Commit Graph

64 Commits

Author SHA1 Message Date
Aaron e62af99db7 Fixed Camera::_viewProjectionUpdated state (#16405)
Camera::_viewProjectionUpdated is not initialised in constructor. Should be initialised to false.
This can lead to redundant visibility checks if _viewProjectionUpdated happens to resolve true.

As Camera::visit() is never called, _viewProjectionUpdated is never actually updated, resulting in no visibility tests when the camera transform changes.

Fixes #16404
2016-08-24 18:15:19 +08:00
Ricardo Quesada 180c2f1e9a Squashed commit of the following:
VR support for cocos2d-x

commit 087aff0aec24b81418fa2678ce0cae2d4c1e2e01
Merge: b32d329 fc44d0d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Jun 15 11:26:33 2016 -0700

    Merge branch 'v3' into vr

commit b32d329f9331a4f9bbbbf946b88b31db7559934d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Jun 15 11:25:27 2016 -0700

    fix: dont' include oculus files

commit 816928c6a8782984830aa92de5bed038c1306cdc
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Jun 15 10:57:26 2016 -0700

    fix: missing guard in header

commit 2abd4eb5a1fc961c2cbae9b00809b5e6409740db
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Jun 15 10:43:49 2016 -0700

    removed VR engines... should be part of package manager

commit 583179755d1c66c02e898297230d0f882e629b98
Merge: 12f4f71 b6d6bb0
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Jun 15 10:42:37 2016 -0700

    Merge branch 'vr' of github.com:ricardoquesada/cocos2d-x into vr

commit 12f4f71aca4fa15231976a7727faf40648d62313
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Jun 15 10:42:12 2016 -0700

    fix: new VR API... easier to enable/disable different VR renderers

commit b6d6bb087f54cbd272fbfb9e1cf1cd6bba776ffa
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Jun 14 20:48:04 2016 -0700

    fix: compiles and runs on win10

commit e73aa8902118377abbd2192c757104c4531d2a9e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Jun 14 20:27:06 2016 -0700

    fix: vr works again

commit 5615e276507edf8602f043f3130204a89dbaba69
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Jun 14 18:55:18 2016 -0700

    fix: compiles on windows

commit 494061ee4da8fbc5616f83efb64b2c0c3932778e
Merge: 284910b fd3b6d4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Jun 14 17:13:47 2016 -0700

    Merge branch 'v3' into vr

commit 284910b204ee0dd76d949ea8f2b2f6b1b72e533f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Jun 14 17:12:25 2016 -0700

    android vr: better performance

commit aa8328e8029143dd7c6c724f38915f0fb3b64abe
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Jun 13 16:10:14 2016 -0700

    fix: low pass filter in accel and magnet

commit f6d9b622abff5abb95ad60fa7139f3ce1ec9caab
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Jun 13 15:43:00 2016 -0700

    fix: removes debugging info

commit 2004f0ce5605dad70ff8656a058073181346f083
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Jun 13 14:54:32 2016 -0700

    fix: kind of works on android! yeah!

commit d6dcb6a3410fda053f0d6fbc00af817a13a86d3b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Jun 10 09:44:53 2016 -0700

    logging

commit 7e5d6ad52d39642c111e7b690173338af4e94092
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Jun 7 22:53:07 2016 -0300

    android head tracking

    compiles, doesn't work yet... how to debug java code?

commit cbf5f6482aa0ae002a7dc40045ef3ffdbe192e26
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Jun 7 19:45:41 2016 -0300

    reading sensor from android

    not compiling yet

commit 6ee0a3c2c43f8e8a603bfce9fddb0cce5ce79415
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Jun 7 11:45:06 2016 -0300

    compiles on android... finally

commit fb728da756ca7ee94b316c113e2239a77d9f4b53
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Jun 6 18:15:12 2016 -0300

    fix: compile vr android files only on android

commit 90db6daef382d142bb60207d2b16936dd66ee245
Merge: 2e56f03 cc936af
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Jun 6 12:15:56 2016 -0300

