leda
50ecf00115
cmake support win32 ,and support generate&use prebuilt libs ( #18683 )
...
* fix win32 prebuilt error, and set cmake as default android native build
* cpp-template support msvc
* add msvc version check
* add -D_USRLUASTATIC, fix lua lib cmake compile error
* fix cpp-empty-test res copy dir, add function needed
* improve msvc res copy
* refactor cmake copy dll logic
* fix cpp-tests compile error
* refactor copy dll temp
* refactor win32 exe using dlls
* js-project compile support cmake using msvc
* improve res mark for win32
* update the way of lua project res mark
* add D_USRLUASTATIC for lua project
* unify RELEASE Release to Release, add CMAKE_CONFIGURATION_TYPES
* improve VS shows targets, add folder
* improve mac/ios res mark
* reduce useless comments
* unify cpp src include variable
* refactor cpp test project package logic
* improve pkg app logic
* start support prebuilt libs for cpp project using cmake
* improve prebuilt libs generate
* expand js/lua support prebuilt libs on mac
* adapt IDE generate libs path
* start do prebuilt for android
* improve the way of using external libs for prebuilt
* prebuilt libs support cpp-empty-test on android studio
* cpp-tests prebuilt libs, and remove useless
* start to improve libs using, to adapt prebuilt
* improve cpp tests prebuilt on android
* prebuilt support lua & js test on android
* prebuilt support cpp&js template
* rename prebuilt variabl, detail androd config
* finish android support prebuilt using cmake
* fix cmake script run in windows error
* reduce variable name length
* improve the way of win32 use dlls to adapt prebuilt
* loosen pick js/lua engine lib condition
* self review and start check linux build
* unify compile option location
* strict copy dlls condition
* improve libs link order
* start redo the way of copy dlls
* unify dlls copy logic
* fix linux res copy error
* update cmake copy file path in linux
* make prebuilt dir if needed, and divide Debug and Release dir
* cmake win32 divide Debug and Release dir well
* comment Lua Template project, for the unfinished lua simulator support
* add simulator cmake file
* start support simulator
* simulator support cmake build on macOS
* fix simulator compile error on win32
* add simulator prebuilt support
* improve mark cocos app macro
* improve cmake template project format
* improve cmake app files format
* fix format improve mistake
* detail cmake readme
* improve readme, useless comments
* add game.rc to template project
* check travis openssl version
* try update travis openssl
* upgrade travis openssl
* change openssl link
* change to upgrade openssl
* re install python with upgrade openssl
* add comment for macro and func, improve variable name
2018-03-08 09:47:57 +08:00
leeda
edee97278f
V3 android cmake support, add mac/ios support ( #18646 )
...
* CMake build improvements
* android cmake support
* Enable proguard for cocos2d
* examples & test cmake support
* add android build type param to gradle.properties file
* less warnings
* update all android configs to recomended settings
* fix network cmake error
* fix js-tests cmake error
* android build config, add cmake
* android build config, add cmake
* add lua share lib
* android lua cmake build fix
* fix
* luajit test
* run fail, still
* fix js-warning
* correct lua main include
* lua test project cmake support android
* try to add lua-template cmake support
* lua template fix
* js_tests support cmake on android
* js-tests improve
* cmake support js-template
* test to realise prebuild
* cmake improve, no feature
* improve templates cmake
* refactor cmake struct
* correct cpp-tests cmake
* cpp-templates cmake improve
* typo fix
* cmake struct refator
* change default option
* adapt new project struct
* uniform cmake test style
* add_dependencies to support make -j
* little struct improve
* little fix
* adapt cmake bin dir
* little improve about cmake version
* change build all tests condition
* add source_group for Xcode
* add mark source files
* add more mark source code
* add template project to test
* add macos info.plist template
* add pak macos for all project
* lua test icon fix
* not consider lua project for now
* modify pak method
* add another ios toolchain
* add ios system library
* update ios toolchain, and reduce ios compile errors
* reduce error
* make ios engine lib compile pass
* cpp-empty-test ios bundle
* cpp-tests ios support
* js-tests ios support
* templates project support ios
* fix the way of lua-tests package
* try to fix lua-template on macOS
* comment lua-template sim file
* improve display on xcode
* update cmake readme
* check android compile again
* fix android compile error
* fix linux cmake res error
* update deps version, for cmake
* fix lua_template linux compile error
* close android cmake support for now
* review template android share library name
* change PROP_BUILD_TOOLS_VERSION version to 27.0.1
* change android compile version
* make `PROP_APP_PLATFORM` back, add comments for android native build
* Revert "make `PROP_APP_PLATFORM` back, add comments for android native build"
This reverts commit 272ddc19886891b9502cde070753a870c0fdb588.
2018-02-08 09:24:33 +08:00
leeda
18a6d8241d
update Copyright. might need manual fix later ( #18659 )
...
* Copyright use python script updated. might be fix by manual later
* Revert "Copyright use python script updated. might be fix by manual later"
This reverts commit 49e99418e4da1fd02afda448ddeb16210f5e8c71.
* re modify copyright, consider utf-8-sig encoding
* another situation, add Copyright before "Permission is hereby granted"
* Revert "another situation, add Copyright before "Permission is hereby granted""
This reverts commit ee82591d32353c7ce2e146fe51ef447433b47571.
* another situation, add Copyright before Permission is hereby granted
* change "Copyright (c) 2016-2016 Chukong Technologies Inc." to " Copyright (c) 2016 Chukong Technologies Inc."
* script modify copyright, consider is cocos copyright or not
* change "Copyright (c) 2017 Chukong Technologies Inc." to "Copyright (c) 2016 Chukong Technologies Inc."
* manual fix, not fix audio related
* change "2016-2016" to "2016"
2018-01-29 16:25:32 +08:00
newnon
5d006192aa
V3 multisampling support ( #18632 )
...
* Multisampling support
* fix opengl initialization with multisampling
* fix merge conflict
* reverted default attributes
2018-01-19 09:28:22 +08:00
minggo
5151dfd6f9
Remove ant projects ( #18532 )
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* remove proj.android
* remove ant building and rename proj.android-studio to proj.android
* not pass --android-studio
2017-12-04 18:00:45 +08:00
minggo
9c67dcab9d
remove proj.android ( #18529 )
2017-12-04 11:26:43 +08:00
minggo
a7a61e6a83
travis build android studio projects ( #18515 )
2017-12-01 17:29:34 +08:00
James Chen
b191318e15
Auto hide home indicator for iPhoneX. ( #18514 )
2017-11-27 17:08:34 +08:00
minggo
dacd8e664f
fix issue that can not generate archieve file with Xcode9 ( #18498 )
2017-11-24 10:38:41 +08:00
Mozart Louis
bb479e4f6d
Android Studio 3.0 + Switching to libc++ (c++_static) + Simplify PROP_* values + Adding default Proguard Config for cocos ( #18470 )
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* Updated android build process to use c++_static
* Comment out org.gradle.jvmargs
* Updated all project in test directory
* Update C++ Template
* Update js and lua projects
* Update Proguard + Lower minSdkVersion to 14
* Added All PROP_* values + updated build.gradle
* Updated versions
2017-11-23 09:08:50 +08:00
James Chen
69e5a056e6
Uses Images.xcassets instead of several icon png files. ( #18485 )
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* Uses Images.xcassets instead of several icon png files.
