Commit Graph

1084 Commits

Author SHA1 Message Date
Dale Stammen 04b529d328 fixed use of nullptr in variable args for wp8 2014-03-24 15:09:24 -07:00
Dale Stammen 60d967b5f6 added CC_PLATFORM_WINRT and WP8 2014-03-22 06:13:27 -07:00
Dale Stammen 44e6efea64 #pragma mark for ios and mac only 2014-03-22 06:08:05 -07:00
James Chen f51c39c034 closed #3897 : Constructors should be protected, but should be a way to disable them, added CC_CONSTRUCTOR_ACCESS.
Thank @pandamicro.
2014-03-21 13:44:29 +08:00
James Chen f7e003758f issue #4448: Respond to move event if dragging is enabled, no matter whether mouse is in the content of cocos2d::extension::ScrollView. 2014-03-19 17:11:34 +08:00
James Chen 02ee3a52eb closed #4448: Elastic bounce back effect support for cocos2d::extension::ScrollView. 2014-03-19 17:11:34 +08:00
Jeong YunWon 2f1a7ebf42 Elastic bounceback for ScrollView
Add iOS-like elastic bounceback.
If you scroll content of scroll view out of insets,
its content will be scrolled 0.35 of user scrolled distance.
2014-03-18 18:51:07 +09:00
Dhilan007 e512235299 Remove the old implementation of LabelTTF 2014-03-14 21:06:40 +08:00
Dhilan007 cea307bfb8 EditBox:fixed nothing to display when input flag is PASSWORD on Android. 2014-03-13 22:16:38 +08:00
James Chen 1595465361 Merge pull request #5736 from Dhilan007/develop_editbox
EditBox:fixed clip the text width to fit to the text box on Android and IOS.
2014-03-13 18:36:48 +08:00
dingpinglv a567d467b3 Issue #4277: fixed a bug of ControlButton that it will crash when it deletes itself in its callback. 2014-03-13 10:14:24 +08:00
Dhilan007 9c9d2c24bf EditBox:fixes clip the text width to fit to the text box on Android and IOS. 2014-03-12 21:40:58 +08:00
James Chen a393eded58 CCLOG -> CCLOGINFO for change of EditBox's position. 2014-03-12 14:16:42 +08:00
James Chen 08ce108454 Comment some lines in CCEditBoxImplIOS.mm/CCEditBoxImplAndroid.cpp, since After re-implement LabelTTF by Label, '(g|s)etTextureRect' will not work, it's because LabelTTF is inherited from Node rather than Sprite now.
We need to fix this as soon as possible.
2014-03-12 14:12:07 +08:00
koowolf 0aaa1dc0db closed #4291:open CCEditBox as modal dialog 2014-03-06 22:17:20 +08:00
minggo 8666e63b41 Merge pull request #5555 from dabingnn/develop_fixControlSwitchBug
Develop fix control switch bug
2014-03-05 18:26:32 +08:00
Huabing.Xu 61ae219a5c fix: controlSwitch Bug 2014-03-05 14:03:44 +08:00
zhangbin 6462c0bfaf Solve the bug: debug frames are not shown in ChipmunkTest. 2014-03-05 11:41:46 +08:00
Ricardo Quesada 7ac663e02c GL Program API fixes 2014-03-04 13:51:43 -08:00
Ricardo Quesada c386f88e32 Merge branch 'develop' into visit_draw_improved
Conflicts:
	CHANGELOG
	cocos/gui/UILayout.h
2014-03-03 11:27:42 -08:00
andyque 7d2db27cae fixed #3599. use a scheduler to fix the position of editbox when it's parent postion has been changed 2014-03-03 15:46:43 +08:00
Ricardo Quesada d78304599d Cache working OK.
Performance increased in 20% for static objects.
2014-02-28 16:10:48 -08:00
Ricardo Quesada 6920bec6ef transform object returns the MV
code cleaner.
the kmGL code is altogether
2014-02-28 11:20:53 -08:00
Ricardo Quesada eb66ddd931 visit and draw improved.
`visit()` and `draw()` are improved.
they both receive:
 - `Renderer`
 - `kmMat4` for transformation
 - `bool` whether or not the transform changed from the previous frame

Although `draw` and `visit` are not using the 3 new parameters,
they will start using it in the coming days (or weeks, or months).

Those parameters are needed for:
 - `Renderer` shouldn't be a singleton. There should be one renderer per Director. There could be more than one renderer
 - we should get rid of `kmGLXXX` functions since nodoby knows what is happening. the `kmMat4` is for that.
 - whenever possible, we should try to optimize the multiplications. the `dirty` flag is for that.