    Merge pull request #11 from songchengjiang/riq_vr

    daydream VR platform supporting

commit cc936afac44518a00b90ec3133aaac5d00f0b91f
Author: songchengjiang <moses_jc@sina.com>
Date:   Mon Jun 6 10:38:27 2016 +0800

    remove VR 3rdparty dependence

commit 5f7a1a9c80f84cc915763ad6f52ffc524dd59309
Author: songchengjiang <moses_jc@sina.com>
Date:   Mon Jun 6 10:34:37 2016 +0800

    remove VR 3rdparty dependence

commit 3f72ecde2a259357a137bec1e99e731a2e78df84
Author: songchengjiang <moses_jc@sina.com>
Date:   Mon Jun 6 10:28:43 2016 +0800

    remove VR 3rdparty dependence

commit 2e56f032d1daced1b66b984acacc6f5007f5ecc3
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Jun 3 10:45:44 2016 -0300

    fix: started android support

commit 1910c9c488ee4315110081b60438aa1b7c1011f2
Author: songchengjiang <moses_jc@sina.com>
Date:   Thu Jun 2 15:58:34 2016 +0800

    add CCVRGvrRenderer and CCVRGvrHeadTracker framework

commit 96200eedea9234287153d71b4f198077cc49389a
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue May 31 13:07:44 2016 -0300

    fix: little fixes

commit a2eb8114b2969beca83762ba829c8cb809b1615a
Merge: 20a74e0 5fddebc
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue May 31 12:12:59 2016 -0300

    Merge pull request #10 from songchengjiang/riq_vr

    bugs fixed

commit 5fddebcae997db9e1a4108413d73b0d057a61e83
Author: songchengjiang <moses_jc@sina.com>
Date:   Fri May 27 15:57:30 2016 +0800

    parameter corrected

commit 925aad012ae513ebeeec682b003123a3c543759f
Merge: 9b5e02f 20a74e0
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date:   Fri May 27 15:46:13 2016 +0800

    Merge branch 'vr' of https://github.com/ricardoquesada/cocos2d-x into riq_vr

    Conflicts:
    	cocos/2d/CCScene.cpp

commit 9b5e02fa7c9fcdd15cfea99769560ed30b976e9e
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date:   Fri May 27 14:36:31 2016 +0800

    fixed ProjectionMatrix error on oculus platform
    fixed ScrollView error on oculus platform

commit 3c63ead1943d1cf8aa3c0fd722a4b3834db323b1
Author: songchengjiang <moses_jc@sina.com>
Date:   Fri May 27 10:51:46 2016 +0800

    bugs fixed

    mobile VR platforms:
    fixed ProjectionMatrix  error
    fixed culling error of ScrollView

commit 20a74e064708e6bf9d15cc5551d1f86af9d24010
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 20 09:22:45 2016 -0300

    fix: setAdditionalTransform support reference

commit 8341df82a02683b8e4ae02654e90617a2e5ced6d
Merge: 83751de 469d38d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed May 18 07:38:49 2016 -0700

    Merge pull request #8 from songchengjiang/riq_vr

    Finished VR integration of SKDs based on VRProtocol

commit 469d38d778cd5f947098a08d8fd14ca6f32b0502
Author: songchengjiang <moses_jc@sina.com>
Date:   Wed May 18 15:32:32 2016 +0800

    fix bug of deepoon's headtracking

commit 83751deac133910c24321ddaddff93bf736de884
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue May 17 09:41:17 2016 -0700

    fix: Scene inverts the eye matrix

commit 41ae41969a71fd5b07396faac78e777c4afbe5c4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue May 17 06:54:34 2016 -0700

    fix: inversed matrix for camera

commit 049dee721356a47b19f5e51a0face6a5a1647095
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date:   Tue May 17 15:51:57 2016 +0800

    add headtracker of oculus

commit 3f6478352a4baebc684105156389655edbac7e6f
Author: songchengjiang <moses_jc@sina.com>
Date:   Tue May 17 14:22:56 2016 +0800

    add headtracker of SKDs

    gearvr/deepoon/cardboard

commit 59df985b72adf0dbb5a4c66c80ae7299b16ae909
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon May 16 22:12:23 2016 -0700

    fix: head tracker works

commit 306c59da0175708c96b5757f5f27afd6a6592fe3
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon May 16 17:55:43 2016 -0700

    fix: adds missing methods to `VRIHeadTracker`

commit 91100b8a86d78801fbcd08e99427d6a6363ad69b
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date:   Mon May 16 14:17:21 2016 +0800

