CaiWenzhi
8b9d572961
Merge branch 'develop' into develop_nutty_modify_framework_for315
2014-03-04 16:59:06 +08:00
CaiWenzhi
4a2dc4a607
Add custom widget and reader
2014-03-04 16:51:35 +08:00
James Chen
5d1113aeea
issue #4234 : Fixes linking error in UI.
2014-03-04 13:49:54 +08:00
Ricardo Quesada
c386f88e32
Merge branch 'develop' into visit_draw_improved
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Conflicts:
CHANGELOG
cocos/gui/UILayout.h
2014-03-03 11:27:42 -08:00
CaiWenzhi
c615811124
Modify methods of Changing color and opacity.
2014-03-03 23:24:57 +08:00
cai wenzhi
a6e4a5e5aa
Adjust layout
2014-03-02 22:41:47 +08:00
cai wenzhi
683d3c9f14
Merge branch 'develop' into develop_nutty_modify_framework_for315
2014-03-02 19:28:44 +08:00
cai wenzhi
4f90676e92
Add method for editor
2014-03-01 22:34:25 +08:00
Ricardo Quesada
d78304599d
Cache working OK.
...
Performance increased in 20% for static objects.
2014-02-28 16:10:48 -08:00
Ricardo Quesada
6920bec6ef
transform object returns the MV
...
code cleaner.
the kmGL code is altogether
2014-02-28 11:20:53 -08:00
Ricardo Quesada
eb66ddd931
visit and draw improved.
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`visit()` and `draw()` are improved.
they both receive:
- `Renderer`
- `kmMat4` for transformation
- `bool` whether or not the transform changed from the previous frame
Although `draw` and `visit` are not using the 3 new parameters,
they will start using it in the coming days (or weeks, or months).
Those parameters are needed for:
- `Renderer` shouldn't be a singleton. There should be one renderer per Director. There could be more than one renderer
- we should get rid of `kmGLXXX` functions since nodoby knows what is happening. the `kmMat4` is for that.
- whenever possible, we should try to optimize the multiplications. the `dirty` flag is for that.
We need those changes, so, it is better to change the API now, and not right after v3.0-final is released.
2014-02-27 21:43:54 -08:00
andyque
bf81591b48
fixed #3829 . change namespace gui to ui
2014-02-25 10:18:44 +08:00
CaiWenzhi
c1cfa1cce2
Merge branch 'develop' into develop_nutty_modify_framework_addlayoutparameterclone
2014-02-07 11:26:46 +08:00
Ricardo Quesada
8ecaf49f93
GLView improvements
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it is not longer a singleton
it is possible to specify the size
2014-01-23 15:36:55 -08:00
CaiWenzhi
88ef4e1cc5
Merge branch 'develop' into develop_nutty_modify_framework_addlayoutparameterclone
2014-01-22 11:58:59 +08:00
James Chen
9f793f8a9b
Warning fixes: 1) getZOrder —> getLocalZOrder. 2) long —> int
2014-01-20 15:03:30 +08:00
CaiWenzhi
f10e1ee04c
optimize scissor clipping
2014-01-20 13:38:13 +08:00
Ricardo Quesada
5fcbf42356
GlobalZOrder is used for render priority...
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...and not vertexZ
Node::setGlobalZOrder() is used to change that.
Node::setZOrder() -> Node::setLocalZOrder();
2014-01-18 11:38:06 -08:00
Ricardo Quesada
8931d968c0
Renderer uses a float as a key
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Instead of using a 64-bit int key with viewport, opaque and depth,
it only uses a 32-bit float with only the depth.
Saves time in:
- No need to convert the 32-bit float into 24-bit int
- keys are shorter
2014-01-17 16:08:29 -08:00
Ricardo Quesada
d0dbf34319
removes "include "cocos2d.h" from cocos2d files
2014-01-16 21:35:58 -08:00
CaiWenzhi
c3b7a9645a
Fixed bugs of "anchor point" and "update"
2014-01-09 19:00:47 +08:00
CaiWenzhi
19f0e55464
fixed bug of layout
2014-01-09 15:43:18 +08:00
edwardzhou
e1c21aa9cb
rename UIHelper to Helper for consistency
2014-01-07 16:22:18 +08:00
walzer
d4c1aa92d5
add copyrights for 2014, in folders other then 2d.
