Commit Graph

1398 Commits

Author SHA1 Message Date
Ricardo Quesada d41124a5b1 check for correct GL extension (#16346)
uses `GL_IMG_texture_format_BGRA8888` instead of `GL_IMG_texture_format_BGRA888`

fixes issue #16336
2016-08-10 03:24:41 -07:00
JaryGuo f9abbf02f6 fix the problem in ccUTF8.cpp and CCLuaJavaBridge.cpp (#16314)
* fix the return value when return null in java

fix the return value when return null in java

* fix getStringUTFCharsJNI

fix getStringUTFCharsJNI when srcjStr is null

* remove a word

remove a word added by mistake

* make a indention

line 233 utf8Str
2016-08-08 10:43:14 +08:00
vlad-tkachenko c3130caf27 Fix Desktop App crash upon exit when NotificationNode exists. (#11274) 2016-08-08 10:20:15 +08:00
James Chen b135d512d2 Update copyright to 2016. (#16311) 2016-08-05 09:42:15 +08:00
halx99 a2adfaf7df #Improve node sort performance for 64-bit by std::sort + long long (_localZOrder) (#16262)
* #improve node sort performance by std::sort + unsigned long long (_localZOrder)

* Use bit field for make _localZOrder storage more clearly.

* #Comment _localZOrder members for meaningful.

* fix issues

* #use explicit bits integer of localZOrder storage

* #Fix compile error, add include <cstdint> to CCNode.h

* use the optimization for 64bit and no optimization solution for 32bit

* Use the optimization for 64bit and no optimization solution for 32bit

* #Improve node sort performance 64-bit by std::sort + long long (_localZOrder)

* fix issues

* test case

* Revert "test case"

This reverts commit 85471d07a433f2b7f0265c3b7dd483fcc28e3e2f.

* fix issues

* use lambda, and any other sort issues.

* skip sotNodes

* fix compile error

* fix  compile issue
2016-07-31 22:44:24 +08:00
mogemimi bf35e0f6b5 Avoid overhead of casting between float and double 2016-07-28 06:49:41 +09:00
mogemimi 15030ad4c3 Fix typos in log messages 2016-07-25 02:53:22 +09:00
Ricardo Quesada 1a834ebdbf fix: FPS appears again
Sets default glviewport() when the GLView::updateDesignResolutionSize()
is called

github issue #16139
2016-07-21 15:12:57 -07:00
minggo bb25bed6f2 Merge pull request #16164 from dumganhar/fix/iss16046-fps-clock
Uses std::chrono::steay_clock for calculating dt.
2016-07-21 16:01:58 +08:00
minggo e19393fa23 Merge pull request #16123 from ricardoquesada/issue_15805
Fix: not cransh on android when mapBuffer() is not present
2016-07-20 14:10:04 +08:00
James Chen ddb25ca563 Uses std::chrono::steay_clock for calculating dt. 2016-07-20 12:43:40 +08:00
Ricardo Quesada cd495f68ba Fix: not cransh on android when mapBuffer() is not present
more info:
https://www.khronos.org/registry/gles/extensions/OES/OES_mapbuffer.txt

add methods to check whether or not glMapBuffer exists
2016-07-19 21:00:50 -07:00
Ricardo Quesada 5f0c0163b3 fix: display FPS again on GLFW platforms
Apparently GLFW stop emitting some events that creation time.
2016-07-19 18:26:14 -07:00
James Chen 15ef80e27d [big refactoring] Audio latency fix for Android. Support to preload effects on Android now. (#15875)
* Audio latency fix for Android. Support preload effects on Android now.

Squashed commits:
[b6d80fe] log fix
[a0a918e] Fixes assetFd didn't be released while PcmData is returned from cache.
[4b956ba] Potential crash fix for PcmAudioPlayer while pause / resume.
[398ab8c] Updates LOG_TAG position in AudioEngine-inl.cpp
[e3634e7] include stdlib.h for posix_memalign
[9004074] fixes setVolume logical error.
[c96df46] Don't use another thread for mixing, enqueue is in a seperated thread, therefore doing mixing in another thread will waste more time.
[0a4c1a8] Adds setLoop, setVolume, setPostion support for Track
[c35fb20] Fixed include.
[cdd9d32] Do mixing by ourself. (TO BE POLISHED)
[6447025] µ -> u since µ could not be shown on some android devices.
[97be0c6] Don't send a silence clip.
[c1607ed] Make linter.py happy.
[0898b54] Puts enqueue & SetPlayState in PcmAudioPlayer::play to thread pool.
[b79fc01] Adds getDuration, getPosition support for PcmAudioPlayer
[80fa2ab] minor fix of the code position of resetting state to State::INITIALIZED
[d9c62f1] underrun fix for PcmAudioPlayer.
[9c2212a] UrlAudioPlayer, playOverMutex should be static, and should be used in update method.
[1519d2e] static variables
[19da936] _pcmAudioPlayer Null pointer check in AudioPlayerProvider.
[e6b0d14] Updates audio performance test.
[fc01dd4] Registers foreground & background event in AudioEngine-inl.cpp(android), the callback should invoke `provider`'s pause & resume method.
[e00a886] TBD: Pause & resume support for PcmAudioPlayerPool.
Since OpenSLES audio resources are expensive and device shared, we should delete all unused PcmAudioPlayers in pool while pause and re-create them while resume.
But this commit isn't finished yet, I don't find a better way to register pause&resume event in AudioEngine module.
[9e42ea3] Interleave mono audio to stereo audio. PcmAudioPlayerPool only contains PcmAudioPlayers with 2 channels.
[3f18d05] Adds a strategy for checking small size of different file formats.
[753ff49] Adds performance test for AudioEngine.
[09d3045] Releases an extra PcmAudioPlayer for UrlAudioPlayer while allocating PcmAudioPlayer fails.
[9dd4477] Using std::move for PcmData move constructor & move assignment.
[6ca3bcb] some fixes:
1) new -> new (std::nothrow)
2) break if allocate PcmAudioPlayer fails
3) renames 'initForPlayPcmData' to 'init'
4) PcmAudioPlayer destructor deadlock if 'init' failed
[54675b6] include path fix.
[a1903ca] More refactorings.
[19b9498] Makes linter.py happy. :)
[923c530] Fixes:
1) Avoid getFileInfo to be invoked twice
2) A critical bug fix for UrlAudioPlayer and adds detailed comments
3) __clang__ compiler option fix for AudioResamplerSinc.cpp.
[5ec4faf] minor fix.
[faaa0f3] output a log in the destructor of UrlAudioPlayer.
[9c20355] NewAudioEngineTest,TestControll crash fix.
[f114464] fixes an unused import.
[1dc5dab] Better algorithm for allocating PcmAudioPlayer.
[331a213] minor fix.
[e54084a] null -> nullptr
[f9a0389] Support uncache.
[89a364f] Removes unused update, and TODO uncache functionality.
[1732bf9] Supports AudioEngineImpl::setFinishCallback for android.
[43d1596] UrlAudioPlayer::stop fix.
[e2ee941] Test case fix in NewAudioEngineTest/AudioIssue11143Test
[5c5ba01] More fixes for making cpp-tests/New Audio Engine Test happy.
[8b554a3] Adds log while remove player from map.
[ed71322] If original file is larger than 30k bytes, consider it's a large audio file.
[fb1845a] Updates project.properties
[6f3839f] minor log output fix in AudioEngine-inl.cpp
[c68bc6c] Don't resample if the sample rate of the decoded pcm data matchs the device's.
[43ca45f] PcmAudioPlayers also need to be removed while they play over, but should not be deleted since their lifecycle is managed by PcmAudioPlayerPool.
[f5e63c9] Audio latency fix for Android. Support preload effects on Android now.

* Supports to loading audio files asynchronously.