    Rename Oculus's files

commit 01ef6215de936a8d8bb15f9ec195cb81b2b4b18f
Author: songchengjiang <moses_jc@sina.com>
Date:   Mon May 16 11:41:56 2016 +0800

    Rename files based on riq's changes

commit 734efbb045064d24df095c5b8fc604ef2aab1dea
Merge: 91449c9 769a883
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date:   Mon May 16 09:57:57 2016 +0800

    Merge branch 'riq_vr' of https://github.com/songchengjiang/cocos2d-x into riq_vr

    Conflicts:
    	build/cocos2d_libs.xcodeproj/project.pbxproj
    	cocos/vr/CCVRGeneric.cpp
    	cocos/vr/CCVRGenericHeadTracker.h

commit 91449c9d23e357549cb1aeae6d1454274def1aab
Merge: d3e4550 a33faaf
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date:   Mon May 16 09:54:44 2016 +0800

    Merge branch 'vr' of https://github.com/ricardoquesada/cocos2d-x into riq_vr

    Conflicts:
    	build/cocos2d_libs.xcodeproj/project.pbxproj
    	cocos/platform/CCGLView.cpp

commit a33faafa1a2b6cffdc32d87f3c1c321f46f94789
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat May 14 00:57:54 2016 -0700

    fix: adds head tracker

commit ea348cf72d3e54dc3864571bff1405909dbb65c9
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 13 18:40:32 2016 -0700

    fix: removes red background

commit 113c7debe9a35fc142183a9012cac40063e17efe
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 13 18:39:31 2016 -0700

    fix: centers image

commit 769a883c93f4f7c6191462626845f01d6f8596fe
Author: songchengjiang <moses_jc@sina.com>
Date:   Fri May 13 20:36:19 2016 +0800

    Merge branch 'vr' of https://github.com/ricardoquesada/cocos2d-x into riq_vr

commit d3e45501cd2cada87735390a407fbd44e61cd84e
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date:   Fri May 13 17:52:46 2016 +0800

    update win32 project for VR

commit ba0fdb8b8e1efaf8fdf88e044e701fb5bedb4839
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu May 12 23:21:50 2016 -0700

    fix: no hardcoded values

    code is simpler, fixed a few bugs

commit b30596cdae4cdcf39d960a39661a79200b27c7a8
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu May 12 21:50:18 2016 -0700

    fix: simplified distortion

commit 37b184f084e7b50bac9a5a3c59a87f8f03440b53
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date:   Fri May 13 09:39:34 2016 +0800

    finished VR rendering of Oculus

commit f7d74cd0a2479541c0546d0ec41fe4f867405fcc
Author: songchengjiang <moses_jc@sina.com>
Date:   Thu May 12 10:00:43 2016 +0800

    Finished GearVR and Deepoon VR rendering integration

commit 776fb4fd7420f1c14403eb476df1e9716362f1e5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed May 11 16:56:57 2016 -0700

    fix: distortion working... with too many hardcoded values

    time to "un-hardcode" the values

commit 0584773cca88c5b3dee72821830841f617cfb21c
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue May 10 19:49:07 2016 -0700

    feat: distortion WIP

commit 9b5ef01776eaa617dd4677c3824e50c1f9da41c6
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue May 10 15:49:17 2016 -0700

    fix: simpler

    one texture that holds both left and right eye

commit bfff504c499c253a0c36b342e6b5bcb0edf4fed7
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon May 9 10:50:43 2016 -0700