* Renames AppIcon.
* Sets AppIcon from Images.xcassets
* Uses Images.xcassets instead of several icon png files for template projects.
* Modify permission to 644
2017-11-21 15:31:29 +08:00
minggo
496de07633
don't have to set NDK_MODULE_PATH manually
2017-10-26 13:40:27 +08:00
minggo
b275a3e2f0
fix conflict
2017-09-20 09:11:35 +08:00
James Chen
0c5ba220b1
Supports full screen for iPhone X and uses Storyboard for launch screen. ( #18276 )
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* Supports full screen for iPhone X and uses Storyboard for launch screen.
cpp-empty-tests done.
* Supports full screen for iPhone X and uses Storyboard for launch screen.
cpp-tests, js-tests, lua-empty-test, lua-tests done.
* Removes unused UILaunchImages for test projects.
* Removes unused UILaunchImages for template projects.
* Adds LaunchScreen.storyboard / LaunchScreenBackground for template projects.
* Fixes lua template.
2017-09-19 15:01:19 +08:00
James Chen
a73d5893b4
[android] Fixes AppAcitivity (Sub class of Cocos2dxActivity) is re-created which causes crash if launching app first time and re-opening from icon. ( #18271 )
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* [android] Fixes AppAcitivity (Sub class of Cocos2dxActivity) is re-created which causes crash if launching app first time and re-opening from icon.
* Update AppActivity.java
* Update AppActivity.java
2017-09-18 15:12:30 +08:00
minggo
c89e35e22a
Merge pull request #18216 from cocos2d/v3.16
...
V3.16
2017-09-06 14:59:36 +08:00
minggo
15b43659c2
update to use Android Studio 2.3.3 ( #18214 )
2017-09-01 17:46:26 +08:00
minggo
4a0b9b1fd3
[ci skip]remove tizen projects ( #18196 )
2017-08-28 14:33:01 +08:00
jett_yu
d11674fd9c
[ci skip]implementation conversion lua table to ObjC Dictionary ( #18134 )
2017-08-24 14:17:21 +08:00
minggo
8fcf0d7fd9
fix gradle setting ( #17896 )
2017-06-05 11:35:48 +08:00
minggo
ee84d9f12e
update v3.15
2017-04-14 13:45:32 +08:00
minggo
8a587a3681
[ci skip]fix some error for Android Studio project ( #17655 )
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* use '/' for path separator on windows
* enable short commands
it is useful on windows because windows has length limitation of commands
2017-04-06 15:41:38 +08:00
minggo
9ed5127edc
synchronize v3.15
2017-04-01 17:16:45 +08:00
minggo
9d81f16bc5
[ci skip]make android studio work for release mode ( #17610 )
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* release mode of lua test case work with Android Studio
* add missing file
* fix error for debug mode
* make android studio work
2017-03-29 15:56:46 +08:00
minggo
db837ebdae
remove unneeded test cases and fix parameter length limitation on windows
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* delete unnneded test case on windows
* delete unneeded test cases
* avoid parameter length limit when building android on windows
* adjust project setting to delete unneeded test cases
* remove unneeded test cases for windows10
* remove unneeded test cases for tizen
* remove unnedded test case for android
2017-03-22 13:43:12 +08:00
James Chen
3bd09ae286
[win32] Fixes cpp-tests/FileUtilsTest crash. ( #17551 )
2017-03-22 11:17:52 +08:00
rh101
f8eccb9608
Added VS2017 support in project files ( #17548 )
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* [libcocos2d.vcxproj, libcocos2d.vcxproj.filters] Removed entries for non-existent files that were causing "Build is out of date" issues in Visual Studio
[project.pbxproj] Removed entries for non-existent file
* [libcocos2d.vcxproj.filters] Renamed CCStencilStateManager.h extension to .hpp.
* [libcocos2d.vcxproj, libcocos2d.vcxproj.filters] Removed entry for file CCDownloaderImpl.h which does not exist.
* Changed extension of CCStencilStateManager.hpp to .h
* Added support for VS2017 in project files.
2017-03-20 09:36:07 +08:00
minggo
ebdae8c2da
use different separator on different platforms and make path length short ( #17542 )
2017-03-17 11:54:36 +08:00
Bin Zhang
010a724149
Solve the error when building Android Studio project. ( #17504 )
2017-03-15 15:45:50 +08:00
minggo
7d3b9de866
update gradle version and build tool version ( #17496 )
2017-03-14 18:13:47 +08:00
Bin Zhang
769f7830f0
Improve the AndroidStudio configurations of tests & templates ( #17495 )
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* Improve the AndroidStudio configuration of test projects to fit the new implementation of cocos compile.
* Improve the AndroidStudio configuration of templates to fit the new implementation of cocos compile.
2017-03-14 13:41:28 +08:00
minggo
5ae8a95c6f
[ci skip]make all tests and template support Android Studio ( #17389 )
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* make all tests and template support Android Studio
* use grable 2.2.3
2017-02-21 17:58:30 +08:00
CocosRobot
d07794052f
Update license to 2017 ( #17362 )
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* Typo: CopyRight -> Copyright
* Copyright update: chukong-inc.com -> Chukong Technologies Inc.
* [js files] Copyright update: 2014 -> 2014-2017
* [cpp files] Copyright update: 2014 -> 2014-2017
* Copyright update: 2015 -> 2015-2017
* [js files] Copyright update: 2014 -> 2014-2017
* Copyright update: 2016 -> 2016-2017
* Copyright update: 2013 -> 2013-2017
* Copyright update: 201?-201? -> 201?-2017
* License year fixes.
* Liscene year fix in CCRay.cpp
* Updates license years in CCGLProgramState.h & CCGLProgramStateCache.h
2017-02-14 14:36:57 +08:00
子龙山人
1baad6b962
Fix tizen compilation issue ( #17341 )
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* fix tizen compile issue
* enable websocket test on tizen
* change application id of tizen projects
* improve cpp-tests websockets
* update template app id of tizen
* fix tizen cpp-tests in release mode
* update 3rd deps version
* bump external version to 123
2017-02-13 17:59:48 +08:00
James Chen
b1f2a056b2
Refactor WebSocket to support SSL (wss) ( #17172 )
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* Refactors WebSocket:
1. Supports wss protocol
2. Uses only one libwebsockets context, multiple wsi instances to avoid multi-thread issues
3. Uses lws_create_vhost to create multiple virtual host, different protocols works
* Adds openssl include path to xcode project configuration.
