James Chen
31681e005e
CCFileUtils::fullPathFromRelativePath -> fullPathForFilename.
2013-01-29 10:40:44 +08:00
moadib
e39829269d
Added <uses-feature android:glEsVersion="0x00020000" /> to AndroidManifest.xml
2013-01-21 13:03:55 +04:00
johnangel
16269d952d
Detect VS2012 Update 1
2013-01-10 11:55:30 +01:00
johnangel
674bb8e728
Setting PlatformToolSet to v110_xp instead of default v110 in Visual Studio 2012 for Windows XP support, leaving default v100 in Visual Studio 2010.
2013-01-07 11:51:05 +01:00
James Chen
9bd302e35b
fixed #1627 : VS version check in project file.
2012-12-29 13:54:46 +08:00
johnangel
08cd9e37fc
Setting PlatformToolSet to v110_xp for Visual Studio 2012 only.
2012-12-24 10:27:56 +01:00
unknown
adb68ddbb6
Enable Windows XP support in Visual Studio 2012 Update 1.
...
Not tested with Visual Studio 2010, not sure will it work with PlatformToolset v110_xp.
2012-12-19 19:28:25 +01:00
James Chen
f2e0df4de3
issue #1565 : Removed VS2008 support.
2012-11-19 14:42:27 +08:00
James Chen
aba33b5bda
Reverted build_native.sh.
2012-06-28 16:58:32 +08:00
James Chen
95a2696b6b
fixed #1365 : Some files of Resources folder which is copied by build_native.sh will lost authority in cygwin.
2012-06-26 12:09:23 +08:00
James Chen
4c1ca36aa8
fixed #1326 : The compilation of Hellolua and testjs project was broken after synchronizing to rc2.
2012-06-15 10:51:53 +08:00
James Chen
37aa196c73
Removed some unused codes.
2012-06-06 14:31:49 +08:00
James Chen
9be586e4ec
Updated main.cpp for each project of android.
2012-05-31 10:13:05 +08:00
James Chen
19c96632b5
fixed #1176 : Changed linebreak symbol to UNIX format ('\n'),replaced 'tab' with four spaces.
2012-05-29 16:21:23 +08:00
James Chen
22b2f722b5
fixed #1220 : Using CCString::stringWithContentsOfFile to get string from lua script files.
2012-05-04 14:31:56 +08:00
James Chen
5fc72581cb
issue #1204 : Removed CCApplication::initInstance.
2012-05-02 17:50:26 +08:00
James Chen
230b8a386b
issue #1176 : Changed linebreak symbol to UNIX format ('\n'),replaced 'tab'
...
with four spaces. Also,
1. Used macro NS_CC_BEGIN instead of namespace cocos2d {, NS_CC_END instead
of }.
2. Removed some unused files.
3. Renamed the name of some folders, for example,
"test.android"-->"proj.android" .
2012-04-19 14:35:52 +08:00
James Chen
783b2fe79b
Removed some unused codes regard to WOPHONE.
2012-04-19 10:46:37 +08:00
dumganhar
db4d51496e
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into bada
...
Conflicts:
cocos2dx/platform/CCAccelerometer_platform.h
cocos2dx/platform/CCApplication_platform.h
cocos2dx/platform/CCArchOptimalParticleSystem.h
cocos2dx/platform/CCEGLView_platform.h
cocos2dx/platform/CCPlatformConfig.h
cocos2dx/platform/CCSAXParser.h
cocos2dx/platform/CCStdC.h
tests/AppDelegate.cpp
tests/tests/Box2DTestBed/Tests/EdgeShapes.h
2011-09-29 16:03:37 +08:00
ciaranj
0296027335
Supplying README file
2011-09-20 08:03:52 +01:00
ciaranj
2662af753a
Initial example working version of a lua project generator
2011-09-19 23:42:22 +01:00