Commit Graph

20590 Commits

Author SHA1 Message Date
minggo 9c49e27bf1 add extensions & tools directory 2011-06-14 14:31:25 +08:00
minggo 0f19c30921 remove redifine functions 2011-06-14 11:32:01 +08:00
minggo 4d8b2c284c support lua 2011-06-14 11:08:39 +08:00
minggo 8003de7468 update to latest code and merge 2011-06-14 11:01:38 +08:00
minggo 23362964bb Merge pull request #293 from liswei/master
fixed #516
2011-06-13 19:42:56 -07:00
Walzer 176dc46d9b [ios] fixed #398, rename install-templates-xcode3.sh to install-templates-xcode4.sh, do the magic of xcode4 template in it. 2011-06-13 21:09:06 +08:00
Walzer 362ab18c97 issue #398, xcode4 template for box2d & chipmunk 2011-06-13 20:35:39 +08:00
Walzer ac9c735cb5 issue #398, add template_generator.py & generator shell script, add box2d/chipmunk/cocosdenshion ctemplate 2011-06-13 18:20:57 +08:00
liswei eeeba67e9e Merge branch 'master' of https://github.com/cocos2d/cocos2d-x 2011-06-13 17:00:46 +08:00
liswei 91326028ec fixed #516 Undefined Behaviour in ccCArray.h (signed / unsigned conversion) 2011-06-13 16:58:55 +08:00
Walzer 220b89c321 issue #398, add resources required by helloworld template 2011-06-13 14:32:50 +08:00
Walzer a308196868 issue #398, cocos2d-x only template for xcode is ok now. hura! 2011-06-13 14:31:25 +08:00
Walzer 3b7d82eed7 add gitignore for xcode4 2011-06-13 13:47:01 +08:00
Walzer 93b61bb544 Merge remote branch 'origin/master' 2011-06-11 23:35:06 +08:00
Walzer 3ca208d30a issue #398, one more step on xcode4 template. But the new project still has compilation errors. 2011-06-11 23:34:46 +08:00
Walzer 37a40caa8d Merge pull request #292 from liswei/master
#512 fix warnings in /Wall flag
2011-06-11 08:33:31 -07:00
Walzer 9266be444b issue #398, add xcode4 templates, semi-finished. 2011-06-11 16:53:48 +08:00
liswei 52623d2549 Merge branch 'waring512' 2011-06-10 17:52:11 +08:00
liswei 1591c7edc8 fixed #512 fix warnings in /Wall flag 2011-06-10 17:51:37 +08:00
Walzer 409260c002 fix typo in changelog 2011-06-09 17:08:20 +08:00
Walzer f600846d4b Merge http://github.com/flyingpacer/cocos2d-x, resolve conflicts in cocos2dx/CCScheduler.cpp 2011-06-08 11:08:29 +08:00
RongHong 67eb87abfe To fix the crash when the gles version is too low 2011-06-08 10:02:07 +08:00
RongHong a13e8ae859 1.修正gles版本过低时会崩溃的问题
2.修正unscheduleAllSelectors()中遍历哈希表导致崩溃的问题
2011-06-03 15:22:50 +08:00
Walzer de80caaec5 Merge pull request #289 from liswei/master
fixed #521
2011-06-02 19:57:24 -07:00
liswei 49410a2a07 Merge branch 'XXX' 2011-06-03 10:52:19 +08:00
liswei 54780b8cb7 fixed #521, Fix the effect of PageTurn3D. 2011-06-03 10:51:21 +08:00
Walzer 97afafd856 Merge remote branch 'origin/master' 2011-06-02 22:26:53 +08:00
Walzer 3cba64679c add std::string CCString::toStdString() method 2011-06-02 22:26:38 +08:00
Walzer 2759bff33a Merge pull request #288 from minggo/iss518
fixed #518: fix a bug that use tHashSelectorEntry in wrong way
2011-06-02 02:03:26 -07:00
minggo 4f20deff30 fixed #518: fix a bug that use tHashSelectorEntry in wrong way 2011-06-02 10:07:17 +08:00
minggo 83e1e0ebd1 tests run ok when it don't enable lua 2011-06-01 20:29:05 +08:00
minggo a8b6b850de use precompile macro to cantrol if enable lua support 2011-06-01 17:51:08 +08:00
minggo dedbd638d3 lua runs ok on Android 2011-06-01 14:35:28 +08:00
minggo 6fe559ad02 remove hello.lua, the file is changed to HelloWorld/Resource 2011-05-31 15:40:59 +08:00
minggo 5f5dc0a04b HelloWorld with lua works ok on ios 2011-05-31 15:39:54 +08:00
minggo fe8fcb0b00 invode lua registerred tick 2011-05-31 14:49:47 +08:00
minggo 0d27381cdd format the file 2011-05-31 14:49:05 +08:00
minggo 697368cf20 support lua 2011-05-31 14:04:14 +08:00
minggo 0b851e5fe8 Merge pull request #287 from yangws/master
Text input on android OK now.
2011-05-30 02:43:03 -07:00
yangws de977bc6c2 use 0 replace NULL 2011-05-30 16:49:08 +08:00
yangws 7e2d1d5c48 fixed #490 Text input on android use a different way, TextInputTest OK now. 2011-05-30 16:36:12 +08:00
Walzer a5c9b8631c Merge branch 'master' of https://github.com/cocos2d/cocos2d-x 2011-05-30 14:23:35 +08:00
Walzer 608e6961c8 changelog for 0.8.4 2011-05-30 14:22:49 +08:00
Walzer 58a63f7ec0 [airplay] following MaxAksenov's suggestion, I set HelloWorld & Tests to landscape as default. Users had to rotate the simulator in airplay's surface configuration. 2011-05-30 14:14:19 +08:00
Walzer c790fba340 avoid a bug in clang, see this post http://www.cocos2d-x.org/boards/7/topics/1638 Thanks to Cem Aslan's contribution! 2011-05-27 16:26:59 +08:00
Walzer 11c401e3ea [ios] setDepthTest(false) for EffectsTest 2011-05-26 21:01:16 +08:00
Walzer a3e6e0d69d Merge remote branch 'origin/master' 2011-05-26 18:33:02 +08:00
Walzer bcfeecb08f [ios] change template's version from 0.8.3 to 0.8.4 2011-05-26 18:32:40 +08:00
Walzer bf95e4e7a5 Merge pull request #286 from natural-law/master
[android] fixed #510
2011-05-26 01:39:11 -07:00
Walzer 102b570f8e Merge pull request #285 from yangws/master
Remove unnecessary code for input digit in Cocos2dxGLSurfaceView.java.
2011-05-26 01:38:35 -07:00