* Crash fix for stop audio right after play2d.

* Minor fix for logic in AudioMixerController.cpp

* Adds missing files (CCThreadPool.h/.cpp).

* Minor fix for including.

* Minor fix for missing include <functional> in Track.h

* update license information in audio.h

* Don't use std::future/std::promise anymore since ndk counldn't support it well in armeabi arch.

* isSmallFile postion updated, fixes large audio file goto the checking logic of cache.

* std::atomic<int> isn't supported by ndk-r10e while compiling with `armeabi` arch, using a int with a mutex instead.

* fixes __isnanf & posix_memalign doesn't exist on low api (<=16) devices.

* namespace updated: cocos2d -> cocos2d::experimental

* Removes commented code in AudioMixerController.h/.cpp

* Removes unused code again, and fixes a memory leak of `Track` instance.

* Oops, namespace changed.

* Only outputs log in debug mode.

* Uses ALOGV for outputing logs in AudioEngine-inl.cpp

* const PcmData& ->  PcmData for Track

* Fixes a protential crash in NewAudioEngineTest

* Adds `COCOS` prefix in header #ifndef COCOS_BALABALA #define COCOS_BALABALA

* Uses _ prefix for cocos code style instead of `m` prefix.

* Deletes AudioResamplerSinc related files.

* Bug fix from @minggo's reply on github.

* Don't need to invoke pause after in UrlAudioPlayer::prepare.

* Updates ThreadPool class, uses enum class and adds const keyword.
2016-07-18 10:22:40 +08:00
halx99 9e80526251 #Use std::string reference instead of char* for utils::findChild (#16117)
* #Optimize, Use std::string reference instead of char* for utils::findChild

* Check Node::INVALID_TAG

* revert submodules
2016-07-14 13:52:30 +08:00
minggo 125b0601c3 Merge pull request #16091 from mtak-/data_clear_on_move
fix leak in Data on move assignment
2016-07-14 11:40:19 +08:00
mogemimi b9c78ac41c Use std::abs to avoid overhead of casting float to double 2016-07-13 00:55:11 +09:00
Tyler Kopf 5ecd016a9e fix leak in Data on move assignment 2016-07-11 15:33:51 -07:00
minggo 3d5789ee77 Merge pull request #16077 from mogemimi/fix-documentation-comments
Fix documentation when compile with -Wdocumentation and Clang
2016-07-11 15:49:28 +08:00
minggo a146f3eec7 use std::srand() instead 2016-07-11 11:17:28 +08:00
mogemimi 7531c5156b Fix documentation when compile with -Wdocumentation and Clang 2016-07-10 17:38:32 +09:00
mogemimi bed4e048b6 Fix various typos 2016-07-06 08:27:39 +09:00
mogemimi 2650fd1afd Add missing float suffix to avoid -Wdouble-promotion 2016-07-04 23:12:45 +09:00
minggo ca8ff36f2e Merge pull request #16016 from LeeMyoungYeol/v3
Update utils::getTimeInMilliseconds()
2016-07-04 10:55:41 +08:00
mogemimi 2443e09d29 Fix typos and other mistakes in docs 2016-07-04 00:42:10 +09:00
이명열 853e083c68 - The result comes across as negative.(device android) 2016-07-01 15:32:43 +09:00
mogemimi c0f2194961 Fix some minor typos in local variable names 2016-06-29 11:04:11 +09:00
minggo bbd837aefa merge v3.12 back to v3 2016-06-28 17:53:50 +08:00
mogemimi a287e696c9 Improve RefPtr to avoid casting when possible 2016-06-26 21:39:43 +09:00
Ricardo Quesada 04a01b65f4 fix: FPS appears on iOS
`glViewport()` has a default value so that it has a valid value
after `Scene::render()` exits

Github issue #15934
2016-06-24 11:44:55 -07:00
Ricardo Quesada 4f973044ac fix: FPS appears on iOS
`glViewport()` has a default value so that it has a valid value
after `Scene::render()` exits

github issue #15934
2016-06-24 11:40:13 -07:00
minggo b29fbf0fc8 Merge pull request #15885 from Sumxx/v3
fix restart game crash in FT_Get_Char_Index
2016-06-24 10:08:32 +08:00
minggo 1042b18999 Merge pull request #15936 from mogemimi/use-nullptr-instead
Use nullptr instead of 0 or NULL whenever possible
2016-06-24 09:54:15 +08:00
minggo ee7ceee007 Merge pull request #15874 from mogemimi/fix-unused-variable
Fix unused variable warnings when compiling release mode
2016-06-23 15:55:11 +08:00
minggo 08898db883 Merge pull request #15831 from j-jorge/premultiplied-alpha-config
Add a config option to enable or disable the premultiplied alpha code.
2016-06-23 13:57:41 +08:00
mogemimi cbc0612306 Use nullptr instead of 0 or NULL 2016-06-23 12:39:23 +09:00
minggo 597fb61a78 Merge pull request #15922 from dumganhar/fix/lua-binding
Some lua bindings fixes:
2016-06-23 10:00:45 +08:00
Ricardo Quesada a31279f8cb fix: reverse iterator on events + doesn't use additionalTransform
use reverse Camera iterator when traversing events (of course).
but somehow setAdditionalTransform() breaks
setNodeToParentTransform(). And since setAdditionalTransform is not
needed, we just don't use it.

Github issue #15909
2016-06-22 11:28:58 -07:00
Ricardo Quesada edafe726cc fix: reverse iterator on events + doesn't use additionalTransform
use reverse Camera iterator when traversing events (of course).
but somehow `setAdditionalTransform()` breaks
`setNodeToParentTransform()`. And since `setAdditionalTransform` is not
needed, we just don't use it.

Github issue #15909
2016-06-22 11:22:47 -07:00
James Chen 710ab777dd Some lua bindings fixes:
1) Reverts changes in  #15443, the behavor of LuaEngine::handleCommonEvent should not be changed. empty eventName should be supported, otherwise it will break compatiblity.
2) Null pointer check in CommonScriptData initialization
3) No error callback in lua (fixed #15904)
2016-06-22 17:48:17 +08:00
mogemimi a3bc979452 Fix typos in documentation and comments 2016-06-22 11:22:05 +09:00
Julien Jorge 6fb3946c51 Add a config option to enable or disable the premultiplied alpha code. 2016-06-20 18:05:11 +02:00
mogemimi f0028e5459 Fix unused variable warnings when compiling release mode 2016-06-20 09:23:42 +09:00
sum 4700bbce43 fix restart game crash in FT_Get_Char_Index 2016-06-19 03:22:57 +08:00
minggo 6778ebf451 Merge pull request #15853 from ricardoquesada/vr_squashed
Squashed commit of the following:
2016-06-17 10:15:20 +08:00
minggo 9b210e00d7 Merge pull request #15837 from geemedia/cmake-improvements
Various CMake improvements
2016-06-16 14:53:10 +08:00
mogemimi 01aaff66c8 Fix -Wsometimes-uninitialized warning in release build 2016-06-16 14:27:52 +09:00
Ricardo Quesada 180c2f1e9a Squashed commit of the following:
VR support for cocos2d-x

commit 087aff0aec24b81418fa2678ce0cae2d4c1e2e01
Merge: b32d329 fc44d0d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Jun 15 11:26:33 2016 -0700

    Merge branch 'v3' into vr

commit b32d329f9331a4f9bbbbf946b88b31db7559934d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Jun 15 11:25:27 2016 -0700

    fix: dont' include oculus files

commit 816928c6a8782984830aa92de5bed038c1306cdc
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Jun 15 10:57:26 2016 -0700

    fix: missing guard in header

commit 2abd4eb5a1fc961c2cbae9b00809b5e6409740db
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Jun 15 10:43:49 2016 -0700

    removed VR engines... should be part of package manager

commit 583179755d1c66c02e898297230d0f882e629b98
Merge: 12f4f71 b6d6bb0
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Jun 15 10:42:37 2016 -0700