    fix: Camera code is cleaner

commit fcf730bc2afc6c4552787273577e1942088c2e42
Author: songchengjiang <moses_jc@sina.com>
Date:   Mon May 9 16:43:58 2016 +0800

    support cardboard VR rendering

commit f88b834b70fbfb28db0c8442e68984c61192d7cc
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 6 21:16:10 2016 -0700

    fix: proj fixes. works ok in any resolution

commit f980a616837b0f259d9564e622c78e0f4869ed53
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 6 19:08:47 2016 -0700

    fix: renders ok in any device

commit 4799ad32ea38ddd217e80e868c3d9021c03e88ce
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Apr 28 16:46:30 2016 -0700

    fix: renders something

    fix: passing camera to scene

    adds a way to return user camera

    fix: stereo rendering works

    fix: viewport left is correct

    fix: scissor is not needed...

    fix: works!

    fix: minor fixes

    fix: new approach... almost working

    fix: camera is moved

    whitespace fixes

    fix: whitespaces

    fix: new line

commit c137a53aba227cf2e2a1809b55cb9b3da25d432b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 27 18:56:41 2016 -0700

    fix: VR refactor... still WIP

commit 16fde77d71b8309e982bf6fa4f4ee0acea5fc0d1
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Apr 26 22:21:21 2016 -0700

    feat: VR, initial commit
2016-06-15 11:33:25 -07:00
XiaoFeng d47a79c0e4 Remove cocos studio limitation for new functions 2015-11-16 11:08:20 +08:00
XiaoFeng c40a2a3301 Combine Studio change for 2d components 2015-11-12 09:49:49 +08:00
pandamicro 350182c1aa Refactor BackGround to Background 2015-08-21 10:43:59 +08:00
yangxiao 3e2001bdb1 Add CCCameraBackgroundBrush
including Color, Depth, SkyBox brushes

