Aaron
e62af99db7
Fixed Camera::_viewProjectionUpdated state ( #16405 )
...
Camera::_viewProjectionUpdated is not initialised in constructor. Should be initialised to false.
This can lead to redundant visibility checks if _viewProjectionUpdated happens to resolve true.
As Camera::visit() is never called, _viewProjectionUpdated is never actually updated, resulting in no visibility tests when the camera transform changes.
Fixes #16404
2016-08-24 18:15:19 +08:00
Ricardo Quesada
180c2f1e9a
Squashed commit of the following:
...
VR support for cocos2d-x
commit 087aff0aec24b81418fa2678ce0cae2d4c1e2e01
Merge: b32d329 fc44d0d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Jun 15 11:26:33 2016 -0700
Merge branch 'v3' into vr
commit b32d329f9331a4f9bbbbf946b88b31db7559934d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Jun 15 11:25:27 2016 -0700
fix: dont' include oculus files
commit 816928c6a8782984830aa92de5bed038c1306cdc
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Jun 15 10:57:26 2016 -0700
fix: missing guard in header
commit 2abd4eb5a1fc961c2cbae9b00809b5e6409740db
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Jun 15 10:43:49 2016 -0700
removed VR engines... should be part of package manager
commit 583179755d1c66c02e898297230d0f882e629b98
Merge: 12f4f71 b6d6bb0
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Jun 15 10:42:37 2016 -0700
Merge branch 'vr' of github.com:ricardoquesada/cocos2d-x into vr
commit 12f4f71aca4fa15231976a7727faf40648d62313
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Jun 15 10:42:12 2016 -0700
fix: new VR API... easier to enable/disable different VR renderers
commit b6d6bb087f54cbd272fbfb9e1cf1cd6bba776ffa
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Jun 14 20:48:04 2016 -0700
fix: compiles and runs on win10
commit e73aa8902118377abbd2192c757104c4531d2a9e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Jun 14 20:27:06 2016 -0700
fix: vr works again
commit 5615e276507edf8602f043f3130204a89dbaba69
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Jun 14 18:55:18 2016 -0700
fix: compiles on windows
commit 494061ee4da8fbc5616f83efb64b2c0c3932778e
Merge: 284910b fd3b6d4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Jun 14 17:13:47 2016 -0700
Merge branch 'v3' into vr
commit 284910b204ee0dd76d949ea8f2b2f6b1b72e533f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Jun 14 17:12:25 2016 -0700
android vr: better performance
commit aa8328e8029143dd7c6c724f38915f0fb3b64abe
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Jun 13 16:10:14 2016 -0700
fix: low pass filter in accel and magnet
commit f6d9b622abff5abb95ad60fa7139f3ce1ec9caab
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Jun 13 15:43:00 2016 -0700
fix: removes debugging info
commit 2004f0ce5605dad70ff8656a058073181346f083
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Jun 13 14:54:32 2016 -0700
fix: kind of works on android! yeah!
commit d6dcb6a3410fda053f0d6fbc00af817a13a86d3b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Jun 10 09:44:53 2016 -0700
logging
commit 7e5d6ad52d39642c111e7b690173338af4e94092
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Jun 7 22:53:07 2016 -0300
android head tracking
compiles, doesn't work yet... how to debug java code?
