Commit Graph

1905 Commits

Author SHA1 Message Date
子龙山人 95934bf310 Merge pull request #12168 from MSOpenTech/v3-winrt-js-fix
V3: Fixes for Windows 8.1 Universal App JavaScript
2015-06-04 09:22:21 +08:00
Ricardo Quesada 6a19661a80 Merge pull request #12150 from ricardoquesada/material_custom_uniforms
Material custom uniforms
2015-06-03 13:08:04 -07:00
Dale Stammen 18ce48dc2a /NODEFAULTLIB:MSVCRT to fix linker warning 2015-06-03 09:26:15 -07:00
zhukaixy 76ad42bb0b configure recast project for win8.1 project 2015-06-03 14:31:12 +08:00
Ricardo Quesada ff81078062 fixes bug when calculating the dynamic values 2015-06-02 17:48:50 -07:00
Ricardo Quesada 5f6f38616a Merge remote-tracking branch 'cocos2d/v3' into material_custom_uniforms 2015-06-02 17:05:05 -07:00
Ricardo Quesada 87a3a1844a Adds support for Autobindings in Shader
...part of Material
2015-06-02 16:56:59 -07:00
jianglong0156 0c821379f8 modify video mp4 formate 2015-06-02 17:07:11 +08:00
yangxiao 3d4606921b merge cocos 2015-06-02 14:27:31 +08:00
WuHao 3c5326ba1f removed spritePolygon, merge into sprite and draft of AutoPolygon 2015-06-02 10:10:09 +08:00
yangxiao a0adf507c0 getTriangleList instead of load obj 2015-06-01 10:56:17 +08:00
Dale Stammen 494a7079d3 fixed test for Windows 10 CC_PLATFORM_WINRT 2015-05-29 09:35:53 -07:00
Dale Stammen a16d51cad9 keyboard events now available in Windows Universal Apps 2015-05-29 08:15:04 -07:00
Dale Stammen e0c65c203a Merge branch 'v3' into v3-uwp 2015-05-29 08:09:05 -07:00
WuHao 3d62805d04 Merge branch 'v3' into fix_spritepolygon
# Conflicts:
#	build/cocos2d_libs.xcodeproj/project.pbxproj
#	cocos/2d/MarchingSquare.cpp
2015-05-29 18:10:41 +08:00
yangxiao c782d63bef add 3d navigation 2015-05-29 16:45:33 +08:00
Huabing.Xu b5e76c7521 Merge branch 'v3_origin' into v3FrameBufferObject 2015-05-29 15:59:38 +08:00
Jacky 8df4920f6e fixed file name. 2015-05-29 15:03:36 +08:00
子龙山人 a968bc2d15 Merge pull request #12062 from jianglong0156/jsWebviewTest
Js webview test
2015-05-29 11:35:30 +08:00
Huabing.Xu 22ddf53539 Merge branch 'v3FrameBufferObject' into v3 2015-05-29 10:38:42 +08:00
Huabing.Xu df09bef567 use a different size to create fbo 2015-05-29 10:00:48 +08:00
Dale Stammen d702012972 don't auto update version number for each windows app certification test 2015-05-28 15:04:09 -07:00
Dale Stammen 2a71407501 fixed double to float conversion compiler warning 2015-05-28 15:00:49 -07:00
Dale Stammen dadbbc18d6 added Windows 10 UWP project files 2015-05-28 13:51:25 -07:00
Dale Stammen 736de4e37c fixed compiler warning for double to float conversion 2015-05-28 13:32:40 -07:00
Dale Stammen 7623ee390b disable CURL and AssetsManager for Windows 10 UWP 2015-05-28 13:32:08 -07:00
Huabing.Xu 727231a888 change test cases 2015-05-28 17:04:49 +08:00
samuele3hu a89e000f80 Synchronize the modification of filenames about shaders to fix the bug of MateriaSystemTest . 2015-05-28 10:46:44 +08:00
Dale Stammen 9ee4b4af1e Merge branch 'v3' into v3-winrt-audio 2015-05-27 11:54:21 -07:00
jianglong0156 e105c47cb0 improve testcase 2015-05-27 18:23:56 +08:00
andyque 74f0b3b436 add bmfont test 2015-05-27 16:58:52 +08:00
子龙山人 c8d8a9cfd2 Merge pull request #12022 from jianglong0156/modifyTestResource
Modify test resource
2015-05-27 15:05:32 +08:00
子龙山人 4cd5d479c0 Merge pull request #12028 from samuele3hu/v3_issue10302
issue #10302: Remove duplicated test cases
2015-05-27 15:05:10 +08:00
子龙山人 4a1c5954a3 Merge pull request #12045 from andyque/v3