* mac doesn’t depend on curl
* ca file path should be full path.
* More bug fixes like which in https://github.com/cocos2d/cocos2d-x/pull/6986
* Remove curl dependence for mac
* Updates Andorid.mk
* [win32] Adds wss support for win32, and updates openssl, libcurl, libwebsockets libraries.
* Updates external/config.json to 118.
* [win32] Updates cocos/2d/libcocos2d.vcxproj to fix compilation error while building in release mode.
* Linux support websocket ssl connection.
* Updates external/config.json
* Updates install-deps-linux.sh
* Adds dependence of binutils, print ld version
* Updates travis scripts.
* Updates travis scripts.
* Updates travis script, don’t output log while extracting.
* update before-install.sh
* updates before-install.sh
* updates before-install.sh
* don’t output log for installing software.
* Updates config.json to 120.
2017-01-19 13:55:14 +08:00
minggo
84a6ab312c
use correct downloader implementation on mac ( #16955 )
2016-12-05 09:36:35 +08:00
James Chen
df13bc8856
Allows Arbitrary Loads for cpp-tests, js-tests, lua-tests project. removes exception dictionary. ( #16934 )
2016-11-30 15:29:48 +08:00
James Chen
8f7d5cfc01
Updates ios project configuration, allows http connection to `httpbin.org` for cpp-tests,lua-tests. ( #16925 )
2016-11-30 11:17:24 +08:00
Bin Zhang
3b87e46280
Support compile & run project on Tizen by cocos command. ( #16783 )
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* Add config files for build engine source code on tizen.
* Add config files for cpp-empty-test on tizen.
* Add missing files.
* Add config files for cpp-tests on tizen.
* Add Tizen config files for lua-bindings.
* Add Tizen config files for lua-empty-test.
* Solve the error when build lua-empty-test for Tizen.
* Add Tizen config files for lua-tests.
* Solve the error when build lua-tests for Tizen.
* Add tizen config files for templates.
* Update submodule cocos2d-console.
2016-11-02 17:41:26 +08:00
minggo
56e0e6f741
correct search path ( #16660 )
2016-10-08 14:44:18 +08:00
minggo
a6f3773aef
Luajit ( #16620 )
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* update console
* load lua according architecture
* install android-13 in travis
2016-09-28 16:19:20 +08:00
minggo
84a102edf8
merge v3.13.1 back to v3
2016-09-15 10:08:28 +08:00
minggo
937525a4de
prevent restarting activity on some events ( #16525 )
2016-09-06 16:12:49 +08:00
minggo
04fd2b16b2
merge v3.13 back to v3
2016-08-29 11:57:13 +08:00
minggo
3ce4134ab3
use java reflection to avoid API level dependent, use app-abi 10 ( #16371 )
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* use java reflection to avoid API level dependent, use app-abi 10
* add license header
2016-08-17 13:55:26 +08:00
Greg Rynkowski
14b8fc0a71
Remove AppDelegate memory leak in Android projects ( #16333 )
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* Remove AppDelegate memory leak from Android projects
AppDelegate object and all its members are never released.
As a solution I propose to use static unique_ptr that could destroy it
at the end of the application.
Issue:
https://github.com/cocos2d/cocos2d-x/issues/14110
* Correct code style in Android main.cpp files
- removed redundant headers (reduced dependencies)
- removed redundant code
- corrected code style
2016-08-08 10:53:04 +08:00
minggo
7131451f1b
change to use api 19 ( #16248 )
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* change to use api 19
* update deps version
2016-07-29 13:57:01 +08:00
minggo
5f2c1df448
use android 21 to fix compiling error
2016-07-22 10:53:56 +08:00
Ricardo Quesada
05a772115e
fixes issue #15566
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lua and javascript for arm64 is not compiled
version 103
uses JPEG 9b for android
using armeabi
uses Lua, and not LuaJIT for Android ARM64
2016-07-12 19:03:53 -07:00
minggo
4e125d84a4
fix compiling and linking error with ndk r12b
2016-07-08 15:29:35 +08:00
Ricardo Quesada
afe36e4a00
feat: upgrades to GLFW v3.2
...
Inclues Mac and Win32 binaries
Includes udpated downlaod+compile Linux script
fixes github issue #11748
uses WINAPI instead of APIENTRY
it seems that it is being redefined somewhere... but I couldn't find
exactly where
2016-06-29 16:11:30 -07:00
子龙山人
bac1870d16
fix android editbox custom font file ( #15924 )
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* fix android editbox custom font file
* simplify get real font name on Android
2016-06-23 11:26:32 +08:00
James Chen
8e19db7d26
fix AssetsManager could not work after Pull Request #13893 was merged.
2016-06-22 14:31:26 +08:00
BQ
93ed59bfb3
English grammar corrections.
2016-05-25 15:25:38 +01:00
BQ
6097c3abd1
English grammar corrections.
...
Make brackets consistent.
2016-05-25 15:18:57 +01:00
Wilson E. Alvarez
f0343bf219
Fixed APP_NAME for cpp, cpp-empty, js, and lua tests.
2016-05-13 22:13:05 -04:00
minggo
2a712a0c3b
set correct package name
2016-05-09 18:14:53 +08:00
zilongshanren
482788c933
Add tizen support ( #15518 )
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* add Tizen Support
* fix linter error
* fix tizen audio engine lua bindings config
2016-04-28 09:49:55 +08:00
Xpol Wan
e7864cdb89
Removed unnecessary search paths.