Squashed from https://github.com/cocos2d/cocos2d-x/pull/13490
2015-08-21 10:43:59 +08:00
fusijie ee5e64825a fix Sprite auto-culling bug. 2015-07-30 12:00:57 +08:00
andyque 91dfb07a8c add more descriptive message to ASSET macro. 2015-07-14 15:28:36 +08:00
yangxiao 269feeb1f9 remove stencil from Renderstate 2015-07-01 14:06:37 +08:00
pandamicro 9445aeacb7 Merge pull request #12456 from super626/camera
quaternion instead of euler angle
2015-06-23 13:16:39 +08:00
yangxiao d252250968 quaternion instead of euler angle 2015-06-19 18:46:14 +08:00
Ricardo Quesada c17da7e90d Removes not-needed draws 2015-06-15 10:40:47 -07:00
Ricardo Quesada 2a3347dd49 RenderState: default state fixes
parts of cocos2d code calls GL directly.
This should be avoided since v3.7 since the
`RenderState::StateBlock::_defaultState` won't know that
and the state will be invalid.
In order to fix this issue, after calling GL directly, you should
update the `_defaultState` manually.
2015-06-12 15:03:48 -07:00
Huabing.Xu 10352c40b2 Merge branch 'v3' into v3FrameBufferObject
# Conflicts:
#	cocos/2d/CCCamera.h
2015-06-10 10:16:42 +08:00
Huabing.Xu ef4978f0cd move viewport to experimental namespace 2015-06-09 16:21:50 +08:00
Huabing.Xu 3e331128c6 file rename CCFrameBufferObject->CCFrameBuffer 2015-06-09 15:32:12 +08:00
Huabing.Xu 9acab65e4f rename FrameBufferObject->FrameBuffer
Move FrameBufferObject related class to experimental namespace
2015-06-09 10:59:43 +08:00
Ricardo Quesada 5f6f38616a Merge remote-tracking branch 'cocos2d/v3' into material_custom_uniforms 2015-06-02 17:05:05 -07:00
Ricardo Quesada 87a3a1844a Adds support for Autobindings in Shader
...part of Material
2015-06-02 16:56:59 -07:00
Huabing.Xu 27d0f6328f origin code of viewport 2015-06-01 14:26:08 +08:00
Huabing.Xu 739923a4a3 Merge branch 'v3' into v3Viewport 2015-06-01 09:41:45 +08:00
Huabing.Xu 9bf15877e5 add applyViewport in camera. 2015-05-29 15:52:06 +08:00
Huabing.Xu 2f32fcabba Merge branch 'v3FrameBufferObject' into v3Viewport 2015-05-29 14:10:49 +08:00
Huabing.Xu b2579a754a refactor, use Camera::apply() to apply Rendertarget and Viewport 2015-05-29 14:08:20 +08:00
Huabing.Xu 1fb0ba112b init code for viewport 2015-05-29 13:47:29 +08:00
Vincent Yang b714dde0ea Add opengl version project/unproject function in camera. 2015-05-29 10:44:48 +08:00
Huabing.Xu 2d6d1b7a8c add android background and foreground switch support for framebufferobject 2015-05-28 17:08:36 +08:00
Huabing.Xu f96e704f7d Merge branch 'v3' into v3FrameBufferObject
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
	cocos/cocos2d.h
	cocos/renderer/CCGLProgramCache.cpp
2015-05-18 13:48:50 +08:00
Huabing.Xu 384041a950 improve the perfermance of clear background for camera 2015-05-18 10:31:17 +08:00
Huabing.Xu 84540c1ff4 Merge branch 'v3' into v3_CameraMaskFor2DAnd3DRendering
Conflicts:
	cocos/renderer/CCGLProgramCache.cpp
	tests/cpp-tests/Classes/controller.cpp
2015-05-14 11:55:10 +08:00
Huabing.Xu 42514ee62f FrameBufferObject works 2015-05-13 14:24:53 +08:00
Huabing.Xu f0acf7ee7b original version of frame buffer object 2015-05-12 16:43:17 +08:00
Huabing.Xu cc0b3ffd2e Merge branch 'v3' into v3_addClearforCamera
Conflicts:
	cocos/renderer/CCGLProgramCache.cpp
	tests/cpp-tests/Classes/controller.cpp
2015-05-12 09:49:15 +08:00
Dale Stammen 351a898a70 removed CC_PLATFORM_WP8 2015-05-08 09:19:13 -07:00
Huabing.Xu 713831ca76 fix rendering of camera clear quad 2015-05-08 14:21:23 +08:00
Huabing.Xu f064587ae5 refactor camera clear to immediate rendering 2015-05-07 18:32:32 +08:00
Huabing.Xu 67ec758d15 add clear feature when before draw scene with a camera 2015-05-07 15:09:06 +08:00
yangxiao 457ac3fdd7 reset unproject with viewport cocostudio using it 2015-03-06 11:29:40 +08:00
yangxiao 437a59fb9a modify project & unproject api 2015-02-27 10:01:57 +08:00
yangxiao f13237c013 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3 2015-02-26 17:27:42 +08:00
yangxiao a1642757f9 merge setcameramask 2015-02-26 15:33:18 +08:00
yangxiao 9a64eb18dd add project function 2015-02-26 15:20:20 +08:00
yangxiao 79a0c0152a add 3d particle (Particle Universe) 2015-02-11 18:14:22 +08:00
XiaoYang c9fe5251a9 Merge pull request #229 from lvlonggame/v3
add Camera::project
2015-02-04 09:38:31 +08:00
lvlong a0c7723edb add GP_ASSERT 2015-02-03 14:21:12 +08:00
lvlong 6d92b7adc9 modify Camera::project 2015-02-03 11:59:43 +08:00
lvlonggame 4c65332550 add project function to camera 2015-02-01 21:14:37 +08:00
Nite Luo 8f539a0107 Make PositionZ independent from global Z 2015-01-27 15:41:58 -08:00
yangxiao 42c40d895f enable disable culling using macro 2015-01-14 14:41:10 +08:00
Nite Luo 8591609128 Implement 3D drawing support for Sprite, Label, Particle, BatchNode 2015-01-12 20:06:50 -08:00