Commit Graph

697 Commits

Author SHA1 Message Date
halx99 c37af4c38e Improve shader managment
1. Rename uniformId to batchId, refine batch draw check logic, not use xxhash to compute uniforms id
2. Material works, not check all cpp-tests, but some 2d/3d material works fine
3. Shader load/cache API improvements.
4. BREAK compatibliity: Node::setProgramState change parameter needsRetain to ownPS and value inverted.
5. custom vertexLayout setup: add new API ProgramState::getMutableVertexLayout, mark ProgramState::setVertexAttrib deprecated.
6. ProgramManager registerCustomProgram change to gen progId by vsName, fsName
with xxhash64, if register succed, user can load it by progId with `loadProgram`
7. Add API ProgramManager::loadProgram for loading builtin by progType or
loding a custom program by id
8. Add API ProgramManager::loadProgram to load program by vsName, fsName
immediately without register as CUSTOM_PROGRAM
9. Add API Node::setProgramStateByProgramId(progTypeOrId); for set programState with
programType or programId explicit.
10. Migrate material load logic
2023-07-25 09:40:05 +08:00
halx99 c675e15a92 Migrate cpp_tests shaders 2023-07-22 23:59:17 +08:00
halx99 76f00b4456 Make renderer works on opengl core profile mode 2023-07-20 20:23:56 +08:00
halx99 71c2d3a3b1 Init axslc search path at ProgramManager init 2023-07-20 10:20:06 +08:00
halx99 60bbd3b1a3 Auto pack axslc into android apk 2023-07-20 01:18:27 +08:00
halx99 1b4c9bbec8 Auto compile app/Sources/shaders to axslc/custom 2023-07-19 23:41:16 +08:00
halx99 7bd3b57809 Improve code style 2023-07-19 21:12:25 +08:00
halx99 ef51437c25 Fix cpp_tests resources load priority 2023-07-19 21:05:46 +08:00
halx99 42f666ff89 Refactor GL uniform block support 2023-07-19 19:20:06 +08:00
halx99 04c5505fa2 Fix glDisable state guard 2023-07-19 18:35:05 +08:00
Deal eae07123dc Refer to #1278 2023-07-19 09:10:46 +08:00
halx99 1c669912b5 More easy for dev 2023-07-17 20:51:28 +08:00
Deal 071d9aa8ea Remove gitter [skip ci]
It's only bakup IM room, discord is preferred
2023-07-17 12:39:19 +08:00
halx99 3ab3249700 Update glslcc to 1.8.1
Add dual outputs support, this is useful to handle normal map preprocessor
2023-07-16 14:14:41 +08:00
RH 95f352e0d0 Invert if condition checking for existence of the axmol bin path in the user path env variable (#1275)
Make list mutable to allow for inserting new path
2023-07-16 13:51:36 +08:00
halx99 9a384e39f2 Merge: 412e398651 1daf87c768
Merge branch 'main' into dev
2023-07-15 22:45:26 +08:00
Deal(涓€绾跨伒) c5a61124c0 Add chat badges [skip ci] 2023-07-15 11:25:48 +08:00
halx99 2b30d8002f Merge: 7afdd4f2c1 e5b197776c
Merge branch 'main' into dev
2023-07-15 01:17:32 +08:00
halx99 e34d02eb7d Fix build1k cmake setup 2023-07-15 01:17:15 +08:00
halx99 8e39354e99 Merge: 83a830d011 cfcafd517a
Merge branch 'main' into dev
2023-07-15 01:00:31 +08:00
Deal(涓€绾跨伒) 4867fc8f2e Update pull_request_template.md (#1270) 2023-07-15 00:21:23 +08:00
halx99 42fcb1f86e glslcc workflow: metal init commit 2023-07-14 23:07:47 +08:00
RH 0c17a35fa8 Fix for crash in TextureCache test (#1267) 2023-07-11 21:55:17 +08:00
halx99 aeb6268f1c Fix cpp-tests shader loads 2023-07-11 16:40:49 +08:00
CHP 10a4fe09f6 Start AutoStart when env AXMOL_START_AUTOTEST is set (#1261) 2023-07-09 20:10:50 +08:00
RH ce590c24a0 Fix for crashes in several tests (#1259) 2023-07-09 14:45:41 +08:00
halx99 94b5705bd3 Improve cmake script
- glslcc helper function
- Rename ax_add_shader to ax_target_compile_shaders
- Provide argument FILES for specify single or multi shader
source files support, i.e.
ax_target_compile_shaders(target_name FILES 1.frag 1.vert)
- Rename all _AX_ROOT_PATH to _AX_ROOT
2023-07-06 19:21:36 +08:00
halx99 0d5addaf39 Update setup.py to setup.ps1 in cmake [skip ci] 2023-07-06 14:00:21 +08:00
Deal(涓€绾跨伒) feffe4095c Update 3rd sources (#1240)
- llhttp: 8.1.1
- yasio: latest
- recast 1.6.0
- openal-soft: latest for official UWP support
- glad 2.0.4
- libpng 1.6.40
- astcenc 4.5.0
- Add fastlz: latest
- Disable lz4 by default
2023-06-24 09:17:14 +08:00
CHP f729bce152 Increment PROP_MIN_SDK_VERSION to 21 (#1236) 2023-06-20 20:49:48 +08:00
Deal(涓€绾跨伒) 0ab5023997 Update UIVideoPlayerTest.cpp
Use mp4 url because Apple only support video container format .mp4, not support .mkv
2023-06-19 20:20:03 +08:00
halx99 85111a4cc3 Improve engine version definitions 2023-06-12 09:14:23 +08:00
Deal(涓€绾跨伒) abd8029f64 Remove CC prefix from code file name (#1230)
* Add migrate sources tool