2016-03-22 16:04:12 +08:00
Ricardo Quesada
028f8c28e1
Squashed commit of the following:
...
commit 59e43a3c80f4af8998e4a14f6463bd7a91617d5f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Mar 2 15:19:48 2016 -0800
uses new naming convention for projects
uses _ instead of -
commit f97ba56608d48b17909649c8617ba9047b566196
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Mar 2 14:49:22 2016 -0800
fooling cmake for real
commit 20c2560f75eab952e5131b484284bf20cb07fe07
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Mar 2 14:43:05 2016 -0800
fooling cmake
commit a0ada44bc82941830f6c71219a1492d28c28c306
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Mar 2 14:26:59 2016 -0800
makes CMake for Mac happy
commit 656b4f5e2dd741215a4699db979fe1b0dce60298
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Mar 2 13:50:15 2016 -0800
linux fix
commit fa98aeac8505c764f4a69f15c8a8ff1123fad2a3
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Mar 2 11:18:18 2016 -0800
links correctly!
commit 9c56ce7143d3a35b44d33f246cec093ca9eaa7d9
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Mar 1 17:44:58 2016 -0800
Squashed commit of the following:
commit 2ef52723dae44204c047cb177d5a5670fb659c79
Merge: 8a5c998 25cf1f1
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Mar 1 16:54:04 2016 -0800
Merge branch 'v3' into cmake_android
commit 8a5c9981192e344fffc9f14be5cb14f66eccfa24
Author: Chaoren Lin <chaorenl@google.com>
Date: Thu Feb 11 18:34:46 2016 -0800
Fix module name in Android template to match CMake project.
commit be85e19e852a9d5fbd6c58cea60c75fe47a5a576
Author: Chaoren Lin <chaorenl@google.com>
Date: Thu Feb 11 18:27:45 2016 -0800
Add missing platform specific source file to CMake project.
commit 705389ac6582107a381d0cbc56268eaa98ffc5c3
Author: Chaoren Lin <chaorenl@google.com>
Date: Wed Feb 10 19:21:12 2016 -0800
Find AndroidNdkModules.cmake relative to android.toolchain.cmake.
commit a10075e2cb30af2e1f9a30da99efac880658ad6b
Author: Chaoren Lin <chaorenl@google.com>
Date: Wed Feb 10 19:03:11 2016 -0800
Remove cpp-empty-test from project templates.
commit e070fcbf210b8628f75785e738202a80a95ac0ff
Author: WenhaiLin <wenhai.lin@chukong-inc.com>
Date: Mon Aug 31 09:56:03 2015 +0800
Fix CMake for Android Target
2016-03-02 16:51:54 -08:00
Ricardo Quesada
bc11e24019
Squashed commit of the following:
...
commit 36c2807d07848448c1fed86f4b119205048691bf
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Feb 29 13:11:40 2016 -0800
binary file 82
commit 9b7cd003b12faefd0522d12f765c027efb001ab2
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Feb 29 12:56:39 2016 -0800
fore multiple in windows phone 8.1 too
commit daea8a3ef8d69915e7a9d962fd745a1103011bab
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Feb 29 12:50:45 2016 -0800
force multiple
commit 0fbabdbf99974e95de083d79c7d6ae7cf735e4b6
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Feb 29 10:44:40 2016 -0800
compiles
commit f817766afcd0ffc4ca93f628d55fabc4b5a96ba5
Merge: 7b2cea3 8bf3d33
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Feb 29 09:37:24 2016 -0800
Merge branch 'v3' into chipmunk_v7_2
commit 7b2cea329a56ae2786428d39a499bc12ba3860e6
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Sat Feb 27 01:11:13 2016 -0800
correct paths for win8.1
commit dcf1f046eb1e18474d6f94b2d7dc31fbf1b06cea
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Feb 26 22:46:58 2016 -0800
projects works on win32
commit ab5b14c25ef0fdf224480302f9cb3cc01d5c360c
Merge: 04377cc 9af2f4e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Feb 26 21:57:10 2016 -0800
Merge branch 'v3' into chipmunk_v7_2
commit 04377cce7f46b2c2016ccc3855fc479c4f6aa516
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Feb 26 21:26:55 2016 -0800
trying to make it compile on win32
commit 7703946d99e1cdc6a57f2ccb2a868818c1367291
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Feb 24 10:28:12 2016 -0800
quick hack to make it compile...
...autogenerated files will fix it.
commit ea35bf3a5894cb80b09ecd0a4a5408dcc19785f5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Feb 24 09:20:59 2016 -0800
Squashed commit of the following:
commit 487e52a7af7cdb40135fd3bd83b2efba0dfe6265
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 20:10:13 2016 -0800
compiles.. sort of
commit a7990e2888d5ef1e43b811148b23c0b899105ab3
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 19:55:24 2016 -0800
more chipmunk fixes
commit 1174f6ec8201324161d7946af0f493b136a56690
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 19:36:15 2016 -0800
more chipmunk fixes
commit 00ac2449ca0c35bd9184310d58e74aaa05bd1323
Merge: f942c5a 0594d3c
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 19:29:27 2016 -0800
Merge branch 'chipmunk_v7_squashed' of github.com:ricardoquesada/cocos2d-x into chipmunk_v7_squashed
commit f942c5a3cc7b24f3ac211d781be1b9c9d4ec0fd7
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 19:28:51 2016 -0800
correct path for chipmunk
commit 0594d3c4141d390b2566ea76101e383f15ebcaaf
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 18:44:05 2016 -0800
compiles on ios
commit 379503399c384ad77d25d68a2f83b71a829b1c04
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 17:51:36 2016 -0800
chipmunk include fixes
commit 95839fb7b406a32255853294b016d8c15aec1ed6
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 17:09:04 2016 -0800
fixes for cmake + mac
commit 39449ea3b7efccae2946785c1c11433d964ee480
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 16:51:25 2016 -0800
correct includes
commit 98e97d7d2f00e6a78d040dcaf17e5a077e9a88c3
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 16:35:40 2016 -0800
fixes chipmunk with cmake
commit 337f21f9466703722847635301d841ace9b757cb
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 14:42:01 2016 -0800
updates android and linux projects
commit 7111a9993b97f78cf73206804b25665c21a59ca8
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 14:18:26 2016 -0800
cosmetic changes
commit ce15038b8d2c0c7ebe31b4e1efe92646b7c70d1b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 06:53:41 2016 -0800
chipmunk autogenerated files
commit 66c71bfa3aaab04abf25f284e2e76ce2a74a98de
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 06:47:41 2016 -0800
compatibility both in JS (to reduce space)
and in C for (C++ users)
commit 0f9ffa0a8ab23a19e1f10b04e6987c2288764b1f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 06:10:02 2016 -0800
mooooore fixes
commit 9ab23014093677e8eda69b105f50410b8c792aa3
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 05:30:58 2016 -0800
doesn't crash with collision handler
commit 69275a16817a038244bbaaff9e82a011b6729cb2
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Feb 23 05:16:29 2016 -0800
adds missing space functions
commit a6b97bbc76cb9ab293356bb7451cfa858353f589
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Feb 22 22:22:27 2016 -0800
queries... better
commit 3442bceca64f5a0ddbbbb1a288146a2a61d87632
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Feb 22 19:48:41 2016 -0800
adds more missing functions
fixes other chipmunk JS issues
commit 3797a033896d059da58a05ce0de832ed9c150eff
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Feb 22 18:30:21 2016 -0800
yep... poly works ok
commit d1bb57776891605b9d3e4fb90736c6869d96b944
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Feb 22 17:28:29 2016 -0800
neede compat files
commit 39ec518d4e089124d9a53fe3a8dce3aa0474c233
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Feb 22 17:28:04 2016 -0800
query working!
