Commit Graph

3591 Commits

Author SHA1 Message Date
mogemimi a3bc979452 Fix typos in documentation and comments 2016-06-22 11:22:05 +09:00
Ricardo Quesada 414f1d4252 fix: little menu fixes
does not execute `dynamic_cast<>` in release mode
uses for(:) instead of the old way
2016-06-21 16:46:27 -07:00
halx99 654d17d27c Update CCFontFNT.cpp 2016-06-21 11:25:11 +08:00
halx99 51ba45ae26 Optimize, avoid unnecessary memory alloc & copy 2016-06-21 10:52:25 +08:00
Ricardo Quesada ca677f2be1 fix: not crash if CC_SPRITE_DEBUG_DRAW is enabled in SpriteBatchNode
`SpriteBatchNode` was trying to render `DrawNode` when
`CC_SPRITE_DEBUG_DRAW` was enabled.

Github issue #14730
2016-06-20 19:13:53 -07:00
mogemimi f0028e5459 Fix unused variable warnings when compiling release mode 2016-06-20 09:23:42 +09:00
Ricardo Quesada 35008702bf fix: underline will have the same solor as text in TTF
underline will have the same solor as text in TTF when calling
`setColor`. There is another method called `setTextColor` which is
confusing. What does each function?

github issue #15214
2016-06-17 17:23:59 -07:00
minggo 6778ebf451 Merge pull request #15853 from ricardoquesada/vr_squashed
Squashed commit of the following:
2016-06-17 10:15:20 +08:00
minggo 0db0a45fa0 Merge pull request #15863 from zilongshanren/fix-word-clamp-with-only-one-word-left
fix TTF and BMFont word wrap
2016-06-16 15:01:27 +08:00
zilongshanren f0f8663fa9 fix TTF and BMFont word wrap 2016-06-16 14:15:00 +08:00
minggo ab0e461b00 Merge pull request #15852 from MSOpenTech/v3-winrt-x64
V3: updated to support Windows 10 UWP x64 builds
2016-06-16 11:08:28 +08:00
minggo b0f3d43414 Merge pull request #15834 from Shulepov/rendertexture_opacity_modify_rgb
RenderTexture - set opacity modify RGB
2016-06-16 10:52:21 +08:00
Ricardo Quesada 9e40fffb13 fix: remove liboculus 2016-06-15 17:53:01 -07:00
Ricardo Quesada 180c2f1e9a Squashed commit of the following:
VR support for cocos2d-x

commit 087aff0aec24b81418fa2678ce0cae2d4c1e2e01
Merge: b32d329 fc44d0d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Jun 15 11:26:33 2016 -0700

    Merge branch 'v3' into vr

commit b32d329f9331a4f9bbbbf946b88b31db7559934d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Jun 15 11:25:27 2016 -0700

    fix: dont' include oculus files

commit 816928c6a8782984830aa92de5bed038c1306cdc
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Jun 15 10:57:26 2016 -0700

    fix: missing guard in header

commit 2abd4eb5a1fc961c2cbae9b00809b5e6409740db
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Jun 15 10:43:49 2016 -0700

    removed VR engines... should be part of package manager

commit 583179755d1c66c02e898297230d0f882e629b98
Merge: 12f4f71 b6d6bb0
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Jun 15 10:42:37 2016 -0700

    Merge branch 'vr' of github.com:ricardoquesada/cocos2d-x into vr

commit 12f4f71aca4fa15231976a7727faf40648d62313
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Jun 15 10:42:12 2016 -0700

    fix: new VR API... easier to enable/disable different VR renderers

commit b6d6bb087f54cbd272fbfb9e1cf1cd6bba776ffa
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Jun 14 20:48:04 2016 -0700

    fix: compiles and runs on win10

commit e73aa8902118377abbd2192c757104c4531d2a9e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Jun 14 20:27:06 2016 -0700

    fix: vr works again

commit 5615e276507edf8602f043f3130204a89dbaba69
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Jun 14 18:55:18 2016 -0700

    fix: compiles on windows

commit 494061ee4da8fbc5616f83efb64b2c0c3932778e
Merge: 284910b fd3b6d4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Jun 14 17:13:47 2016 -0700

