397618aab Merge branch 'develop' into develop_refactor_culling
* develop: (127 commits)
  issue #3677: Wrong include fix.
  issue #3677: File rename. PerformanceEventDispatcher.h/.cpp -> PerformanceEventDispatcherTest.h/.cpp.
  issue #3677: Updates Windows project to add PerformanceEventDispatcherTest.
  issue #3677: Updates Android.mk and CMakeLists.txt.
  issue #3677: Adds EventDispatcher performance test.
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Update CHANGELOG [ci skip]
  Update CHANGELOG [ci skip]
  [AUTO] : updating submodule reference to latest autogenerated bindings
  issue #3713: every autorelease will cause a release operation
  do not mix github access token with jenkins job trigger token
  issue #3781, Update travis-scripts, llvm-installing parts no need now.
  issue #3713: use reference in loop
  issue #3781, Minor fix & update submodule.
  closed #3808: EditBox on Mac works again.
  issue #3713:fix memory leak of autoreleas pool
  closed #3808: Removes unused files for MAC platform after using glfw3 to create opengl context
  global Z order uses floats
  ActionsProgress test include fixes
  Removed unused code and files.
  ...

Conflicts:
	cocos/2d/renderer/CCRenderer.cpp
2014-01-22 15:37:25 +08:00
Huabing.Xu cf6785ffcf issue #3812: using std::vector<QuadCommand*> to hold current batched command 2014-01-22 15:18:27 +08:00
Ricardo Quesada 5fcbf42356 GlobalZOrder is used for render priority...
...and not vertexZ

Node::setGlobalZOrder() is used to change that.

Node::setZOrder() -> Node::setLocalZOrder();
2014-01-18 11:38:06 -08:00
Ricardo Quesada 069a4fb170 Renderer: Don't sort z=0 Commands
If Command has z==0, then those elements won't be sorted.
Only Z !=0 will be sorted, and it will use `sort` instead of `stable_sort`
for z!=0, since it is faster
2014-01-17 23:10:04 -08:00
Ricardo Quesada 8931d968c0 Renderer uses a float as a key
Instead of using a 64-bit int key with viewport, opaque and depth,
it only uses a 32-bit float with only the depth.
Saves time in:
 - No need to convert the 32-bit float into 24-bit int
 - keys are shorter
2014-01-17 16:08:29 -08:00
Ricardo Quesada feec6a1e8a Adds some Asserts in the renderer
Linux still has a bug, but I can't reproduce it all the time.
Hoping that these asserts will help me find it
2014-01-16 22:29:25 -08:00
Ricardo Quesada cfbceb0e22 Fixes compilation issues on Linux 2014-01-16 21:49:14 -08:00
Ricardo Quesada d0dbf34319 removes "include "cocos2d.h" from cocos2d files 2014-01-16 21:35:58 -08:00
Ricardo Quesada cb9761125b Renderer: When not using VAOs, call...
... glBufferData() to update the contents, and not glBufferSubData()
since the performance is better
2014-01-16 15:02:39 -08:00
Ricardo Quesada 3b20ad5ab7 More renderer optimizations 2014-01-15 19:10:40 -08:00
Ricardo Quesada 9388253606 SpriteBatchCommand and ParticleBatchCommand use the BatchCommand
BatchCommand is being used by SpriteBatchCommand and ParticlesBatchCommand

This improves performance in batches
2014-01-15 16:07:38 -08:00
Ricardo Quesada f8dc8f0b38 Renderer performance fixes
QuadCommand no longer stores a copy of the quads.
Instead it just stores a reference and the MV matrix.
Later, the Renderer when it copies the Quads to the queue, it will
convert the Quads to world coordinates
2014-01-15 14:35:26 -08:00
Nite Luo a18788ff0a Fix artifects when VBO is full 2014-01-14 16:45:40 -08:00
walzer 64af0de648 update copyrights for 2014, in cocos/2d/ folder 2014-01-07 11:25:07 +08:00
James Chen 8145bf903e texture listener was enabled only when the macro CC_ENABLE_CACHE_TEXTURE_DATA was enabled. 2013-12-31 11:02:01 +08:00
James Chen cf006df9ff closed #2865: Deprecates CCNotificationCenter, uses EventDispatcher instead. 2013-12-31 10:54:37 +08:00
minggo 0e9b43248c Merge pull request #4728 from dabingnn/develop_removeCommandPool
Develop remove command pool
2013-12-29 21:53:12 -08:00
minggo ec3b3ea012 Merge pull request #4696 from dumganhar/warning-fix
Some warning fixes on linux.
2013-12-27 01:56:47 -08:00
James Chen febc19ea8d Some warning fixes on linux. 2013-12-26 23:06:16 -08:00
Huabing.Xu 66e550e5a0 Merge branch 'develop' into develop_removeCommandPool
* develop: (33 commits)
  fix black screen when back to foreground  on android.
  Fix set FPS broken.
  Update CHANGELOG [ci skip]
  Update AUTHORS [ci skip]
  Update CCString.cpp
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Updates Bindings-generator.
  Renames: IntValueMap —> ValueMapIntKey
  Restricts the element type for Vector<T> and Map<K, V>, it has to be `Object*` or `ObjectSubClass*`.
  Modify reader
  long --> ssize_t for TableView callback.
  Generates execute file in cocos root_dir/bin folder for HelloCpp.
  Add listview and pageview  reader
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Modify actionnode
  [AUTO] : updating submodule reference to latest autogenerated bindings
  optimize loop
  fix LabelTestNew
  Compilation fixes after merge PR #4669 https://github.com/cocos2d/cocos2d-x/pull/4669
  Fix box2dView
  ...
2013-12-27 14:07:04 +08:00
Huabing.Xu 76d07fc76e remove empty interface releaseToCommandPool 2013-12-27 14:02:17 +08:00
Dhilan007 f250d24766 fix black screen when back to foreground on android. 2013-12-27 11:56:56 +08:00
boyu0 2fb0179293 change QuadCommand variable to class member. 2013-12-26 16:36:03 +08:00
James Chen 34382b4a8a More std::for_each —> for(const auto& …) 2013-12-20 09:54:50 +08:00
boyu0 c6cc77e75b Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into edit_hungarian_notation 2013-12-19 09:45:21 +08:00
Ricardo Quesada 7616edd9f3 Improves SpriteTest
Improves SpriteTest.
It is easier to see if Sprite works as SpriteBatchNode (and vice-versa).

Needed for the new renderer.

Also adds `const` to title() and subtitle()
2013-12-18 13:52:10 -08:00
boyu0 082c3d274a Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into edit_hungarian_notation 2013-12-18 18:05:30 +08:00
James Chen 581ba49399 Diables CC_ENABLE_CACHE_TEXTURE_DATA in Renderer::initGLView since Renderer is not inherited from Object now. CCNotificationCenter will not be able to work.
Signed-off-by: James Chen <jianhua.chen@cocos2d-x.org>
2013-12-18 15:41:57 +08:00
Dhilan007 2d9b7ee4fc update vs project for new renderer and fix compiling fail on vs. 2013-12-18 14:36:49 +08:00
Ricardo Quesada 33c4f891a0 Adds 'CC' to renderer files 2013-12-17 18:41:09 -08:00