commit 71a8001fd6bc03ac674621f5da38a3f8778430b4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Feb 19 21:57:03 2016 -0800
almost there
commit 9272fdcd06ba188db2fe5701fb2ac21476d54883
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Feb 19 21:18:46 2016 -0800
fixes return values
commit 7218778da846e1e36a510c0a19a5ee76f91db032
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Feb 19 20:36:14 2016 -0800
cpMomentForSegment is manual since parameter 4 is optional
in chipmunk 6, but not in 7
commit 98d5d3e23c2cdb941cc0b1f3ce8275990356e88d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Feb 19 17:29:28 2016 -0800
yeah... process the arguments correctly
works both for functions and auto_classes
commit ce6a4fe3593b4f3b0fcdf11d12e297d789e0d96b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Feb 19 16:49:00 2016 -0800
compiles and links
fixes some issues with the queries.
returns shapes instad of the queryInfo
commit 3f879482dc6db86e45e4319bc802ccf19b52a46c
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Feb 19 15:03:18 2016 -0800
adds removeCollisionHandler and other fixes
commit 32d825fc7bd323e144db6a1badc4a62420b6ea44
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Feb 18 20:59:24 2016 -0800
compiles... doesn't work yet
commit bd64de81713fb2d7652a538d667d73f05f5d9320
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Feb 17 18:17:39 2016 -0800
WIP: chipmunk bindings
2016-02-29 13:53:00 -08:00
XiaoFeng
9224a9d03b
Remove test/lua-tests/project/Classes/lua_module_register.h, use the one in libluacocos2d instead.
2016-02-17 14:54:15 +08:00
Ricardo Quesada
692c0f8a0e
adds tvOS support
...
Ported tests:
- js-tests
- cpp-tsts
- lua-tests
- game-controller tests
all of them working, but most of the tests can't be navigated
since they expect a controller.
2015-12-28 15:59:36 -08:00
pandamicro
b6fd2e9449
Permit http access to cocos2d-x.org in test projects
2015-12-03 18:00:48 +08:00
WenhaiLin
5cdfdf8497
[ci skip][Android Studio Projects]Update Gradle Plugin from 1.2.3 to 1.3.0
2015-08-18 22:37:00 +08:00
Ricardo Quesada
d2cf4bfc79
Squashed commit of the following:
...
commit 2c810a8e931e07b06498c07db37cbf20a2bcfc92
Merge: 61788a0 082caaf
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Aug 13 00:13:38 2015 -0700
Merge branch 'v3' into downloader_decouple
commit 61788a0b34188fed5367cab121817db97198bcd8
Merge: 8c1e211 5e21580
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Aug 12 20:45:12 2015 -0700
Merge branch 'v3' into downloader_decouple
commit 8c1e2119a5c671c00da5ce1fb244029f2bfab09f
Merge: 2ea66af 8d73883
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Aug 12 20:42:04 2015 -0700
Merge pull request #6 from minggo/downloader_decouple
fix js binding error
commit 8d7388302ff1d8da575b277e47a3f8ceb1017e98
Author: minggo <ming@cocos2d-x.org>
Date: Thu Aug 13 11:09:58 2015 +0800
fix js binding error
commit 2ea66af7684f5ec8a20067b1a49347920dbbbb40
Merge: 8cdb0b6 bc964e8
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Aug 12 09:14:22 2015 -0700
Merge branch 'v3' into downloader_decouple
commit 8cdb0b6e4b83210b1f68b4568c74ccb36f504806
Merge: 9272765 08eeca9
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Aug 11 20:11:46 2015 -0700
Merge pull request #5 from minggo/downloader_decouple
fix lua-binding error
commit 08eeca9d99b5160c48bac1bfecf03b459d05ed15
Author: minggo <ming@cocos2d-x.org>
Date: Wed Aug 12 10:34:05 2015 +0800
fix lua-binding error
commit 927276589d57432477f8ffc033e19a21a215b246
Merge: 8252464 6f4ed8a
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Aug 11 10:39:22 2015 -0700
Merge branch 'v3' into downloader_decouple
commit 8252464020dbe86da4e5e5aa6e4e45f6997f6b9b
Merge: 5dddbb6 138df42
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Aug 11 06:53:48 2015 -0700
Merge pull request #4 from minggo/downloader_decouple
fix linking error in lua-tests on Android
commit 138df42a3acfdcfae29eeab1b03ef5dd062f0145
Author: minggo <ming@cocos2d-x.org>
Date: Tue Aug 11 16:23:53 2015 +0800
fix link error in lua-tests
commit 5dddbb61a1bcda96aa93bfcbe78f42c639eb6247
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 23:22:50 2015 -0700
works for real on win32
commit ddadaf82231b60c8e343718561c0d78657afe7c2
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 22:26:59 2015 -0700
compiles on win32
commit 733f1d4c2e4f8382ff19f1793f7f09950774fe78
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 21:57:49 2015 -0700
compiles on iOS!!
commit f706f97962eb393bf7dfec79739ff8dfdec103d5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 21:27:03 2015 -0700
compiles and runs Ok on windows.
Tested all downloadertests + assetmanagertest
commit 5e333f4407952d9c2e71e18cb9393d8b6cd170b4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 20:24:28 2015 -0700
updates windows projects
commit e77fd8a278594fefc24ff13cbee038508429294d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 19:56:10 2015 -0700
compiles on Android
commit 5f515e3519a0688d11476ea6ef235007e8378c96
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 18:34:33 2015 -0700
trying to fix a compile issue on iOS
WIP
commit b144ea67dfe7a06e7bfb515adf16f536ba2ead98
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 18:25:11 2015 -0700
make bug fixes
adds public `getHeader`
commit a228799ba74eb8642c43d215a802f811a576a4aa
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 17:42:19 2015 -0700
some linux fixes
commit 2cab23d87acc138823ebe9dcec9d42f827690d99
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 16:58:53 2015 -0700
Squashed commit of the following:
commit 86227e9138c1fb523bd28186d355de65cc64c588
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 16:55:17 2015 -0700
works %100
and uses less memory than before
commit a9cafa6f2fe7847e279934d2c162287680760dda
Merge: 0bbc62e 0cbd71f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 15:49:33 2015 -0700
Merge branch 'v3' into cocos_net
commit 0bbc62ee1fbfd107a935131d5d93994e87865afa
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 15:46:55 2015 -0700
more tests... and works
but there is huge bug.
ProgData <vector> needs the position of DownloadUnits <unordered_map>
but <unordered_map> does not guaranty the order.