fix iOS 64bit implicit conversion error.
2015-05-27 15:04:41 +08:00
andyque 452248c0dd fix iOS 64bit implicit conversion error. 2015-05-27 13:45:07 +08:00
子龙山人 fc8f556f98 Merge pull request #12027 from jianglong0156/modifyShaderSample
rename shader file name
2015-05-27 13:33:02 +08:00
Huabing.Xu 471547e0b0 refactor FrameBufferObject to FrameBufferObject and RenderTarget 2015-05-27 11:40:12 +08:00
Vincent Yang 8105e9c714 Fix bug: terrain can't move to other position except origin point. 2015-05-26 17:51:26 +08:00
jianglong0156 7820610f13 Merge branch 'modifyTestResource' into jsWebviewTest
Conflicts:
	cocos/scripting/js-bindings/proj.ios_mac/cocos2d_js_bindings.xcodeproj/project.pbxproj
	tests/js-tests/project.json
	tests/js-tests/src/GUITest/UIWebViewTest/UIWebViewTest.js
	tools/tojs/genbindings.py
2015-05-26 17:49:17 +08:00
jianglong0156 4d6b763eb6 rename shader file name 2015-05-26 17:21:35 +08:00
jianglong0156 5b7cf14384 rename shader file name 2015-05-26 17:20:48 +08:00
samuele3hu ea75e222ba issue #10302: Remove duplicated test cases 2015-05-26 17:20:46 +08:00
jianglong0156 6f67ec1e6c Merge branch '2d-xv3' into modifyTestResource 2015-05-26 16:23:25 +08:00
jianglong0156 fe677f32dd delete js resource 2015-05-26 14:28:53 +08:00
jianglong0156 fd05998b5f fix the bug: shader in jsb can not run correctly. 2015-05-25 17:48:34 +08:00
Bin Zhang c491b6a5c1 Merge branch 'v3' of github.com:cocos2d/cocos2d-x into v3 2015-05-25 17:01:29 +08:00
Huabing.Xu c22a8e81ce Merge branch 'v3' into v3FrameBufferObject 2015-05-25 16:56:22 +08:00
Bin Zhang 3298145eb5 Support build & run Android Studio project in console. 2015-05-25 16:53:36 +08:00
jianglong0156 82c5fbbc76 add js resource for web tests 2015-05-25 16:50:27 +08:00
anniruddh.koppal b2eb946c14 Added MP3 support 2015-05-23 19:13:12 -07:00
Huabing.Xu 6d9f850e2c use trianglescommand for sprite 2015-05-22 15:54:56 +08:00
Bin Zhang 3d0c716ee9 Add script in build.gradle for sign the release apk. 2015-05-22 15:52:41 +08:00
minggo d5d329b74f Merge pull request #11946 from andyque/v3-final-android-9-patch-feature
add Android 9-patch image format support
2015-05-22 09:52:12 +08:00
minggo 1a1860e126 Merge pull request #11949 from jianglong0156/modifyTestResource
Modify test resource
2015-05-22 09:49:08 +08:00
minggo 10fb660fca Merge pull request #11947 from dabingnn/v3_bugForCameraVisitingScene
add test case to reproduce the bug for visiting scene by multiple camera
2015-05-22 09:47:18 +08:00
Dale Stammen 7d0ca21167 use stringstream instead to to_string 2015-05-21 12:39:00 -07:00
Dale Stammen 8bb393f16f use stringstream instead to to_string 2015-05-21 12:20:43 -07:00
Dale Stammen 52546112a5 added tests for saving cocos2d::Data buffers 2015-05-21 11:22:37 -07:00
Bin Zhang 94e2e1cb00 Modify the configuration for android studio support in console. 2015-05-21 18:27:30 +08:00
jianglong0156 9ed290e64e Merge branch 'jsTest' into modifyTestResource 2015-05-21 17:35:13 +08:00
Huabing.Xu 2d147f0b97 [ci skip] and an empty line at the end of file 2015-05-21 17:12:35 +08:00
Huabing.Xu c202cad712 add test case to reproduce the bug for visiting scene by multiple camera 2015-05-21 16:57:13 +08:00
Bin Zhang 41792caa6b Add files & configuration for android studio support in console. 2015-05-21 16:34:03 +08:00
andyque 0352a7a3ea add Android 9-patch image format support
commit c214c4a7a457275785d6377031b5a267d543ffbb
Author: andyque <guanghui8827@126.com>
Date:   Mon May 18 17:16:09 2015 +0800

