Commit Graph

17 Commits

Author SHA1 Message Date
Rene Klacan b040addd53 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into tilemap_plain_xml_format_support 2013-07-03 16:55:32 +02:00
Rene Klacan 47e2421d77 the latest develop code merged 2013-06-29 02:42:47 +02:00
James Chen 93b6328303 issue #2129: Removing CC prefix for cocos2dx module. 2013-06-20 14:13:12 +08:00
James Chen c0d44cb2e4 fixed #2129: Rename m_iVar to _var, remove CC prefixes. 2013-06-15 14:03:30 +08:00
Ricardo Quesada 479062fdb7 on dealloc, log "this" with %p, not %x.
Also adds %p where it was missing.
And make a few fixes on the iOS project
2013-06-05 18:21:05 -07:00
Rene Klacan 82a64ed2c7 tilemap supports XML layer format 2013-06-05 20:29:52 +02:00
James Chen 2418e72a0e Fix compilation errors for linux port. 2013-05-07 14:36:01 +08:00
Sam Clegg 38878b084b Fix all compiler warnings produced by gcc.
This allows the linux and NaCl builds (and perhaps others)
to be compiles with -Wall and -Werror, and it makes the build
output much less noisy.
2013-03-05 17:01:00 -08:00
minggo 9d07778bb0 issue #1686:synchronize CCTMXXMLParser.cpp 2013-02-26 17:42:18 +08:00
Nat Weiss 9b98e4548f Added TMX polygon parsing. 2013-01-29 14:45:41 -08:00
James Chen 6f3b22031f Using new API of getting full path for file name. 2013-01-25 20:51:52 +08:00
walzer 06f639edab update copyright to 2012, update cocos2d version to 2.0.3
1. update all copyright from 2010-2011 to 2010-2012 cocos2d-x.org
2. update COCOS2D_VERSION to 0x00020003
3. update const char* cocos2dVersion() to "cocos2d-2.0-x-2.0.3"
2012-09-24 21:22:20 +08:00
Donald Alan Morrison 4cbd993091 Minor English Spelling Corrections. A few grammar corrections. 2012-09-17 00:02:24 -07:00
Nat Weiss 53e4da5d5c Fixes a bug in the TMX parser which caused tileset images not to load on Android. 2012-09-15 15:59:15 -07:00
minggo d83cdbda09 fixed #1441: put hd and ipad resources into separate directory 2012-08-23 14:20:32 +08:00
Walzer 685b70e6fb fixed #1402, résolve conflicting "create" functions
1. Following https://docs.google.com/document/d/1eqvYjVah0R9nkjzJ_ga1-_cyjHnizVQ5dyESYNpYM0s/edit?pli=1
2. use CCSequence/CCSpawn::initWithTwoActions, createWithTwoActions instead of initOneTwo, create(one, two).
3. haven't re-generate lua-binding to resolve the conflicts yet.
2012-07-23 22:49:11 +08:00
James Chen 77f1fba566 issue #1399: Adjust folder structure, made it built successfully on win32. 2012-07-20 14:05:52 +08:00