James Chen
b120874a87
fix compilation errors.
2012-12-29 11:23:31 +08:00
James Chen
f2f3aa55bf
Merge branch 'gles20' of https://github.com/johnangel/cocos2d-x into iss-vs2012
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Conflicts:
samples/Cpp/HelloCpp/proj.win32/HelloCpp.vcxproj
samples/Cpp/TestCpp/proj.win32/TestCpp.vcxproj
samples/Javascript/CocosDragonJS/proj.win32/CocosDragonJS.vcxproj
samples/Javascript/MoonWarriors/proj.win32/MoonWarriors.vcxproj
samples/Javascript/TestJavascript/proj.win32/TestJavascript.vcxproj
samples/Javascript/WatermelonWithMe/proj.win32/WatermelonWithMe.vcxproj
samples/Lua/HelloLua/proj.win32/HelloLua.vcxproj
samples/Lua/TestLua/proj.win32/TestLua.win32.vcxproj
scripting/javascript/bindings/generated
scripting/lua/proj.win32/liblua.vcxproj
2012-12-29 09:48:22 +08:00
James Chen
f159df2e13
Compilation warning fix for CCAssert macro.
2012-12-27 16:48:02 +08:00
minggo
4cdc984b0e
Merge pull request #1797 from dumganhar/gles20
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fixed #1597 : TestCpp crashes when running ActionEaseTest after running ParticlesTest.
2012-12-27 00:10:53 -08:00
James Chen
b62d254f63
fixed #1597 : Added return pointer check.
2012-12-27 16:07:48 +08:00
James Chen
ac7755e68b
fixed #1597 : TestCpp crashes when running ActionEaseTest after running ParticlesTest
2012-12-27 15:42:55 +08:00
minggo
0adc6abe30
Merge pull request #1776 from dualface/make_ccassert_compatible_lua
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[luabinding] make CCAssert compatible Lua
2012-12-26 23:28:32 -08:00
James Chen
f07987418c
Merge pull request #1794 from dumganhar/sync
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fixed #1625 : Added stackable action support. Exchanged the order of parameter for 3d actions.
2012-12-26 20:50:32 -08:00
James Chen
7d9f06b48c
fixed #1625 : Updated TestCpp. 'ccg' --> 'CCSizeMake' . And exchanged the parameter order for 3D action tests.
2012-12-27 10:55:25 +08:00
James Chen
bb486af6a7
Added stackable action support. Exchanged the order of action.
2012-12-26 18:59:31 +08:00
dualface
09b1d9f520
Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into make_ccassert_compatible_lua
2012-12-26 18:37:51 +08:00
dualface
57bccc7e4a
remove CC_LUA_ENGINE_ENABLED macro
2012-12-26 18:33:55 +08:00
fape
3550550568
marmalade acceleromater improvement
2012-12-24 17:24:10 +01:00
johnangel
08cd9e37fc
Setting PlatformToolSet to v110_xp for Visual Studio 2012 only.
2012-12-24 10:27:56 +01:00
minggo
df73cd12a6
fixed #1623:use file descriptor instead of file path to create media player
2012-12-24 17:20:44 +08:00
minggo
0f669114fc
Merge pull request #1775 from mingulov/music
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CocosDenshion Android - missing sound effects with some conditions
2012-12-23 22:45:47 -08:00
ivzave
fcce930188
repair linux eclipse build & add 64-bit project configurations
2012-12-22 07:14:59 +04:00
dualface
cc69e39c8a
[luabinding] make CCAssert compatible Lua
2012-12-22 10:13:37 +08:00
Denis Mingulov
ca00d50259
CocosDenshion Android - missing sound effects with some conditions
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Android SoundPool.load returns 0 if sound might not be loaded - for
example, it does not exist. Previously - 0 has been ignored and
incorrectly written to HashMap, so it was not possible to
understand on the application side that something goes wrong
(and use some additional workaround).
Use case:
1) On the game loading - preload all possible sound effects
(to speed up their playing later, when it will be needed)
2) Game APK does not have any sound file, they are downloaded
later in a separate thread.
3) Application tries to play sound effects as usual, when needed.
So due to this bug - as there was no any sound file exist
during the game loading - internal HashMap contains incorrect
0 as id for every effect, and there is no any sound effect during
the first application start.
2012-12-21 23:15:29 +02:00
James Chen
d94a0cf4c7
issue #1603 : fixed a warning in unzip.cpp.
2012-12-20 18:39:29 +08:00
James Chen
9a0a5e6b31
issue #1603 : fixed some warnings.
2012-12-20 17:18:49 +08:00
johnangel
b8eaf00359
ESC button on Windows behaves like Back button
2012-12-19 21:11:26 +01:00
johnangel
f409aba724
Setting Windows app title
2012-12-19 20:43:09 +01:00
unknown
adb68ddbb6
Enable Windows XP support in Visual Studio 2012 Update 1.
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Not tested with Visual Studio 2010, not sure will it work with PlatformToolset v110_xp.