* Fix include replace regex

* Fix compile

* Migrate maually

* Disable sources-migrate tool by default

* Fix ci

* Fix ci

* Improve source migrate

* Fix ios/tvos ci

* Fix ios/tvos ci

* Fix
2023-06-11 13:08:08 +08:00
Deal(涓€绾跨伒) bc82034ffd Improve media-engine for android, linux (#1228)
* Improve media-engine
- Implement andorid,linux
- Improve local file uri scheme

* Fix ci

* Improve code style

* Improve

* Update VlcMediaEngine.cpp

* Update AvfMediaEngine.h

* Fix ci

* Improve code style

* Enable androidx gradle.properties [skip ci]

* Improve code style

* Remove unnecessary callbacks

* Rename VideoPlayer to MediaPlayer
2023-06-10 22:05:49 +08:00
halx99 5d79202f49 Update VideoPlayerTest url [skip ci] 2023-06-05 21:49:33 +08:00
RH 978648e5a9 Factor in protected nodes when creating global Z node priority map for event dispatcher (#1224) 2023-06-05 17:09:50 +08:00
aismann 33405d0bc6 On "57: Node:RotateWorld" replace cocos2d with axmol logo (#1220) 2023-05-30 19:49:50 +08:00
halx99 f5526f8c42 Fix compile warnings 2023-05-27 23:21:25 +08:00
halx99 08fee88813 Fix ci 2023-05-14 19:13:49 +08:00
Tan Shjie d13d11f51c Update UnitTest.cpp (#1198)
For getPathEth() of u4, u5, u6, adding "/" is needed to pass the test
2023-05-07 21:16:28 +08:00
halx99 fd88e2de3b Update AGP to 7.4.2, gradle to 8.1 2023-04-20 08:54:24 +08:00
halx99 16ce534635 Update yasio to latest 2023-04-17 00:28:05 +08:00
RH 6b9d5fe32d Fix to ensure new line is correctly added to RichText (#1171) 2023-04-13 21:33:29 +08:00
halx99 2f1a4a9921 Improve HttpClient, remove unsafe API `sendSync` 2023-04-03 19:54:58 +08:00
Deal(涓€绾跨伒) 46a21e729b Building with ninja + official llvm-clang-cl support (#1159)
* Building with ninja + official llvm-clang-cl support

* Update gh ci for clang

* Fix ci

* Fix ci

* Fix ci

* FIx dll copy [skip ci]

* Fix ci warnings

* Update ci files and readme

* Update badges
2023-04-02 16:04:19 +08:00
Deal(涓€绾跨伒) 621c94c9e7 Enable video player(VideoTexture) based on new MediaEngine for macOS and tvos (#1154)
* Ready for PR macOS

* Update videoTexture.frag

* Fix compile

* Fix h265 for mac [skip ci]

* Fix compile error

* Update readme [skip ci]
2023-04-02 01:51:36 +08:00
Deal(涓€绾跨伒) 1e6e9d4a8d Media engine video texture (#1133)
* VideoPlayer based on new MediaEngine[Win32/UWP]