2014-01-07 11:47:11 +08:00
CaiWenzhi
60b340f2cd
Modify wrong codes
2014-01-06 15:59:21 +08:00
CaiWenzhi
4d1d225bd1
Fixed bugs and memory leak
2014-01-06 15:07:04 +08:00
CaiWenzhi
63fbec05e9
Modify wrong codes
2014-01-06 12:19:59 +08:00
CaiWenzhi
1282debad5
Merge branch 'develop' into develop_nutty_modify_framework_addNode
2014-01-06 11:03:08 +08:00
CaiWenzhi
ad30f8ff96
Fixed bug of clippinglayout
2014-01-06 10:56:33 +08:00
James Chen
46153d8c34
More warning fixes.
2014-01-04 09:17:37 +08:00
CaiWenzhi
767bf81e90
Modify renderers draw order define.
2014-01-03 15:46:42 +08:00
James Chen
b17117a1a1
More warning fixes.
2013-12-28 14:34:52 +08:00
CaiWenzhi
067af2fb93
optimize loop
2013-12-26 16:17:52 +08:00
CaiWenzhi
530f82ee27
Add refresh layout method
2013-12-26 14:57:30 +08:00
CaiWenzhi
0dac69523c
Remove "_renderer" from widget
2013-12-24 20:22:14 +08:00
CaiWenzhi
9aa85d2bd6
Remove NodeRGBA inherit
2013-12-23 15:02:52 +08:00
Ricardo Quesada
99ae4d86d3
fixes compiler warnings
...
* converts some `int` to `ssize_t`
* adds `const` to `title()` and `subtitle()`
2013-12-19 12:23:42 -08:00
boyu0
af5f496861
issue #3162 : Merge Node and NodeRGBA, fix bug: Child's opacity will not be changed when its parent's setCascadeOpacityEnabled was set to true and opacity was changed.
2013-12-06 18:07:16 +08:00
Ricardo Quesada
c943702bc8
Merge branch 'develop' into constructors_are_protected
...
Conflicts:
cocos/editor-support/cocostudio/CCActionObject.cpp
samples/Cpp/TestCpp/Classes/PhysicsTest/PhysicsTest.h
2013-11-18 11:07:15 -08:00
Ricardo Quesada
417657b5a9
Merge branch 'develop' into constructors_are_protected
2013-11-15 10:11:49 -08:00
CaiWenzhi
71ff8fef9c
Fixed crash
2013-11-15 22:25:29 +08:00
CaiWenzhi
75d9bde459
Modify relative layout
2013-11-15 14:37:34 +08:00
CaiWenzhi
1730fcddcb
Modify layout
2013-11-15 13:29:39 +08:00
Ricardo Quesada
cd0ba6850c
Merge branch 'develop' into constructors_are_protected
2013-11-14 11:57:18 -08:00
CaiWenzhi
611ba9e9f5
Modify code criterion
2013-11-14 11:37:46 +08:00
Ricardo Quesada
d590986e73
Constructors are protected
2013-11-13 15:55:36 -08:00
minggo
44bed76c21
Merge pull request #4175 from nutty898/develop_nutty_optimizeguireader_3
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[ci skip]Develop nutty optimizeguireader 3
2013-11-11 17:36:22 -08:00
Lee, Jae-Hong
3d23ca328e
[Win32] fix compile error.
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- fix C2552 error in VS2012.
2013-11-09 23:56:24 +09:00
CaiWenzhi
a0f794b7df
optimize layout
2013-11-08 23:26:44 +08:00
CaiWenzhi
e0aa82da13
Merge master branch to develop branch
2013-11-06 16:04:06 +08:00