commit cbf5f6482aa0ae002a7dc40045ef3ffdbe192e26
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Jun 7 19:45:41 2016 -0300
reading sensor from android
not compiling yet
commit 6ee0a3c2c43f8e8a603bfce9fddb0cce5ce79415
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Jun 7 11:45:06 2016 -0300
compiles on android... finally
commit fb728da756ca7ee94b316c113e2239a77d9f4b53
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Jun 6 18:15:12 2016 -0300
fix: compile vr android files only on android
commit 90db6daef382d142bb60207d2b16936dd66ee245
Merge: 2e56f03 cc936af
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Jun 6 12:15:56 2016 -0300
Merge pull request #11 from songchengjiang/riq_vr
daydream VR platform supporting
commit cc936afac44518a00b90ec3133aaac5d00f0b91f
Author: songchengjiang <moses_jc@sina.com>
Date: Mon Jun 6 10:38:27 2016 +0800
remove VR 3rdparty dependence
commit 5f7a1a9c80f84cc915763ad6f52ffc524dd59309
Author: songchengjiang <moses_jc@sina.com>
Date: Mon Jun 6 10:34:37 2016 +0800
remove VR 3rdparty dependence
commit 3f72ecde2a259357a137bec1e99e731a2e78df84
Author: songchengjiang <moses_jc@sina.com>
Date: Mon Jun 6 10:28:43 2016 +0800
remove VR 3rdparty dependence
commit 2e56f032d1daced1b66b984acacc6f5007f5ecc3
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Jun 3 10:45:44 2016 -0300
fix: started android support
commit 1910c9c488ee4315110081b60438aa1b7c1011f2
Author: songchengjiang <moses_jc@sina.com>
Date: Thu Jun 2 15:58:34 2016 +0800
add CCVRGvrRenderer and CCVRGvrHeadTracker framework
commit 96200eedea9234287153d71b4f198077cc49389a
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue May 31 13:07:44 2016 -0300
fix: little fixes
commit a2eb8114b2969beca83762ba829c8cb809b1615a
Merge: 20a74e0 5fddebc
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue May 31 12:12:59 2016 -0300
Merge pull request #10 from songchengjiang/riq_vr
bugs fixed
commit 5fddebcae997db9e1a4108413d73b0d057a61e83
Author: songchengjiang <moses_jc@sina.com>
Date: Fri May 27 15:57:30 2016 +0800
parameter corrected
commit 925aad012ae513ebeeec682b003123a3c543759f
Merge: 9b5e02f 20a74e0
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date: Fri May 27 15:46:13 2016 +0800
Merge branch 'vr' of https://github.com/ricardoquesada/cocos2d-x into riq_vr
Conflicts:
cocos/2d/CCScene.cpp
commit 9b5e02fa7c9fcdd15cfea99769560ed30b976e9e
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date: Fri May 27 14:36:31 2016 +0800
fixed ProjectionMatrix error on oculus platform
fixed ScrollView error on oculus platform
commit 3c63ead1943d1cf8aa3c0fd722a4b3834db323b1
Author: songchengjiang <moses_jc@sina.com>
Date: Fri May 27 10:51:46 2016 +0800
bugs fixed
mobile VR platforms:
fixed ProjectionMatrix error
fixed culling error of ScrollView
commit 20a74e064708e6bf9d15cc5551d1f86af9d24010
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 20 09:22:45 2016 -0300
fix: setAdditionalTransform support reference
commit 8341df82a02683b8e4ae02654e90617a2e5ced6d
Merge: 83751de 469d38d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed May 18 07:38:49 2016 -0700
Merge pull request #8 from songchengjiang/riq_vr
Finished VR integration of SKDs based on VRProtocol
commit 469d38d778cd5f947098a08d8fd14ca6f32b0502
Author: songchengjiang <moses_jc@sina.com>
Date: Wed May 18 15:32:32 2016 +0800
fix bug of deepoon's headtracking
commit 83751deac133910c24321ddaddff93bf736de884
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue May 17 09:41:17 2016 -0700
fix: Scene inverts the eye matrix
commit 41ae41969a71fd5b07396faac78e777c4afbe5c4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue May 17 06:54:34 2016 -0700
fix: inversed matrix for camera
commit 049dee721356a47b19f5e51a0face6a5a1647095
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date: Tue May 17 15:51:57 2016 +0800
add headtracker of oculus
commit 3f6478352a4baebc684105156389655edbac7e6f
Author: songchengjiang <moses_jc@sina.com>
Date: Tue May 17 14:22:56 2016 +0800
add headtracker of SKDs
gearvr/deepoon/cardboard
commit 59df985b72adf0dbb5a4c66c80ae7299b16ae909
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon May 16 22:12:23 2016 -0700
fix: head tracker works
