Vladimir Perminov
|
b5c289c622
|
WinRT support Show/Hide mouse cursor
|
2015-08-27 21:19:59 +03:00 |
pandamicro
|
032bc590b7
|
Merge pull request #13593 from jianglong0156/fixActionParamError
fix Action:Place, RotateTo param wrong number error
|
2015-08-27 17:44:46 +08:00 |
江龙
|
a060a82d88
|
fix Action:Place, RotateTo param wrong number error
|
2015-08-27 17:35:09 +08:00 |
pandamicro
|
fcdfd16a7f
|
Merge pull request #13589 from pandamicro/v3
Sync v3.8 to v3
|
2015-08-27 13:33:16 +08:00 |
pandamicro
|
d6045fdbea
|
Merge branch 'v3.8' of github.com:cocos2d/cocos2d-x into v3
Conflicts:
cocos/audio/winrt/Audio.cpp
cocos/platform/winrt/CCCommon.cpp
cocos/platform/winrt/CCWinRTUtils.cpp
cocos/platform/winrt/CCWinRTUtils.h
|
2015-08-27 10:40:04 +08:00 |
pandamicro
|
b9de49dace
|
Merge pull request #13586 from MSOpenTech/v3.8-win10
V3.8: Win10 UWP platform fixes
|
2015-08-27 09:28:59 +08:00 |
Ricardo Quesada
|
d7eb7fd6b2
|
Merge pull request #13565 from ricardoquesada/primitive_command_test
Adds `PrimitiveCommand` test
|
2015-08-26 11:08:54 -07:00 |
Ricardo Quesada
|
d5d1be93cc
|
make it compile on win32
|
2015-08-26 10:16:50 -07:00 |
Dale Stammen
|
09a1211c96
|
use isWindowsPhone() to check for Windows Phone platform
|
2015-08-26 09:47:59 -07:00 |
Dale Stammen
|
161954da87
|
fixed pdb file output location
|
2015-08-26 09:41:23 -07:00 |
Dale Stammen
|
4cb3d88232
|
added isWindowsPhone() to correctly detect Windows 10 phone
|
2015-08-26 09:19:28 -07:00 |
Dale Stammen
|
fcae139857
|
removed old WP8_SHADER_COMPILER defines
|
2015-08-26 08:50:11 -07:00 |
pandamicro
|
405e6c24c8
|
Merge pull request #13578 from geron-cn/v3.8
bone's color and opacity cannot cascade to bone
|
2015-08-26 22:33:31 +08:00 |
pandamicro
|
8459978dfa
|
Merge pull request #13572 from zilongshanren/fixIssue13564
fix Scale9Sprite draw extra pixels in spritesheet
|
2015-08-26 21:35:00 +08:00 |
pandamicro
|
d49edbb4f5
|
Merge pull request #13574 from super626/v3.8
Skybox brush set depth test function to always
|
2015-08-26 21:31:19 +08:00 |
pandamicro
|
9d1cf6eab3
|
Merge pull request #13579 from CocosRobot/update_lua_bindings_1440593794
[ci skip][AUTO]: updating luabinding & jsbinding automatically
|
2015-08-26 21:29:56 +08:00 |
pandamicro
|
ee5c541cd1
|
Merge pull request #13573 from songchengjiang/v3.8
add annotations
|
2015-08-26 21:12:43 +08:00 |
CocosRobot
|
3d6866279a
|
[ci skip][AUTO]: updating luabinding & jsbinding automatically
|
2015-08-26 13:01:17 +00:00 |
pandamicro
|
37bfe85c7e
|
Merge pull request #13567 from VisualSJ/v3.8-p-22354
Add BlendFuncFrame auto binding
|
2015-08-26 20:53:49 +08:00 |
pandamicro
|
8a5fb709ad
|
Merge pull request #13566 from liamcindy/V3.8
update reader with skybox valid
|
2015-08-26 20:52:05 +08:00 |
geron-cn
|
7d01b16f62
|
bone's color and opacity cannot cascade to bone, also bone can not cascade from its parent.