So in my next commit I"ll merge DownloadUnit with ProgressData
commit 389ed8639a1942f628773616a8e340bc66a0c1d7
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 13:47:07 2015 -0700
debugging info
commit af0dc45bb9c4705934ced2c1d67e5afc06b6f317
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 11:47:31 2015 -0700
sync and async tests working ok
commit 999fa7a7bfb28565492f47b39caef7f1a079c183
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 11:38:38 2015 -0700
adding tests
commit 91ee294942510718400edc0d00d3c744d00339ee
Merge: 76ab703 7f215e9
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 10:03:50 2015 -0700
Merge branch 'v3' into cocos_net
commit 76ab7032d3a21156f05395a021391a16649f755a
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Aug 7 00:22:20 2015 -0700
Downloader tests
commit b65c4dad7089660bfe697c0dab3e9290d1a6d013
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Aug 6 21:34:54 2015 -0700
compiles on Xcode 7
commit ec0d66340b8daf0b042d36333dff759cd424f465
Merge: 878e4b5 0d77838
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Aug 6 11:02:24 2015 -0700
Merge branch 'v3' into cocos_net
commit 878e4b5d0f87bc6d5d6e507102ab15e2c24a1c8f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Aug 5 18:07:02 2015 -0700
working, yeah!
commit ad1e7637a5ac2e6bff44d35429f5556ea1cb8a4c
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Aug 5 17:49:59 2015 -0700
code is more thread-safe friendly
commit 8c6baaee6b898d4b90e5d8988a174d8a33702f60
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Aug 5 16:39:02 2015 -0700
fixes callbacks
commit ddab4d753106c6ff11304c1c69739c5611e3f20a
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Aug 5 15:43:51 2015 -0700
cleaner code
runs callbacks in cocos2d thread only if needed
commit ef75844aaa010633e6e27ae6e69460174460d5c7
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Aug 5 11:58:04 2015 -0700
removed weak_ptr<> from ProgressData
that logic of the code is added in the callbacks
commit d9c7436cbadc611592b3c80ca2a3a9edeaa00853
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Aug 5 11:54:07 2015 -0700
checks whether or not the callbacks are in the cocos2d thread
commit ae6594a6f866f6b5015ba293db23343887063d2f
Merge: 4c61069 6831e24
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Aug 5 10:48:34 2015 -0700
Merge branch 'v3' into cocos_net
commit 4c61069a7e0e33fa0332df700cc8df4807178caf
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Aug 4 21:36:50 2015 -0700
almost there...
Downloader has std::vector<FILE*> instead of FileDescriptors
code cleaner...
commit c34d04a8218d2be5c316e0487e5ac46792bbed76
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Aug 4 20:38:44 2015 -0700
passes progressData to batch
no need to alloc memory for each ProgressData
commit f7e8bbd8b85f214b919bce6118d4158dd6d26368
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Aug 4 17:47:23 2015 -0700
tidier code and more optimizations
commit a486dc78aedcf9c6178e490292edd572f8a7b374
Merge: 4178327 a06421b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Aug 4 14:03:22 2015 -0700
Merge branch 'v3' into cocos_net
commit 417832705910a6ebd16a876cd98064ea16f0f45c
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Aug 3 18:13:13 2015 -0700
not finished yet...
...but trying to have a common inteface with batched and non-batched
downloads
commit 1d0e4652763c2e1511ac102a62defae6c6a89220
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Aug 3 16:29:39 2015 -0700
ErrorCallback compiles
starting the batching code
commit 6645a287c47dc01cbf1f2d80e9c0fdd2b16e3e18
Merge: c180425 8d836da
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Aug 3 10:28:51 2015 -0700
Merge branch 'v3' into cocos_net
commit c180425d8181b8e6f53be766d8d2b94f908ae168
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Jul 31 15:35:53 2015 -0700
More progress on migrating multiple-file downloader
to the implementation file
commit 5fa273e265963af3c0cb6338bf49dc5e1b54173b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Jul 31 14:00:02 2015 -0700
Dowloader moved to `cocos2d::network`
commit 14b1d0825106701b5435a266b255f09291b6486b
Merge: 13cfc8d f744383
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Jul 31 11:13:55 2015 -0700
Merge branch 'v3' into cocos_net
commit 13cfc8de4eb4835ffb8f8d671d3d070c411b0a2e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Fri Jul 31 11:11:45 2015 -0700
DownloadUnits belong to network
commit e6e17564ead1fb7f6f7df343b0627a104cd756f8
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Jul 30 12:23:36 2015 -0700
adds `check for option`
commit 5cb76dfaaed42011a0c536d01b82a0a94487d6aa
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Jul 30 10:37:51 2015 -0700
Downloader: using URLDownload in one case.
3 more to go. Not tested yet
commit 9b26e9cfac425635027189ccab835054b68bc83d
Merge: 20fe063 253d9c4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Thu Jul 30 08:35:53 2015 -0700
Merge branch 'v3' into cocos_net
commit 20fe0636e36ae7f1da048545b3345f526d5b64de
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Jul 29 17:36:07 2015 -0700
URLDownload: initial commit
HttpAsyncConnection -> HttpAsyncConnection-apple: follows the cocos2d
guidelines
Adds `CCIRULDownload` interface.
Adds `CCURLDownload` implementation based on libcurl. Not working yet.
`Downloader` uses `URLDownload` for some of its functions.
WIP
commit 3a5d3b83838bee53e3bbea182f3ad09d7bec32d0
Merge: e408fe0 642ccac
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Jul 29 14:00:43 2015 -0700
Merge remote-tracking branch 'cocos2d/v3' into cocos_net
commit e408fe0b9303813d20bab2f7bf548f3b7af416a6
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Jul 29 13:59:46 2015 -0700
Adds more files to Xcode project
...even if they are not being compiled. Much easier to add missing
functionality to the rest of the platforms
commit 11d86acebeb61348e4ccf7e6af9a2eaf1b6bb534
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Wed Jul 29 11:36:57 2015 -0700
removes unneeded headers
2015-08-13 00:14:10 -07:00
andyque
9a83ed9b28
remove unneeded protocol in AppController.h.
2015-08-12 13:55:36 +08:00
WenhaiLin
875d01573a
[Android Studio Projects]Update Gradle from 2.2.1 to 2.4
2015-07-31 21:20:42 +08:00
Vincent Yang
3addf38134
Fixed #12906 : Can't add custom member to cocos2d::Scene subclass.
2015-07-22 12:01:34 +08:00
子龙山人
29cccf631e
Merge pull request #12550 from kompjoefriek/v3-vibrate
...