commit 306c59da0175708c96b5757f5f27afd6a6592fe3
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon May 16 17:55:43 2016 -0700
fix: adds missing methods to `VRIHeadTracker`
commit 91100b8a86d78801fbcd08e99427d6a6363ad69b
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date: Mon May 16 14:17:21 2016 +0800
Rename Oculus's files
commit 01ef6215de936a8d8bb15f9ec195cb81b2b4b18f
Author: songchengjiang <moses_jc@sina.com>
Date: Mon May 16 11:41:56 2016 +0800
Rename files based on riq's changes
commit 734efbb045064d24df095c5b8fc604ef2aab1dea
Merge: 91449c9 769a883
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date: Mon May 16 09:57:57 2016 +0800
Merge branch 'riq_vr' of https://github.com/songchengjiang/cocos2d-x into riq_vr
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
cocos/vr/CCVRGeneric.cpp
cocos/vr/CCVRGenericHeadTracker.h
commit 91449c9d23e357549cb1aeae6d1454274def1aab
Merge: d3e4550 a33faaf
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date: Mon May 16 09:54:44 2016 +0800
Merge branch 'vr' of https://github.com/ricardoquesada/cocos2d-x into riq_vr
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
cocos/platform/CCGLView.cpp
commit a33faafa1a2b6cffdc32d87f3c1c321f46f94789
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat May 14 00:57:54 2016 -0700
fix: adds head tracker
commit ea348cf72d3e54dc3864571bff1405909dbb65c9
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 13 18:40:32 2016 -0700
fix: removes red background
commit 113c7debe9a35fc142183a9012cac40063e17efe
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 13 18:39:31 2016 -0700
fix: centers image
commit 769a883c93f4f7c6191462626845f01d6f8596fe
Author: songchengjiang <moses_jc@sina.com>
Date: Fri May 13 20:36:19 2016 +0800
Merge branch 'vr' of https://github.com/ricardoquesada/cocos2d-x into riq_vr
commit d3e45501cd2cada87735390a407fbd44e61cd84e
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date: Fri May 13 17:52:46 2016 +0800
update win32 project for VR
commit ba0fdb8b8e1efaf8fdf88e044e701fb5bedb4839
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu May 12 23:21:50 2016 -0700
fix: no hardcoded values
code is simpler, fixed a few bugs
commit b30596cdae4cdcf39d960a39661a79200b27c7a8
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu May 12 21:50:18 2016 -0700
fix: simplified distortion
commit 37b184f084e7b50bac9a5a3c59a87f8f03440b53
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date: Fri May 13 09:39:34 2016 +0800
finished VR rendering of Oculus
commit f7d74cd0a2479541c0546d0ec41fe4f867405fcc
Author: songchengjiang <moses_jc@sina.com>
Date: Thu May 12 10:00:43 2016 +0800
Finished GearVR and Deepoon VR rendering integration
commit 776fb4fd7420f1c14403eb476df1e9716362f1e5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed May 11 16:56:57 2016 -0700
fix: distortion working... with too many hardcoded values
time to "un-hardcode" the values
commit 0584773cca88c5b3dee72821830841f617cfb21c
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue May 10 19:49:07 2016 -0700
feat: distortion WIP
commit 9b5ef01776eaa617dd4677c3824e50c1f9da41c6
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue May 10 15:49:17 2016 -0700
fix: simpler
one texture that holds both left and right eye
commit bfff504c499c253a0c36b342e6b5bcb0edf4fed7
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon May 9 10:50:43 2016 -0700
fix: Camera code is cleaner
commit fcf730bc2afc6c4552787273577e1942088c2e42
Author: songchengjiang <moses_jc@sina.com>
Date: Mon May 9 16:43:58 2016 +0800
support cardboard VR rendering
commit f88b834b70fbfb28db0c8442e68984c61192d7cc
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 6 21:16:10 2016 -0700
fix: proj fixes. works ok in any resolution
commit f980a616837b0f259d9564e622c78e0f4869ed53
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri May 6 19:08:47 2016 -0700
fix: renders ok in any device
commit 4799ad32ea38ddd217e80e868c3d9021c03e88ce
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Apr 28 16:46:30 2016 -0700
fix: renders something
fix: passing camera to scene
adds a way to return user camera
fix: stereo rendering works
fix: viewport left is correct
fix: scissor is not needed...