* Improve MediaEngine interface

* Update readme

* Improve pixel format

* Improve MediaEngine interface

* Ready for PR UWP/Win32

* Ready for PR UWP,Win32

* Update reademe files

* Update readme files

* Update UIVideoPlayer-android.cpp [skip ci]

* Update UIVideoPlayer-ios.mm

* Update MFUtils.cpp

* Fix ci
2023-03-25 08:37:51 +08:00
halx99 42567d0c98 Update ios splash images [skip ci] 2023-03-21 19:40:55 +08:00
Sam edfacba3db Add ClippingNode Performance Test (#1122)
* Impore Metal Renderer Dirty Detection.

Remove setTargetFlags _dirty

* Add Clipping Node Performance Test

* Fix Win UWP compile error
2023-03-16 08:07:53 +08:00
halx99 912bf32d13 Remove UWP from PC family 2023-03-14 12:08:31 +08:00
aismann 213afaefa7 add axmol_ext.h (#1117) 2023-03-14 07:56:07 +08:00
halx99 760c59ab6e [UWP] set VS_WINDOWS_TARGET_PLATFORM_MIN_VERSION for all targets 2023-03-12 17:57:54 +08:00
RH 941ccd0d14 TiledMap sprite position fix (#1112)
* Correctly store flags and gid with sprite created for tile
Use correct coordinates when displaying sprite for a tile

* Fix up typo and long test titles
2023-03-12 16:15:11 +08:00
RH 3f6847ebf0 Set default project in Visual Studio for UWP (#1111) 2023-03-12 12:34:51 +08:00
halx99 517ffeedc6 Update project url in sources 2023-03-12 01:44:55 +08:00
Deal(涓€绾跨伒) 277bcd44ce Windows Store UWP apps support (#1108)
* [BIG FEATURE] Windows Store UWP apps support

* Fix ci, add uwp for pr-ci

* Fix ci

* Improve ci script

* Fix ci

* Fix ci

* Fix ci

* Fix ci

* Upload uwp appx package artifacts [skip ci]

* Use d2d draw system font text

* Fix ci

* Improve code style
2023-03-11 22:10:18 +08:00
Turky Mohammed 969c2257f8 [BUG] TileMap flipped/rotated animated tiles incorrect rendering. (#1098)
* Add test cases

* Delete default_hrtf.txt

* Fix rotated/flipped animated tile maps

* Optimize bitwise operations

* improve bitwise operations
2023-03-07 23:26:37 +08:00
RH 00989196af Fix incorrect content variable in cpp template (#1095)
* Fix cpp-template-default CMakeLists.txt content folder reference
Update test project content folder variable name to match cpp template
2023-03-04 21:25:05 +08:00
RH 14ccdfcffa [Apple] Fix for missing resources (#1092)
* [Apple] Ensure resources are mapped to the expected directory by iOS and MacOS targets
2023-03-03 21:53:18 +08:00
Deal(涓€绾跨伒) b06c60dfe5 Update lua debug project files 2023-02-24 04:31:05 +08:00
Deal(涓€绾跨伒) aaadb1752f Revert design size. 2023-02-24 04:20:14 +08:00
halx99 b6ca5716c5 Fix android assets 2023-02-23 23:48:06 +08:00
RH 9c526c81e4 [Android] Update icons to Axmol logo (#1073)
* Update Android icons in test projects.
2023-02-23 23:43:51 +08:00
Deal(涓€绾跨伒) 83d53ba46b Tidy project tree and full symlink support (#1072)
* Tidy project file tree and all symlink support
2023-02-23 21:57:30 +08:00
RH c642b3babc Better richtext word wrapping (#1071)
* [RichText] Do not word-wrap on punctuation characters for better readability
2023-02-23 13:55:42 +08:00
RH a8b02df98a Update app icon to Axmol logo (#1070)
* [iOS] Axmol logo

* [Windows] Add Axmol logo as icon
Replace old logos in test resources with Axmol logo

* [tvos] Update to Axmol logo

* Update iOS and tvOS app logo

* Update cpp template app logos

* Fix resources for iOS and tvos. Update to new Axmol logo.
2023-02-23 13:07:12 +08:00
halx99 c42d6a220f Fix ci 2023-02-23 10:14:14 +08:00
halx99 b666fe93c8 Improve cpp-tests design resolution setup 2023-02-23 09:50:36 +08:00
halx99 452754981a [CMake] Add symlink support, refer to #1005
- Rename ax_<xxx>_copy_xxx to ax_<xxx>_sync_xxx
- Add optional arg `SYM_LINK`
2023-02-22 23:37:32 +08:00
aismann cfcf541744 Visible artifacts on DrawNode::drawCircle() with a corresponding lineWidth > 5 (window resizing issue) (#1050)
* Fix DrawNode::drawCircle() behavior itf the window is resizing.