2012-12-19 19:28:25 +01:00
minggo
e9c7db5a36
Merge pull request #1761 from dualface/fix_ccnode_scheduleupdate_lua
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[lua] remove current schedule before register new script schedule
2012-12-16 17:26:59 -08:00
dualface
c3f900d36c
[lua] remove current schedule before register new script schedule
2012-12-14 18:06:21 +08:00
dualface
98ea80329e
fix android compile warning
2012-12-14 18:01:54 +08:00
dualface
d6a84e0d16
fix compile error for ios/mac c++11
2012-12-10 18:10:41 +08:00
minggo
e15c0a33ae
fixed #1610:skip only white character
2012-12-10 17:18:20 +08:00
James Chen
15251626b0
Merge pull request #1748 from guanqun/fix-doxygen
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fix the doxygen output of CCAtlasNode
2012-12-10 01:01:21 -08:00
James Chen
0adc070146
Merge pull request #1749 from guanqun/fix-reorder
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fix the reorder warning of class CCCallFunc
2012-12-10 00:59:00 -08:00
James Chen
6cca9b6548
Merge pull request #1750 from dumganhar/iss1608-lua-scheduleUpdateWithPriority
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fixed #1608 : Adding CCNode::scheduleUpdateWithPriorityLua() for LuaBinding.
2012-12-10 00:54:16 -08:00
James Chen
fcead8ba34
Merge branch 'lua_add_CCNode_scheduleUpdateScriptHandlerWithPriority' of https://github.com/dualface/cocos2d-x into lua-schedule-improvement
2012-12-10 16:36:46 +08:00
minggo
0f58987ad1
Merge pull request #1740 from rtissera/gles20
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[android] Cocos2dxHelper/CCFileUtils JNI fixes and improvements
2012-12-10 00:33:11 -08:00
dualface
f08b9c4573
performance fix
2012-12-10 16:31:57 +08:00
dualface
268aa45d2c
rename CCNode:scheduleUpdateScriptHandlerWithPriority() to CCNode::scheduleUpdateWhitPriorityLua()
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remove unused functions
2012-12-10 16:09:23 +08:00
Lu Guanqun
b2c13cba9d
fix the reorder warning of class CCCallFunc
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../actions/CCActionInstant.h: In constructor 'cocos2d::CCCallFunc::CCCallFunc()':
../actions/CCActionInstant.h:240:25: warning: 'cocos2d::CCCallFunc::<anonymous union>::m_pCallFunc' will be initialized after [-Wreorder]
../actions/CCActionInstant.h:236:6: warning: 'int cocos2d::CCCallFunc::m_nScriptHandler' [-Wreorder]
../actions/CCActionInstant.h:188:5: warning: when initialized here [-Wreorder]
2012-12-10 16:07:19 +08:00
Lu Guanqun
497ae7c33f
fix the reorder warning of class CCCallFunc
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../actions/CCActionInstant.h: In constructor 'cocos2d::CCCallFunc::CCCallFunc()':
../actions/CCActionInstant.h:240:25: warning: 'cocos2d::CCCallFunc::<anonymous union>::m_pCallFunc' will be initialized after [-Wreorder]
../actions/CCActionInstant.h:236:6: warning: 'int cocos2d::CCCallFunc::m_nScriptHandler' [-Wreorder]
../actions/CCActionInstant.h:188:5: warning: when initialized here [-Wreorder]
2012-12-10 16:05:17 +08:00
Lu Guanqun
64772d09b0
fix the doxygen output of CCAtlasNode
2012-12-10 15:31:26 +08:00
James Chen
fc16cd8d01
Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20
2012-12-10 14:21:18 +08:00
James Chen
839288671e
fixed #1606 : Override update function for ExtraAction.
2012-12-10 14:11:42 +08:00
minggo
71f61596e9
fixed #1580:request focus after keyboard closed
2012-12-10 14:08:01 +08:00
dualface
d854f68c63
[scripting] add CCNode::scheduleUpdateScriptHandlerWithPriority()
2012-12-10 13:51:37 +08:00
dualface
c8753f72ef
[scripting] add CCNode::scheduleUpdateScriptHandlerWithPriority()
2012-12-10 13:48:27 +08:00
James Chen
f8c96483a0
fixed #1606 : Return CCSequence pointer for CCSequence::create.
2012-12-10 12:02:24 +08:00
James Chen
73dd652604
fixed #1605 : Crash occurs when adding just one action to CCSequence.
2012-12-10 11:10:11 +08:00
James Chen
062179c497
fixed #1604 : The enum values in ccPVR3TexturePixelFormat are truncated to 32bit
2012-12-10 10:22:06 +08:00
Mat Hopwood
f75f6c2b64
Mac OS Marmalade fixes
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Fixed compile issues on Mac OS
2012-12-10 09:54:34 +08:00
Romain TISSERAND
bc0309f1a3
[android] Removed hardcoded /data/data path in CCFileUtils, make use of Context.getCacheDir() through JNI callback instead. Needed in order to get CCUserDefault working fine on Nexus 10 (Androi 4.2 multi-user environment)
2012-12-09 19:40:41 +01:00
Romain TISSERAND
4cb7506932
Added proper JNIEXPORT / JNICALL modifiers to Cocos2dxHelper JNI functions called from Java side
2012-12-09 13:44:41 +01:00