|
2015-08-26 20:24:20 +08:00 |
songchengjiang
|
f9e9871bcc
|
supplement annotations
|
2015-08-26 17:24:36 +08:00 |
yangxiao
|
2f72a88a20
|
depth test always
|
2015-08-26 16:37:48 +08:00 |
songchengjiang
|
2239b624a8
|
add annotations
|
2015-08-26 16:19:30 +08:00 |
andyque
|
7f73415189
|
fix Scale9Sprite draw extra pixels in spritesheet
Fixed https://github.com/cocos2d/cocos2d-x/issues/13564
|
2015-08-26 16:15:00 +08:00 |
pandamicro
|
2a41367a02
|
Merge pull request #13569 from jianglong0156/addClearScriptManifest
add scriptTest project manifest
|
2015-08-26 14:58:57 +08:00 |
江龙
|
7ce5542ffc
|
add scriptTest project manifest
|
2015-08-26 14:50:34 +08:00 |
VisualSj
|
71f4b804ea
|
Add BlendFuncFrame auto binding
|
2015-08-26 13:42:52 +08:00 |
Liam
|
5a997cec1c
|
update reader with skybox valid
|
2015-08-26 10:22:20 +08:00 |
子龙山人
|
7c091b7529
|
Merge pull request #13563 from zilongshanren/fixUIScale9PathchIssue
fixed Scale9Sprite default capInset bug.
|
2015-08-26 07:19:29 +08:00 |
Ricardo Quesada
|
dfed33f6f2
|
Adds `PrimitiveCommand` test
|
2015-08-25 15:07:03 -07:00 |
andyque
|
6cea66f932
|
fixed Scale9Sprite default capInset bug.
Fixed https://github.com/cocos2d/cocos2d-x/issues/13560
|
2015-08-25 23:31:34 +08:00 |
pandamicro
|
b6de58c21c
|
Merge pull request #13558 from WenhaiLin/v3.8-testcase-refine2
[cpp-tests]Refine test cases about label
|
2015-08-25 18:30:44 +08:00 |
pandamicro
|
44c1624fe7
|
Merge pull request #13559 from pandamicro/release
[ci skip]Add release note for v3.8
|
2015-08-25 18:29:43 +08:00 |
pandamicro
|
634bf0dd3a
|
Update web engine
|
2015-08-25 18:28:48 +08:00 |
pandamicro
|
4a3ace6ff5
|
Add release note for v3.8
|
2015-08-25 18:24:31 +08:00 |
WenhaiLin
|
d6ed3b417c
|
[cpp-tests]Refine test cases about label
|
2015-08-25 17:50:47 +08:00 |
pandamicro
|
8165775a3d
|
Merge pull request #13554 from super626/v3.8
disable blend when drawing skybox
|
2015-08-25 16:50:52 +08:00 |
子龙山人
|
734388d2bd
|
Merge pull request #13556 from zilongshanren/fix-listview-intial-position
fix ListView innerContainer initial position error
|
2015-08-25 16:50:02 +08:00 |
pandamicro
|
68444bc3b1
|
Merge pull request #13553 from liamcindy/V3.8
update reader with new skybox
|
2015-08-25 16:34:28 +08:00 |
子龙山人
|
f09f3e11da
|
Merge pull request #13555 from fusijie/fix_spriteblur_crash_foreground
Fixed spriteblur crash foreground.
|
2015-08-25 16:06:13 +08:00 |
Liam
|
c998639c30
|
update interface for gamenode3d
|
2015-08-25 15:18:09 +08:00 |
andyque
|
65b78d4a49
|
fix ListView innerContainer initial position error
|
2015-08-25 15:15:18 +08:00 |
fusijie
|
19901c43ea
|
fix spriteblur crash foreground.
|
2015-08-25 14:39:17 +08:00 |
yangxiao
|
7884138dcc
|
disable blend when drawing skybox
|
2015-08-25 14:32:25 +08:00 |
Liam
|
650a5c2318
|
update reader with new skybox
|
2015-08-25 13:20:19 +08:00 |
子龙山人
|
6ba737f260
|
Merge pull request #13550 from WenhaiLin/v3.8-testcase-titlefix
[cpp-tests]Fixed title of test cases.
|
2015-08-25 11:14:30 +08:00 |
WenhaiLin
|
a6412e431d
|
[cpp-tests]Fixed title of test cases.
|
2015-08-25 10:28:18 +08:00 |
子龙山人
|
b0561749bd
|
Merge pull request #13537 from neokim/fix_issue_13516
Fix issue 13516
|
2015-08-25 10:01:03 +08:00 |
子龙山人
|
6564a701f5
|
Merge pull request #13540 from fusijie/fix_shaderTest_drawTwice
fix shaderTest draw twice.
|
2015-08-25 09:45:41 +08:00 |