* Update CCDrawNode.cpp

Tested also with
resourceSize(960, 640) or (1280, 720)
designSize(480, 320) or (400, 320);

Making a deal with the "boss"

* Update drawCircle and Tests

_lineWidth/4  is needed => the circle grow to fast without

---------

Co-authored-by: Deal(涓€绾跨伒) <halx99@live.com>
2023-02-22 20:02:20 +08:00
RH 20dcad664b Trim leading space from wrapped lines of text in RichText (#1066)
* Fix issue with a whitespace appearing at the start of left-aligned text in RichText when using wrapping at word boundaries.
Update RichText test.
2023-02-21 13:15:28 +08:00
Turky Mohammed 3ebd6202cc Improve test naming (#1057)
* add anchored sprite class

* Add feature tests

* Update SpriteTest.cpp
2023-02-13 17:55:26 +08:00
aismann 800da490d8 drawCircle tester improved (#1054)
* drawCircle tester improved

* add more info to the tester

* codacy fix
2023-02-11 08:05:27 +08:00
Turky Mohammed 63263e09d2 Add Anchored Sprite Class (#1040)
* add anchored sprite class

* Add feature tests
2023-02-10 14:07:20 +08:00
aismann 8f63f3934f Changeable window for all "PCs on cpp_tests (#1036) 2023-01-23 19:30:13 +08:00
halx99 a370e0e602 Fix ci 2023-01-21 14:51:14 +08:00
halx99 059dafe021 Make cpp-tests window resizable 2023-01-21 14:30:17 +08:00
aismann f238e5e0ff Improve drawCircle rendering for big rings (#1013)
* Update HelloWorldScene.cpp

replace   _director->end();  with menuCloseCallback(this);

* Rendering drawCircle
2023-01-06 23:25:31 +08:00
halx99 95052b2961 Fix http test print 2023-01-05 23:31:39 +08:00
halx99 2410e7a782 Change HttpRequest::getTag return type from const char* to std::string_view 2023-01-04 23:37:57 +08:00
halx99 cb35a48885 Take care lambda implicit capture std::string_view
refer to: #1002
2023-01-03 23:02:17 +08:00
halx99 0f97e3fa3a Improve base64 API
Move base64Encode/base64Decode to namespace `ax::utils`
2023-01-01 18:07:18 +08:00
CHP 8d36190c98 Improve Android cmake (#985)
* Update CMakeLists.txt

* Improve Andoid CMAKE
2022-12-17 16:35:34 +08:00
halx99 7885170b1d Update fairygui tests resources 2022-12-11 16:25:22 +08:00
RH 2e30b51ab7 Add a pool for GroupCommand rendering commands (#969)
* Committing genbindings changes

* Use a pool of GroupCommand entries to avoid multiple entries of the same group in the render queue in certain scenarios

* Ensure captureNode works as expected.

* Set member variables to default values when init method is called on the GroupCommand

* Explicitly reset the command state when retrieving a GroupCommand from the pool
2022-11-28 08:37:22 +08:00
halx99 d742dceb9f Improve gradle scripts
Add cmake options from gradle command line properties support
2022-11-10 22:53:54 +08:00
aismann 9af1674516 Update DrawPrimitivesTest.cpp
fix #137 and try to "explain" the behavior of setLineWidth() om DrawNode object
2022-11-07 20:56:11 +01:00
halx99 e12b56fd3f Update spine runtime to v4.1-c9af18e 2022-11-07 15:48:19 +08:00
halx99 f0fe1a01c9 Fix copyright notice [skip ci] 2022-11-01 20:02:56 +08:00
halx99 de61119a21 Add effekseer test 2022-11-01 19:50:43 +08:00
RH 82bcb1ae5f Add support for centered horizontal layout (#946)
* Committing genbindings changes