    Add Android 9-patch format support.

    Squashed commit of the following:

    commit a5a5a7a8f25b5bddae0ba21c56676a3f8d84102a
    Author: andyque <guanghui8827@126.com>
    Date:   Mon May 18 17:08:05 2015 +0800

        finish refactoring

    commit 730bf817f833de56999c616779fc0279890e14bf
    Author: andyque <guanghui8827@126.com>
    Date:   Mon May 18 11:47:08 2015 +0800

        refactoring 9-patch

    commit b45be6d54ac6e70a3fb9aa3eb700b252e4e72a54
    Author: andyque <guanghui8827@126.com>
    Date:   Mon May 18 09:42:06 2015 +0800

        refactor

    commit 384110193f1d581c4a0fb7a2c771c55f1db63cbf
    Author: andyque <guanghui8827@126.com>
    Date:   Fri May 15 17:59:21 2015 +0800

        fix lua and Android compile error

    commit 2877538fb3a436f95400b2ad637ea147b9df81d7
    Author: andyque <guanghui8827@126.com>
    Date:   Fri May 15 11:32:43 2015 +0800

         Add Android 9-patch image format support.

        The 9-patch format is used for creating Scale9Sprite.
2015-05-21 16:04:37 +08:00
Bin Zhang 78d4089215 Add the project.properties for the ndk-build of proj.android-studio. 2015-05-21 15:43:01 +08:00
jianglong0156 5af04be9ad add js-test resources 2015-05-21 15:38:41 +08:00
Bin Zhang 37dddf9b15 Add execute permission for the gradlew in proj.android-studio. 2015-05-21 15:31:18 +08:00
Dale Stammen 209e7c62f4 added libbullet to Windows 8.1 Universal App projects 2015-05-20 08:01:01 -07:00
WenhaiLin a569d877ba [ci skip]Remove unnecessary code. 2015-05-20 18:05:46 +08:00
minggo 7024d3129c Merge pull request #11893 from MSOpenTech/v3-winrt-audio
New audio engine support in winrt win8.1-universal
2015-05-20 13:40:41 +08:00
WenhaiLin df3548673f Remove unnecessary files. 2015-05-20 10:19:32 +08:00
anniruddh.koppal 8432323450 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3-winrt-audio 2015-05-19 16:01:10 -07:00
Ricardo Quesada aa027fbe0f Properties fixes
`createNonRefCounted` instead of `CrateWithoutAutorelease`
`readlines()` code is easier to read. Same performance
2015-05-19 13:51:52 -07:00
Jacky 514c8ae965 move sprite polygon logic to sprite polygon cache. 2015-05-19 11:25:53 +08:00
anniruddh.koppal e0b3091dcf Merge branch 'v3' of https://github.com/MSOpenTech/cocos2d-x into v3-winrt-audio
Conflicts:
	tests/cpp-tests/proj.win8.1-universal/cpp-tests.Shared/cpp-tests.Shared.vcxitems.filters
2015-05-18 19:21:48 -07:00
anniruddh.koppal 9081304e80 reduced audio file sizes 2015-05-18 19:00:59 -07:00
minggo e700ef6d30 Merge pull request #11856 from WenhaiLin/v3-support-android-studio