fix: works!
fix: minor fixes
fix: new approach... almost working
fix: camera is moved
whitespace fixes
fix: whitespaces
fix: new line
commit c137a53aba227cf2e2a1809b55cb9b3da25d432b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Apr 27 18:56:41 2016 -0700
fix: VR refactor... still WIP
commit 16fde77d71b8309e982bf6fa4f4ee0acea5fc0d1
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Apr 26 22:21:21 2016 -0700
feat: VR, initial commit
2016-06-15 11:33:25 -07:00
XiaoFeng
d47a79c0e4
Remove cocos studio limitation for new functions
2015-11-16 11:08:20 +08:00
XiaoFeng
c40a2a3301
Combine Studio change for 2d components
2015-11-12 09:49:49 +08:00
pandamicro
350182c1aa
Refactor BackGround to Background
2015-08-21 10:43:59 +08:00
yangxiao
3e2001bdb1
Add CCCameraBackgroundBrush
...
including Color, Depth, SkyBox brushes
Squashed from https://github.com/cocos2d/cocos2d-x/pull/13490
2015-08-21 10:43:59 +08:00
fusijie
ee5e64825a
fix Sprite auto-culling bug.
2015-07-30 12:00:57 +08:00
andyque
91dfb07a8c
add more descriptive message to ASSET macro.
2015-07-14 15:28:36 +08:00
yangxiao
269feeb1f9
remove stencil from Renderstate
2015-07-01 14:06:37 +08:00
pandamicro
9445aeacb7
Merge pull request #12456 from super626/camera
...
quaternion instead of euler angle
2015-06-23 13:16:39 +08:00
yangxiao
d252250968
quaternion instead of euler angle
2015-06-19 18:46:14 +08:00
Ricardo Quesada
c17da7e90d
Removes not-needed draws
2015-06-15 10:40:47 -07:00
Ricardo Quesada
2a3347dd49
RenderState: default state fixes
...
parts of cocos2d code calls GL directly.
This should be avoided since v3.7 since the
`RenderState::StateBlock::_defaultState` won't know that
and the state will be invalid.
In order to fix this issue, after calling GL directly, you should
update the `_defaultState` manually.
2015-06-12 15:03:48 -07:00
Huabing.Xu
10352c40b2
Merge branch 'v3' into v3FrameBufferObject
...
# Conflicts:
# cocos/2d/CCCamera.h
2015-06-10 10:16:42 +08:00
Huabing.Xu
ef4978f0cd
move viewport to experimental namespace
2015-06-09 16:21:50 +08:00
Huabing.Xu
3e331128c6
file rename CCFrameBufferObject->CCFrameBuffer
2015-06-09 15:32:12 +08:00
Huabing.Xu
9acab65e4f
rename FrameBufferObject->FrameBuffer
...
Move FrameBufferObject related class to experimental namespace
2015-06-09 10:59:43 +08:00
Ricardo Quesada
5f6f38616a
Merge remote-tracking branch 'cocos2d/v3' into material_custom_uniforms
2015-06-02 17:05:05 -07:00
Ricardo Quesada
87a3a1844a
Adds support for Autobindings in Shader
...
...part of Material
2015-06-02 16:56:59 -07:00
Huabing.Xu
27d0f6328f
origin code of viewport
2015-06-01 14:26:08 +08:00
Huabing.Xu
739923a4a3
Merge branch 'v3' into v3Viewport
2015-06-01 09:41:45 +08:00
Huabing.Xu
9bf15877e5
add applyViewport in camera.
