Ricardo Quesada
94ea94a113
global Z order uses floats
2014-01-21 16:36:19 -08:00
Ricardo Quesada
b51b04f315
ActionsProgress test include fixes
2014-01-21 16:28:52 -08:00
Ricardo Quesada
06be466f29
Removed unused code and files.
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Making the mac platform easier to mantain
2014-01-21 16:25:29 -08:00
Ricardo Quesada
98d23d30a6
First step in simplifying the mac platform
2014-01-21 15:44:01 -08:00
Ricardo Quesada
e402f35e7f
BatchCommand API fixes
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don't pass Texture Id.
Instead fetch it from the `TextureAtlas`
2014-01-21 11:13:21 -08:00
Ricardo Quesada
7a8707cb08
Merge branch 'develop' into local_z_Order_fixes
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Conflicts:
cocos/2d/CCNode.cpp
cocos/2d/CCNode.h
2014-01-21 10:10:50 -08:00
Ricardo Quesada
f1444a26a1
Improves documentation with local z order
2014-01-21 09:26:58 -08:00
James Chen
2343d0f9cb
Merge pull request #5141 from samuele3hu/developBugFix
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fix:Add the “setZOrder” and “getZOrder” deprecated functions of the Node class in the lua’s script and update the related test cases
2014-01-21 06:40:18 -08:00
minggo
4833810c6e
Merge pull request #5132 from minggo/iss3713-replace_CCObject
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remove Object::_autoReleaseCount
2014-01-21 02:26:40 -08:00
samuele3hu
77b5d4c772
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developBugFix
2014-01-21 17:52:13 +08:00
James Chen
b647659c9e
Merge pull request #5138 from natural-law/develop
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closed #2572 , Amend the arithmetic of child's position in ParallaxNode::addChild().
2014-01-21 01:51:57 -08:00
samuele3hu
2338d773dc
fix:Add the “setZOrder” and “getZOrder” deprecated functions of the Node class in the lua’s script and update the related test cases
2014-01-21 17:51:49 +08:00
minggo
6378d10d5d
issue #3713:add test case for autorelease pool
2014-01-21 17:47:59 +08:00
James Chen
b9e5484e57
Merge pull request #5139 from samuele3hu/developPerf
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closed #3802:Add some manual lua-binding functions for the cocos2d::Lable and update the related test cases
2014-01-21 01:11:53 -08:00
James Chen
ccecaeb94f
Merge pull request #5125 from Dhilan007/develop_label
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close #3765:Simplify label.Remove FontAtlasFactory,FontDefinition and TextImage.
2014-01-21 00:58:21 -08:00
samuele3hu
88be8606b9
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developPerf
2014-01-21 16:46:28 +08:00
samuele3hu
da8e208f47
close #3802 : Add some manual lua-binding functions for the Lable and update the related test cases
2014-01-21 16:36:29 +08:00
zhangbin
6c0ccea547
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2014-01-21 16:33:53 +08:00
zhangbin
89c8e7e2fb
closed #2572 , The arithmetic of child's position in ParallaxNode::addChild() is wrong.
2014-01-21 16:25:35 +08:00
James Chen
12fb55a291
Merge pull request #5137 from Dhilan007/develop_crash
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fix crash cause by string(null).
2014-01-20 21:59:38 -08:00
minggo
5fd35c3bab
Merge https://github.com/cocos2d/cocos2d-x into iss3713-replace_CCObject
2014-01-21 13:46:40 +08:00
Dhilan007
b8adba4c64
fix crash cause by string(null).
2014-01-21 11:59:43 +08:00
James Chen
8af2ac76df
Merge pull request #5136 from dumganhar/iss3789-dispatcher-global-z
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closed #3789 : EventDispatcher supports sorting listeners by global Z and local Z order. And adds relevant test case.
2014-01-20 18:54:51 -08:00
Dhilan007
f22e4d474f
move some method to FontFreeType that only relating to FontFreeType from Font.
2014-01-21 10:36:32 +08:00
James Chen
0f9c3fa59c
closed #3789 : EventDispatcher supports sorting listeners by global Z and local Z order. And adds relevant test case.
