halx99
99f8c620e6
Fix ci, astc only support sse2 for x86 target
2022-06-16 12:22:39 +08:00
halx99
abc1355dd6
Remove dep libiconv since we don't required
2022-06-11 15:34:12 +08:00
halx99
c0977642bb
Improve cmake scripts
2022-05-19 10:54:42 +08:00
halx99
c584ee1e78
Enable video & webview lua-tests on windows
2022-05-18 12:52:05 +08:00
halx99
80ec8f43aa
Cleanup code
2022-05-14 02:47:47 -07:00
halx99
30a164c31a
Improvements and bug fixes
...
Improve ResizableBufferAdapter style
Improve extesnion adxelua
Improve code quality
Fix lua-tests BillBoardTest
Sync texture pixel format enum values for adxelua
Fix luaval_to_vec2 parameter location
Improve windows workflow
Improve cmake scripts
Take care Texture2D::setDefaultAlphaPixelFormat use
2022-05-13 21:06:29 +08:00
halx99
430030a6c3
Improve VS Ninja build again
...
a. Auto copy webview2 dll for targets
b. Fix cpp-tests compile error
2022-04-27 19:39:12 +08:00
Shatyuka
d71c620fc1
Compatible with Ninja
2022-04-26 15:16:02 +08:00
一线灵
ff2258be7c
Try fix empty/missing DT_HASH in "libOpenSLES.so"
2022-04-04 17:47:45 +08:00
halx99
67c6bcec4f
[cmake] Rename BUILD_LUA_LIBS to AX_ENABLE_EXT_LUA
2022-02-17 21:31:39 +08:00
halx99
67fad92cbf
Update plainlua to 5.4.4, pugixml to 1.12.1
2022-02-17 18:06:19 +08:00
halx99
818e563e51
Finish #578
2022-02-17 17:11:17 +08:00
deal
b5b176183c
Don't needs copy plainlua.dll when use luajit
2022-01-17 23:50:05 +08:00
halx99
0f4b92c1e4
Always enable string pooling for msvc
2021-12-04 13:45:25 +08:00
halx99
2ca99fce0f
Improve codebase to c++17
2021-11-26 18:06:14 +08:00
halx99
846231e2f1
Fix #522
2021-10-12 13:16:27 +08:00
halx99
bbd3a78ae4
Improve lua workflow on windows
...
a. Use working directory as default resource root on windows
b. Don't copy res and scripts to build binary dir on windows
c. Always build plainlua as dll on windows for fast debug
d. Remove 64bit spec search path for lua script
2021-10-07 18:44:34 +08:00
halx99
23b6c1d549
Fix mac build [skip ci]
2021-09-20 18:18:52 +08:00
halx99
e070ec111e
Add win64 angle dlls
2021-09-01 10:28:37 +08:00
halx99
6b25a52445
Update CocosConfigDefine.cmake
2021-08-27 01:08:14 +08:00
halx99
395a5afdd7
[Draft] Tidy windows prebuilt folder for win64 support
2021-08-26 23:25:17 +08:00
halx99
b66993f908
Update curl to 7.78.0 and use prebuilt lib for speedup cmake generation time
2021-08-23 20:38:52 +08:00
halx99
55f1947429
Explicit disable codesign for macOS
2021-08-13 10:19:24 +08:00
halx99
39eb09daad
Fix xcode ci
2021-08-12 11:25:01 +08:00
halx99
6ee687302b
Xcode Embed Frameworks support
...
refer to: https://gitlab.kitware.com/cmake/cmake/-/issues/22412#note_997156
2021-08-10 11:43:16 +08:00
halx99
f70ad053c0
Rename everything to adxe
2021-07-09 10:42:36 +08:00
halx99
be1d5c5a7b
Sync CMakeLists.txt and README files [skip ci]
2021-07-08 22:55:33 +08:00
halx99
61af6d75f9
Update readme guide and fixup [ci build]
2021-06-08 21:53:18 +08:00
halx99
5effccdb3c
Update name
2021-06-01 20:31:48 +08:00
RH
df126856ba
Fix for incorrect COCOS_COMMAND path ( #357 )
2021-05-24 23:15:06 +08:00
halx99
adce3298de
Fix lua build [ci build]
2021-05-24 19:18:15 +08:00
HALX99
a42f9ac25c
Renaming refactor ( #353 ) [ci build]
2021-05-18 16:40:30 +08:00
halx99
36965d2e49
Fix #352 [ci build]
2021-05-12 11:18:31 +08:00
HALX99
2c7830246a
Merge pull request #350 from rh101/fix-cmake-set-property
...