Vibrate support in v3
2015-06-30 10:28:59 +08:00
WenhaiLin
24eca337ca
[ci-skip][lua-tests/lua-empty-test]Fixed can't run successfully by console on WIN32.
2015-06-26 17:12:39 +08:00
kompjoefriek
6eca03fdd2
Merged changes from "Vibrate support in v4" into v3 branch.
2015-06-26 01:02:44 +02:00
WenhaiLin
cbb073e905
Fixed Application may be created more than once on Android.
2015-06-23 16:58:38 +08:00
samuele3hu
a20681aa21
Add Lua-bindings for NavMesh
2015-06-02 18:37:57 +08:00
Bin Zhang
c491b6a5c1
Merge branch 'v3' of github.com:cocos2d/cocos2d-x into v3
2015-05-25 17:01:29 +08:00
samuele3hu
074216bef9
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_physics3d
...
Conflicts:
templates/lua-template-default/frameworks/runtime-src/Classes/lua_module_register.h
tests/lua-tests/src/mainMenu.lua
2015-05-24 22:46:05 +08:00
andyque
07eb116fb6
fix lua tests release mode linker issue
2015-05-23 08:48:53 +08:00
andyque
73902a4063
fix simulator vs2015 support
2015-05-22 17:47:48 +08:00
Bin Zhang
3d0c716ee9
Add script in build.gradle for sign the release apk.
2015-05-22 15:52:41 +08:00
Bin Zhang
94e2e1cb00
Modify the configuration for android studio support in console.
2015-05-21 18:27:30 +08:00
Bin Zhang
41792caa6b
Add files & configuration for android studio support in console.
2015-05-21 16:34:03 +08:00
Bin Zhang
78d4089215
Add the project.properties for the ndk-build of proj.android-studio.
2015-05-21 15:43:01 +08:00
Bin Zhang
37dddf9b15
Add execute permission for the gradlew in proj.android-studio.
2015-05-21 15:31:18 +08:00
andyque
03e8f16a8a
add vs2015 support
2015-05-21 13:55:01 +08:00
WenhaiLin
a569d877ba
[ci skip]Remove unnecessary code.
2015-05-20 18:05:46 +08:00
WenhaiLin
df3548673f
Remove unnecessary files.
2015-05-20 10:19:32 +08:00
WenhaiLin
26f094b1a7
Remove unnecessary files
2015-05-18 16:02:05 +08:00
WenhaiLin
54b6260dfd
Rename module
2015-05-18 15:17:05 +08:00
WenhaiLin
6dd3108e42
Rename module
2015-05-18 15:01:20 +08:00
WenhaiLin
68188f7424
Add native code for AS project.
2015-05-18 13:41:58 +08:00
WenhaiLin
7caa6bb2fc
Update Copyright.
2015-05-18 09:59:50 +08:00
WenhaiLin
dc8492948e
Add Android Studio support
2015-05-15 16:37:43 +08:00
samuele3hu
fa63471c0a
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_physics3d
...
Conflicts:
tests/cpp-tests/Classes/Physics3DTest/Physics3DTest.cpp
2015-05-15 09:31:53 +08:00
samuele3hu
8db62c82f8
Add Lua bindings for Physics3D and related test cases
2015-05-15 09:28:03 +08:00
WenhaiLin
c70bac7bb4
Add support for visual studio 2015.
2015-05-12 16:26:28 +08:00
yangxiao
2391558c96
add physics3d support
2015-05-08 15:49:33 +08:00
samuele3hu
037c17fe5d
Remove vs2012 support in v3
2015-05-05 16:11:26 +08:00
Martin Konopka
cd12d08a52
Get rid of compiler warnings: 'func' overrides a member function but is not marked 'override' [-Winconsistent-missing-override]
2015-03-14 19:33:15 +01:00
Vladimir Timofeev
5688202844
Modify MSVC project files to build executables in subfolders and properly copy resources to that subfolders.
2015-02-10 16:23:34 +03:00
samuele3hu
c026aa82f9
Add CC_DEPRECATED_ATTRIBUTE flag
2015-01-14 15:09:37 +08:00
samuele3hu
1d94ae4302
issue #9820:Inconsistent :setBlendFunc(...) function binding for Sprite and LabelBMFont classes
2015-01-14 13:51:09 +08:00
samuele3hu
3e0852eb7a
Remove useless copy about luasocket on the android platform
2014-12-05 15:28:45 +08:00
minggo
dcc517e8d4
Merge pull request #9267 from samuele3hu/v3_strip
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Adjust binding structure to decrease the package size of lua_empty_test
2014-11-27 20:21:06 +08:00
Dhilan007
4cda033a04
Fixed compiling and linking error of lua tests when using NDK r10 above.
2014-11-27 13:56:15 +08:00
samuele3hu
6398f99ed2
Update the CMakeLists.txt for lua-tests
2014-11-27 11:17:48 +08:00
Vladimir Timofeev
2bf77c10e8
Fix build on mingw again, disable USE_PREBUILT_LIBS with mingw (mingw can not link this libs). Eliminate some Find* modules, we can tune prebuilts without modify their code.
2014-11-19 03:28:41 +03:00
Vladimir Timofeev
b5266e95bf
mingw fixes, now project builds with mingw64 and -DUSE_PREBUILT_LIBS=NO (some additional libs hardcoded still)
2014-11-17 01:42:04 +03:00
Ricardo Quesada
2e3b2d9f28
Merge pull request #9080 from vovkasm/cmake-refactoring
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Cmake refactorings and fixes
2014-11-13 15:42:47 -08:00
samuele3hu
9492a19dcb
Add test case for value type judge error
2014-11-13 15:36:43 +08:00
Vladimir Timofeev
72e59a53a8
cmake: Build application bundles on Mac for test applications (this allow run they from Xcode)
2014-11-11 10:30:48 +03:00
Ricardo Quesada
2ec1170943
treat warnings as errors in samples
2014-11-04 15:42:29 -08:00
samuele3hu
1194873b60
Fix Camera3DTest has not effect on the Linux
2014-10-19 22:20:34 +08:00
Dhilan007
81a8e80496
[LUA]Add New AudioEngine on window
2014-10-17 17:53:33 +08:00
samuele3hu
c4d3914230
Fix the lua-tests compile error in the release condition
2014-10-17 14:16:17 +08:00
huangshiwu
0a04da0a10
Add Default-667h@2x and Default-737h@3x launch images to support iPhone6 and iPhone6+'s native resolution mode
2014-10-16 15:53:12 +08:00
samuele3hu
3f667fac85
Update the related AssetsManagerEx files and related project configure
2014-10-16 10:28:52 +08:00
samuele3hu
6c79ce50d2
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_assetsmanager
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Conflicts:
build/cocos2d_tests.xcodeproj/project.pbxproj
tests/lua-tests/src/AssetsManagerTest/AssetsManagerTest.lua
tests/lua-tests/src/mainMenu.lua
2014-10-15 15:07:30 +08:00
samuele3hu
a0c8ffb943
Modify Xcode project’s configure
2014-10-15 14:32:11 +08:00
samuele3hu
064e159c70
Merge branch 'v3_testMerge' of https://github.com/pandamicro/cocos2d-x into v3_assetsmanager
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Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
cocos/platform/CCFileUtils.cpp
tests/lua-tests/project/CMakeLists.txt
tests/lua-tests/project/Classes/AppDelegate.cpp
tests/lua-tests/project/proj.android/jni/Android.mk
tests/lua-tests/project/proj.win32/lua-tests.win32.vcxproj
2014-10-15 13:41:27 +08:00
samuele3hu
3b4fbd8fff
Update project setting for lua-tests、lua-empty-test and lua-game-controller-test on the different platform and related test codes
2014-10-14 21:34:55 +08:00
samuele3hu
b064d9bbf8
Update project setting for Linux and Win32
2014-10-11 14:28:07 +08:00
samuele3hu
9b9b9d9700
Fix the lua-tests compile error
2014-10-11 14:14:08 +08:00
samuele3hu
115d81574c
Add CameraTest、OBBTest and related lua bindings
2014-10-10 09:49:25 +08:00
pandamicro
a26e91f839
no message
2014-10-09 18:30:39 +08:00
Dhilan007
077ffb2b43
update lua binding
2014-09-22 15:54:35 +08:00
minggo
7bb391ce55
Merge pull request #8033 from Dhilan007/v3-audio903
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Lua bindings of AudioEngine.
