halx99
3ab3249700
Update glslcc to 1.8.1
...
Add dual outputs support, this is useful to handle normal map preprocessor
2023-07-16 14:14:41 +08:00
RH
95f352e0d0
Invert if condition checking for existence of the axmol bin path in the user path env variable ( #1275 )
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Make list mutable to allow for inserting new path
2023-07-16 13:51:36 +08:00
halx99
9a384e39f2
Merge: 412e398651
1daf87c768
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Merge branch 'main' into dev
2023-07-15 22:45:26 +08:00
Deal(涓€绾跨伒)
c5a61124c0
Add chat badges [skip ci]
2023-07-15 11:25:48 +08:00
halx99
2b30d8002f
Merge: 7afdd4f2c1
e5b197776c
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Merge branch 'main' into dev
2023-07-15 01:17:32 +08:00
halx99
e34d02eb7d
Fix build1k cmake setup
2023-07-15 01:17:15 +08:00
halx99
8e39354e99
Merge: 83a830d011
cfcafd517a
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Merge branch 'main' into dev
2023-07-15 01:00:31 +08:00
Deal(涓€绾跨伒)
4867fc8f2e
Update pull_request_template.md ( #1270 )
2023-07-15 00:21:23 +08:00
halx99
42fcb1f86e
glslcc workflow: metal init commit
2023-07-14 23:07:47 +08:00
RH
0c17a35fa8
Fix for crash in TextureCache test ( #1267 )
2023-07-11 21:55:17 +08:00
halx99
5d7a86a1b9
Merge: 89a739a8ea
09a3a950ae
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Merge branch 'dev' into 1.1-dev
2023-07-10 15:57:00 +08:00
RH
ce590c24a0
Fix for crashes in several tests ( #1259 )
2023-07-09 14:45:41 +08:00
halx99
7c410f8b25
Bump new shader workflow
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1. Add compiled shader dir `axslc` to search path for win32,linux
2. ProgramManager: register shader program by shader name
3. modify all shader define from sources to name in Shader.cpp/Shader.hpp
4. Remove shader version define and precision decls for GLES
2023-07-08 18:47:06 +08:00
Deal(涓€绾跨伒)
abd8029f64
Remove CC prefix from code file name ( #1230 )
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* Add migrate sources tool
* Fix include replace regex
* Fix compile
* Migrate maually
* Disable sources-migrate tool by default
* Fix ci
* Fix ci
* Improve source migrate
* Fix ios/tvos ci
* Fix ios/tvos ci
* Fix
2023-06-11 13:08:08 +08:00