* bounds of insets are calculated relative to sprite
* transformations are then applied to get the texture coordinates
* handle sprites stored rotated in a spritesheet correctly
Fixed calling of wrong initializer in CCScale9Sprite, the create(CCRect
capInsets, const char* file). It used to call initWithFile(file,
capInsets), but this is the initializer for a file and a frame rect.
The initializer with capInsets has the capInsets rect as the first
argument. This caused unexpected behaviour.