minggo
4d28d0ab8b
issue #2509:make lua android template build ok
2013-10-17 17:46:09 +08:00
minggo
e50f9fc43b
issue #2905 : jsbinding samples and lua binding samples build ok on android
2013-10-17 15:04:30 +08:00
James Chen
5ffe904a1b
issue #2905 : [iOS Mac] Updating template.
2013-10-16 22:54:55 +08:00
James Chen
edcf9fecb4
[Win32] Fixing compilation errors after renaming CocosDenshion to 'audio'.
2013-10-11 21:52:28 +08:00
minggo
6e62be5443
issue #2905 : modify makefile to include correct header files
2013-10-10 17:39:53 +08:00
minggo
866906fd58
issue #2905:modify project settings to include correct audio path
2013-10-10 15:40:06 +08:00
Dhilan007
8dc55b3773
issues #2677:Use CoreMotion's API to replace UIAccelerometer.
2013-10-08 11:08:45 +08:00
Dhilan007
9727436a5d
issues #2834:Use Android standalone toolchain on windows to remove the dependence of cygwin
2013-09-27 21:54:48 +08:00
Ricardo Quesada
cd557a11bf
Adds missing icons to templates and samples
2013-09-20 14:06:44 -07:00
minggo
bcb171e3c9
fix line end in windows
2013-09-20 22:23:13 +08:00
Ricardo Quesada
3696703db4
forces 64-bit arch
2013-09-19 18:46:07 -07:00
Ricardo Quesada
51834e5291
Xcode template projects fixes
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Updats the xcode project with recommended fixes from Xcode 5.0
2013-09-19 18:27:11 -07:00
Ricardo Quesada
7ecb9778a3
Product Name is the project name
2013-09-19 18:12:02 -07:00
Ricardo Quesada
2ab1b2ff04
Lua template: ios and mac projects in one Xcode file
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Merged iOS and Mac projects into one single Xcode.proj file
2013-09-19 17:05:00 -07:00
Ricardo Quesada
d3827e9933
Template: Adds JS template for Mac
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Mac and iOS templates share the same Xcode project
2013-09-19 16:02:20 -07:00
Ricardo Quesada
c9a1cd49fe
unifies ios and mac templates into one.
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iOS and Mac templates unified into one Xcode project.
It is much easier to mantian an to develop games by having everything in one Xcode project
2013-09-19 14:59:44 -07:00
Ricardo Quesada
3427ed71c4
Adds iOS7 icons to ios template
2013-09-19 11:51:33 -07:00
Ricardo Quesada
24df87265e
Small fixes for Xcode templates
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Also, uses `auto` in the template code to be more c++11 friendly
2013-09-18 16:50:26 -07:00
Huabing.Xu
a2dee37b0e
glfw EGLView set alloc on the stack to prevent memory leak
2013-09-18 17:00:21 +08:00
minggo
40d91f0afa
disable compressing png when deploying for iOS device
2013-09-18 11:16:28 +08:00
minggo
38b618bc4f
Merge pull request #3661 from samuele3hu/developTest
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Modify AppDelegate.cpp file of multi-platform-lua for Design Resolution Size
2013-09-17 18:36:21 -07:00
minggo
c2e53d5673
Merge pull request #3665 from minggo/merge-physics
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Merge physics
2013-09-17 08:18:55 -07:00
samuele3hu
0428cbbade
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developTest
2013-09-17 21:02:29 +08:00
samuele3hu
423e7adf93
Modify AppDelegate.cpp file of multi-platform-lua
2013-09-17 21:01:43 +08:00
Huabing.Xu
c1599300f6
fix template cpp not compiled in ipad retina
2013-09-17 20:05:24 +08:00
minggo
ddaff9cce6
make cocos2dx depend chipmunk
2013-09-17 19:24:30 +08:00
samuele3hu
cf5e04ad63
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developTest
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Conflicts:
samples/Cpp/SimpleGame/Classes/HelloWorldScene.cpp
2013-09-16 16:58:30 +08:00
samuele3hu
b563c52e10
Issue:Resolve the carsh of the simple game test sample and modify the main.cpps in the template for the android projects
2013-09-16 16:55:16 +08:00
minggo
27381fc83f
Merge pull request #3562 from bassarisse/develop
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Win32 icons on template
2013-09-15 23:44:11 -07:00
Dhilan007
b827162113
issue #2800:Can not hide status bar on iOS 7
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fixed #2800:User prefersStatusBarHidden in RootViewController on IOS 7 to hide status.
2013-09-13 16:18:58 +08:00
LinWenhai
368d668e7b
Update RootViewController.mm
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fix not hide status on ios7
2013-09-13 09:42:26 +08:00
LinWenhai
644c3ebff5
Update RootViewController.h
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Fix not hide status bar on iOS 7
2013-09-13 09:40:43 +08:00
Bruno Assarisse
71c1e10fd8
Win32 icons on template
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Added icon to HelloCpp template, renamed the icon resource (so GLFW can
read it and put on window and taskbar), and removed unnecessary files
from projects.
