halx99
6ff9a28f78
Better code style
2021-05-24 13:26:56 +08:00
halx99
8e6faac1f1
Merge: 3348f10813
3a7bb58045
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Merge pull request #350 from rh101/fix-cmake-set-property
Fix for CMake error when set_property is called with aliased target
2021-05-05 19:49:30 +08:00
rh101
c3618f8ea6
Extract real target from ALIAS if it exists in order to set property successfully
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Remove duplicate entries in dependencies lists
2021-05-05 16:04:06 +10:00
halx99
0511520281
Merge: 7f1ca55a97
1efe0091a8
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Merge pull request #347 from rh101/imgui-fix
ImGUI font crash fix when using virtual file system
2021-04-27 23:29:22 -07:00
rh101
e5fa398c67
Load fonts into IMGUI using memory routines rather than allowing it to use its own file handling in order to support FileStream related implementations.
2021-04-28 15:53:37 +10:00
rh101
0583f9a4e0
Get the raw pointer on creation of the FileStream to avoid any accidental usage of the unique_ptr.
2021-04-26 17:31:34 +10:00
rh101
668e96cadd
Use unique_ptr for FileUtils::openFileStream
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Fix OGG audio playback due to incorrect tell() method
Fix unzip close() override method not deleting FileStream pointer.
2021-04-26 14:21:56 +10:00
RH
5b168e3bb6
Merge: 03bb24f313
85c5705f48
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Merge branch 'vfs-support' into master
2021-04-26 10:39:09 +10:00
RH
0e2247a2d9
Merge: d1027ab263
ce6117fa65
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Merge pull request #7 from c4games/master
Sync with primary
2021-04-26 10:32:25 +10:00
rh101
833f27f499
Ensure code uses FileStream::tell() to get size if required after using FileStream::seek(0, SET_END)
2021-04-26 10:28:33 +10:00
rh101
155fe98406
openFileStream now returns a nullptr if it fails
2021-04-24 09:22:27 +10:00
rh101
e1ce966be2
Remove redundant std::move
2021-04-23 22:00:33 +10:00
rh101
95cf5b5c2b
Merge: 2aa2d69151
b7506fed0c
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Merge branch 'vfs-support' of https://github.com/rh101/engine-x into vfs-support
2021-04-23 00:01:47 +10:00
rh101
54ffa13dff
Move PosixFileStream class to its own files
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Update UserDefault to work with FileStream
Fix undefined openFileStream on platforms other than Win32
2021-04-23 00:01:32 +10:00
RH
dd5f77c3d5
Merge: 15c8f2298d
0886473e1b
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Merge pull request #4 from rh101/master
Sync with master
2021-04-22 21:49:43 +10:00
RH
1e15ed4839
Merge: 2cef9f2e76
844119d162
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Merge pull request #3 from c4games/master
Sync with master
2021-04-22 21:48:49 +10:00
rh101
7540c06fd3
Use FileStream to write JPG images to disk
2021-04-22 21:36:26 +10:00
halx99
8ed6d34234
Explicit set cmake minimum version at app/build.gradle [ci build]
2021-04-22 11:40:53 +08:00
rh101
2bf12b2226
Add support for virtual file system via custom FileStream and FileUtils implementations.
2021-04-22 03:15:49 +10:00
halx99
fce0f9caf0
Refine director access [ci build]
2021-02-05 23:09:14 +08:00
halx99
472266c25c
Fix #318
2021-01-27 12:03:42 +08:00
halx99
be79c908c5
Fix ParticleBatchNode texture not bind [ci build]
2021-01-19 23:53:22 +08:00
halx99
1ec908d4f9
fix #260 [ci build]
2020-11-16 12:21:27 +08:00
halx99
60a6d97d86
Remove Sprite::updateShaders [ci build]
2020-10-31 20:08:32 +08:00
halx99
a2fcdb67a1
Sprite::setTexture, programType >= ProgramType::HSV needs update by user manually.