Add Android Studio support
2015-05-18 16:17:24 +08:00
WenhaiLin 26f094b1a7 Remove unnecessary files 2015-05-18 16:02:05 +08:00
WenhaiLin 54b6260dfd Rename module 2015-05-18 15:17:05 +08:00
WenhaiLin 6dd3108e42 Rename module 2015-05-18 15:01:20 +08:00
Huabing.Xu f96e704f7d Merge branch 'v3' into v3FrameBufferObject
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
	cocos/cocos2d.h
	cocos/renderer/CCGLProgramCache.cpp
2015-05-18 13:48:50 +08:00
WenhaiLin 68188f7424 Add native code for AS project. 2015-05-18 13:41:58 +08:00
minggo 8068a2c220 Merge pull request #11836 from dabingnn/v3_CameraMaskFor2DAnd3DRendering
V3 camera mask for2 d and3 d rendering
2015-05-18 13:32:26 +08:00
WenhaiLin 7caa6bb2fc Update Copyright. 2015-05-18 09:59:50 +08:00
anniruddh.koppal 2db5a89b87 Added new audio engine with wav support 2015-05-15 18:17:52 -07:00
samuele3hu 562c711cda Update CocoStudioUIEditorTest for Lua and replace some deprecated functions. 2015-05-15 18:26:21 +08:00
WenhaiLin dc8492948e Add Android Studio support 2015-05-15 16:37:43 +08:00
Huabing.Xu c994f28914 Merge branch 'v3' into v3_CameraMaskFor2DAnd3DRendering 2015-05-15 09:55:51 +08:00
minggo 973d169cd5 Merge pull request #11841 from xiaofeng11/v3
shorten csb file name in ccs-res
2015-05-15 09:33:31 +08:00
Ricardo Quesada 989848a358 fixes memory leak
improves performance a little bit
2015-05-14 17:24:27 -07:00
minggo 9f3284d62f Merge pull request #11833 from super626/v3
getTriangleList to bundle and add terrain to 3d render queue
2015-05-14 18:16:27 +08:00
yusheng.lu 60190a1be6 changed csb names in ccs-res to shorter 2015-05-14 18:08:37 +08:00
Vincent Yang efc3f7cb73 Add Scene3DTest source to cpp-tests win32/win8 project. 2015-05-14 15:19:39 +08:00
Huabing.Xu 9963480abd linux works 2015-05-14 14:49:48 +08:00
Huabing.Xu 8bdb8125a2 fix android compile error 2015-05-14 14:36:45 +08:00
Huabing.Xu 84540c1ff4 Merge branch 'v3' into v3_CameraMaskFor2DAnd3DRendering
Conflicts:
	cocos/renderer/CCGLProgramCache.cpp
	tests/cpp-tests/Classes/controller.cpp
2015-05-14 11:55:10 +08:00
yangxiao 5b8b4fed50 multiply scale before construct physics 2015-05-14 10:44:08 +08:00
Huabing.Xu e6e0a1d15c refactor: FrameBufferObject will contain an Texture2D instead of inheriting from Texture2D 2015-05-14 10:36:49 +08:00
yangxiao e659373648 add getTriangleList to bundle 2015-05-14 10:30:20 +08:00
minggo 7732cd6e77 Merge pull request #11814 from super626/issue9767
add issue9767 test
2015-05-14 10:20:09 +08:00