2013-09-09 00:42:36 -03:00
minggo
249b4d79a3
Merge pull request #3503 from dabingnn/Iss2460-glfw-refractor
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Iss2460 glfw refractor
2013-09-05 18:28:31 -07:00
Huabing.Xu
4c12f4029a
issue #2460 : project template for glfw
2013-09-02 13:48:39 +08:00
samuele3hu
564a77edf6
issue #2433:Modify template/multi_platform_lua/Resources/hello.lua
2013-08-30 17:18:47 +08:00
samuele3hu
f56c6f7087
issue #2433:Modify platform config and some test samples
2013-08-30 11:56:35 +08:00
James Chen
0e1770ca82
issue #2732 : [iOS] Adding 'Cocos2d.lua".
2013-08-27 16:57:10 +08:00
James Chen
64ab842a74
issue #2732 : [iOS]Adding 'scripting/auto-generated/js(lua)-bindings' to search path of include files.
2013-08-27 16:53:41 +08:00
James Chen
a7f4e82799
issue #2732 : Adding 'scripting/auto-generated/js(lua)-bindings' to search path of include files.
2013-08-27 16:46:31 +08:00
James Chen
7552a72577
issue #2732 : [iOS] Updating the reference of auto-generated binding glue codes.
2013-08-27 16:05:48 +08:00
James Chen
6ed43811fe
issue #2483 : Updating VS projects to use the correct library (mozjs-23.0.lib).
2013-08-23 11:26:16 +08:00
folecr
cbd7796438
Update nojava.txt with readme.
2013-08-07 12:29:58 -07:00
folecr
5295b85d8e
Update templates for Android
2013-08-05 19:14:47 -07:00
minggo
1d2b1c79c2
closed #2438:remove mac 32-bit support
2013-07-30 18:02:35 +08:00
samuele3hu
38a23890ff
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into TestDevelop
2013-07-30 09:55:28 +08:00
samuele3hu
3499aafd27
issue #2435:Lua template supports mac port
2013-07-30 09:51:15 +08:00
James Chen
5aab0cab7b
[Android] Fixing build errors for ndk-r9.
2013-07-29 14:54:00 +08:00
samuele3hu
3c953a934e
issue #2404:Add more deprecated function and Modify template vs11 solution
2013-07-28 00:16:16 +08:00
minggo
b6b56a252c
make iOS template work ok on armv7s devices
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build only active architecture only
2013-07-27 21:20:25 +08:00
James Chen
8721951cee
Lua Template Fix.
2013-07-27 15:16:09 +08:00
James Chen
7839f769f2
Merge pull request #3265 from dumganhar/constants_fixes
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Merge PR https://github.com/cocos2d/cocos2d-x/pull/3261 and updating bindings-generator. It supports 'enum class' type now.
2013-07-25 23:21:29 -07:00
James Chen
d345ac7f3f
[Android] Usage changes: ccGLInvalidateStateCache --> GL::invalidateStateCache();
2013-07-26 14:00:10 +08:00
minggo
5479dbe0b9
remove xcode template
2013-07-26 10:54:20 +08:00
minggo
7f3627ea00
remove android template
2013-07-26 10:52:39 +08:00
James Chen
a1c3631962
issue #2404 : DrawPrimitives deprecated.
2013-07-25 22:38:55 +08:00
minggo
99949331b1
fix error and compilings error in templates
2013-07-24 17:27:29 +08:00
minggo
f6cfe3007f
issue #2412:fix merging conflict
2013-07-23 10:41:11 +08:00
James Chen
1db847ad7c
issue #2344 : ScriptEngineManager::sharedManager --> ScriptEngineManager::getInstance, ScriptEngineManager::purgeSharedManager --> ScriptEngineManager::destroyInstance
2013-07-22 17:24:54 +08:00
minggo
687c088b51
issue #2412:remove blackberry and marmalade port because they don't support c++11
2013-07-19 13:55:03 +08:00
James Chen
56419b9e90
issue #2410 : [Android] Adding listener for CCDrawNode when application resume from background.
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Reset the order of reloading shaders and textures in main.cpp.
2013-07-17 12:53:30 +08:00
James Chen
510b29a2ff
Merge branch 'android-textures-fix' of https://github.com/jotel/cocos2d-x into shared-codes
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Conflicts:
cocos2dx/textures/CCTextureCache.cpp
2013-07-16 16:33:02 +08:00
James Chen
759831c1d8
issue #2397 : Application::sharedApplication --> Application::getInstance.
2013-07-15 16:24:42 +08:00
James Chen
33c37f5f9d
issue #2397 : CCTextureCache:sharedTextureCache --> CCTextureCache:getInstance.
2013-07-12 14:44:24 +08:00
James Chen
f8cd252c5c
issue #2397 : sharedNotificationCenter --> getInstance
2013-07-12 14:17:42 +08:00
James Chen
1f8e852020
issue #2397 : Shader::sharedShaderCache() --> Shader::getInstance().