* Add support for CENTER_HORIZONTAL layout type.
2022-11-01 19:02:04 +08:00
涓€绾跨伒|Deal 6ddd6f0e05 Update CMakeLists.txt 2022-11-01 06:47:36 +08:00
halx99 a87bf2ee4b Fix effekseer compiling [skip ci] 2022-10-31 14:30:33 +08:00
halx99 56d66aba67 Remove FileUtils::searchResolutionsOrderArray 2022-10-30 23:03:39 +08:00
halx99 376941da91 Migrate 2022-10-18 19:17:36 +08:00
涓€绾跨伒|Deal 25d93bd509 Improve code quality (stage1.Oct) (#916)
* Improve code quality

* Add env PULL_REQUEST [skip ci]

* Update build.ps1

* Fix ci [skip ci]

* Update ZipUtils.cpp

* Update build.ps1

* Resolve reviews

* Improve

* Improve code style

* Resolve reviews

* Use pod_vector

* Improve resize growth

* Update CCAnimation3D.cpp

* Update axstd.h [skip ci]
2022-10-13 21:44:42 +08:00
halx99 8c18f962d5 馃敤Fix #887 2022-10-12 19:44:31 +08:00
halx99 ec72ebb697 Fix #873 2022-10-12 12:39:27 +08:00
aismann eb5058e6d0 /* axmol thread id */ (#924) 2022-10-12 07:04:36 +08:00
CHP bdbe9b4f6f Update UIImageViewTest.cpp (#923)
Fix UIImageViewIssue12249Test
2022-10-12 07:04:21 +08:00
CHP 4d54f44f62 Update CMakeLists.txt (#922)
* Update CMakeLists.txt

* Update CMakeLists.txt
2022-10-12 07:04:01 +08:00
aismann 3ef8ac63f2 rename cocos2d to axmol (#920)
* rename cocos2d to axmol

* rename cocos2d.h to axmol.h

* Update Physics3DTest.cpp

replace Sprite3D -> MeshRenderer
2022-10-12 00:15:09 +08:00
halx99 fb227f352f Fix #908 2022-10-11 13:23:47 +08:00
CHP b3fa9381b5 Fix noisy message "Unable to resolve full path of PCH-header" (#918)
* Update CMakeLists.txt

fix noisy message "Unable to resolve full path of PCH-header"

* Update CMakeLists.txt

* Update CMakeLists.txt
2022-10-11 08:54:02 +08:00
RH 34094038d5 Enable ImGui for Android (#909)
* Add support for ImGui usage on Android
2022-10-10 03:53:24 +08:00
CHP 9c7a876970 precompile_headers all platforms (#901) 2022-10-10 03:52:04 +08:00
aismann 49f7406f94 Improve MeshRenderer #879 thanks @solan-solan (#904)
* Update Physics3DTest.cpp

Improve #879  thanks @solan-solan

* Update CCMeshRenderer.cpp

#hope this is fixing #879
2022-10-08 06:15:03 +08:00
涓€绾跨伒|Deal 79925e07d6 Merge: 6cd36ab02e c26ab44880
Merge pull request #801 from theunwisewolf/dev-richtext-scale-support

RichElementImage - Add support for scaling
2022-10-04 11:08:49 +08:00
涓€绾跨伒|Deal 0844893fb8 Merge: b249282234 3af8ad9580
Merge pull request #882 from aismann/dev

Adapt Physics3DTest.cpp to #879
2022-10-02 19:43:32 +08:00
aismann a5acb0d180 Update HelloWorldScene.h 2022-10-02 13:09:56 +02:00
aismann 3650bd73a1 Test adapt to #879 2022-10-02 11:56:38 +02:00
涓€绾跨伒|Deal 48a7da97d6 Final migrate (#876) 2022-10-01 16:24:52 +08:00
aismann 359c4ccc83 Add test case for issue #861
Add 'obj' on:
Physics3DTerrainDemo
Physics3DCollisionCallbackDemo

Co-authored-by: 涓€绾跨伒|Deal <halx99@live.com>
2022-09-24 14:00:00 +08:00
halx99 5c735619f9 Improve code style 2022-09-24 11:01:45 +08:00
halx99 82acade5b9 Improve code style 2022-09-24 10:42:11 +08:00
halx99 3a9a26c743 Fix #861 2022-09-23 22:41:30 +08:00
aismann e571e8242d Clipper2 v1 04 (#856)
* Clipper2 v1.04 (and small fixes)

