Commit Graph

4071 Commits

Author SHA1 Message Date
James Chen b4fad0bb2b fixed #1240: Updated vs2010 project setting (release target). 2012-05-29 18:06:52 +08:00
James Chen 228bc1e044 fixed #1240: Updated vs2010 project setting. 2012-05-29 17:50:27 +08:00
James Chen d5ba86c845 Merge pull request #935 from dumganhar/iss1270_warning
fixed #1270: Fixed some warning on win32.
2012-05-29 02:30:09 -07:00
James Chen 4864640816 fixed #1270: Re-generated LuaCocos2d.cpp. 2012-05-29 17:25:18 +08:00
James Chen d44c193170 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1270_warning 2012-05-29 17:17:39 +08:00
James Chen 1075b05fa6 Merge pull request #934 from dumganhar/gles20
fixed #1176: Changed linebreak symbol to UNIX format ('\n'),replaced 'tab' with four spaces.
2012-05-29 02:15:58 -07:00
James Chen 1ddb5d51b5 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20 2012-05-29 17:13:21 +08:00
James Chen ec0b0d18c7 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into iss1270_warning 2012-05-29 17:12:38 +08:00
James Chen ad50d6ee57 fixed #1270: Fixed some warning on win32. 2012-05-29 17:11:33 +08:00
minggo b2cf68194a Merge pull request #933 from minggo/gles20
fixed #1177: modify project setting
2012-05-29 01:26:48 -07:00
minggo a09bbbd0ba fixed #1177: modify project setting, because CCStd.h is moved into platform/ios 2012-05-29 16:23:57 +08:00
James Chen 19c96632b5 fixed #1176: Changed linebreak symbol to UNIX format ('\n'),replaced 'tab' with four spaces. 2012-05-29 16:21:23 +08:00
James Chen e3df8eabb8 Merge pull request #932 from dumganhar/gles20
fixed #1177: Updated Android.mk.
2012-05-29 01:12:44 -07:00
James Chen c1cb8b0e24 fixed #1177: Updated Android.mk. 2012-05-29 15:56:08 +08:00
James Chen a8cee2d1af Merge pull request #931 from dumganhar/gles20
fixed #1177: Moved CCStdC.h/.cpp to relevant platform folder.
2012-05-29 00:54:11 -07:00
James Chen 6e2c257e43 fixed #1177: Updated win32 project configuration. 2012-05-29 15:52:38 +08:00
James Chen 5f5af82254 fixed #1177: Moved CCStdC.h/.cpp to relevant platform folder. 2012-05-29 15:51:13 +08:00
James Chen 0ad31693c5 Merge pull request #930 from dumganhar/gles20
fixed #1268: Testjs will crash after clicking the close button on win32.
2012-05-29 00:30:11 -07:00
James Chen a0228ce690 fixed #1268: use delete[] to destroy array. 2012-05-29 15:28:33 +08:00
James Chen 94701d9315 fixed #1268: Testjs will crash after clicking the close button on win32.
Also, fixed a bug in CCTextureCache::~CCTextureCache().
2012-05-29 15:23:16 +08:00
minggo a9e3931f47 Update AUTHORS 2012-05-29 10:34:15 +08:00
minggo 317d6a31b4 Merge pull request #917 from jreitman/rw_fixes
fixed #1266: Fixed async texture cache not working on IOS
2012-05-28 19:30:58 -07:00
minggo 7da819b699 Merge pull request #929 from diwu/gles20
Added some detail in AUTHORS
2012-05-28 18:34:23 -07:00
Di Wu 6e7a012f0e Added some detail in AUTHORS 2012-05-29 09:16:30 +08:00
Jeff Reitman 821c3933b4 Merge branch 'gles20' into rw_fixes 2012-05-28 07:27:36 -07:00
Jeff Reitman 6c5f309180 Revert "* add ability to disable denshion in lua mode"
This reverts commit b7746882f7.