    Merge branch 'v3' into vr

commit 284910b204ee0dd76d949ea8f2b2f6b1b72e533f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Jun 14 17:12:25 2016 -0700

    android vr: better performance

commit aa8328e8029143dd7c6c724f38915f0fb3b64abe
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Jun 13 16:10:14 2016 -0700

    fix: low pass filter in accel and magnet

commit f6d9b622abff5abb95ad60fa7139f3ce1ec9caab
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Jun 13 15:43:00 2016 -0700

    fix: removes debugging info

commit 2004f0ce5605dad70ff8656a058073181346f083
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Jun 13 14:54:32 2016 -0700

    fix: kind of works on android! yeah!

commit d6dcb6a3410fda053f0d6fbc00af817a13a86d3b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Jun 10 09:44:53 2016 -0700

    logging

commit 7e5d6ad52d39642c111e7b690173338af4e94092
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Jun 7 22:53:07 2016 -0300

    android head tracking

    compiles, doesn't work yet... how to debug java code?

commit cbf5f6482aa0ae002a7dc40045ef3ffdbe192e26
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Jun 7 19:45:41 2016 -0300

    reading sensor from android

    not compiling yet

commit 6ee0a3c2c43f8e8a603bfce9fddb0cce5ce79415
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Jun 7 11:45:06 2016 -0300

    compiles on android... finally

commit fb728da756ca7ee94b316c113e2239a77d9f4b53
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Jun 6 18:15:12 2016 -0300

    fix: compile vr android files only on android

commit 90db6daef382d142bb60207d2b16936dd66ee245
Merge: 2e56f03 cc936af
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Jun 6 12:15:56 2016 -0300

    Merge pull request #11 from songchengjiang/riq_vr

    daydream VR platform supporting

commit cc936afac44518a00b90ec3133aaac5d00f0b91f
Author: songchengjiang <moses_jc@sina.com>
Date:   Mon Jun 6 10:38:27 2016 +0800

    remove VR 3rdparty dependence

commit 5f7a1a9c80f84cc915763ad6f52ffc524dd59309
Author: songchengjiang <moses_jc@sina.com>
Date:   Mon Jun 6 10:34:37 2016 +0800

    remove VR 3rdparty dependence

commit 3f72ecde2a259357a137bec1e99e731a2e78df84
Author: songchengjiang <moses_jc@sina.com>
Date:   Mon Jun 6 10:28:43 2016 +0800

    remove VR 3rdparty dependence

commit 2e56f032d1daced1b66b984acacc6f5007f5ecc3
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Jun 3 10:45:44 2016 -0300

    fix: started android support

commit 1910c9c488ee4315110081b60438aa1b7c1011f2
Author: songchengjiang <moses_jc@sina.com>
Date:   Thu Jun 2 15:58:34 2016 +0800

    add CCVRGvrRenderer and CCVRGvrHeadTracker framework

commit 96200eedea9234287153d71b4f198077cc49389a
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue May 31 13:07:44 2016 -0300

    fix: little fixes

commit a2eb8114b2969beca83762ba829c8cb809b1615a
Merge: 20a74e0 5fddebc
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue May 31 12:12:59 2016 -0300

    Merge pull request #10 from songchengjiang/riq_vr

    bugs fixed

commit 5fddebcae997db9e1a4108413d73b0d057a61e83
Author: songchengjiang <moses_jc@sina.com>
Date:   Fri May 27 15:57:30 2016 +0800

    parameter corrected

commit 925aad012ae513ebeeec682b003123a3c543759f
Merge: 9b5e02f 20a74e0
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date:   Fri May 27 15:46:13 2016 +0800

    Merge branch 'vr' of https://github.com/ricardoquesada/cocos2d-x into riq_vr

    Conflicts:
    	cocos/2d/CCScene.cpp

commit 9b5e02fa7c9fcdd15cfea99769560ed30b976e9e
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date:   Fri May 27 14:36:31 2016 +0800

    fixed ProjectionMatrix error on oculus platform
    fixed ScrollView error on oculus platform

commit 3c63ead1943d1cf8aa3c0fd722a4b3834db323b1
Author: songchengjiang <moses_jc@sina.com>
Date:   Fri May 27 10:51:46 2016 +0800

    bugs fixed

    mobile VR platforms:
    fixed ProjectionMatrix  error
    fixed culling error of ScrollView

commit 20a74e064708e6bf9d15cc5551d1f86af9d24010
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 20 09:22:45 2016 -0300

    fix: setAdditionalTransform support reference

commit 8341df82a02683b8e4ae02654e90617a2e5ced6d
Merge: 83751de 469d38d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed May 18 07:38:49 2016 -0700

