Commit Graph

62 Commits

Author SHA1 Message Date
James Chen b58d18e20a More unsinged int -> int in some places where it could be difficult to find underflow bugs. And some warnings fix. 2013-07-22 14:28:19 +08:00
Ricardo Quesada 89d210bdb3 CCAssert -> CCASSERT
and other best pracitces like:

capacity and "index" are ints and not unsigned int (google's recomendation).
 It is easier to detect underflow bugs like this

plus other minor improvements
2013-07-19 22:01:27 -07:00
minggo eada29ee40 issue #2404:created CCDprecated.h and move all global functions and variables into it 2013-07-15 16:14:26 +08:00
minggo 6abe6fce78 closed #2393: fix conflicts 2013-07-12 18:04:32 +08:00
minggo 15096b0716 issue #2393:mark CCPointMake CCSizeMake CCRectMake as deprecated 2013-07-12 14:30:26 +08:00
Ricardo Quesada cf262c28e2 getInstance() / destroyInstance() are used...
... instead of sharedXXX / purgeXXX.
They are more C++ friendly, and also easier to remember.

common files + Mac files + iOS files + tests/samples files were updated.

The old methods are deprecated now.
2013-07-11 15:24:23 -07:00
James Chen e28cf8d258 issue #2129: Windows doesn't support 'initializer list', using constructor instead. 2013-07-07 21:08:14 +08:00
minggo 04465622b7 issue #2129:remove prefix of types in ccTypes.h 2013-07-05 16:49:22 +08:00
Ricardo Quesada adaa72fbb4 Adds const to getters
Many getters in cocos2d are not declared as const.
This patch adds const to many cocos2d properties, specially in CCNode and
subclasses
2013-07-03 17:22:15 -07:00
James Chen 93b6328303 issue #2129: Removing CC prefix for cocos2dx module. 2013-06-20 14:13:12 +08:00
James Chen c0d44cb2e4 fixed #2129: Rename m_iVar to _var, remove CC prefixes. 2013-06-15 14:03:30 +08:00
Rodrigo Goncalves de Oliveira 78967b7c8e Removing unused variable
These variables are just used on CCAssert comparisons, and result on a
compilation error on Linux (-Werror=unused-variable).

Signed-off-by: Rodrigo Goncalves de Oliveira <rodrigo.goncalves@openbossa.org>
2013-06-03 09:17:03 -04:00
Yongqin Liu aea9e04fbf Add out of bound check for the index before do the update
Signed-off-by: Yongqin Liu  <liuyq0307@thundersoft.com>
2013-05-29 19:18:46 +08:00
Yongqin Liu f6b5208be5 CCLabelAtlas.cpp: add check for n when call setDirty
in CCLabelAtlas::updateAtlasValues, there is the case that n equal to 0,
so we need to check it before when call m_pTextureAtlas->setDirty(true) and do
other process.

Signed-off-by: Yongqin Liu <liuyq0307@thundersoft.com>
2013-05-29 10:45:47 +08:00
Yongqin Liu 56037a4939 CCTextureAtlas::updateQuad modify for the memcpy hot spot
change the place that call CCTextureAtlas::updateQuad method to
update the quads with pointer reference directly.