We need those changes, so, it is better to change the API now, and not right after v3.0-final is released.
2014-02-27 21:43:54 -08:00
James Chen 3885772e5f Merge pull request #5263 from boyu0/iss2920_voice_recognition_input_crash_on_ios7
closed #2920: fix bug: voice recognition input crash on ios7
2014-02-21 13:46:31 +08:00
James Chen c6b2b86fe5 closed #4106: Object which isn't in Vector would also be released when invoking Vector::eraseObject.
Also refactored 'Vector::eraseObject':
1) Removed 'toRelease' parameter, Vector class should manage reference count.
2) Added 'removeAll' parameter to decide wether to remove all elements with the same value or just the first occurrence .
3) Added relevant UnitTest for 'Vector::eraseObject'.
2014-02-21 11:24:37 +08:00
James Chen b06a98b8ee Compilation error fix after merging https://github.com/cocos2d/cocos2d-x/pull/5058 2014-02-20 21:01:52 +08:00
James Chen e59a14f205 Merge pull request #5058 from zhiqiangxu/develop
ScrollView should implement ActionTweenDelegate
2014-02-20 20:33:04 +08:00
James Chen be507f6fda Merge pull request #5059 from zhiqiangxu/useless_code_in_scrollview
delete useless code in deaccelerateScrolling
2014-02-20 20:20:28 +08:00
boyu0 6f7dde3a99 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2920_voice_recognition_input_crash_on_ios7 2014-02-20 16:51:21 +08:00
James Chen a079c9759a issue #4097: Deletes CCEditBoxImplTizen.h/.cpp. 2014-02-20 16:42:28 +08:00
James Chen 0d8846d876 closed #4097: Adds a macro to disable inserting script binding relevant codes. 2014-02-20 16:40:46 +08:00
James Chen 472c630277 issue #4097: Deletes CCEditBoxImplTizen.h/.cpp. 2014-02-20 16:40:12 +08:00
James Chen 5e6130c92c issue #4058: Get rid of Object ,rename it to Ref. 2014-02-20 10:53:49 +08:00
boyu0 0b07d376f6 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2920_voice_recognition_input_crash_on_ios7 2014-02-19 13:42:02 +08:00
boyu0 a261ba9df2 issue #2920: Change internal ios keyboard type EditBox::InputMode::NUMERIC from UIKeyboardTypeNumbersAndPunctuation to UIKeyboardTypeDecimalPad 2014-02-17 14:33:26 +08:00
Denis 3595a4f31b -fixed memleak 2014-02-12 16:48:18 +03:00
boyu0 20ee1d2666 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2920_voice_recognition_input_crash_on_ios7 2014-02-07 11:37:01 +08:00
Ricardo Quesada 7da8c84a75 Renames EGLView -> GLView 2014-01-30 16:51:43 -08:00
Ricardo Quesada 862500f99a Renames EGLView -> GLView 2014-01-30 15:40:56 -08:00
Ricardo Quesada 4cbbd8a9f5 EGLView is not longer a singleton 2014-01-30 15:11:54 -08:00
Ricardo Quesada efaec7b7ec Merge branch 'develop' into glview_improvements
Conflicts:
	samples/Lua/HelloLua/Classes/AppDelegate.cpp
	template/multi-platform-lua/Classes/AppDelegate.cpp
2014-01-27 10:52:35 -08:00
boyu0 00b5a9add5 issue #2920: fix indent 2014-01-27 18:22:35 +08:00
boyu0 e16e6a8e84 issue #2920: fix coding style 2014-01-27 18:19:10 +08:00
boyu0 23d2d586ed closed #2920: fix bug voice recognition input crash on ios7 2014-01-27 18:08:34 +08:00
James Chen 1c20df5ca9 Makes an assert if CC_ENABLE_CHIPMUNK_INTEGRATION was not enabled in PhysicsDebugNode::create. 2014-01-26 20:05:51 +08:00
James Chen 13cbaf4968 Updates CCPhysicsDebugNode.h/.cpp, don’t define CC_ENABLE_CHIPMUNK_INTEGRATION in header file. 2014-01-26 19:35:21 +08:00
James Chen 8902359db0 Compilation fix when CC_ENABLE_BOX2D_INTEGRATION is enabled. 2014-01-26 18:32:50 +08:00
James Chen e8229ad4e3 Don’t define CC_ENABLE_CHIPMUNK_INTEGRATION or CC_ENABLE_BOX2D_INTEGRATION in CCPhysicsSprite.h. 2014-01-26 17:56:14 +08:00
James Chen 25b15d94d4 [Android] Don’t define CC_ENABLE_CHIPMUNK_INTEGRATION in extension project. Define it in `Application.mk` instead. 2014-01-26 17:55:38 +08:00
Ricardo Quesada 8ecaf49f93 GLView improvements
it is not longer a singleton
it is possible to specify the size
2014-01-23 15:36:55 -08:00
James Chen a63f092d94 closed #3808: EditBox on Mac works again. 2014-01-22 10:53:43 +08:00
James Chen 9f793f8a9b Warning fixes: 1) getZOrder —> getLocalZOrder. 2) long —> int 2014-01-20 15:03:30 +08:00
Ricardo Quesada 5fcbf42356 GlobalZOrder is used for render priority...
...and not vertexZ