    Merge pull request #8 from songchengjiang/riq_vr

    Finished VR integration of SKDs based on VRProtocol

commit 469d38d778cd5f947098a08d8fd14ca6f32b0502
Author: songchengjiang <moses_jc@sina.com>
Date:   Wed May 18 15:32:32 2016 +0800

    fix bug of deepoon's headtracking

commit 83751deac133910c24321ddaddff93bf736de884
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue May 17 09:41:17 2016 -0700

    fix: Scene inverts the eye matrix

commit 41ae41969a71fd5b07396faac78e777c4afbe5c4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue May 17 06:54:34 2016 -0700

    fix: inversed matrix for camera

commit 049dee721356a47b19f5e51a0face6a5a1647095
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date:   Tue May 17 15:51:57 2016 +0800

    add headtracker of oculus

commit 3f6478352a4baebc684105156389655edbac7e6f
Author: songchengjiang <moses_jc@sina.com>
Date:   Tue May 17 14:22:56 2016 +0800

    add headtracker of SKDs

    gearvr/deepoon/cardboard

commit 59df985b72adf0dbb5a4c66c80ae7299b16ae909
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon May 16 22:12:23 2016 -0700

    fix: head tracker works

commit 306c59da0175708c96b5757f5f27afd6a6592fe3
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon May 16 17:55:43 2016 -0700

    fix: adds missing methods to `VRIHeadTracker`

commit 91100b8a86d78801fbcd08e99427d6a6363ad69b
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date:   Mon May 16 14:17:21 2016 +0800

    Rename Oculus's files

commit 01ef6215de936a8d8bb15f9ec195cb81b2b4b18f
Author: songchengjiang <moses_jc@sina.com>
Date:   Mon May 16 11:41:56 2016 +0800

    Rename files based on riq's changes

commit 734efbb045064d24df095c5b8fc604ef2aab1dea
Merge: 91449c9 769a883
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date:   Mon May 16 09:57:57 2016 +0800

    Merge branch 'riq_vr' of https://github.com/songchengjiang/cocos2d-x into riq_vr

    Conflicts:
    	build/cocos2d_libs.xcodeproj/project.pbxproj
    	cocos/vr/CCVRGeneric.cpp
    	cocos/vr/CCVRGenericHeadTracker.h

commit 91449c9d23e357549cb1aeae6d1454274def1aab
Merge: d3e4550 a33faaf
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date:   Mon May 16 09:54:44 2016 +0800

    Merge branch 'vr' of https://github.com/ricardoquesada/cocos2d-x into riq_vr

    Conflicts:
    	build/cocos2d_libs.xcodeproj/project.pbxproj
    	cocos/platform/CCGLView.cpp

commit a33faafa1a2b6cffdc32d87f3c1c321f46f94789
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat May 14 00:57:54 2016 -0700

    fix: adds head tracker

commit ea348cf72d3e54dc3864571bff1405909dbb65c9
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 13 18:40:32 2016 -0700

    fix: removes red background

commit 113c7debe9a35fc142183a9012cac40063e17efe
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 13 18:39:31 2016 -0700

    fix: centers image

commit 769a883c93f4f7c6191462626845f01d6f8596fe
Author: songchengjiang <moses_jc@sina.com>
Date:   Fri May 13 20:36:19 2016 +0800

    Merge branch 'vr' of https://github.com/ricardoquesada/cocos2d-x into riq_vr

commit d3e45501cd2cada87735390a407fbd44e61cd84e
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date:   Fri May 13 17:52:46 2016 +0800

    update win32 project for VR

commit ba0fdb8b8e1efaf8fdf88e044e701fb5bedb4839
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu May 12 23:21:50 2016 -0700

    fix: no hardcoded values

    code is simpler, fixed a few bugs

commit b30596cdae4cdcf39d960a39661a79200b27c7a8
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu May 12 21:50:18 2016 -0700

    fix: simplified distortion

commit 37b184f084e7b50bac9a5a3c59a87f8f03440b53
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date:   Fri May 13 09:39:34 2016 +0800

    finished VR rendering of Oculus

commit f7d74cd0a2479541c0546d0ec41fe4f867405fcc
Author: songchengjiang <moses_jc@sina.com>
Date:   Thu May 12 10:00:43 2016 +0800

