aismann
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39dbbc4713
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More improvements (#455)
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2021-08-14 10:28:28 +08:00 |
halx99
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84a84a8931
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Merge: 39eb09daad 861c356bb4
Merge pull request #447 from aismann/Box2D_TestBed_improvement
Box2D_TestBed_improvement
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2021-08-12 15:34:24 +08:00 |
aismann
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d0a18036b5
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Update README.md
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2021-08-12 07:03:14 +02:00 |
aismann
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c94562d417
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Box2D_TestBed_improvement
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2021-08-12 05:54:06 +02:00 |
halx99
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50c270e8f5
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Merge: 0a682f0dc1 c2b44cc7e1
Merge pull request #445 from aismann/Box2D-Basic-Clean-code-and-speed-optimized
Box2D - Basic ready for use (clean code and speed optimized)
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2021-08-06 19:40:32 +08:00 |
aismann
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97a6104516
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Update README.md
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2021-08-06 12:19:45 +02:00 |
aismann
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7ec9850fa2
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some beauties
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2021-08-06 10:19:54 +02:00 |
aismann
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4c6f9fcc3d
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Box2D - Basic ready for use
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2021-08-06 09:35:29 +02:00 |
aismann
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b5d0326e6e
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Add DebugDraw to Box2DTest, Improve Box2D-Testbed add some new classes to physics-nodes (#444)
* Update AppDelegate.cpp
Add '*Debug*' on the title
* Update CCPhysicsDebugNodeBox2D.h
* Improve Box2D-TestBed
* improvements
* Update CCPhysicsDebugNodeBox2D.cpp
* Improve the 2d physics stuff
* dirty fix for build android:
* Fix fatal error: 'GLFW/glfw3.h' file not found
* Add DebugDraw to Box2DTest, Improve Box2DTestBed, Add some new physicnodes
* fix settings, unknow labelDebugDraw;
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2021-08-05 17:23:55 +08:00 |
rh101
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95cf5b5c2b
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Merge: 2aa2d69151 b7506fed0c
Merge branch 'vfs-support' of https://github.com/rh101/engine-x into vfs-support
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2021-04-23 00:01:47 +10:00 |
rh101
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54ffa13dff
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Move PosixFileStream class to its own files
Update UserDefault to work with FileStream
Fix undefined openFileStream on platforms other than Win32
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2021-04-23 00:01:32 +10:00 |
RH
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1e15ed4839
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Merge: 2cef9f2e76 844119d162
Merge pull request #3 from c4games/master
Sync with master
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2021-04-22 21:48:49 +10:00 |
rh101
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7540c06fd3
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Use FileStream to write JPG images to disk
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2021-04-22 21:36:26 +10:00 |
halx99
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8ed6d34234
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Explicit set cmake minimum version at app/build.gradle [ci build]
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2021-04-22 11:40:53 +08:00 |
rh101
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2bf12b2226
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Add support for virtual file system via custom FileStream and FileUtils implementations.
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2021-04-22 03:15:49 +10:00 |
halx99
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04db04ad93
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Merge: 3f4178cc27 dbf81d7511
Merge pull request #295 from aismann/master
CCPhysicsSprite(Box2D/Chipmunk2D) cleanup, some other small improvements...
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2020-12-02 08:39:58 -08:00 |
halx99
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8b9d5db029
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Unify CC_COMPAT_GL to control renderer backend
win32: google angle
mac: NSGL
ios: GLES
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2020-12-02 03:03:05 -08:00 |
aismann
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73b2b175d9
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CCPhysicsSprite(Box2D/Chipmunk2D) cleanup, some other small improvements too
CCPhysicsSprite(Box2D/Chipmunk2D) cleanup and small improvements on PhysicsTest
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2020-12-01 16:39:28 +01:00 |
halx99
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43f5a305c8
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Merge: 079ecdbbec 5e249bf6f8
Merge pull request #293 from aismann/master
Chipmunk2D and Box2D works together now (add two new classes) and FIX ImGuiEXTTest window size problem
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2020-12-01 01:52:47 -08:00 |
aismann
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18cc4a9eb4
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Update README.md
change wiki link: https://github.com/c4games/engine-x-wiki
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2020-12-01 10:32:09 +01:00 |
aismann
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91843b3fae
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Chipmunk2D and Box2D works together now (add two new classes)
add class PhysicsSpriteChipmunk2D
add class PhysicsSpriteBox2D
Improve window size problem with ImGuiEXTTest
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2020-12-01 10:15:30 +01:00 |
Eismann
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b51545ac54
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Same as on 3.17 (with small changes)
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2020-11-23 07:46:09 +01:00 |
Eismann
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7179435c80
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Add BOX2D test
Add BOX2D test
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2020-11-20 04:51:47 +01:00 |