Fix for CMake error when set_property is called with aliased target
2021-05-05 19:49:30 +08:00
rh101
3a7bb58045
Extract real target from ALIAS if it exists in order to set property successfully
...
Remove duplicate entries in dependencies lists
2021-05-05 16:04:06 +10:00
halx99
617f7a5f15
Building glfw,freetype,openal,curl from sources [ci build]
2021-04-28 12:43:51 +08:00
halx99
5056eb9ef2
fix link error on macOS Big Sur 11.01
...
Follow lib removed by Apple
1. /usr/lib/libz.dylib
2. /usr/lib/libiconv.dylib
2020-12-02 21:59:57 -08:00
halx99
108399ede3
Unify CC_COMPAT_GL to control renderer backend
...
win32: google angle
mac: NSGL
ios: GLES
2020-12-02 03:03:05 -08:00
halx99
b68c8601d8
fix nasm detect variable CMAKE_ASM_NASM_COMPILER_LOADED not correct [ci build]
2020-11-11 13:51:34 +08:00
halx99
465831759e
Make nasm compiler optional [ci build]
2020-11-11 13:27:52 +08:00
halx99
649f1c7a62
Try enable nasm compiler for libjpeg-turbo boost
2020-11-11 10:31:41 +08:00
halx99
8bf0039751
Add compiler flags -mfloat-abi=softfp for android armv7?
2020-11-10 14:36:55 +08:00
halx99
975ef2ff61
Lock name
2020-10-24 21:57:36 +08:00
halx99
b8834bc086
Finsih rename
2020-10-22 10:58:10 +08:00
HALX99
90ecc475f0
Refactor modules ( #238 )
2020-10-17 16:32:16 +08:00
HALX99
d907a1a7a5
Build mac with alsoft support ( #226 )
...
* Build mac with alsoft support
* Add missing dep for mac
* Update CocosConfigDepend.cmake
2020-10-06 20:55:38 +08:00
halx99
1735517112
Improve win dll support
2020-10-06 16:46:38 +08:00
HALX99
235f09f635
Refactor pixel format manipulate ( #217 )
...
* PixelFormat use table
* Correct PixelFormat name to match 'GL_LUMINANCE'
* Up
* fix cube update texture enum
* linux build
* Refine ci
* fix linux build
* Remove unused function, match mtl framebuffer pixel format
* readPixels always RGBA format
* fix ci for linux
* fix linux build
* Remove unused functions
* fix travis
* fix android ci
* Update config.json
* linux glad
* Update CCGLViewImpl-desktop.cpp
* fix linux build
* Fix linux build
* Link issue [skip appveyor][skip travis]
* Update CMakeLists.txt
* Refine GL enums use
* Update test case name [skip appveyor][skip travis]
* fix linux link issue
* for mtl
* fix ci
* Tidy pixelformat enums
* fix ci
* fix rgba8 to abgr4 error
* fix ci
* fix ci for GLES
* Fix linux build, require glibc-2.27+
* Use properly dist for travis [skip appveyor]
* fix linux build [skip appveyor]
* Update install-deps-linux.sh
* Remove unused members for pixel block info, update external to v73
* Sync from compile linux warnings
* Remove unused check, and PixelFormat::A8 is ordinary format, not compressed format
* metal doesn't support rgb8 (#3 )
* Update CCTexture2D.cpp
* Refine code
* Pixel Format Descriptor Table
* fix ci
* BGR5A1
* Simplfy texture format convert function name
* Update
* rgba4 match mtl render format
* Add note about RGBA4
* Remove unused function
* fix osx
* Already converted at texture2d
* Clearly comment
* fixup
2020-09-25 11:07:56 +08:00
halx99
2d2d0e7ee6
Take care PBO use on android
2020-09-15 16:01:44 +08:00
halx99
e9de615d36
Don't config c standard on windows
2020-08-30 13:48:12 +08:00