    Finished GearVR and Deepoon VR rendering integration

commit 776fb4fd7420f1c14403eb476df1e9716362f1e5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed May 11 16:56:57 2016 -0700

    fix: distortion working... with too many hardcoded values

    time to "un-hardcode" the values

commit 0584773cca88c5b3dee72821830841f617cfb21c
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue May 10 19:49:07 2016 -0700

    feat: distortion WIP

commit 9b5ef01776eaa617dd4677c3824e50c1f9da41c6
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue May 10 15:49:17 2016 -0700

    fix: simpler

    one texture that holds both left and right eye

commit bfff504c499c253a0c36b342e6b5bcb0edf4fed7
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon May 9 10:50:43 2016 -0700

    fix: Camera code is cleaner

commit fcf730bc2afc6c4552787273577e1942088c2e42
Author: songchengjiang <moses_jc@sina.com>
Date:   Mon May 9 16:43:58 2016 +0800

    support cardboard VR rendering

commit f88b834b70fbfb28db0c8442e68984c61192d7cc
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 6 21:16:10 2016 -0700

    fix: proj fixes. works ok in any resolution

commit f980a616837b0f259d9564e622c78e0f4869ed53
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 6 19:08:47 2016 -0700

    fix: renders ok in any device

commit 4799ad32ea38ddd217e80e868c3d9021c03e88ce
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Apr 28 16:46:30 2016 -0700

    fix: renders something

    fix: passing camera to scene

    adds a way to return user camera

    fix: stereo rendering works

    fix: viewport left is correct

    fix: scissor is not needed...

    fix: works!

    fix: minor fixes

    fix: new approach... almost working

    fix: camera is moved

    whitespace fixes

    fix: whitespaces

    fix: new line

commit c137a53aba227cf2e2a1809b55cb9b3da25d432b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 27 18:56:41 2016 -0700

    fix: VR refactor... still WIP

commit 16fde77d71b8309e982bf6fa4f4ee0acea5fc0d1
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Apr 26 22:21:21 2016 -0700

    feat: VR, initial commit
2016-06-15 11:33:25 -07:00
Dale Stammen 53321e401a updated to support Windows 10 UWP x64 builds 2016-06-15 08:50:04 -07:00
PooperPig 7214173e98 Added Particle Emitter Pause option, and tests (#15836)
* Added Particle Emitter Pause option, and tests

* private field emitter => _emitter
isPaused changed to const
removed erroneously added spaces
renamed unPauseEmissions => resumeEmissions
2016-06-15 18:31:10 +08:00
minggo d7b495c3d1 Merge pull request #15838 from MagicXrEv/rename-end-functions
lua binding : Rename end() to endToLua().
2016-06-15 16:24:34 +08:00
mogemimi a348cbda8b Move StringUtils functions from deprecated header file to ccUTF8.h (#15835)
* Move StringUtils functions outside of deprecated header

* Replace deprecated headers with 'base/ccUTF8.h'
2016-06-15 15:01:26 +08:00
Aaron dd6fed7928 Fixed ClippingNode not cleaning up _stencil correctly (#15814)
* Fixed ClippingNode not cleaning up _stencil correctly

_stencil may be running due to onEnter() called by ClippingNode. If onExit() is not called then Node::~Node() will assert when _stencil is released.

* Added onEnterXXX to ClippingNode::setStencil()

ClippingNode::_stencil would not be initialised correctly when set after ClippingNode was adding to the active scene.
2016-06-15 14:55:29 +08:00
子龙山人 51f4deee01 Add system label overflow (#15827)
* Add system font overflow