    Merge branch 'vr' of github.com:ricardoquesada/cocos2d-x into vr

commit 12f4f71aca4fa15231976a7727faf40648d62313
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Jun 15 10:42:12 2016 -0700

    fix: new VR API... easier to enable/disable different VR renderers

commit b6d6bb087f54cbd272fbfb9e1cf1cd6bba776ffa
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Jun 14 20:48:04 2016 -0700

    fix: compiles and runs on win10

commit e73aa8902118377abbd2192c757104c4531d2a9e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Jun 14 20:27:06 2016 -0700

    fix: vr works again

commit 5615e276507edf8602f043f3130204a89dbaba69
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Jun 14 18:55:18 2016 -0700

    fix: compiles on windows

commit 494061ee4da8fbc5616f83efb64b2c0c3932778e
Merge: 284910b fd3b6d4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Jun 14 17:13:47 2016 -0700

    Merge branch 'v3' into vr

commit 284910b204ee0dd76d949ea8f2b2f6b1b72e533f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Jun 14 17:12:25 2016 -0700

    android vr: better performance

commit aa8328e8029143dd7c6c724f38915f0fb3b64abe
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Jun 13 16:10:14 2016 -0700

    fix: low pass filter in accel and magnet

commit f6d9b622abff5abb95ad60fa7139f3ce1ec9caab
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Jun 13 15:43:00 2016 -0700

    fix: removes debugging info

commit 2004f0ce5605dad70ff8656a058073181346f083
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Jun 13 14:54:32 2016 -0700

    fix: kind of works on android! yeah!

commit d6dcb6a3410fda053f0d6fbc00af817a13a86d3b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Jun 10 09:44:53 2016 -0700

    logging

commit 7e5d6ad52d39642c111e7b690173338af4e94092
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Jun 7 22:53:07 2016 -0300

    android head tracking

    compiles, doesn't work yet... how to debug java code?

commit cbf5f6482aa0ae002a7dc40045ef3ffdbe192e26
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Jun 7 19:45:41 2016 -0300

    reading sensor from android

    not compiling yet

commit 6ee0a3c2c43f8e8a603bfce9fddb0cce5ce79415
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Jun 7 11:45:06 2016 -0300

    compiles on android... finally

commit fb728da756ca7ee94b316c113e2239a77d9f4b53
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Jun 6 18:15:12 2016 -0300

    fix: compile vr android files only on android

commit 90db6daef382d142bb60207d2b16936dd66ee245
Merge: 2e56f03 cc936af
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Jun 6 12:15:56 2016 -0300

    Merge pull request #11 from songchengjiang/riq_vr

    daydream VR platform supporting

commit cc936afac44518a00b90ec3133aaac5d00f0b91f
Author: songchengjiang <moses_jc@sina.com>
Date:   Mon Jun 6 10:38:27 2016 +0800

    remove VR 3rdparty dependence

commit 5f7a1a9c80f84cc915763ad6f52ffc524dd59309
Author: songchengjiang <moses_jc@sina.com>
Date:   Mon Jun 6 10:34:37 2016 +0800

    remove VR 3rdparty dependence

commit 3f72ecde2a259357a137bec1e99e731a2e78df84
Author: songchengjiang <moses_jc@sina.com>
Date:   Mon Jun 6 10:28:43 2016 +0800

    remove VR 3rdparty dependence

commit 2e56f032d1daced1b66b984acacc6f5007f5ecc3
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Jun 3 10:45:44 2016 -0300

    fix: started android support

commit 1910c9c488ee4315110081b60438aa1b7c1011f2
Author: songchengjiang <moses_jc@sina.com>
Date:   Thu Jun 2 15:58:34 2016 +0800

    add CCVRGvrRenderer and CCVRGvrHeadTracker framework

commit 96200eedea9234287153d71b4f198077cc49389a
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue May 31 13:07:44 2016 -0300

    fix: little fixes

commit a2eb8114b2969beca83762ba829c8cb809b1615a
Merge: 20a74e0 5fddebc
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue May 31 12:12:59 2016 -0300

    Merge pull request #10 from songchengjiang/riq_vr

    bugs fixed

commit 5fddebcae997db9e1a4108413d73b0d057a61e83
Author: songchengjiang <moses_jc@sina.com>
Date:   Fri May 27 15:57:30 2016 +0800

    parameter corrected

commit 925aad012ae513ebeeec682b003123a3c543759f
Merge: 9b5e02f 20a74e0
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date:   Fri May 27 15:46:13 2016 +0800

    Merge branch 'vr' of https://github.com/ricardoquesada/cocos2d-x into riq_vr

    Conflicts:
    	cocos/2d/CCScene.cpp

commit 9b5e02fa7c9fcdd15cfea99769560ed30b976e9e
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date:   Fri May 27 14:36:31 2016 +0800

    fixed ProjectionMatrix error on oculus platform
    fixed ScrollView error on oculus platform

commit 3c63ead1943d1cf8aa3c0fd722a4b3834db323b1
Author: songchengjiang <moses_jc@sina.com>
Date:   Fri May 27 10:51:46 2016 +0800

    bugs fixed

    mobile VR platforms:
    fixed ProjectionMatrix  error
    fixed culling error of ScrollView

commit 20a74e064708e6bf9d15cc5551d1f86af9d24010
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 20 09:22:45 2016 -0300

    fix: setAdditionalTransform support reference

commit 8341df82a02683b8e4ae02654e90617a2e5ced6d
Merge: 83751de 469d38d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed May 18 07:38:49 2016 -0700

    Merge pull request #8 from songchengjiang/riq_vr

    Finished VR integration of SKDs based on VRProtocol

commit 469d38d778cd5f947098a08d8fd14ca6f32b0502
Author: songchengjiang <moses_jc@sina.com>
Date:   Wed May 18 15:32:32 2016 +0800

    fix bug of deepoon's headtracking

commit 83751deac133910c24321ddaddff93bf736de884
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue May 17 09:41:17 2016 -0700

    fix: Scene inverts the eye matrix

commit 41ae41969a71fd5b07396faac78e777c4afbe5c4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue May 17 06:54:34 2016 -0700

    fix: inversed matrix for camera

commit 049dee721356a47b19f5e51a0face6a5a1647095
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date:   Tue May 17 15:51:57 2016 +0800

    add headtracker of oculus

commit 3f6478352a4baebc684105156389655edbac7e6f
Author: songchengjiang <moses_jc@sina.com>
Date:   Tue May 17 14:22:56 2016 +0800

    add headtracker of SKDs

    gearvr/deepoon/cardboard

commit 59df985b72adf0dbb5a4c66c80ae7299b16ae909
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon May 16 22:12:23 2016 -0700

    fix: head tracker works

commit 306c59da0175708c96b5757f5f27afd6a6592fe3
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon May 16 17:55:43 2016 -0700

    fix: adds missing methods to `VRIHeadTracker`

commit 91100b8a86d78801fbcd08e99427d6a6363ad69b
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date:   Mon May 16 14:17:21 2016 +0800

    Rename Oculus's files

commit 01ef6215de936a8d8bb15f9ec195cb81b2b4b18f
Author: songchengjiang <moses_jc@sina.com>
Date:   Mon May 16 11:41:56 2016 +0800

    Rename files based on riq's changes

commit 734efbb045064d24df095c5b8fc604ef2aab1dea
Merge: 91449c9 769a883
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date:   Mon May 16 09:57:57 2016 +0800

