Commit Graph

22947 Commits

Author SHA1 Message Date
Mircea Rila 5a42a94d21 update AUTHORS 2014-08-12 22:31:28 +03:00
Mircea Rila cfafeb1e87 add minimize / restore for win32 2014-08-12 22:22:47 +03:00
Mircea Rila 0154f7a94a virtual Node::pause() / Node::resume() 2014-08-12 21:05:09 +03:00
yangxiao 96500a17d6 reset ParticleMainScene 2014-08-12 23:39:34 +08:00
yangxiao 5ce9afbd69 create default camera at Scene constructor 2014-08-12 23:34:06 +08:00
胖梁 c673955d5d uncompress false means zip wrong, download again 2014-08-12 20:13:52 +08:00
胖梁 0b93cc40d7 when http code 301,302, can follow rediect 2014-08-12 20:12:23 +08:00
yangxiao 0dbfb3336c call Scene::init 2014-08-12 17:47:12 +08:00
yangxiao 46e59f1150 Merge branch 'newcode' into v3_merge 2014-08-12 17:34:58 +08:00
yangxiao 2d18763f76 call Scene::init 2014-08-12 17:32:51 +08:00
samuele3hu a4f4fb2246 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_module 2014-08-12 17:06:30 +08:00
samuele3hu d9fdfb2659 Modify cpp-template-default project configure 2014-08-12 17:05:39 +08:00
minggo 46cdd6f8dd Merge pull request #7701 from dabingnn/v3_renderPrimitive
V3 render primitive
2014-08-12 16:11:40 +08:00
GavinThornton 1d0deb0bc1 Update CCEventTouch.h
MAX_TOUCHES=5 is less than most touch devices, iPad/Android tablets can almost all handle all 10-11 touches. Perhaps a value of 15 would be better? 

Note: There is a #define IOS_MAX_TOUCHES_COUNT 10 in CCEAGLView.mm already for this, but multitouch fails on touch 5 in "void GLViewProtocol::handleTouchesBegin" at the code:- 
            // The touches is more than MAX_TOUCHES ?
            if (unusedIndex == -1) {
                CCLOG("The touches is more than MAX_TOUCHES, unusedIndex = %d", unusedIndex);
                continue;
            }
2014-08-12 01:02:06 -07:00
XiaoYang 24eae058a3 Merge pull request #82 from super626/obb2
reset cocos2d project
2014-08-12 15:25:35 +08:00
yangxiao 510b72d7c8 reset cocos2d project 2014-08-12 15:21:21 +08:00
minggo cc37780861 Merge pull request #7736 from dabingnn/v3_addSkinnedOutline
V3 add skinned outline
2014-08-12 15:07:21 +08:00
XiaoYang 0b2a6963c0 Merge pull request #81 from lvlonggame/obb
Obb
2014-08-12 14:46:31 +08:00
yangxiao 32645c1622 fix default camera, add listener for projection change 2014-08-12 14:42:08 +08:00
Huabing.Xu cb8c80de0d export MeshSkin as CC_DLL 2014-08-12 14:41:25 +08:00
lvlong f191bebe72 optimize Sprite3D get aabb. 2014-08-12 13:45:06 +08:00
minggo 66c5d996dc [ci skip] 2014-08-12 13:39:10 +08:00
minggo d80d7ed714 Merge pull request #7037 from boyu0/feature5537_physics_step
closed #5537: add setAutoStep, isAutoStep and step method for PhysicsWorld
2014-08-12 13:37:29 +08:00
Huabing.Xu 6cf2e7d091 add CC_DLL for primitive classes 2014-08-12 11:56:21 +08:00
Huabing.Xu 1145859d38 remove commented codes 2014-08-12 11:44:06 +08:00
boyu0 e4bb0ad3c8 fix some merge errors. 2014-08-12 11:39:56 +08:00
boyu0 5a2564755c change NULL->nullptr 2014-08-12 11:29:37 +08:00
Huabing.Xu 3a7b673164 add callback for RenderTexture::saveToFile 2014-08-12 10:50:57 +08:00
minggo 2601f5dba4 Merge pull request #7735 from natural-law/gen-prebuilt-script
Optimize the implementation of gen-prebuilt tools.
2014-08-12 10:41:52 +08:00
minggo b8ce300d9b Merge pull request #7737 from CocosRobot/update_lua_bindings_1407809186
[AUTO]: updating luabinding automatically
2014-08-12 10:41:23 +08:00
boyu0 790ef9e818 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into feature5537_physics_step
Conflicts:
	tests/cpp-tests/Classes/PhysicsTest/PhysicsTest.cpp
	tests/cpp-tests/Classes/PhysicsTest/PhysicsTest.h
2014-08-12 10:20:34 +08:00
CocosRobot cbbe7b9c60 [AUTO]: updating luabinding automatically 2014-08-12 02:08:16 +00:00
Huabing.Xu e387caf763 add create(modelPath) interface for EffectSprite3D 2014-08-12 09:56:25 +08:00
minggo bed1ccf0f3 Merge pull request #7733 from huangshiwu/v3_glviewfix
CCGLView modefy
2014-08-12 09:51:27 +08:00
minggo e3723d8398 Merge pull request #7734 from 2youyouo2/v3
fixed bone rotation isn't right
2014-08-12 09:51:12 +08:00
Huabing.Xu 0dff45cfc2 adjust SkinnedEffectCode 2014-08-12 09:51:03 +08:00
minggo ba092ede25 Merge pull request #7732 from andyque/addDLLExportToLayoutParameter
add virtual destructor
2014-08-12 09:49:29 +08:00
zhangbin 88382994b9 Modify the gen-prebuilt tools for the lua-bindings modules. 2014-08-12 09:37:51 +08:00
kaile.yin 358b1f6736 fixed bone rotation isn't right 2014-08-11 19:53:51 +08:00
Huabing.Xu e66d1f6f69 add skinned outline effect 2014-08-11 18:11:15 +08:00
huangshiwu 77bc3a0e60 GLView modefy additional 2014-08-11 16:55:23 +08:00
minggo e0ef4d16d3 Merge pull request #7724 from cpascal/fix_ime
Fix a correct onGLFWCharCallback
2014-08-11 16:18:59 +08:00
minggo ec1864cb7a Merge pull request #7731 from dabingnn/v3_add_CC_DLL_For_cocos2dVersion
add missed CC_DLL for cocos2dVersion function
2014-08-11 16:18:31 +08:00
huangshiwu 1177b0d545 CCGLView modefy 2014-08-11 16:15:02 +08:00
andyque 3e1f7119f9 add virtual destructor 2014-08-11 15:54:40 +08:00
Huabing.Xu 5086758063 add missed CC_DLL for cocos2dVersion function 2014-08-11 15:50:48 +08:00
minggo b34e97cfd6 Merge pull request #7729 from andyque/fixCascadedColor
fixed Widget's Children reload textures change RGBA issue
2014-08-11 15:33:36 +08:00
zhangbin e493c0b3c8 Merge branch 'v3' into gen-prebuilt-script 2014-08-11 15:09:06 +08:00
minggo 5016da321e Merge pull request #7730 from CocosRobot/update_cocosfiles_1407740805
[AUTO][ci skip]: updating cocos2dx_files.json
2014-08-11 15:07:26 +08:00
CocosRobot f8f15df530 [AUTO][ci skip]: updating cocos2dx_files.json 2014-08-11 07:06:46 +00:00