1. currently only iOS, Mac and Android platform are supported

add mac label overflow shrink

modify system font overflow test

fix warning and possible memory leaks

add ios system label overflow support

add iOS system font overflow support

fix iOS system font overflow

fix Mac System font overflow

add android system font clamp

add Android system font shrink

cleanup iOS shrink related code

fix Android system font clamp

add core text to project template

fix iOS tests project

fix mac and iOS shrink

improve iOS and Mac clamp feature

fix header file include path

* modify the comments, make it more clearer
2016-06-15 10:43:15 +08:00
MagicXrEv 8e6ca57f4f lua binding : Rename end() to endToLua(). 2016-06-14 23:35:17 +08:00
Mikhail Shulepov 7d6d677983 RenderTexture - set opacity modify RGB 2016-06-13 23:07:17 +03:00
James Chen 4f2b4559b6 Compilation fix while CC_ENABLE_PROFILERS = 1 2016-06-06 16:25:00 +08:00
mogemimi bd00b2f261 Fix unused parameter warning 2016-06-02 15:30:24 +09:00
minggo 3521e605f8 Merge pull request #15723 from urokuta/issue-9367
#9367 blend mode does not work with animated sprite
2016-05-30 10:53:15 +08:00
mogemimi fc6c612c4c Remove duplicate header includes 2016-05-26 23:25:44 +09:00
urokuta 785d02a818 #9367 blend mode does not work with animated sprite 2016-05-26 09:39:48 +09:00
Ricardo Quesada b2c7358370 Merge pull request #15722 from ricardoquesada/issue_15154
Fix crash on windows when using PolygonInfo
2016-05-25 21:25:31 -03:00
Ricardo Quesada 906967c53a fix: make it compile on iOS and Mac 2016-05-25 20:00:48 -03:00
Dale Stammen 26781ee592 fixed array overrun in triangulate() 2016-05-25 10:14:09 -07:00
Ricardo Quesada 9ad3db0635 fix: make PolygonCode cleaner
not sure if this fixes the bug, but it makes the interfaces cleaner.

Github issue #15154
2016-05-24 20:57:40 -03:00
mogemimi 1e04cb5950 Use nullptr instead of 0 or NULL 2016-05-25 03:09:11 +09:00
minggo 5caea3a197 Merge pull request #15692 from mogemimi/prevent-c4996-warning
Prevent too many C4996 warnings caused by ignoreAnchorPointForPosition()
2016-05-23 14:14:38 +08:00
Vladimir Perminov b6d72e33d8 Fix password style text in UTF-16 (#15620)
* Fix password style text in UTF-16

Label used UTF-16 in internal.
Need string in UTF-8.

* Set correct char for Max and iOS

* Add test for TextFiledTTF Secure Text Entry
2016-05-23 09:48:15 +08:00
mogemimi ad3c305172 Prevent too many C4996 warnings caused by ignoreAnchorPointForPosition() 2016-05-22 07:05:35 +09:00
fusijie 36113f507e add comments for ps. 2016-05-18 22:25:43 +08:00
mogemimi 948f64631f Use const references whenever possible 2016-05-17 13:17:56 +09:00
minggo 9218329968 Merge pull request #15569 from minggo/issue-15522
Fix compile error isnan -> std::isnan
2016-05-05 11:36:24 +08:00
minggo 03b38bcee2 Merge branch 'fix_isnan' of https://github.com/gelldur/cocos2d-x into issue-15522 2016-05-05 10:17:17 +08:00
mogemimi 2df9afbe71 Fix typos in documentation and comments 2016-05-05 08:05:20 +09:00
minggo a5602cc732 merge v3.11 back to v3 2016-05-04 16:02:23 +08:00
mogemimi 8429b34010 Reduce unnecessary c_str() calls 2016-05-04 04:18:25 +09:00
minggo f2e5eb332a Merge pull request #15546 from minggo/issue_15526
fix memory leak
2016-05-03 14:02:38 +08:00
minggo fba4bead70 fix memory leak 2016-05-03 11:24:22 +08:00
minggo 788dae5a2e Merge pull request #15531 from pandamicro/v3.11
Fix clipping node memory management issue and update web engine
2016-04-28 16:15:59 +08:00
pandamicro d8d6e55756 Fix clipping node memory management issue 2016-04-28 15:14:03 +08:00
zilongshanren 482788c933 Add tizen support (#15518)
* add Tizen Support

