Commit Graph

25315 Commits

Author SHA1 Message Date
samuele3hu a3dbd010db Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_new_spine 2014-11-13 13:42:46 +08:00
XiaoYang 2f2e2e2b46 Merge pull request #158 from tangziwen/v3
V3
2014-11-13 11:07:40 +07:00
tangziwen 3381400eec trim uv_test texture's size 2014-11-13 12:06:52 +08:00
tangziwen c33777a45a remove dummy log 2014-11-13 11:57:18 +08:00
samuele3hu 8d3718d283 Update the RELEASE_NOTES.md 2014-11-13 11:47:31 +08:00
Dhilan007 249d34b707 fix AudioEngine can't looping audio on Android 2.3.x 2014-11-13 11:28:08 +08:00
LinWenhai a37549d7bc Update Cocos2dxMusic.java 2014-11-13 11:00:29 +08:00
samuele3hu 1d1d004c3a Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_fix 2014-11-12 17:46:13 +08:00
tangziwen 85f0b0ec29 fix resource miss 2014-11-12 17:44:19 +08:00
tangziwen 8101b6a94e add UV Animation Test & it's resource 2014-11-12 17:42:45 +08:00
Dhilan007 e071e5c896 Fix Label may display incomplete for multiline text with outline feature enabled. 2014-11-12 17:24:35 +08:00
wangqm0513 9415b2b930 Update TouchesJni.cpp
fixed gamelist can't pull by mouse.
2014-11-12 14:21:48 +08:00
Dhilan007 76c9accec9 Fix SimpleAudioEngine::sharedEngine()->playBackgroundMusic() crash on Lollipop 2014-11-12 13:01:47 +08:00
jicheol-ryu c94a9ea01a fix bugs - potential memory leak.
const std::string text = std::string((char*)ch,0,len); is using next
string constructor.
string (const string& str, size_t pos, size_t len = npos);
memory leak can occur while type converting char to string.

So we have to use next string constructor.
string (const char* s, size_t n);

http://www.cplusplus.com/reference/string/string/string/
2014-11-12 00:06:30 +01:00
CocosRobot 4ae4932e8a [AUTO][ci skip]: updating cocos2dx_files.json 2014-11-11 22:17:01 +00:00
Ricardo Quesada 706f49cb59 Merge pull request #9083 from ricardoquesada/release_fixes
Release fixes
2014-11-11 14:09:43 -08:00
Ricardo Quesada 46004f3d7e renamed RELEASING_RULES to RELEASE ENGINEERING 2014-11-11 14:09:08 -08:00
Ricardo Quesada 3d4b477fc4 more RELEASING_RULES.md fixes 2014-11-11 14:08:21 -08:00
Mircea Rila a643f05330 add touch callback types 2014-11-11 18:00:34 +02:00
Vladimir Timofeev 77ab866090 Move BuildHelpers.CMakeLists.txt to Modules/CocosBuildHelpers.cmake, this name is more standard for cmake include files, and in future this file can be installed to use by external applications. 2014-11-11 10:30:48 +03:00
Vladimir Timofeev 72e59a53a8 cmake: Build application bundles on Mac for test applications (this allow run they from Xcode) 2014-11-11 10:30:48 +03:00
Vladimir Timofeev 8910b962a0 cmake:
- fix Audio engine build on Mac
- remove duplicated defintions of _EXPORT_DLL_
2014-11-11 10:30:48 +03:00
Vladimir Timofeev dba8ef33bd cmake: connect mac specific UIEditBox implementation to build 2014-11-11 10:30:48 +03:00
Vladimir Timofeev 0059c93757 cmake: protobuf should be linked with cocos2d.a in every platform (not only on linux) 2014-11-11 10:30:48 +03:00
Vladimir Timofeev e3e3de2d87 Remove unused variable from composed include_directories 2014-11-11 10:30:48 +03:00
minggo 6c67c6921d Merge pull request #8977 from pipu/v3_Modify_TextReader
Modify that parsing attribute "fontName" of TextReader
2014-11-11 12:05:49 +08:00
Ricardo Quesada 7417d59447 Merge pull request #9078 from ricardoquesada/releasing_fixes
fixes for releasing
2014-11-10 19:30:08 -08:00
Ricardo Quesada 9da8188012 fixes for releasing 2014-11-10 19:29:44 -08:00
Ricardo Quesada 377af3b447 Merge pull request #9076 from ricardoquesada/android_build_fix
fixes how to check for CPU in android-build
2014-11-10 16:09:00 -08:00
Ricardo Quesada 4d2752e84f fixes how to check for CPU in android-build 2014-11-10 16:08:12 -08:00
minggo 8e3590978d Merge pull request #9072 from andyque/fixCompileError
fix compile error
2014-11-10 16:03:21 +08:00
andyque 16d0419136 fix compile error 2014-11-10 16:02:06 +08:00
Christopher O'Connell 5d26bc045c Fixed failure in call to make when the android app folder contains spaces in the path. 2014-11-10 00:38:32 -07:00
Christopher cd24f91014 Merge pull request #1 from cocos2d/v3
Updates
2014-11-10 00:26:02 -07:00
minggo 23430c0190 Merge pull request #9069 from CocosRobot/update_lua_bindings_1415547046
[AUTO]: updating luabinding automatically
2014-11-10 14:39:30 +08:00
yangxiao 6ecb9a7b04 fix #9031 2014-11-10 12:48:42 +08:00
CocosRobot a908c391b0 [AUTO]: updating luabinding automatically 2014-11-09 15:33:08 +00:00
minggo 6ac6e07a4d [ci skip] Update CHANGELOG 2014-11-09 23:30:39 +08:00
minggo 8476956ef9 Merge pull request #9057 from andyque/fixScale9FlipIssueNew
fix scale9sprite flip issue
2014-11-09 23:27:40 +08:00
minggo d2fd1a1152 [ci skip]Update Authors 2014-11-09 23:27:13 +08:00
minggo e7d5e79e88 Merge pull request #8998 from aeonmine/v3
fix memory leak cocos studiov2.0 engine v3.3
2014-11-09 23:24:16 +08:00
minggo 0bbb9e9368 Merge pull request #9056 from CocosRobot/update_lua_bindings_1415327766
[AUTO]: updating luabinding automatically
2014-11-09 23:19:53 +08:00
minggo c1d25e18ce Merge pull request #9055 from CocosRobot/update_cocosfiles_1415327684
[AUTO][ci skip]: updating cocos2dx_files.json
2014-11-09 23:19:28 +08:00
cpascal 74ba46f225 Fixed "warning: bundle reader out of range"
This warning was displayed even if it's valid c3b file..
Changed "validLength <= needLength" to "validLength < needLength".
2014-11-09 07:38:44 +09:00
andyque 5483bc834d fix scale9sprite flip issue 2014-11-07 11:09:22 +08:00
CocosRobot aae2fd9e2a [AUTO]: updating luabinding automatically 2014-11-07 02:38:01 +00:00
CocosRobot 80ce1537e7 [AUTO][ci skip]: updating cocos2dx_files.json 2014-11-07 02:34:46 +00:00
minggo db659107d3 Merge pull request #9052 from huangshiwu/v3_fixbug
fix ui crash bug caused by DrawNode
2014-11-07 10:33:08 +08:00
minggo 3b8ddf1b54 Merge pull request #9005 from joshuastray/add-resource-folder-def
Update CCFileUtils-linux.cpp
2014-11-07 10:25:14 +08:00
huangshiwu ace9933d72 fix ui crash bug caused by DrawNode 2014-11-07 10:05:29 +08:00