2020-10-27 11:14:36 +08:00
halx99
8a8d96e8d4
Refine DrawNode, should not use Node::_programState for private use ( #251 )
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The follow classes should not reuse Node::_programState, otherwise needs override Node::setProgramState to update programState of pipelineDescriptor:
- DrawNode
- LayerColor
- LayerRadialGradient
- ParticleBatchNode
- ParticleSystemQuad
2020-10-26 14:49:14 +08:00
halx99
e58041bd46
Don't update sprite shader when it's not default
2020-10-26 13:08:02 +08:00
halx99
567f55d6fb
fix clear flow for rendertexture and grid since we use clearCommand to clear renderTarget, see #233
2020-10-16 16:25:10 +08:00
halx99
c594e3789c
Refactor programState management ( #236 )
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1. Add custom program registery
2. Re-enable batch draw for custom program
2020-10-16 16:23:14 +08:00
halx99
880c274995
fix #233
2020-10-15 10:22:18 +08:00
halx99
11ffba3758
API qualifiers improments
2020-10-07 00:07:53 +08:00
halx99
5ef9214d19
fix warning
2020-10-06 12:31:17 +08:00
halx99
2b6cb88167
Clearly texture usage and TextureGL initWithZeros usage ( #219 )
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* Clearly texture usage and TextureGL initWithZeros usage
* More properly function name
2020-09-25 15:04:55 +08:00
halx99
cca0739793
Refactor pixel format manipulate ( #217 )
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* PixelFormat use table
* Correct PixelFormat name to match 'GL_LUMINANCE'
* Up
* fix cube update texture enum
* linux build
* Refine ci
* fix linux build
* Remove unused function, match mtl framebuffer pixel format
* readPixels always RGBA format
* fix ci for linux
* fix linux build
* Remove unused functions
* fix travis
* fix android ci
* Update config.json
* linux glad
* Update CCGLViewImpl-desktop.cpp
* fix linux build
* Fix linux build
* Link issue [skip appveyor][skip travis]
* Update CMakeLists.txt
* Refine GL enums use
* Update test case name [skip appveyor][skip travis]
* fix linux link issue
* for mtl
* fix ci
* Tidy pixelformat enums
* fix ci
* fix rgba8 to abgr4 error
* fix ci
* fix ci for GLES
* Fix linux build, require glibc-2.27+
* Use properly dist for travis [skip appveyor]
* fix linux build [skip appveyor]
* Update install-deps-linux.sh
* Remove unused members for pixel block info, update external to v73
* Sync from compile linux warnings
* Remove unused check, and PixelFormat::A8 is ordinary format, not compressed format
* metal doesn't support rgb8 (#3 )
* Update CCTexture2D.cpp
* Refine code
* Pixel Format Descriptor Table
* fix ci
* BGR5A1
* Simplfy texture format convert function name
* Update
* rgba4 match mtl render format
* Add note about RGBA4
* Remove unused function
* fix osx
* Already converted at texture2d
* Clearly comment
* fixup
2020-09-25 11:07:56 +08:00
halx99
26924879be
fix AtlasNode, needs update atlas values when ignore content scale factor changed
2020-09-22 16:35:24 +08:00
halx99
6e7e117a0d
RenderTarget abstract, in-progress ( #210 )
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RenderTarget abstract
2020-09-21 22:10:50 +08:00
halx99
03ae85f2f4
Merge: 22a4586af9
03e5a1bd9a
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Merge pull request #209 from halx99/delete-copy-stubs
Explicit delete copy stubs for CustomCommand
2020-09-16 22:45:38 -07:00
halx99
ac2e8e4bb6
fix ci
2020-09-17 12:10:08 +08:00
halx99
c0a61434e0
Sync pr from https://github.com/cocos2d/cocos2d-x/pull/20580
2020-09-17 12:05:31 +08:00
halx99
dc74671240
Explicit delete copy stubs for CustomCommand
2020-09-17 11:41:14 +08:00
halx99
7217d16cd2
Needs recalculate max items when AtlasNode::setIgnoreContentScaleFactor
2020-09-16 13:34:20 +08:00
halx99
81e78573e6
Refine code
2020-09-13 19:16:59 +08:00
halx99
d4887b8584
No need CaptureCommand for capture screen or node
2020-09-13 13:27:50 +08:00
halx99
378975d768
Remove comment
2020-09-11 12:39:16 +08:00
halx99
0365122f4a
v4 captureScreen API compatiable, gl needs flip always for capture
2020-09-11 11:57:55 +08:00
halx99
065cfc77b3
Update CCRenderTexture.cpp
2020-09-11 01:46:12 +08:00
halx99
d2acbe176e
finish gl backend
2020-09-11 01:19:10 +08:00
halx99
671b6b4ca9
Tidy code
2020-09-11 00:10:44 +08:00
halx99
dc3796d746
Refine code
2020-09-10 21:38:24 +08:00
halx99
e283a4fca0
Refactor capture, fix data race for apple metal reanderer backend
2020-09-10 21:14:28 +08:00