* fix linter error

* fix tizen audio engine lua bindings config
2016-04-28 09:49:55 +08:00
Dawid Drozd 0f19bec99d Fix compile error isnan -> std::isnan #15111
Issue: https://github.com/cocos2d/cocos2d-x/issues/15111
2016-04-27 13:15:08 +02:00
Xpol Wan 1cc0130bdd Fixes signed/unsigned mismatch warnings.
```
2d\CCFontFNT.cpp(328): warning C4018: '<' : signed/unsigned mismatch
2d\CCLabel.cpp(782): warning C4018: '>' : signed/unsigned mismatch
2d\CCLabel.cpp(784): warning C4018: '<' : signed/unsigned mismatch
scripting\js-bindings\manual\cocos2d_specifics.cpp(2741): warning C4018: '<' : signed/unsigned mismatch
tests\cpp-tests\Classes\Sprite3DTest\Sprite3DTest.cpp(1969): warning C4018: '>=' : signed/unsigned mismatch
tests\cpp-tests\Classes\TextInputTest\TextInputTest.cpp(264): warning C4018: '>=' : signed/unsigned mismatch
ui\UIEditBox\UIEditBoxImpl-common.cpp(113): warning C4018: '<' : signed/unsigned mismatch
ui\UIRichText.cpp(1573): warning C4018: '<=' : signed/unsigned mismatch
ui\UITextField.cpp(89): warning C4018: '>=' : signed/unsigned mismatch
```
2016-04-26 17:53:25 +08:00
minggo 86df9b535a Merge pull request #15493 from njh0602/somefix
Renamed ignoreAnchorPointForPosition()
2016-04-26 11:41:09 +08:00
minggo 2f2373be87 Merge pull request #15497 from stevetranby/tilemap-csv-support
Add CSV format support to tile maps
2016-04-26 11:39:33 +08:00
minggo c8e2dc83d1 Merge pull request #15498 from ynaoto/v3
Warn if fontDef.charID exceeds 16bits.
2016-04-26 11:27:06 +08:00
Josh Bodily 614c3c47d7 Josh/winrt inplace editbox (#15473)
* WinRT in-place edit box