    Merge branch 'riq_vr' of https://github.com/songchengjiang/cocos2d-x into riq_vr

    Conflicts:
    	build/cocos2d_libs.xcodeproj/project.pbxproj
    	cocos/vr/CCVRGeneric.cpp
    	cocos/vr/CCVRGenericHeadTracker.h

commit 91449c9d23e357549cb1aeae6d1454274def1aab
Merge: d3e4550 a33faaf
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date:   Mon May 16 09:54:44 2016 +0800

    Merge branch 'vr' of https://github.com/ricardoquesada/cocos2d-x into riq_vr

    Conflicts:
    	build/cocos2d_libs.xcodeproj/project.pbxproj
    	cocos/platform/CCGLView.cpp

commit a33faafa1a2b6cffdc32d87f3c1c321f46f94789
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat May 14 00:57:54 2016 -0700

    fix: adds head tracker

commit ea348cf72d3e54dc3864571bff1405909dbb65c9
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 13 18:40:32 2016 -0700

    fix: removes red background

commit 113c7debe9a35fc142183a9012cac40063e17efe
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 13 18:39:31 2016 -0700

    fix: centers image

commit 769a883c93f4f7c6191462626845f01d6f8596fe
Author: songchengjiang <moses_jc@sina.com>
Date:   Fri May 13 20:36:19 2016 +0800

    Merge branch 'vr' of https://github.com/ricardoquesada/cocos2d-x into riq_vr

commit d3e45501cd2cada87735390a407fbd44e61cd84e
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date:   Fri May 13 17:52:46 2016 +0800

    update win32 project for VR

commit ba0fdb8b8e1efaf8fdf88e044e701fb5bedb4839
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu May 12 23:21:50 2016 -0700

    fix: no hardcoded values

    code is simpler, fixed a few bugs

commit b30596cdae4cdcf39d960a39661a79200b27c7a8
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu May 12 21:50:18 2016 -0700

    fix: simplified distortion

commit 37b184f084e7b50bac9a5a3c59a87f8f03440b53
Author: songchengjiang <songcheng.jiang@chukong-inc.com>
Date:   Fri May 13 09:39:34 2016 +0800

    finished VR rendering of Oculus

commit f7d74cd0a2479541c0546d0ec41fe4f867405fcc
Author: songchengjiang <moses_jc@sina.com>
Date:   Thu May 12 10:00:43 2016 +0800

    Finished GearVR and Deepoon VR rendering integration

commit 776fb4fd7420f1c14403eb476df1e9716362f1e5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed May 11 16:56:57 2016 -0700

    fix: distortion working... with too many hardcoded values

    time to "un-hardcode" the values

commit 0584773cca88c5b3dee72821830841f617cfb21c
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue May 10 19:49:07 2016 -0700

    feat: distortion WIP

commit 9b5ef01776eaa617dd4677c3824e50c1f9da41c6
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue May 10 15:49:17 2016 -0700

    fix: simpler

    one texture that holds both left and right eye

commit bfff504c499c253a0c36b342e6b5bcb0edf4fed7
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon May 9 10:50:43 2016 -0700

    fix: Camera code is cleaner

commit fcf730bc2afc6c4552787273577e1942088c2e42
Author: songchengjiang <moses_jc@sina.com>
Date:   Mon May 9 16:43:58 2016 +0800

    support cardboard VR rendering

commit f88b834b70fbfb28db0c8442e68984c61192d7cc
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 6 21:16:10 2016 -0700

    fix: proj fixes. works ok in any resolution

commit f980a616837b0f259d9564e622c78e0f4869ed53
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 6 19:08:47 2016 -0700

    fix: renders ok in any device

commit 4799ad32ea38ddd217e80e868c3d9021c03e88ce
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Apr 28 16:46:30 2016 -0700

    fix: renders something

    fix: passing camera to scene

    adds a way to return user camera

    fix: stereo rendering works

    fix: viewport left is correct

    fix: scissor is not needed...

    fix: works!

    fix: minor fixes

    fix: new approach... almost working

    fix: camera is moved

    whitespace fixes

    fix: whitespaces

    fix: new line

commit c137a53aba227cf2e2a1809b55cb9b3da25d432b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 27 18:56:41 2016 -0700

    fix: VR refactor... still WIP

commit 16fde77d71b8309e982bf6fa4f4ee0acea5fc0d1
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Apr 26 22:21:21 2016 -0700

    feat: VR, initial commit
2016-06-15 11:33:25 -07:00
mogemimi a348cbda8b Move StringUtils functions from deprecated header file to ccUTF8.h (#15835)
* Move StringUtils functions outside of deprecated header

* Replace deprecated headers with 'base/ccUTF8.h'
2016-06-15 15:01:26 +08:00
子龙山人 51f4deee01 Add system label overflow (#15827)
* Add system font overflow

1. currently only iOS, Mac and Android platform are supported

add mac label overflow shrink

modify system font overflow test

fix warning and possible memory leaks

add ios system label overflow support

add iOS system font overflow support

fix iOS system font overflow

fix Mac System font overflow

add android system font clamp

add Android system font shrink

cleanup iOS shrink related code

fix Android system font clamp

add core text to project template

fix iOS tests project

fix mac and iOS shrink

improve iOS and Mac clamp feature

fix header file include path

* modify the comments, make it more clearer
2016-06-15 10:43:15 +08:00
Adrien de Sentenac dac9be5016 Various CMake improvements
- Added c++_shared (LLVM) to Android toolchain options. Fixed AndroidNdkGdb.cmake.
- Fixed includes when not using prebuilt libs. Added option to use sources in external when not using prebuilt libs.
- Added option in CMake to be able build Box2D without using it as physics library in cocos2d-x (similar to what is done in the Visual Studio solution).
2016-06-14 10:20:57 -04:00
TheCodez 7885f55ce5 Cache bas64 images 2016-06-06 16:32:50 +02:00
mogemimi 69974ab06f Fix warnings caused by comparison between RefPtr and C++11's nullptr 2016-05-28 22:15:56 +09:00
mogemimi 1e04cb5950 Use nullptr instead of 0 or NULL 2016-05-25 03:09:11 +09:00
minggo 2c9716d714 Merge pull request #6927 from TimothyZhang/fix-cc-utf8-to-utf16
fixed bug of cc_utf8_to_utf16() when length!=-1
2016-05-20 14:59:06 +08:00
mogemimi 948f64631f Use const references whenever possible 2016-05-17 13:17:56 +09:00
minggo abe020e808 Merge pull request #15654 from minggo/ipv6-compatibility
Ipv6 compatibility
2016-05-17 09:25:14 +08:00
minggo 2b480a75bf use AF_UNSPEC to support ipv6 2016-05-16 14:45:09 +08:00
mogemimi bbbb7e498d Prevent variable shadowing warnings 2016-05-08 12:32:36 +09:00
halx99 fc9880ab49 Add captureNode for cocos2d::utils (#15558)
* Add captureNode for cocos2d::utils

Add captureNode for cocos2d::utils and fix CC_DLL syntax.

* Add test case for utils::captureNode

Add test case for utils::captureNode.

* Store captured image to disk with RGB.

* Trigger jenkins check
2016-05-07 22:10:53 +08:00
mogemimi 2df9afbe71 Fix typos in documentation and comments 2016-05-05 08:05:20 +09:00
minggo a5602cc732 merge v3.11 back to v3 2016-05-04 16:02:23 +08:00
halx99 9ff61f915c Add findChild for cocos2d::utils (#15548)
* Add searchNode for cocos2d::utils

Add searchNode for cocos2d::utils

* fix compile error on win32_bak

* convert line terminates to unix sytle.

* Rename searchNode to findChild, and etc.

* fix compile error.
2016-05-04 09:46:00 +08:00
minggo 4766e0dd9b Merge pull request #15545 from minggo/isse-15540
avoid remove event listener multiple times
2016-05-04 09:39:38 +08:00
Adrien de Sentenac 1a76c9ea3b Add OBB (zip) support (#15515)
* Add OBB support.
OBB must be a zip file with audio and video files stored uncompressed.

