Commit Graph

108 Commits

Author SHA1 Message Date
Nite Luo 935d2bdebb Implement sprite batching 2013-11-07 16:50:53 -08:00
Nite Luo d7cb4ed219 First attempt for batching 2013-11-07 15:48:37 -08:00
Nite Luo 3421eb8e5d Cleanup the code a bit before implement sprite batching 2013-11-07 10:09:53 -08:00
Nite Luo 21cd03bc13 Remove transform from QuadCommand, NewSprite using world coordinates 2013-11-06 16:39:20 -08:00
Nite Luo 63324db70d Subclass QuadCommand 2013-11-06 14:57:42 -08:00
Nite Luo 3108d499e5 use placeholder logic to generate material id 2013-11-06 14:24:56 -08:00
Nite Luo 51fb1edc0c Fix sorting bug 2013-11-05 17:00:34 -08:00
Nite Luo e4ffd250cb Simple implementation of RenderCommand and RenderQueue 2013-11-04 09:14:22 -08:00