* Fix static analysis errors
2016-04-25 11:17:09 +08:00
Naoto Yoshioka d42cb71a27 Warn if fontDef.charID exceeds 16bits. 2016-04-25 01:02:50 +09:00
Steve Tranby 510e7b831e csv support working test 2016-04-23 17:31:10 -06:00
NamJunHyone ea2b73c30e Renamed ignoreAnchorPointForPosition() 2016-04-22 22:29:49 +09:00
NamJunHyone 401f3a84ac Renamed ignoreAnchorPointForPosition() 2016-04-22 21:36:02 +09:00
minggo 16c7a594c8 Merge pull request #14005 from wighawag/draw_node_shader_fix
allow to use custom shader uniforms and attributes on drawNode
2016-04-22 10:49:41 +08:00
minggo 2c75a4cf39 Merge pull request #15480 from mogemimi/remove-unary-operator
Remove incorrect unary operator to fix warnings
2016-04-21 15:42:29 +08:00
minggo 7de8f761d0 Merge pull request #14123 from jgod/patch-2
Check that textureAtlas isn't null before removing quads in SpriteBatchNode
2016-04-21 14:44:32 +08:00
minggo de3dac7664 Merge pull request #14090 from SongCF/v3
issues #14050 ActionManager memory leak
2016-04-21 14:09:52 +08:00
mogemimi eae7ec40ef Remove incorrect unary operator to fix warnings 2016-04-21 14:39:42 +09:00
minggo 481c55adb2 Merge pull request #15466 from wefiends/spriteframe-clone
Copy polygonInfo when cloning SpriteFrame
2016-04-21 09:49:00 +08:00
minggo b0ae128ec3 Merge pull request #15066 from TheCodez/patch-2
setPhysicsBody can be called multiple times again
2016-04-21 09:40:28 +08:00
TheCodez afdd600045 Fix setPhysicsBody method 2016-04-20 11:46:10 +02:00
AlwynC 4c7e4671d9 Modified the layer follow action class to include a horizontal (x) and vertical (y) offset. (#15194) 2016-04-20 17:25:31 +08:00
Nicholas Barrios 20b31eb1e8 Copy polygonInfo when cloning SpriteFrame 2016-04-20 03:04:19 -04:00
mogemimi f9f751834a Add missing float suffix to avoid warning C4305 2016-04-20 03:54:47 +09:00
Wenhai Lin a8847ccf5e Fixed crash and actions may not have been executed. 2016-04-19 16:11:54 +08:00
minggo 660002c239 Merge pull request #15446 from xpol/fixes-integer-cast-warings
Fixes some integer cast warnings.
2016-04-19 10:27:37 +08:00
minggo 3dbabdee05 Merge pull request #15099 from feijing566/v3
Add "id" for parser object
2016-04-19 10:18:04 +08:00
Xpol Wan 810e855f44 Fixes some integer cast warnings. 2016-04-18 16:01:19 +08:00
Xpol Wan 8c3137b07f Fixes warning about unused static constants. 2016-04-18 15:38:51 +08:00
Dale Stammen 69bd994760 added missing _USRJSSTATIC preprocessor define (#15438) 2016-04-18 15:10:35 +08:00
Xpol Wan cb0e768f32 Fixes warning: field 'isVertsOwner' will be initialized after field 'rect'. 2016-04-14 17:09:37 +08:00
Dale Stammen fe84af5dbd added zlib.dll 2016-04-12 17:18:47 -07:00
Wenhai Lin f3d824843b Refine 'CCActionXXXX' (#15319)
add more check to be more stronger and simplify the codes
2016-04-08 13:40:36 +08:00
zilongshanren 8587440e31 remove unneed c_str call 2016-04-01 10:01:37 +08:00
zilongshanren 90087ae5a7 improve textfield code 2016-04-01 09:31:18 +08:00
zilongshanren dcb7c58216 fix textField password bug 2016-04-01 00:52:55 +08:00
minggo 5f4e8a65c4 Merge pull request #15348 from minggo/action_issue
some bugs fixed of Repeat
2016-03-31 14:47:54 +08:00
minggo fcd64e081d some bugs fixed of Repeat
1. action may be ran more than specified times
2. instant action will ran one frame later
2016-03-30 14:05:22 +08:00
zilongshanren 6e3d69dded Merge pull request #15336 from cocos2d/v3.10
V3.10
2016-03-29 11:23:11 +08:00
Wenhai Lin 392d1e858f Merge pull request #15314 from WenhaiLin/v3-0323
Refine 'CCFontXXXX'
2016-03-25 21:55:00 +08:00
Wenhai Lin c3a8cabe5d refine 2016-03-25 21:21:09 +08:00
minggo ffdfcd4aa9 Merge pull request #15311 from MSOpenTech/v3-winrt
Win10 UWP and Windows 8.1 fixes for v3.11
2016-03-25 09:42:13 +08:00
Wenhai Lin a93cbe8a32 Refine 'CCFontXXXX' 2016-03-24 23:05:22 +08:00
Wenhai Lin 66576f19dc Merge pull request #14230 from mogemimi/fix-memory-leak-fontfnt
Fix memory leak in FontFNT
2016-03-24 19:59:14 +08:00
Dale Stammen 12e34ca9d4 updated to v3.11 2016-03-23 12:13:44 -07:00
Dale Stammen bd72d7a6de updated chipmunk include path 2016-03-23 12:12:44 -07:00
zilongshanren db00d4944c Merge pull request #15293 from zilongshanren/fixDetachIME
fix systemFontDirty and lineBreakMode issue
2016-03-23 16:37:53 +08:00
mogemimi de0582844e Fix memory leak in FontFNT 2016-03-23 15:17:05 +09:00
minggo 3c676d9712 Merge pull request #15037 from Shulepov/spriteframecache_pixel_format
SpriteFrameCache: take pixelFormat into account if specified
2016-03-23 09:48:35 +08:00
Xpol Wan a225130010 Fixes windows universal build. 2016-03-22 18:51:58 +08:00
Xpol Wan 71f0537734 Merge commit '43db5c052d3a8605ebfd9dc2acc23e26129c4265' into remove-uncessary-search-paths 2016-03-22 16:07:02 +08:00
Xpol Wan e7864cdb89 Removed unnecessary search paths. 2016-03-22 16:04:12 +08:00
zilongshanren ff6b7080f5 fix systemFontDirty and lineBreakMode issue 2016-03-22 14:47:33 +08:00
zilongshanren a15a39095f fix system font dirty issue 2016-03-21 22:31:23 +08:00
Xpol Wan 90456d29ba Fixes 1605 include path in 541 files
using the tools/coding-style/include-linter.py with -f options.
2016-03-20 21:53:44 +08:00
zilongshanren 7993ad93d2 fix jsb API inconsistency.
Ticket id: https://github.com/cocos2d/cocos2d-x/issues/15275
2016-03-18 16:18:40 +08:00