* Update README.md
2022-09-19 14:17:13 +08:00
Paulo Coutinho f5aeb5a8c2 Add apple tvos support (#846)
* support tvos

* support tvos and fix run command

* support tvos, fix run script and fix windows files

* support tvos on ci

* support tvos on ci and fix windows zlib

* support tvos on ci

* support tvos

* support tvos and tvos tests
2022-09-05 14:13:52 +08:00
aismann 6038cfb531 Update Issue829Test (DrawPrimitiveTest) (#844)
* Update Issue829Test (DrawPrimitiveTest)

* Update DrawPrimitivesTest.cpp

* Update DrawPrimitivesTest.cpp
2022-09-05 13:48:28 +08:00
涓€绾跨伒|Deal e0e083aa3b Merge: 6df48e9f8b baceccbb2f
Merge pull request #837 from aismann/ISSUE_#825

#825
2022-09-02 11:59:46 +08:00
halx99 ec1a06afe8 Fix typo 2022-09-02 10:36:25 +08:00
aismann 68f8a2b0c7 #825 2022-09-01 13:51:19 +02:00
aismann 448dd9ee44 Issue_829 2022-08-30 14:05:44 +02:00
涓€绾跨伒|Deal e37761260a Migrate, use simple namespace ax (#818) 2022-08-29 20:51:22 +08:00
aismann 9a8ed19d0d Update SpritePolygonTest.cpp 2022-08-28 07:17:10 +02:00
aismann 21402c7e9c Improve SpritePolygonTest 2022-08-28 06:34:20 +02:00
aismann 3afc22ea7c Update SpritePolygonTest.cpp
Fix for issue #231
2022-08-24 19:44:53 +02:00
涓€绾跨伒 c6fc93abbc Update README.md 2022-08-18 09:13:09 +08:00
unknown 9a9025aede Add empty check 2022-08-16 15:12:45 +05:30
halx99 6d5e50ded9 Avoid unnecessary double lookup 2022-08-16 17:14:06 +08:00
unknown 9968a7ddcb Add support for width & height in percentage for RichElementImage 2022-08-16 12:09:02 +05:30
涓€绾跨伒 31289482d3 Revert "Support for Apple Silicon / M1" 2022-08-12 16:39:06 +08:00
unknown d71ad17f52 RichElementImage - Add support for scaling 2022-08-12 03:58:36 +05:30
halx99 b1287b8cc5 Migrate cmake files 2022-08-11 15:41:10 +08:00
halx99 eabd784590 Fix macOS/iOS build warning
invalid character in Bundle Identifier. This string must be a uniform type identifier (UTI) that contains only alphanumeric (A-Z,a-z,0-9), hyphen (-), and period (.) characters. (in target 'cpp_tests' from project 'axys')
2022-08-09 15:32:00 +08:00
aismann 5d64474cfb rename push_back vs emplace_back (fine tuning and remove on Live2D (too much)) 2022-08-09 05:51:07 +02:00
涓€绾跨伒 9892aa3d1c Migrate axys (#782) 2022-08-08 18:02:17 +08:00
aismann 376c80dd2d Replace push_back() vs emplace_back() on axis/tests/cpp-tests and axis/core (#781)
* Replace push_back() vs emplace_back() on axis\tests\cpp-tests\

D:\______\GitHub\aismann\axis\tests\cpp-tests\Classes
Replace Vector push_back() vs emplace_back() #762

* Replace push_back() vs emplace_back() on axis\core\ #781

* Update CCConsole.cpp

* Update UIWebViewImpl-android.cpp

* Update UIWebViewImpl-android.cpp
2022-08-08 13:18:33 +08:00
halx99 93550405bc Improve android gradle cmake & ndk setup 2022-08-06 23:09:16 +08:00
halx99 484aa38856 Update android gradle plugin to 7.2.2 2022-08-06 20:05:12 +08:00
halx99 448c76c108 Update android target and compile sdk to android 12 2022-08-06 19:26:44 +08:00
Turky Mohammed 818eb3d754 [PROPOSAL] Add wireframe rendering and function classification improvements. (#778)
* Add wireframe rendering and function classification improvements.

* Fix platform compilation.

* Update CommandBufferGL.cpp

GL_LINE and GL_FILL are no present in mobile devices, so the raw value has been used instead.