* Use introspection to be able to build with Android API level 10.
Using the new audio engine to play sounds from the OBB will only work with API level 12 (Android 3.1) or above.
2016-05-04 09:21:35 +08:00
minggo d41207e99a avoid remove event listener multiple times 2016-05-03 10:56:03 +08:00
Xpol Wan f111583214 Refactor FileUtils::getFileData() and CCFreeTypeFont::loadFont().
* Remove unnecessary memory copy in FileUtils::getFileData()
* Add Data::takeBuffer() to simplify FileUtils::getFileData() and CCFreeTypeFont::loadFont().
2016-04-29 09:31:09 +08:00
Ricardo Quesada c432b23ef6 fix: removes `friend class Game`
fixes Github issue #15221
2016-04-27 18:57:41 -07:00
zilongshanren 482788c933 Add tizen support (#15518)
* add Tizen Support

* fix linter error

* fix tizen audio engine lua bindings config
2016-04-28 09:49:55 +08:00
Xpol Wan 94944082c4 Fixes warning about deprecated cc_wcslen. 2016-04-26 14:21:25 +08:00
mogemimi 71677ee286 Fix unused variable warning when building with Xcode 2016-04-22 20:25:32 +09:00
Steve Tranby 0f0c9b627b Add support for Unsigned with CCValue (#13785)
Add support for Unsigned with CCValue
2016-04-22 13:49:20 +08:00
minggo 488ceb485d Merge pull request #14547 from colajam93/fix-linux-clang-build
Add missing header
2016-04-21 15:38:53 +08:00
MURAKAMI Yukio 9514b51057 Console refactor (#15013) 2016-04-21 11:31:20 +08:00
minggo 08b000bacf Merge pull request #14426 from pyrosphere/fix-controller-ios6
Fix crash when using cocos2d::Controller on iOS6
2016-04-20 11:45:13 +08:00
minggo f49f69dac8 Merge pull request #14525 from elvman/key_none
Add enum value for no key
2016-04-20 11:21:43 +08:00
minggo 5bd592ca34 Merge pull request #15231 from SteveKChiu/v3
Fix calculation of base64Encode outLength
2016-04-18 17:54:14 +08:00
zilongshanren 001a0ee812 remove useless warning log of stencil buffer. (#15396)
1. disable GC for Native object

2. improve js tests of label
2016-04-18 15:43:54 +08:00
xpol 3780064a82 Allow inherit form platform fileutils (#15304)
* Allow inherit form FileUtilsLinux, FileUtilsWin32 and FileUtilsWinRT.

* Removed objc from CCFileUtils-apple.h

define FILEUTILS_APPLE_ENABLE_OBJC to enable FileUtilsApple:setBundle() for compatibility.

* Smart pointers heal us all.

* Add config macro in ccConfig.h and prefix with CC_.

* enabled by default.
* use #if rather than #ifndef.

* Do not deprecate setBundle.
2016-04-14 11:59:24 +08:00
James Chen f3e6e8331a Fixes wrong usage of std::vector's constructor in EventDispatcher::removeAllEventListener. 2016-04-11 11:54:15 +08:00
Sai628 dfc12c8351 Bug fix: CCValue operator overloading of Comparison "==" in case Type::VECTOR 2016-04-08 14:11:39 +08:00
colajam93 d023a3ad1a Add missing header 2016-04-08 02:16:22 +09:00
minggo 6ac9a42e6c Merge pull request #15383 from mogemimi/fix-implicit-conversion
Fix implicit conversion issues with Xcode 7.3
2016-04-07 17:58:30 +08:00
mogemimi c0e4780e77 Fix implicit conversion issues with Xcode 7.3 2016-04-07 17:01:17 +09:00
James Chen 514ac58bf3 Fixes wrong usage of std::vector's constructor in EventDispatcher::removeAllEventListener. 2016-04-07 15:50:59 +08:00
Nam Hyeon Uk 7f2b0edc04 Vector iterator declaration & initializer list constructor
* Vector iterator typedef -> alias declaration

* Vector constructor with initializer list

* fix indent
2016-04-07 13:47:01 +08:00
JANG SUN HYUK 107cef0667 getRandomObject() in Vector, Map is changed
* getRandomObject is changed

https://github.com/cocos2d/cocos2d-x/issues/15270

getRandomObject issue in Vector

* Update CCMap.h

* Update CCVector.h
2016-04-07 11:46:54 +08:00
minggo 944307a5f8 Merge pull request #15260 from mxenabled/dennacerise/color_constructor
Add optional alpha parameter to Color4B and Color4F constructors
2016-04-06 11:50:02 +08:00
mogemimi 44080a04d8 Fix typos in comments and strings 2016-03-29 10:52:17 +09:00
zilongshanren 400e77808c Revert "UIEditBox attachWithIME, detachWithIME make working" 2016-03-22 14:18:39 +08:00
Xpol Wan 32e408487f Fixes import path for m and mm files. 2016-03-21 20:12:58 +08:00
Xpol Wan 931d56bc10 Fixes includes in .m and .mm files. 2016-03-21 11:02:00 +08:00
Xpol Wan 90456d29ba Fixes 1605 include path in 541 files
using the tools/coding-style/include-linter.py with -f options.
2016-03-20 21:53:44 +08:00
zilongshanren 56878bd441 Merge pull request #14532 from xpol/refactor-utf-module
Overhaul UTF modules and add full set of UTFs conversion functions.
2016-03-18 14:00:47 +08:00
YooJaehong 7eeccbc771 UIEditBox attachWithIME, detachWithIME make working
(android, iOS tested)
2016-03-17 10:26:53 +09:00
Denna Lawrence 737455fda6 Add optional alpha parameter to Color4B and Color4F constructors 2016-03-16 16:08:49 -06:00
Steve K. Chiu 4769890d4e Fix calculation of outLength
The order of integer arithmetic is important, the original code fail to
calculate the length correctly, e.g. inLength 20 for base64Encode should
output 28, not 30. It is fixed and simplified with this commit.
2016-03-12 15:42:52 +08:00
zilongshanren 5a3a4c356f Merge pull request #15195 from perminovVS/textfiled-support-cursor-v1.2
Textfiled support cursor v1.2
2016-03-11 22:32:55 +08:00
Vladimir Perminov fa7d9c7163 Remarks zilongshanren
Copy constructor remove from StringUTF8
StringUTF8::set change to StringUTF8::replace
TextFieldTTF::setCursorUse change to TextFieldTTF::setCursorEnabled
TextFieldTTF::_cursorUsechange to TextFieldTTF::_cursorEnabled
2016-03-11 15:09:50 +03:00
Ricardo Quesada 9477bfd801 Merge pull request #15135 from dumganhar/ws-close-fix
Closes websocket connection by dispatching a 'resetDirector' event.
2016-03-10 17:39:47 -08:00
Vladimir Perminov 6bc36912ae TextFieldTTF support cursor
If TextField active(focused input text) show text cursor( default '|',
change TextFieldTTF::setCursorChar ).
Show/Hide interval CURSOR_TIME_SHOW_HIDE
Change position text cursor control key: KEY_HOME, KEY_END,
KEY_LEFT_ARROW, KEY_RIGHT_ARROW
CC_PLATFORM_MAC,  CC_PLATFORM_WIN32, CC_PLATFORM_LINUX default use
cursor( For change state TextFieldTTF::setCursorUse )
Text cursor worked only on LabelType::TTF
2016-03-07 14:22:03 +03:00
Vladimir Perminov f2a5a5ef6b StringUTF8 - Utf8 sequence
Store each utf8 chars as std::string, for easily manipulated
2016-03-07 13:59:53 +03:00
Ricardo Quesada 462f4f4c0a Merge pull request #15156 from ricardoquesada/cmake_android_squash_2
cmake for android
2016-03-02 17:24:35 -08:00
Ricardo Quesada 028f8c28e1 Squashed commit of the following:
commit 59e43a3c80f4af8998e4a14f6463bd7a91617d5f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Mar 2 15:19:48 2016 -0800

    uses new naming convention for projects

    uses _ instead of -

commit f97ba56608d48b17909649c8617ba9047b566196
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Mar 2 14:49:22 2016 -0800

    fooling cmake for real

commit 20c2560f75eab952e5131b484284bf20cb07fe07
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Mar 2 14:43:05 2016 -0800

    fooling cmake

commit a0ada44bc82941830f6c71219a1492d28c28c306
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Mar 2 14:26:59 2016 -0800

    makes CMake for Mac happy

commit 656b4f5e2dd741215a4699db979fe1b0dce60298
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Mar 2 13:50:15 2016 -0800

    linux fix

commit fa98aeac8505c764f4a69f15c8a8ff1123fad2a3
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Mar 2 11:18:18 2016 -0800

    links correctly!