Node::setGlobalZOrder() is used to change that.

Node::setZOrder() -> Node::setLocalZOrder();
2014-01-18 11:38:06 -08:00
Ricardo Quesada 8931d968c0 Renderer uses a float as a key
Instead of using a 64-bit int key with viewport, opaque and depth,
it only uses a 32-bit float with only the depth.
Saves time in:
 - No need to convert the 32-bit float into 24-bit int
 - keys are shorter
2014-01-17 16:08:29 -08:00
Ricardo Quesada 1b5b9da102 compiles on Android
compiles on Android
2014-01-16 21:58:14 -08:00
Ricardo Quesada cfbceb0e22 Fixes compilation issues on Linux 2014-01-16 21:49:14 -08:00
Ricardo Quesada d0dbf34319 removes "include "cocos2d.h" from cocos2d files 2014-01-16 21:35:58 -08:00
xuzhiqiang 6dc6101357 more useless code 2014-01-14 22:40:02 +08:00
xuzhiqiang 8f76080b15 more useless code 2014-01-14 22:30:38 +08:00
James Chen b9dfad3df3 Merge pull request #5039 from martell/win64
closed #3700: Added x64 support for Windows - CCExtensions
2014-01-14 05:49:42 -08:00
xuzhiqiang f59c969216 delete useless code in deaccelerateScrolling 2014-01-14 21:22:55 +08:00
xuzhiqiang 3a86ec1ead fix compile 2014-01-14 20:36:37 +08:00
xuzhiqiang a2afff85a8 fix compile 2014-01-14 20:33:02 +08:00
xuzhiqiang 1d30bd0d80 fix compile 2014-01-14 20:27:14 +08:00
xuzhiqiang 4eafd7b4c5 CCActionTweenDelegate => ActionTweenDelegate 2014-01-14 20:19:57 +08:00
xuzhiqiang 562fdcf98b CCScrollView should inherit CCActionTweenDelegate 2014-01-14 20:03:12 +08:00
Dhilan007 d7593fd0f0 fix wrong judgments of conditional compilation. 2014-01-13 11:24:49 +08:00
Dhilan007 fd11791389 add a blank line at the file end. 2014-01-13 10:37:31 +08:00
Dhilan007 34a79a02e7 fix compiling error when CC_ENABLE_CHIPMUNK_INTEGRATION and CC_ENABLE_BOX2D_INTEGRATION are zero. 2014-01-13 10:32:34 +08:00
martell 23cf748534 Added x64 support for Windows - CCExtensions 2014-01-11 12:31:04 +00:00
WuHuan 16367b7594 solve conflicted with math.h isnan 2014-01-10 14:20:00 +08:00
WuHuan 2f4b094598 Merge pull request #4 from cocos2d/develop
update
2014-01-09 02:56:21 -08:00
Dhilan007 ccda90cab5 fix compiling error in CCControlSlider.cpp on vs. 2014-01-09 15:52:04 +08:00
James Chen 46009e5daf Merge commit 'refs/pull/4085/head' of git://github.com/cocos2d/cocos2d-x into iss3619
Conflicts:
	extensions/GUI/CCControlExtension/CCControlButton.cpp
2014-01-09 11:16:44 +08:00
James Chen d4ff0ff7b8 Merge pull request #4075 from v1ctor/fix-extensions-slider
closed #3615: ControlSlider doesn't support setting selected thumb sprite
2014-01-08 18:50:34 -08:00
WuHuan 1cd68accc1 Merge branch 'develop' of https://github.com/akof1314/cocos2d-x into develop 2014-01-08 17:03:44 +08:00
WuHuan 954ee61022 testcpp mingw 2014-01-08 16:58:36 +08:00
James Chen e93b567000 ScrollView::intWithView supports be invoked several times. 2014-01-07 22:16:24 +08:00
James Chen 4bb091067f Adds empty constructor for TableView and TableViewCell. 2014-01-07 22:15:20 +08:00
James Chen 26efb4bf5c long —> ssize_t for some classes. 2014-01-07 18:26:31 +08:00
James Chen 5c217f70d1 ScrollView uses new renderer now. 2014-01-07 17:46:24 +08:00
James Chen 2a3481f20c Moves temp files to CURRENT_BINARY_DIR. 2014-01-06 23:44:36 -08:00
James Chen d74d21a6f0 Merge pull request #4884 from daltomi/debug
