mogemimi
a287e696c9
Improve RefPtr to avoid casting when possible
2016-06-26 21:39:43 +09:00
mogemimi
69974ab06f
Fix warnings caused by comparison between RefPtr and C++11's nullptr
2016-05-28 22:15:56 +09:00
mogemimi
f51f9003bf
Fix deprecation warnings in tests
2016-04-11 19:35:44 +09:00
Michael Kösel
744b7f54c9
Fix wrong debug check
2015-09-26 16:58:26 +02:00
Ricardo Quesada
51374eb822
tests compiles on xcode 6.3
...
no more USING_NS in the header files.
it creates conflict with xcode 6.3
2015-04-08 17:37:30 -07:00
Ricardo Quesada
1361f2c619
Director users a low-pass filter to display the FPS
...
FPS is more stable. Uses a 5% low-pass filter
2014-11-26 13:31:44 -08:00
Ricardo Quesada
81c2d92355
yeah... love in includes
...
<3
2014-04-26 10:35:57 -07:00
Darragh Coy
14b210a082
RefPtr<T> - add move semantics
...
Add support for move semantics to the RefPtr<T> class. Implement a move constructor and a move assignment operator.
2014-04-08 11:34:27 -07:00
Darragh Coy
036dc5542c
Add cocos2d::RefPtr<T>
...
This class which acts a smart pointer type class for cocos2d::Ref objects. Can be used to help automate memory management and remove manual retain/release calls from code, resulting in less code and less chance of errors. Also useful to implement the RAII idiom in certain scenarios, ensuring that an object gets released upon exiting a scope.
2014-03-26 15:30:15 -07:00