Signed-off-by: Yongqin Liu<liuyq0307@thundersoft.com>
2013-05-28 10:23:47 +08:00
James Chen d6a0af86eb fixed #2217: Updating logic when m_bIgnoreContentScaleFactor is enabled. 2013-05-23 16:12:04 +08:00
James Chen bb11182279 fixed #2217: Using CCLabelAtlas instead of CCLabelTTF to show FPS. 2013-05-23 15:06:57 +08:00
minggo 63e4091bfa fixed #1686:finish updating 2013-02-28 11:55:36 +08:00
James Chen 7dc64fc9a6 issue #1686: sync to CCLayer 2013-02-27 09:38:30 +08:00
James Chen 6f3b22031f Using new API of getting full path for file name. 2013-01-25 20:51:52 +08:00
James Chen 6733f786a5 fixed #1649: Reverted some invokings of function that returns const reference. 2013-01-14 16:06:18 +08:00
minggo a75f8b7e7a fixed #1593:remove all deprecated methods expect CCBAnimationManager 2012-12-06 18:51:33 +08:00
James Chen ebd522e3fa issue #1564: Return a new object instead of 'const reference' for some get methods. 2012-11-20 16:34:55 +08:00
minggo a4a53df159 issue #1555:build ok on android 2012-11-16 14:23:14 +08:00
Rohan Kuruvilla 540b41c091 Fixing LabelAtlas to read texture relative to path of plist file 2012-10-11 18:44:46 -07:00
walzer 06f639edab update copyright to 2012, update cocos2d version to 2.0.3
1. update all copyright from 2010-2011 to 2010-2012 cocos2d-x.org
2. update COCOS2D_VERSION to 0x00020003
3. update const char* cocos2dVersion() to "cocos2d-2.0-x-2.0.3"
2012-09-24 21:22:20 +08:00
Walzer 685b70e6fb fixed #1402, résolve conflicting "create" functions
1. Following https://docs.google.com/document/d/1eqvYjVah0R9nkjzJ_ga1-_cyjHnizVQ5dyESYNpYM0s/edit?pli=1
2. use CCSequence/CCSpawn::initWithTwoActions, createWithTwoActions instead of initOneTwo, create(one, two).
3. haven't re-generate lua-binding to resolve the conflicts yet.
2012-07-23 22:49:11 +08:00
James Chen a901b0bb12 fixed #1367: Refactor "createWith***" to "create". 2012-06-27 14:21:29 +08:00
minggo 90448ec7d0 issue #1269:fix some compiling error because of including error header files 2012-06-19 16:20:46 +08:00
James Chen 7fe3f7357e issue #1324: Reverted old interfaces. 2012-06-14 17:18:05 +08:00
James Chen 23574172ff issue #1324: Added create() for static member functions that new an autorelease object, updated cocoa folder. 2012-06-14 16:05:58 +08:00
James Chen 3f7b44fc23 issue #1324: Added create() for static member functions that new an autorelease object 2012-06-14 15:13:16 +08:00
James Chen b770010c41 issue #1310: Updated LabelTest. Added init method for CCLabelBMFont. Fixed a bug in CCLabelAtlas::initWithString.
In CCSpriteBatchNode::initWithTexture, when capacity is equal to 0, set it to default value.
2012-06-12 14:33:53 +08:00
James Chen 76a560a474 issue #1310: Made CCFileUtils as a singleton. 2012-06-08 16:22:57 +08:00
minggo 6b7a59f007 issue #1310:synchronize CCLableAtlas and CCLabelBMFont 2012-06-08 15:29:47 +08:00
James Chen 230b8a386b issue #1176: Changed linebreak symbol to UNIX format ('\n'),replaced 'tab'
with four spaces. Also,
1. Used macro NS_CC_BEGIN instead of namespace cocos2d {, NS_CC_END instead
of }.
2. Removed some unused files.
3. Renamed the name of some folders, for example,
"test.android"-->"proj.android" .
2012-04-19 14:35:52 +08:00
James Chen 7d7baf81a2 refactor updated... 2012-04-18 18:43:45 +08:00
James Chen 275891dfb0 issue #1056: synchronise cocos2d-iphone-2.0-rc0a 2012-03-16 13:42:53 +08:00
James Chen 9e89171557 issue #1056: Rename ccGLState to ccGLStateCache, add some ccShader_***_.h, update CCGLProgram class. 2012-03-15 10:42:22 +08:00
James Chen aefdb852a2 issue #1056: synchronise cocos2d-iphone gles2.0 branch, HelloWorld on win32 works ok. 2012-03-14 14:55:17 +08:00
minggo f0d22ae504 issue #879: replase assert with CCAssert 2011-11-28 17:28:43 +08:00
moadib a8d87a9976 Non-trivial arguments passed by reference now.
Removed unnecessary cocos2d:: prefix inside namespace.
2011-08-17 17:26:26 +04:00
minggo 09dc164fff issue #645: update to v1.0.1 2011-08-02 15:45:27 +08:00
minggo fe3aadf800 update to 1.0.0 07-12 2011-07-13 10:20:24 +08:00
minggo d48c3fdfb1 upgrade to 1.0.0-final 07-11 2011-07-12 11:20:41 +08:00
minggo 6482f5662b fixed #557: upgrade label_nodes to 1.0.1-rc3 2011-07-04 10:59:35 +08:00
natural-law 0378a6a36d Merge branch 'master' of https://github.com/cocos2d/cocos2d-x
Conflicts:
	cocos2dx/include/CCNode.h
2011-07-01 16:24:23 +08:00
yangws be966dbddb fixed #430 Solved bug by replacing glColor4ub with glColor4f. 2011-03-25 13:50:57 +08:00
walzer 81fa070125 fixed #418, add copyright of original authors, merge Bin's commit 2011-03-19 14:45:51 +08:00
minggo b5a99f90df issue #375: rename file names and object names 2011-03-07 17:11:57 +08:00