Proposal: remove boolean flag, The pointer *atlas == item.second not change in map::erase().
2014-01-05 19:08:37 -08:00
Daniel T. Borelli 8ffb05b6c9 Linux fix missing file -> rename dir loadSceneEditorFileTest to LoadScene...; add string::npos; const correctness 2014-01-04 19:26:16 -03:00
James Chen 6827538802 Adds override keyword for override functions. 2014-01-04 18:12:09 +08:00
Dhilan007 35246b0810 fix compiling error and miss file on vs. 2014-01-04 12:25:12 +08:00
Huabing.Xu d75d2159dd fix control switch bug 2014-01-03 19:53:14 +08:00
James Chen d1ad635ad8 Merge pull request #4497 from zhiqiangxu/develop
closed #3559: Useless conversion in ScrollView::onTouchBegan
2014-01-01 17:55:41 -08:00
James Chen 6fb3a8c081 Merge pull request #4513 from gamechefs/dcurlfix
closed #3534: Fixes to asset manager to ensure there is no crash on DNS resolver as well as no hanging if connection breaks during download
2013-12-27 04:11:08 -08:00
James Chen 93ed5a4f0f long --> ssize_t for TableView callback. 2013-12-26 04:09:24 -08:00
boyu0 07925d112e issue #2920: add version detect. 2013-12-25 17:21:28 +08:00
boyu0 3764005d88 issue #2920: add “FIX ME” comment. 2013-12-25 14:46:29 +08:00
boyu0 622431758e issue #2920: temporary fix dictation input crash on ios7. 2013-12-25 10:22:52 +08:00
James Chen ed93f90ccc Removes unneeded ‘override’ codes, uses `using Node::addChild;` to prevent compiler warnings. 2013-12-23 16:58:26 +08:00
minggo 756f8f7a11 Merge pull request #4482 from dabingnn/develop_gridNode
Develop grid node
2013-12-19 18:30:42 -08:00
Ricardo Quesada 59fee6b8d2 replaces std::for_each with for()
replaces `std::for_each` with C++11 `for( : )`
2013-12-19 13:34:41 -08:00
Huabing.Xu d51ad36613 Merge branch 'develop' into develop_gridNode
* develop: (67 commits)
  Adds const in ShaderTest2.h
  Skew works again!
  [AUTO] : updating submodule reference to latest autogenerated bindings
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Reverts submodule.
  Updates submodule of bindings-generator.
  Adds `std::for_each` test in invocation
  Reverts bindings-generator.
  fixed not render
  iterator in Sprite fixes
  update vs project for removes unneeded files
  getNodeToParentTransform fixes
  Node cleanup
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Improves SpriteTest
  [AUTO] : updating submodule reference to latest autogenerated bindings
  Android and Linux fixes
  removes `using namespace std` from header file
  Removes unneeded files
  change play arguments
  ...

Conflicts:
	cocos/2d/CCNode.cpp
	samples/Cpp/TestCpp/Classes/ExtensionsTest/CocoStudioArmatureTest/ArmatureScene.cpp
2013-12-19 17:20:22 +08:00
boyu0 ef54ed3c15 Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into HEAD
Conflicts:
	cocos/2d/CCLabel.cpp
	cocos/2d/CCLabel.h
	cocos/2d/CCLabelBMFont.cpp
	cocos/2d/CCLabelBMFont.h
	cocos/2d/CCLayer.cpp
	cocos/2d/CCLayer.h
	cocos/2d/CCNode.cpp
	extensions/GUI/CCControlExtension/CCControl.cpp
	extensions/GUI/CCControlExtension/CCControlButton.cpp
	extensions/GUI/CCControlExtension/CCScale9Sprite.cpp
	tools/tojs/cocos2dx.ini
2013-12-19 17:05:59 +08:00
James Chen 0695e32fff Some warning fixes in SocketIO, ContriolButton, js_manual_conversion.h/.cpp. 2013-12-18 15:40:31 +08:00