* Update CommandBufferGL.cpp

* Try fix IOS compilation

* Update CommandBufferMTL.h [skip ci]

* GLES & D3D11 wireframe

Added crude but okay wireframe mode for GLES and D3D11 devices.
2022-08-06 16:17:55 +08:00
halx99 b0eef2ef8d Fix live2d-tests 2022-08-02 22:03:54 +08:00
halx99 2f90855c0a Fix live2d_tests android build 2022-08-02 17:55:42 +08:00
aismann 2a2e8a1e95 Improve c++11 for-loop performance with Universal References (#760) 2022-07-21 19:19:08 +08:00
aismann 455aff97ea Fix: #712 (mistake by me) 2022-07-19 20:05:19 +02:00
halx99 2c6fde019b Migrate macro COCOS2D_DEBUG, refer #751 2022-07-19 15:34:26 +08:00
halx99 c16a33e347 Migrate more macors 2022-07-16 10:43:05 +08:00
涓€绾跨伒 ac1872494c Remove unnecessary check [skip ci]
refer to #748
2022-07-15 19:44:31 +08:00
halx99 41d2c44308 Migrate macros 'CC_' to 'AX_' 2022-07-15 19:17:01 +08:00
涓€绾跨伒 b7467da607 Migrate extension lua (#747) 2022-07-12 21:31:54 +08:00
halx99 5f04e88dc7 Improve android gradle script axistools.gradle 2022-07-12 13:07:27 +08:00
halx99 b1e43e9642 Fix #742 2022-07-11 19:08:14 +08:00
涓€绾跨伒 bf77f46dce Migrate engine namespace to `axis`(abbv: `ax`) (#743) 2022-07-11 17:50:21 +08:00
涓€绾跨伒 9b4a7b1446 Merge: 04ca16125b 9ee4181976
Merge pull request #739 from axis-project/migrate-engine-test-extension-config

Migrate tests, extensions and configs
2022-07-10 09:47:41 +08:00
涓€绾跨伒 d4c4d395a5 Merge: 18076d09f0 2f8d5dd2f6
Merge pull request #738 from solan-solan/index_array_to_stl

IndexArray to stl
2022-07-10 09:47:27 +08:00
halx99 c2acb3a744 Migrate tests, extensions and configs ReSquash for unexpected changes +2 2022-07-09 22:23:34 +08:00
halx99 906c60e40e Fix setup cmake files and some relative sources 2022-07-08 14:20:41 +08:00
DelinWorks 70cd6095cc Fix CMAKE 2022-07-08 02:10:35 +03:00
涓€绾跨伒 3c5d1f468f Merge: f4897fe14c 043207e9c1
Merge pull request #717 from aismann/ImprovePhysicsTest

Improve look of DebugDraw and feel of LogoSmash, Raycast., etc
2022-07-06 23:15:07 +08:00
aismann 415c03362f Update README.md 2022-07-06 16:52:23 +02:00
aismann 4fd3d16dc7 Improve look of DebugDraw and feel of LogoSmash, Raycast., etc
Its look professional now ;)
2022-07-06 16:02:41 +02:00
涓€绾跨伒 2dc07ffd6e Merge: 7a97ca6ef8 b6c3c43ee0
Merge pull request #716 from aismann/ImprovePhysicsTest

Replacing 'ball' with 'blocks' to see better what happens
2022-07-06 17:44:17 +08:00
halx99 ab0066dc5c Update yasio::byte_buffer 2022-07-06 16:56:57 +08:00
aismann 0fcaced279 Replacing 'ball' with 'blocks' to see better what happens 2022-07-06 10:42:42 +02:00
Turky Mohammed d3c3fe9538 Merge: b4d04f4df9 1c02999878
Merge branch 'adxeproject:dev' into improve-engine-types
2022-07-06 07:21:13 +03:00
DelinWorks b9547e5407 Update FastRNG.h 2022-07-06 07:20:40 +03:00
aismann 201c0c7405 Fix: #712 2022-07-06 00:21:07 +02:00
halx99 a5e957de9f Fix ci 2022-07-05 23:47:25 +08:00
Turky Mohammed 656babac78 [IMPROVMENT] Change class name `Sprite3D` to `MeshRenderer` (#705)
* First draft [skip ci]

* Improve comments [skip ci]

* Rename MeshRendererMaterial to MeshMaterial [skip ci]

* Update dependent classes.

* Replace occurrences of Sprite3D with MeshRenderer.

* Update cpp-tests and extensions.

* Fix compilation.