2014-09-15 13:43:27 +08:00
Dhilan007
9cc9359b78
fix compile error
2014-09-15 11:16:27 +08:00
Dhilan007
51e3b1af7b
Add lua test case of AudioEngine
2014-09-14 22:54:48 +08:00
andyque
02d2282b83
add ui::Editbox lua binding, deprecated cc.EditBox to ccui.EditBox
2014-09-12 17:07:06 +08:00
Ricardo Quesada
9082ca18c3
Platform fixed
2014-09-09 16:50:02 -07:00
Ricardo Quesada
0ead7b6307
Squashed commit of the following:
...
commit b9181ae92541d11119bedd766773ddb01f0bb486
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Sep 9 09:34:40 2014 -0700
Compiles luasocket on Mac
commit 91fc79aa2101867fedfbcd7d846e9508009894e6
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Sep 9 09:12:30 2014 -0700
disables luasockets
commit 31f2ee462708ab7b604b9399eaabd275e2da9e02
Merge: 19099fd 0abe4cb
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Tue Sep 9 08:10:48 2014 -0700
Merge remote-tracking branch 'cocos2d/v3' into cmakefile_mac_osx
Conflicts:
cocos/3d/cocos3d.h
commit 19099fd021b4ecf1f2eebd73ea14e84572d1ee33
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Sep 8 23:21:03 2014 -0700
compiles on Linux
commit eec7b92817ac9208123468bb882612aad89f94bf
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Sep 8 23:16:46 2014 -0700
all projecs compiles with CMake
commit 40fcc8325b409a580fdbf26d2ee27aa2d1db0109
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Sep 8 21:47:27 2014 -0700
CCUserDefualt.mm better includes
commit 30709ec8243562858498cb118240bb45bf9b33b0
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Sep 8 21:26:36 2014 -0700
cpp-tests compiles and works on Mac using CMake
commit 67f0fc8df887d08d3d7a27c5fdadd335d6841676
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Sep 8 20:12:09 2014 -0700
Adds missing files to CMakeLists.txt
commit 36f939ea7f157ca851aee138300c13d9888c0078
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Sep 8 19:52:34 2014 -0700
Adds more box2d missing files
commit 00f81e3b5ec97150974cc6022e86c394ff488ccb
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Sep 8 19:39:54 2014 -0700
Adds missing box2d files
commit 9673227b4d7d0e6d9eced49bdd69b98cb519968a
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date: Mon Sep 8 18:44:15 2014 -0700
Initial CMake support for Mac
2014-09-09 12:18:31 -07:00
andyque
6a4397a3eb
change toolset from 12.0 to 4.0
2014-09-09 15:57:21 +08:00
andyque
2e27a6865f
update project to vs2013
2014-09-03 14:10:38 +08:00
andyque
dafbf28283
fix release mode compile error
2014-09-02 16:42:23 +08:00
andyque
fadfa87afd
fix vs2013 compile error
2014-09-02 16:42:04 +08:00
zhangbin
e24a903c88
Solve the problem: gdbserver is not copied to directory proj.android/libs when ndk-build with NDK_DEBUG=1.
2014-08-28 16:13:11 +08:00
samuele3hu
74624f5ba1
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_3_new_module
2014-08-25 11:52:52 +08:00
samuele3hu
893e0b0a08
Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_3_new_module
...
Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
2014-08-25 11:45:29 +08:00
minggo
e5ac6e204b
Merge pull request #7864 from minggo/module-devide
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Module devide
2014-08-25 11:01:19 +08:00
samuele3hu
1126e950b2
Integrate libluacocosdenshion,libluacocos3d,libluanetwork,libluacocostudio and libluaextension into libluacocos2d on the win32 platform and adjust the related test cases
2014-08-25 09:52:48 +08:00
samuele3hu
1b985db2ff
adjust android.mk for lua-tests
2014-08-25 09:49:16 +08:00
minggo
030f80a257
one static library for c++ and another one for lua-binding
2014-08-24 03:52:51 -07:00
huangshiwu
07af58c0c2
OpenGL context attributions setting revise -2
2014-08-22 16:22:16 +08:00
huangshiwu
7dec715288
OpenGL context attributions setting revise
2014-08-22 10:55:39 +08:00
huangshiwu
2369a5900d
merge v3 to v3_glviewattrs
2014-08-21 10:18:55 +08:00
huangshiwu
2a03bea1a4
OpenGL context attributions setting
2014-08-21 09:35:32 +08:00
minggo
cdd67be77a
use LOCAL_STATIC_LIBRARIES instead of LOCAL_WHOLE_STATIC_LIBRARIES
2014-08-19 15:29:40 +08:00
samuele3hu
e0168c373c
Add manual lua bindings for 3d and adjust related test case on different platform
2014-08-18 15:04:32 +08:00
samuele3hu
032f5ea781
Adjust lua_debugger.h/c to lua runtime template and adjust related project configure
2014-08-14 00:06:28 +08:00
samuele3hu
3c3c05204f
Split files in lua-bindings/script into different module and adjust related project
2014-08-11 12:54:30 +08:00