Ricardo Quesada
81c2d92355
yeah... love in includes
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<3
2014-04-26 10:35:57 -07:00
Ricardo Quesada
9b118e5e96
Squashed commit of the following:
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commit 519fcd7f68e3586c376fd5e8d4a0ee220a48d225
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 10:10:06 2014 -0700
Updates templates files
commit 2b07843ebe592f56b2abc544ccf66d441bb19fc5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 10:08:19 2014 -0700
compiles on Windows
commit b175522ef7205eaab3bd3f26c27c5d6514cbe2a4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 09:55:30 2014 -0700
adds cocos2d.h
commit 4c3d14f929bac017b93ca843b4f149d352264a30
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 09:54:24 2014 -0700
re-adds missing files
commit f729181728959260d14c4152555534f5beec8e05
Merge: 148da79 2adac67
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 09:51:12 2014 -0700
Merge branch 'includes_fixes' of github.com:ricardoquesada/cocos2d-x into includes_fixes
commit 148da79010c5dffeab885933624cffaf3d588852
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 09:49:12 2014 -0700
Adds SimpleAudioEngine
commit 2adac67019180ec82b7bd03f0b67c12f62e29e77
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 09:47:45 2014 -0700
Compiles for Android
commit 4a300d1b9225fa5708f25a69a50bb531f0ac1a32
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Apr 26 09:13:35 2014 -0700
Fixes the includes
2014-04-26 10:11:22 -07:00
Huabing.Xu
feec24e3ef
Merge branch 'v3' into develop_migrate_math_lib_merge
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Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
cocos/2d/CCNode.cpp
cocos/2d/CCRenderTexture.cpp
cocos/2d/platform/wp8/CCGLView.h
cocos/physics/CCPhysicsBody.cpp
extensions/physics-nodes/CCPhysicsSprite.cpp
extensions/physics-nodes/CCPhysicsSprite.h
tests/cpp-tests/Classes/PhysicsTest/PhysicsTest.cpp
2014-04-25 16:20:24 +08:00
James Chen
037c57ef96
Merge branch 'develop' into perf-callback
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Conflicts:
build/cocos2d_tests.xcodeproj/project.pbxproj
2014-04-25 12:07:48 +08:00
James Chen
477fc9f0e0
Merge commit 'refs/pull/6012/head' of git://github.com/cocos2d/cocos2d-x into pull/6012
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Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
2014-04-25 10:59:11 +08:00
James Chen
7beb8b78fe
Merge pull request #6325 from MSOpenTech/wp8-3.0-update
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Wp8 3.0 update:
Background texture is now correctly oriented in Transition Effects
Accelerometer now works for WP8. Refactor of InputEvents was required to support adding Accelerometer event to rendering queue.
Console support for WP8.
Fixed cpp template for WP8. Added missing projects. Fixed property sheets.
Updates precompiled shaders
2014-04-25 10:41:58 +08:00
Huabing.Xu
7a38050e09
Merge branch 'develop' into develop_migrate_math_lib_merge
2014-04-21 17:47:34 +08:00
Huabing.Xu
68e058b12d
IOS/Mac OK: remove kazMath
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Make code compatible with old tests
2014-04-21 17:37:52 +08:00
andyque
a6b81ec772
issue #3333 , fix project unused link
2014-04-21 17:13:43 +08:00
Dale Stammen
f71178bac5
added missing files
2014-04-19 10:11:18 -07:00
Dale Stammen
1a56f435fe
added missing files
2014-04-19 09:32:12 -07:00
James Chen
ec40dda7f3
Adds performance test for callbacks: 1) std::function,
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2) (target->*selector)(), 3) simulate new api of Scheduler
2014-04-16 10:35:58 +08:00
Huabing.Xu
c3bf78494a
remove CCFrustum.cpp, we will use new instead
2014-04-14 14:18:32 +08:00
Huabing.Xu
1670e07300
Merge branch 'develop' into develop_migrate_math_lib_merge
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Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
build/cocos2d_tests.xcodeproj/project.pbxproj
2014-04-11 11:18:13 +08:00
James Chen
0af6057996
issue #4729 : [ios/mac] Updates cocos2d_libs.xcodeproj
2014-04-10 00:36:42 +08:00
James Chen
2fc6c0150c
issue #4729 : iOS/Mac works fine
2014-04-10 00:36:41 +08:00
Darragh Coy
f147ef723a
Merge the alternate RefPtr<T> implementation
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Merge in the version at: https://github.com/DarraghCoy/cocos2d-x/blob/add_refptr_class_alt_impl/cocos/base/CCRefPtr.h
This version sacrifices the ability to use forward references in some places in return for added type safety and ensures we can never assign a non cocos2d::Ref derived object to the pointer.