* Try fixing lua-bindings

* Try fixing lua-bindings

* Update lua_cocos2dx_3d_manual.cpp [skip ci]

* Create RENAMED_TYPES.md
2022-07-05 14:48:46 +08:00
涓€绾跨伒 e6ae7c44b3 Merge: 555f847c1f 6dd8b2c74a
Merge pull request #702 from DelinWorks/improve-engine-types

[PROPOSAL] Move global enums to their own file.
2022-07-05 00:39:20 +08:00
DelinWorks 96158090db Add stride functions and remove unneeded UNSPEC value. 2022-07-04 19:20:04 +03:00
DelinWorks 7e199cce21 Update lua_cocos2dx_auto.cpp 2022-07-04 18:34:50 +03:00
halx99 a31ba3caae Improve meshdata load
- Avoid GC alloc when store indices
- Fix indices iterator by IndexArray::for_each
2022-07-04 23:23:33 +08:00
DelinWorks 0d9f8d8d5d Fix compilation. 2022-07-04 17:55:41 +03:00
Turky Mohammed e10bdc03ad Delete hrtf_default.h 2022-07-04 17:48:13 +03:00
DelinWorks 49508bd13c Improve function naming. 2022-07-04 17:45:23 +03:00
halx99 0b4363bfc0 Refator sampler name in shader 2022-07-04 21:26:48 +08:00
DelinWorks a8d704babe Improve function naming and add descriptions. 2022-07-04 05:55:29 +03:00
DelinWorks 6a7a77c604 Update CCDirector.h 2022-07-04 04:58:13 +03:00
halx99 38743291e2 Improve class IndexArray 2022-07-04 09:13:06 +08:00
DelinWorks c97042be2e Fix android arm64 incorrect random number generation. 2022-07-04 03:28:55 +03:00
DelinWorks 35d3df7075 Fix mobile compilation.
Treat `CC_ENABLE_CACHE_TEXTURE_DATA` portion of code accordingly.
2022-07-03 22:50:19 +03:00
DelinWorks 3585f37d85 Update NewEventDispatcherTest.cpp 2022-07-03 21:47:12 +03:00
DelinWorks 0ff762b835 Move global enums to their own file. 2022-07-03 20:43:55 +03:00
halx99 5f4e2c0463 [WIP] Wrapper IndexArray with byte_buffer 2022-07-03 17:24:10 +08:00
aismann 264465b0a4 Update NewEventDispatcherTest.cpp 2022-07-03 07:52:11 +02:00
aismann 6209d8db4c use engine global namespace 2022-07-03 07:26:37 +02:00
halx99 addfea9ec1 Move enum FPSPosition to engine global namespace 2022-07-03 11:24:00 +08:00
halx99 508836ed44 Enable switch fps position on mobile device 2022-07-03 11:17:22 +08:00
DelinWorks 2043e4734f Remove buffers stat and add quad mesh shaders.
Remove drawn buffers label and Add a simple position_texture_color shader for simple primitives like quads to implement static sprite batching in the future.
2022-07-02 18:22:31 +03:00
aismann 2c96541bef Remove unused variable and cleanup on windowtest.cpp 2022-07-02 11:29:26 +02:00
aismann 5b43f6883e Cleanup, last fixes, rename enum FPSPosition 2022-07-02 08:17:24 +02:00
aismann 375449cd72 fix typo 2022-07-02 06:19:47 +02:00
aismann 684fb3dcee FPS display set position should be set by API #695 2022-07-01 17:15:20 +02:00
涓€绾跨伒 118c1af907 Merge: 752d3150eb f52bc9472d
Merge pull request #682 from aismann/poly2tri

poly2tri:  Version: git 81612cb  (until May 20, 2022)
2022-06-30 19:07:49 +08:00
halx99 32f3777128 Fix ci 2022-06-30 18:15:43 +08:00
aismann 9f060fbd99 Version: git 81612cb (until May 20, 2022) 2022-06-30 12:13:55 +02:00
涓€绾跨伒 d8a66d4897 Merge: 61c159d3d0 932c3bcffa
Merge pull request #668 from adxeproject/adxe-ext-live2d

Add extension Live2D support
2022-06-24 16:23:26 +08:00
涓€绾跨伒 0e94f96b8a Merge: 6431cd1256 e4b891e550
Merge pull request #667 from FireStorm2012/FireStorm2012-patch-1

Fix print log format
2022-06-24 15:46:45 +08:00