2013-07-12 13:40:01 +08:00
James Chen
2c1b26acf8
issue #2397 : EGLView::sharedOpenGLView() --> EGLView::getInstance()
2013-07-12 13:11:21 +08:00
James Chen
a678d12615
issue #2397 : FileUtils::sharedFileUtils --> FileUtils::getInstance() for all platforms
2013-07-12 12:03:39 +08:00
James Chen
88a28b041e
issue #2397 : Director::sharedDirector --> Director::getInstance() for all files.
2013-07-12 11:50:36 +08:00
Jaroslaw Lewandowski
626ba2686f
Solving 'black screen' on android
2013-07-09 21:21:43 +01:00
James Chen
cd2fae36f1
issue #2371 : Updating multi-platform-template for iOS and Mac
2013-07-05 10:31:20 +08:00
Keiran Tai
dde6250159
Regenerated xcode4 templates plist files due to missing few important files and causes compile error
2013-07-04 11:13:15 +08:00
folecr
6708983de2
Update target to android-10 for NDK code
2013-06-24 15:14:14 -07:00
folecr
7d4ce91b6b
Up the minSdkVersion to 9
2013-06-24 15:14:14 -07:00
James Chen
80cb06d3f7
Merge branch 'minggo-iss2305-replace-pthread' of https://github.com/dumganhar/cocos2d-x into minggo-iss2305-replace-pthread
2013-06-24 10:01:57 +08:00
James Chen
53a372669a
closed #2322 : Updating all win32 project configurations, improvement by using Multi-processor Compilation.
2013-06-23 17:25:34 +08:00
James Chen
88a0dbec5e
Merge branch 'iss2305-replace-pthread' of https://github.com/minggo/cocos2d-x into minggo-iss2305-replace-pthread
2013-06-21 21:29:25 +08:00
minggo
0a768da240
issue #2305 : use 4.7 toolchain to fix compiling errors
2013-06-21 17:17:23 +08:00
James Chen
0879a12516
issue #2129 : Re-adds 'CC' prefix to objective-c classes for all projects.
2013-06-21 11:14:03 +08:00
loong0
1e6d5da5ac
merge the conflict copy_files.sh
2013-06-21 07:24:01 +08:00
James Chen
d1bd34fd08
issue #2129 : Removing CC prefix for template.
2013-06-20 22:18:43 +08:00
loong0
202c44a108
not copy the java lib
2013-06-19 23:40:36 +08:00
James Chen
247dcb7a4c
[win32] multi-platform-xxx template only support vs2012 now.
2013-06-19 15:23:09 +08:00
James Chen
74e9be0a85
Removing blackberry template, please use tools/project-creator instead.
2013-06-19 15:23:09 +08:00
James Chen
2c0cc603d1
Merge branch 'master' into develop
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Conflicts:
extensions/cocos-ext.h
2013-06-18 10:46:25 +08:00
James Chen
a828d5f1a6
[Windows] multi-platform-lua fix.
2013-06-17 15:55:37 +08:00
James Chen
ccb67cbcb4
Template fix for iOS Template.
2013-06-17 15:54:12 +08:00
loong0
c1137c991d
debug script modified
2013-06-16 19:25:20 +08:00
loong0
a69d8ee43e
add copying of the java library
2013-06-15 14:20:43 +08:00
James Chen
c0d44cb2e4
fixed #2129 : Rename m_iVar to _var, remove CC prefixes.
2013-06-15 14:03:30 +08:00
minggo
cd5bcb87af
issue #2284 : merge master and fixed some conflicts
2013-06-13 17:54:05 +08:00
minggo
e8fb1f4da0
copy lua script when creating a project by create-android-project.sh
2013-06-10 22:35:05 +08:00
James Chen
be0efac2d7
[Mac] Updating multi-platform-cpp/proj.mac/HelloCpp.xcodeproj.
2013-06-10 14:57:18 +08:00
James Chen
b9e0be8d10
[Template] Updating multi-platform-lua/proj.marmalade/HelloLua.mkb.
2013-06-10 14:55:26 +08:00
James Chen
1e527c1d52
[Template] Updating iOS template project of multi-platform-lua. Using AudioEngine module.
2013-06-10 14:20:53 +08:00
James Chen
47b2a65faf
[Template] Updating iOS template project of multi-platform-cpp.
2013-06-10 14:18:24 +08:00
James Chen
cd40b42761
[Android] Updating multi-platform-lua/proj.android/.project
2013-06-10 13:19:16 +08:00
James Chen
6986acf8a4
[Win32] Deleting vs template, please use 'tools/project-creator' to create multi-platform project instead.
2013-06-10 12:26:54 +08:00
James Chen
328282f88f
CCScriptEngineManager::sharedManager()->purgeSharedManager(); --> CCScriptEngineManager::purgeSharedManager();
2013-06-10 11:54:23 +08:00
minggo
bd660e708d
issue #2103 : copy lua script in lua multi-platform project
2013-06-09 11:39:18 +08:00