2014-04-07 16:04:00 -07:00
Huabing.Xu
f9405e0ea9
Merge branch 'develop' into develop_migrate_math_lib_merge
2014-04-03 17:47:16 +08:00
Huabing.Xu
1a454590e7
changed project file
2014-04-02 15:06:42 +08:00
James Chen
48839b9d4d
closed #4635 : ControlSwitch's marksprite is shown at a wrong place
2014-04-02 11:26:39 +08:00
James Chen
8ae82e2eb5
Fixed copying resource fails in empty-lua-test.
2014-04-01 20:06:43 +08:00
samuele3hu
6c92c10a67
update android-build.py for copying files about lua
2014-04-01 18:09:49 +08:00
minggo
7fb5e1f13a
Merge pull request #6066 from minggo/quadcommand-optimize
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use xxhash to generate material id
2014-04-01 11:27:51 +08:00
minggo
504eea0269
use xxhash to generate material id
2014-03-31 13:47:07 +08:00
minggo
6cc51a2cfc
Merge pull request #6057 from samuele3hu/develop_socket
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Add the omitted socket script for lua-tests
2014-03-31 10:15:38 +08:00
samuele3hu
219a91a641
Add the omitted socket script for lua-tests
2014-03-29 14:58:23 +08:00
Dale Stammen
039e746745
updated project dependencies
2014-03-28 16:12:00 -07:00
Dale Stammen
ffbaac5fa5
fixed project refs
2014-03-28 16:03:37 -07:00
Dale Stammen
7b25ffeb4e
added wp8 build files
2014-03-28 11:33:09 -07:00
Darragh Coy
036dc5542c
Add cocos2d::RefPtr<T>
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This class which acts a smart pointer type class for cocos2d::Ref objects. Can be used to help automate memory management and remove manual retain/release calls from code, resulting in less code and less chance of errors. Also useful to implement the RAII idiom in certain scenarios, ensuring that an object gets released upon exiting a scope.
2014-03-26 15:30:15 -07:00
CaiWenzhi
243b7e5822
Modify layout and add Boxes
2014-03-25 17:15:54 +08:00
CaiWenzhi
2dffcb9808
Add ProtectedNode and remove "addNode"
2014-03-25 14:28:58 +08:00
James Chen
f6b94d8c3e
Updates iOS/Mac project configuration, CCTweenFunc.h/.cpp was included to wrong target.
2014-03-24 10:23:21 +08:00
James Chen
d5e8bde89e
Merge pull request #5889 from samuele3hu/develop_socket
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close #4400 : Use the latest version of LuaSocket and modify the related project config
2014-03-21 10:52:38 +08:00
samuele3hu
4b25c9f62e
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop_socket
2014-03-20 17:07:33 +08:00
samuele3hu
d3487d2d3c
close #4400 : Use the newest version of LuaSocket for lua
2014-03-20 17:04:54 +08:00
andyque
91d972ba87
rollback the scheme mode of projects
2014-03-20 17:01:21 +08:00
andyque
dd790ce54d
add id return value to LuaObjectCBridge
2014-03-20 16:59:18 +08:00
andyque
7ab639ec0f
fix lots compile warnings
2014-03-20 16:24:55 +08:00
andyque
2dcc600fa1
remove unused accelerometer
2014-03-20 14:29:05 +08:00
andyque
7ae77c9335
fix cocos2dx engine internal warnings
2014-03-20 10:58:04 +08:00
andyque
23c3fabeb2
fix box2d ios & mac library warnings
2014-03-20 10:18:56 +08:00
andyque
d7b3737605
fix cocos2d tests and lu-bdinings and cocos2d_libs project config warnings
2014-03-20 10:14:25 +08:00
boyu0
f23db68151
build lua.a for arm64bit and iOS simulator 64 bit architectures, change .ma3 files to .caf files.
2014-03-15 01:19:06 +08:00
boyu0
a54bfb223e
fix typo, add release condition link arguments.
2014-03-14 14:33:33 +08:00
boyu0
fddffae611
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into support_for_xcode_iphone_64bit_simulator
2014-03-14 14:21:52 +08:00
boyu0
38a1b13415
extract arm64 architectures form .a file, add condition link arguments.
2014-03-14 14:18:13 +08:00
James Chen
b893ca3378
Some fixes for android-build.py.
2014-03-14 12:52:43 +08:00
CaiWenzhi
a4d558adee
Merge branch 'develop' into develop_nutty_modify_framework_for315CrashFixed
2014-03-13 10:25:32 +08:00
CaiWenzhi
b8ce59962a
Fixed bug of ScrollView
2014-03-13 10:11:41 +08:00