2014-01-21 10:23:05 +08:00
minggo
ee06a5908c
issue #3713:invoke static member function to destroy singleone object
2014-01-21 10:14:00 +08:00
Dhilan007
d0e3a81d18
fix compiling error cause by undefined ssize_t on vs.
2014-01-21 09:52:43 +08:00
James Chen
1c31871543
Compilation fixes in LocalStorage. include localStorage.h.
2014-01-20 23:01:44 +08:00
James Chen
e5f723774d
Updates jsbindings and localStorage.
2014-01-20 22:45:40 +08:00
James Chen
8b6763a6ac
LocalStorage: const char* —> const std::string&.
2014-01-20 22:31:56 +08:00
James Chen
43b2217fcf
Include fix: CCFileUtils.h —> platform/CCFileUtils.h
2014-01-20 21:30:32 +08:00
James Chen
432534d857
#include “cocos2d.h” was FORBIDDEN in cocos modules. Reduces the dependence when header file changes.
2014-01-20 17:31:12 +08:00
minggo
3e5fbb2422
issue #3713 : remove Object::_autoReleaseCount
2014-01-20 17:08:22 +08:00
James Chen
9f793f8a9b
Warning fixes: 1) getZOrder —> getLocalZOrder. 2) long —> int
2014-01-20 15:03:30 +08:00
James Chen
0468a1234b
A typo fix in EventDispatcher, DirtyFlag::FIXED_PRITORY —> DirtyFlag::FIXED_PRIORITY.
2014-01-20 14:22:30 +08:00
James Chen
f97b40187c
closed #2789 : Adds a macro ‘’USE_STD_UNORDERED_MAP” for switching the implementation of Map<K, V> between using std::unordered_map and std::map.
2014-01-20 12:01:40 +08:00
Dhilan007
802fc092be
fix compiling error cause by miss include header file.
2014-01-20 11:43:13 +08:00
Dhilan007
7d44da43c4
fix compiling error cause by include a non-existent file.
2014-01-20 11:34:31 +08:00
Dhilan007
b8943da99e
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into new_label
2014-01-20 11:24:42 +08:00
James Chen
0d4d4c53f4
issue #2789 : Improves performance for Map<K,V>::keys.
2014-01-20 11:13:29 +08:00
James Chen
5018c9ba6c
Removes unused cast in CCTMXTiledMap.cpp.
2014-01-20 11:13:29 +08:00
Dhilan007
a0b86abcf4
close #3765:Simplify label.Remove FontAtlasFactory,FontDefinition and TextImage.
2014-01-20 10:32:12 +08:00
CocosRobot
47c8243812
[AUTO] : updating submodule reference to latest autogenerated bindings
2014-01-18 19:53:43 +00:00
Ricardo Quesada
5fcbf42356
GlobalZOrder is used for render priority...
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...and not vertexZ
Node::setGlobalZOrder() is used to change that.
Node::setZOrder() -> Node::setLocalZOrder();
2014-01-18 11:38:06 -08:00
Ricardo Quesada
069a4fb170
Renderer: Don't sort z=0 Commands
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If Command has z==0, then those elements won't be sorted.
Only Z !=0 will be sorted, and it will use `sort` instead of `stable_sort`
for z!=0, since it is faster
2014-01-17 23:10:04 -08:00
edwardzhou
86e102ab16
fix namespace in spine lua manual binding
2014-01-18 10:58:17 +08:00
James Chen
3c74044929
Merge pull request #5117 from samuele3hu/test-rebase
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close #3626:Add the “override “ keyword
2014-01-17 18:49:33 -08:00
Ricardo Quesada
8931d968c0
Renderer uses a float as a key
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Instead of using a 64-bit int key with viewport, opaque and depth,
it only uses a 32-bit float with only the depth.
Saves time in:
- No need to convert the 32-bit float into 24-bit int
- keys are shorter
2014-01-17 16:08:29 -08:00
samuele3hu
9d040ff09c
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into test-rebase
2014-01-17 22:23:57 +08:00
samuele3hu
85539e7548
issue #3626:Add the “override “ keyword
2014-01-17 22:20:21 +08:00