2012-05-28 07:24:20 -07:00
James Chen 331b5ac8ca Merge pull request #927 from dumganhar/gles20
fixed #1263: Removed some unused files.
2012-05-28 02:39:23 -07:00
James Chen 05cc49a751 fixed #1263: Removed some unused files. 2012-05-28 17:33:32 +08:00
James Chen 3b94adb43a Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20 2012-05-28 17:25:47 +08:00
minggo 2401e8593f Merge pull request #926 from minggo/iss1265_spidermonkey
fixed #1265: add testjs.xml
2012-05-28 02:25:19 -07:00
minggo 70443dfabb fixed #1265: add testjs.xml 2012-05-28 17:24:42 +08:00
minggo 1f4a972a70 Merge pull request #925 from minggo/iss1265_spidermonkey
move js files into Resources
2012-05-28 02:22:46 -07:00
minggo 0fdd9f3fd7 move js files into Resources 2012-05-28 17:21:42 +08:00
James Chen e944ff95bf Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20 2012-05-28 17:02:24 +08:00
minggo 8f03293403 Merge pull request #924 from minggo/iss1265_spidermonkey
fixed #1265: js support for android
2012-05-28 02:00:28 -07:00
minggo 770654de1a fixed #1265: js support for android 2012-05-28 16:58:16 +08:00
James Chen ae6d57ac8e Merge pull request #923 from dumganhar/gles20
fixed #1246: Updated win32 templates. Copying fps_images.fnt and fps_images.png files.
2012-05-28 01:27:20 -07:00
James Chen a7ca2cb3a0 fixed #1246: Updated win32 templates. Copying fps_images.fnt and fps_images.png files. 2012-05-28 16:25:32 +08:00
James Chen 14a218c8cc Merge pull request #922 from dumganhar/gles20
fixed #1240: Added static libraries of tiff for android.
2012-05-28 01:07:08 -07:00
James Chen 785c3c5d60 fixed 1240# : Added static libraries of tiff for android. 2012-05-28 16:05:52 +08:00
James Chen b74539ae46 Merge pull request #921 from dumganhar/gles20
issue #1263: Removed jsbinding for CCApplication::setOrientation, because this function is deprecated.
2012-05-28 00:10:41 -07:00
James Chen a7a0fba91f issue #1263: Removed jsbinding for CCApplication::setOrientation, because this function is deprecated. 2012-05-28 15:09:42 +08:00
James Chen 3cdd48d00f Merge pull request #919 from dumganhar/iss1264_win_drawtext
fixed #1264: CCLabelTTF: wrong string alignment when using utf-8 encoded text.
2012-05-27 23:53:16 -07:00
James Chen 6e59d5eab4 fixed #1264: CCLabelTTF: wrong string alignment when using utf-8 encoded text. 2012-05-28 14:27:32 +08:00
James Chen 2dd9e75e88 Merge pull request #918 from dumganhar/gles20_win32_js
fixed #1263: Build dynamic library of spidermonkey for win32. And add testjs project to solution.
2012-05-27 23:23:42 -07:00
James Chen 99dcb4de86 issue #1263: Removed CCFileUtils::ccLoadFileIntoMemory in CCFileUtils.mm. Removed some comments. 2012-05-28 14:14:19 +08:00
James Chen 1b7cc47a34 issue #1263: Removed unused files. Fixed an issue in uthash.h. 2012-05-28 13:59:18 +08:00
James Chen 8076082b8d issue #1263: Used release version library of spidermonkey. Added testjs.win32.vcproj.user. 2012-05-28 11:27:50 +08:00
Jeff Reitman 6c6fbeef8d * fix async texture cache not working on IOS due to sem_open requirement
* allow semaphore to be unlinked and close no thread exit
* removed firstTry as it can now use s_pSem which is only set when the semaphore is successfully created.  Had to move target->retain() under thread creation so we don't leak memory if semaphore fails.
2012-05-27 11:41:12 -07:00
Jeff Reitman b7746882f7 * add ability to disable denshion in lua mode 2012-05-27 11:03:45 -07:00