commit 9c56ce7143d3a35b44d33f246cec093ca9eaa7d9
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Mar 1 17:44:58 2016 -0800

    Squashed commit of the following:

    commit 2ef52723dae44204c047cb177d5a5670fb659c79
    Merge: 8a5c998 25cf1f1
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Tue Mar 1 16:54:04 2016 -0800

        Merge branch 'v3' into cmake_android

    commit 8a5c9981192e344fffc9f14be5cb14f66eccfa24
    Author: Chaoren Lin <chaorenl@google.com>
    Date:   Thu Feb 11 18:34:46 2016 -0800

        Fix module name in Android template to match CMake project.

    commit be85e19e852a9d5fbd6c58cea60c75fe47a5a576
    Author: Chaoren Lin <chaorenl@google.com>
    Date:   Thu Feb 11 18:27:45 2016 -0800

        Add missing platform specific source file to CMake project.

    commit 705389ac6582107a381d0cbc56268eaa98ffc5c3
    Author: Chaoren Lin <chaorenl@google.com>
    Date:   Wed Feb 10 19:21:12 2016 -0800

        Find AndroidNdkModules.cmake relative to android.toolchain.cmake.

    commit a10075e2cb30af2e1f9a30da99efac880658ad6b
    Author: Chaoren Lin <chaorenl@google.com>
    Date:   Wed Feb 10 19:03:11 2016 -0800

        Remove cpp-empty-test from project templates.

    commit e070fcbf210b8628f75785e738202a80a95ac0ff
    Author: WenhaiLin <wenhai.lin@chukong-inc.com>
    Date:   Mon Aug 31 09:56:03 2015 +0800

        Fix CMake for Android Target
2016-03-02 16:51:54 -08:00
James Chen 48e7d70d9d Removes unused include in CCDirector.cpp 2016-02-29 18:58:17 +08:00
James Chen 037051d9c4 Closes websocket connection by dispatching a 'resetDirector' event. 2016-02-29 18:55:51 +08:00
mogemimi 2a8d84e7f9 Remove unnecessary const from return types 2016-02-29 16:48:07 +09:00
mogemimi 5de611b4b5 Fix typo of function name in AsyncTaskPool 2016-02-26 00:22:46 +09:00
Ricardo Quesada 37db8407f1 Merge pull request #14867 from dumganhar/refactor-websocket
WebSocket refactoring, bug fixes, improvements, and passes most Autobahn Test (The most standard WebSocket Protocol Test).
2016-02-21 06:59:59 -08:00
pandamicro 7607382440 Merge pull request #15094 from pandamicro/v3
Fix lua engine crashes caused by CC_ENABLE_GC_FOR_NATIVE_OBJECTS
2016-02-21 20:58:21 +08:00
pandamicro 6e8c46d0be Fix lua engine crashes caused by CC_ENABLE_GC_FOR_NATIVE_OBJECTS 2016-02-21 20:20:32 +08:00
zilongshanren d28acbf2fe Merge pull request #13906 from perminovVS/unzopen-use-getsuitablefopen
unzOpen use getSuitableFOpen for correct open utf8 file name on Windows.
2016-02-19 15:36:06 +08:00
mogemimi 1d9e688707 Fix typos in documentation 2016-02-18 16:16:36 +09:00
James Chen 7d43e35741 Merge branch 'v3' of git://github.com/cocos2d/cocos2d-x into refactor-websocket 2016-02-17 14:56:32 +08:00
pandamicro 1030151047 Fix C++ crash caused by CC_ENABLE_GC_FOR_NATIVE_OBJECTS macro 2016-02-16 13:43:11 +08:00
pandamicro bbf89cf016 Fix director restart issue 2016-02-15 16:30:32 +08:00
pandamicro cb4d24e1ee Merge pull request #14759 from pandamicro/hbmemory
Implement Full GC Relied memory model
2016-02-14 14:48:01 +08:00
pandamicro 39e7759e77 Fix LuaEngine compilation issue 2016-02-14 10:18:27 +08:00
pandamicro 6bbfc846da Update bindings generator and Activate new memory model by default 2016-02-14 09:48:29 +08:00
Ricardo Quesada 4a318c0048 Renderer improvments: TriangleCommand and QuadCommand merged
- more options for batching (faster)
- less flushing in between commands (faster)
- less renderer code (easier to maintain)
- less VBO/VAO (less memory)
- uses temporary buffer for faster rendering (more memory)
  - QuadCommand is just a subclass of TriangleCommand (simpler)
  - but statically it allocates indices internally (like any TriangleCommand) (more
    memory, but not that much)
- adds more tests for SpritePolygon
- adds test for batching Tri + Quad command
- and fixes some other bugs

Squashed commit of the following:

commit cce893a9114da5dda91a895e4e661894f365e2c7
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Feb 8 06:56:57 2016 -0800

    QuadCommand: indices are static

    thanks @Darinex

commit e5fd1c14e93d2f07b8266bfec03cf7206d348f59
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sun Feb 7 19:18:42 2016 -0800

    little improvements in xcode proj management

commit 6cd29764e01ad300f4e89e62aa6b399f73e94f01
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sun Feb 7 19:05:52 2016 -0800

    Renderer improvments: TriangleCommand and QuadCommand merged

    - more options for batching (faster)
    - less flushing in between commands (faster)
    - less renderer code (easier to maintain)
    - less VBO/VAO (less memory)
    - uses temporary buffer for faster rendering (more memory)

    and fixes some other bugs

    Squashed commit of the following:

    commit af7a209435c5f2430c31ab3ebcc7f45051eacb1a
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Sun Feb 7 18:55:27 2016 -0800

        adds test for batching quads and tris

    commit 25816e3eaeffd4b0cfe5fa15e97ff84e9013b8be
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Sun Feb 7 18:40:15 2016 -0800

        cleanup renderer

    commit 7f9785056681756c865d603516c7e14c46040e82
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Sun Feb 7 15:34:48 2016 -0800

        clean up docs

    commit 92a8b679dd404e4ca2839d85e2bd925195b12996
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Sun Feb 7 15:18:52 2016 -0800

        QuadCommand converted to Triangles command

    commit 7e21ec12d3781f6964b4d639cfa4bdc79eb8ae80
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Fri Feb 5 16:17:29 2016 -0800

        adds missing files... new test as well

    commit d1bd4391785515bdc2e1bebbeb3f321f983b51f2
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Fri Feb 5 14:35:41 2016 -0800

        more tests for poly sprites

    commit 5775a25b1046671bd0f5af4c5ab52b308b34bb39
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Fri Feb 5 00:30:13 2016 -0800

        malloc instead of std::vector

    commit 14a5d45cc978c55a182c03f181ca2bc603776561
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Thu Feb 4 21:40:46 2016 -0800

        little optimization

    commit 5667cb2b62416f8a439a54c3973d5841fbe1b68b
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Thu Feb 4 19:13:13 2016 -0800

        quad works as expected

    commit 462aef05baa6586591882faa366839bead4be068
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Thu Feb 4 15:22:59 2016 -0800

        works

    commit c789e6c42811278563c7682b5620296ae8d84aeb
    Merge: d6c3729 de62924
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Thu Feb 4 14:08:49 2016 -0800