2015-05-29 15:52:06 +08:00
Huabing.Xu
2f32fcabba
Merge branch 'v3FrameBufferObject' into v3Viewport
2015-05-29 14:10:49 +08:00
Huabing.Xu
b2579a754a
refactor, use Camera::apply() to apply Rendertarget and Viewport
2015-05-29 14:08:20 +08:00
Huabing.Xu
1fb0ba112b
init code for viewport
2015-05-29 13:47:29 +08:00
Vincent Yang
b714dde0ea
Add opengl version project/unproject function in camera.
2015-05-29 10:44:48 +08:00
Huabing.Xu
2d6d1b7a8c
add android background and foreground switch support for framebufferobject
2015-05-28 17:08:36 +08:00
Huabing.Xu
f96e704f7d
Merge branch 'v3' into v3FrameBufferObject
...
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
cocos/cocos2d.h
cocos/renderer/CCGLProgramCache.cpp
2015-05-18 13:48:50 +08:00
Huabing.Xu
384041a950
improve the perfermance of clear background for camera
2015-05-18 10:31:17 +08:00
Huabing.Xu
84540c1ff4
Merge branch 'v3' into v3_CameraMaskFor2DAnd3DRendering
...
Conflicts:
cocos/renderer/CCGLProgramCache.cpp
tests/cpp-tests/Classes/controller.cpp
2015-05-14 11:55:10 +08:00
Huabing.Xu
42514ee62f
FrameBufferObject works
2015-05-13 14:24:53 +08:00
Huabing.Xu
f0acf7ee7b
original version of frame buffer object
2015-05-12 16:43:17 +08:00
Huabing.Xu
cc0b3ffd2e
Merge branch 'v3' into v3_addClearforCamera
...
Conflicts:
cocos/renderer/CCGLProgramCache.cpp
tests/cpp-tests/Classes/controller.cpp
2015-05-12 09:49:15 +08:00
Dale Stammen
351a898a70
removed CC_PLATFORM_WP8
2015-05-08 09:19:13 -07:00
Huabing.Xu
713831ca76
fix rendering of camera clear quad
2015-05-08 14:21:23 +08:00
Huabing.Xu
f064587ae5
refactor camera clear to immediate rendering
2015-05-07 18:32:32 +08:00
Huabing.Xu
67ec758d15
add clear feature when before draw scene with a camera
2015-05-07 15:09:06 +08:00
yangxiao
457ac3fdd7
reset unproject with viewport cocostudio using it
2015-03-06 11:29:40 +08:00
yangxiao
437a59fb9a
modify project & unproject api
2015-02-27 10:01:57 +08:00
yangxiao
f13237c013
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3
2015-02-26 17:27:42 +08:00
yangxiao
a1642757f9
merge setcameramask
2015-02-26 15:33:18 +08:00
yangxiao
9a64eb18dd
add project function
2015-02-26 15:20:20 +08:00
yangxiao
79a0c0152a
add 3d particle (Particle Universe)
2015-02-11 18:14:22 +08:00
XiaoYang
c9fe5251a9
Merge pull request #229 from lvlonggame/v3
...
add Camera::project
2015-02-04 09:38:31 +08:00
lvlong
a0c7723edb
add GP_ASSERT
2015-02-03 14:21:12 +08:00
lvlong
6d92b7adc9
modify Camera::project
2015-02-03 11:59:43 +08:00
lvlonggame
4c65332550
add project function to camera
2015-02-01 21:14:37 +08:00
Nite Luo
8f539a0107
Make PositionZ independent from global Z
2015-01-27 15:41:58 -08:00
yangxiao
42c40d895f
enable disable culling using macro
2015-01-14 14:41:10 +08:00
Nite Luo
8591609128
Implement 3D drawing support for Sprite, Label, Particle, BatchNode
2015-01-12 20:06:50 -08:00