        Merge branch 'v3' into uniform_matrix_auto

    commit d6c37297954af752ebf42ec5f71e5e2fe28c9cc2
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Thu Feb 4 13:54:07 2016 -0800

        works ok...

    commit 45c288631989ea735cc31ec5aa683d9d41aacab3
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Thu Feb 4 12:58:34 2016 -0800

        quad works!

    commit 7137cff51df09adee7129738cea2b69da090756e
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Wed Feb 3 16:19:34 2016 -0800

        more optimizations... WIP... doesn't work yet

    commit a8324c1a9acb6b82102e05eee6e5e5f341306c7b
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Tue Feb 2 21:59:42 2016 -0800

        compiles in release mode

        more tests... better threshold

    commit 884ffc756e7520fcbb9252260181538ec81b8368
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Tue Feb 2 17:21:32 2016 -0800

        initial uniform_auto_matrix commit

        Changes the CC_matrix uniform in runtime depending on whether the command can be batched or not.

        Lot of things missing, though... like performance tests.
2016-02-08 11:25:37 -08:00
Wenhai Lin 4992037c5c Avoid creating temporary string objects 2016-02-03 23:12:37 +08:00
pandamicro e2568b3a6f Merge branch 'v3' of github.com:cocos2d/cocos2d-x into hbmemory
Conflicts:
	tests/js-memory-gc-tests/src/tests-main.js
2016-01-28 01:12:49 +08:00
mogemimi 37b0d7c217 Mark equals() functions as const 2016-01-22 06:09:27 +09:00
Ricardo Quesada 27c8e5227d Adds xml support in UIRichText
Supported tags:
- <small>: makes the font 20% smaller
- <big>: makes the font 25% bigger
- <img src="" />: to add an image
- <font face="path to font" size="size" color="#00ffaa">: font
  attributes
- <i>: italics
- <b>: bold
- <u>: underline
- <del> strike-through
- </br>: new line

Also adds support for strikethrough, italics, bold and underlie to
`Label`

Contains tests for UIRichText and Label

Squashed commit of the following:

commit a0d6ae0513d40dbf414930210ab032a49d8984a0
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Jan 19 20:39:21 2016 -0800

    cleanup LabelTestNew

commit 0cf423af85d88a42fc1317207feeb3d05da7f8ab
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Jan 19 20:34:53 2016 -0800

    adds maaaany tests

    ...and fixes width and height in <img src="">

commit e8ba6acd5d79bbc766d7aa02ef166e166c801d01
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Jan 15 19:41:37 2016 -0800

    Label + URL working Ok

commit 36689e29ee3d77310e92264a09084cc06e30664c
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Jan 15 18:24:44 2016 -0800

    adding this code just in case...

    ... should use a listener component instead

commit af03708950e74483b875d0baad593aa6ed242a04
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Jan 14 20:23:36 2016 -0800

    URL node

    plus <de><u> and <a img

commit e3a4930b012c0b3756752dac6ffb5ad43d24ae99
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Jan 13 18:42:18 2016 -0800

    strikethrough and underline implemented

    they support multiline and horizontal alignment as well
    includes test
    however vertical alignment might not work

commit 640ccf39f56e153db46785a61be7000e898174c7
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Jan 12 18:14:57 2016 -0800

    bug fixes

commit 5e41fb76e91c571639585a609a255eb41797a302
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Jan 12 16:47:20 2016 -0800

    adds italics and bold "disable test"

commit 202c5a45bb9c8ea160b9f6880ef858874e07814b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Jan 12 14:40:13 2016 -0800

    adds italics test

commit d1a8b421445053cc36860fc376f52692a3672dfe
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Jan 11 20:53:23 2016 -0800

    italics is working ok

commit fdd02087fce920c27c2409301ec88685fe68085b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Jan 8 17:18:56 2016 -0800

    color, size and face working

commit c01bdef6b1d49f8805b69d4c162b74cd00c8f5b3
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Jan 7 19:02:16 2016 -0800

    initial commit
2016-01-19 20:41:31 -08:00
pandamicro fc19435123 Merge branch 'v3' of github.com:pandamicro/cocos2d-x into hbmemory
Conflicts:
	cocos/base/ccConfig.h
	cocos/scripting/js-bindings/manual/ScriptingCore.cpp
	cocos/scripting/js-bindings/manual/ScriptingCore.h
	cocos/scripting/js-bindings/script/jsb_prepare.js
2016-01-18 16:40:00 +08:00
James Chen 763559cd1e Invoking WebSocket::closeAllConnection while reseting Director. 2016-01-13 21:15:48 +08:00
geron-cn 0babe85947 add PlayableFrame 2016-01-12 17:21:01 +08:00
zilongshanren 161be986af Merge pull request #14340 from fnz/easyjni
easy jni
2016-01-12 11:50:16 +08:00
zilongshanren cf6fc000e7 Merge pull request #14709 from kcisoul/v3
Fix  #14428 CCRenderTexture does not work properly on some devices wh…
2016-01-12 11:35:00 +08:00
XiaoFeng ab0efd933a Merge branch 'v3.10' of https://github.com/cocos2d/cocos2d-x into v3
Conflicts:
	CHANGELOG
	cocos/scripting/js-bindings/manual/cocos2d_specifics.cpp
	tests/js-tests/src/RenderTextureTest/RenderTextureTest.js
2016-01-09 18:01:56 +08:00
Ricardo Quesada ddb142e211 ouch... doesn't crash on pure C++ projects 2016-01-06 11:16:55 -08:00
Ricardo Quesada b92b67edad moves macro definition to `ccConfig.h` 2015-12-29 17:36:02 -08:00
Ricardo Quesada 7cd80cb669 Adds iOS tests, calls GC after replacing scene
and some bug fixes

Squashed commit of the following:

commit 36b74ce4e68bf2f4a4c464453e695497716506eb
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Dec 22 19:07:01 2015 -0800

    adds missing file

commit 017d03807122faa38fefaa8f4554db8edc83561d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Dec 22 19:02:27 2015 -0800

    disables GC by default

commit a2f3767a952e052eb8f0391bb5cbd1a8d0ce1b38
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Dec 22 18:57:14 2015 -0800

    Adds iOS test and calls GC after replacing the scene

commit 7b3b628caeb3366356d9a896aebd9c96887a85ed
Merge: 79e926a e311655
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Dec 22 15:29:01 2015 -0800

    Merge branch 'v3' into v3_js_memory_test_and_fixes

commit 79e926a970e3153ee826b299c3417fb6ac599153
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Dec 21 21:27:19 2015 -0800

    fixes crashes

commit 76f3910748e15c4ea179eab846f24f3e65d52d2d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Dec 21 11:57:56 2015 -0800

    Adds standalone test for JS GC memory

    and fixes leaks on extended/subclassed objects
2015-12-29 17:36:02 -08:00
pandamicro a91a669972 Fix VS crash issue caused by unsupported macro syntax
piece of shit...
2015-12-21 22:44:59 +08:00
pandamicro 8d712a4c45 Expose CC_ENABLE_GC_FOR_NATIVE_OBJECTS 2015-12-21 00:16:17 +08:00
pandamicro 6a6407f711 Pass native references to script scope 2015-12-21 00:16:16 +08:00
pandamicro e1bc6640f4 Implement full GC relied memory model 2015-12-21 00:14:51 +08:00
pandamicro 022bcc24f1 Merge branch 'v3.10' of github.com:cocos2d/cocos2d-x into v3
Conflicts:
	cocos/scripting/js-bindings/manual/chipmunk/js_bindings_chipmunk_manual.cpp
	cocos/scripting/js-bindings/manual/component/CCComponentJS.cpp
	cocos/scripting/js-bindings/manual/js_bindings_opengl.cpp
2015-12-20 22:56:33 +08:00
XiaoYang 593a619dc8 Merge pull request #14715 from liamcindy/v3_textureCache
update for 3D object render, revert old changes
2015-12-18 21:22:31 +08:00
Liam fb312a761c update for 3D object render, revert old changes 2015-12-18 11:23:33 +08:00
kci 9e77fb0834 fix build fail error 2015-12-17 16:24:29 +09:00
kci 8a39c1a06a Windows/osx/linux build fail bug fixed 2015-12-17 15:40:16 +09:00
Wenhai Lin 4fa58602a8 Adds `std::nothrow` to the `new` statements 2015-12-16 14:02:55 +08:00
Ricardo Quesada 43a573f4fd ccvector_to / ccmap_to converted to new API
and more fixes
2015-12-15 17:37:48 -08:00
Ricardo Quesada 47911e0c24 more js fixes
fixes in how ref count is measured
opengl bindings converted to new API
2015-12-11 15:18:09 -08:00
mogemimi f280a31323 Fix typo in documentation and comments 2015-12-09 01:48:24 +09:00
Ricardo Quesada 0e34a864b2 Merge pull request #14528 from xiaofeng11/v3_3dtouch
Add 3d touch support to iOS 9.0 or higher version on iPhone6s or later device
2015-12-03 22:21:48 -08:00
mogemimi be213bf306 Fix typos in documentation 2015-12-03 21:03:00 +09:00
Ricardo Quesada c321d35a9a Squashed commit of the following:
commit 000a025fb4027c26bf05f7296e2d1fbbf21abe6c
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Dec 2 10:38:27 2015 -0800

    updated submodule

commit b5f45a62b48493f05d75aea865158c371241973d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Dec 1 19:21:34 2015 -0800

    ooops... thanks Panda

commit 85f0b9c01d5281970f748b6460107bc0ca82cdf0
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Dec 1 18:19:16 2015 -0800

    better macro name for GC. Thanks panda

commit e42ad74a664dd2b85cbf4463a6fef8f6abc06664
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Dec 1 17:10:32 2015 -0800

    RepeatForever, Repeat and Speed converted

commit 3a8130ffc06301c91c836539736bbae456f05b4d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Dec 1 14:31:32 2015 -0800

    cherry-picking changes to disable retain/release from GC

commit 3ed6e00dc2d9d46248d9374a1f9874cd0b2ba67d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Dec 1 12:31:04 2015 -0800

    fixes autorelease issues on rebind

commit b65f5f6b16c1542c28b04d66377a27233c6cf214
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Dec 1 12:23:33 2015 -0800

    my JS changes... again
2015-12-02 14:45:13 -08:00
肖峰 5dfc8f6a26 Remove default arguments 2015-12-02 11:02:27 +08:00
xiaofeng11 18666a9b41 Merge pull request #14393 from xiaofeng11/v3_combine_3d
Combine Studio change for 3d components
2015-12-02 09:47:12 +08:00
肖峰 bb832f8d60 Add 3d touch support to iOS 9.0 or higher version on iPhone6s or later device 2015-12-01 13:02:53 +08:00
Elviss Strazdins a89976dead Add enum value for no key 2015-12-01 03:01:42 +02:00
XiaoFeng cbbfc69ad4 Add missing studio change for Director::drawScene 2015-11-30 11:19:02 +08:00
fnz 8c691430c1 conflicts resolved 2015-11-27 13:19:10 +03:00
fnz c4b995fe59 updates to JniHelper, refactoring of existing JNI calls 2015-11-27 12:00:33 +03:00
zilongshanren 03046d6fbd change the default alphaThreshold 2015-11-25 14:31:32 +08:00
zilongshanren 759c0bbf31 rename CCStencilBitsManager to StencilStateManager 2015-11-25 14:24:27 +08:00
zilongshanren 5fef088695 refactor stencil state management code 2015-11-25 14:14:17 +08:00
zilongshanren 866c992f41 add cocos2d namespace 2015-11-24 21:41:45 +08:00
zilongshanren 9c2130e88a fix Layout and ClippingNode nested rendering issue 2015-11-24 18:01:50 +08:00
Xpol Wan e145255479 Overhaul UTF modules and add full set of UTFs conversion functions. 2015-11-21 11:26:24 +08:00
Filipe Lemos 7803669e7a Reverted curly braces change for consistency. 2015-11-19 16:17:54 +00:00
Filipe Lemos aa4c4a9e6c Fix crash when using cocos2d::Controller on iOS6 2015-11-18 20:48:51 +00:00
zilongshanren 5d8cfa889c Merge pull request #14252 from neokim/change_pageview_to_derive_from_listview
Change PageView to derive from ListView
2015-11-17 12:02:10 +08:00
Neo Kim b99b3d1112 Remove `CC_DLL` in front of `createSpriteFromBase64()` in ccUtils.h to avoid compilation error on windows platform 2015-11-15 23:02:43 +09:00
mogemimi a31cce9a80 Fix minor grammar and typo in documentation 2015-11-04 17:14:00 +09:00
Neo Kim 76acb91861 Move `createSpriteFromBase64()` from `UIScrollViewBar.cpp` to `ccUtils.h` in order to use it in other places. 2015-10-28 16:56:35 +09:00
pandamicro 616eae2b6d Add cc.Director.EVENT_BEFORE_UPDATE 2015-10-27 17:32:57 +08:00
pandamicro 558ac3cfa0 Made CC_CONSTRUCTOR_ACCESS public only when script binding is enabled 2015-10-21 16:05:31 +08:00
XiaoFeng 762e25ad33 Remove unused parameter 2015-10-19 16:06:39 +08:00
XiaoFeng ffb2cfa9e0 Fix EventListenerCustom registered by UILabel never has been released bug 2015-10-19 14:07:50 +08:00
Dale Stammen 32eeb560c3 clean up include files for WINRT platforms 2015-10-02 18:49:41 -07:00
pandamicro 95379c5dc2 Merge pull request #13995 from xiaofeng11/v3
Fix issue http://punchbox.info:3000/issues/23146
2015-09-24 13:03:59 +08:00
Martin Taylor 62e36e8006 fix typos and syntax error. A thorough check by tool VSSpellChecker. 2015-09-22 16:08:23 +08:00
XiaoFeng 573f5868ca Fix issue http://punchbox.info:3000/issues/23146 2015-09-22 14:52:16 +08:00
pandamicro 5511d42cd4 Merge pull request #13716 from fusijie/particle_performance
Refactory particle system update.
2015-09-21 14:19:55 +08:00
fusijie d871b1aa8a Refactory particle system. 2015-09-20 16:46:09 +08:00
pandamicro 724011f19b Merge pull request #12071 from waiter/v3
Fix a bug in Scheduler which may case Force Close
2015-09-18 21:39:36 +08:00
Vladimir Perminov 06b74695c2 unzOpen use getSuitableFOpen for correct open utf8 file name on Windows.
Fix bags, can't open file on windows platforms, if this contains utf8
chars
2015-09-17 23:30:32 +03:00
Vincent Yang 36337ad694 Fixed #13551 : MenuItemImage Camera Issue. 2015-09-16 11:24:55 +08:00
子龙山人 02eca21b78 Merge pull request #13701 from seivan/patch-3
Don't call release() before retain() #13656
2015-09-15 11:28:56 +08:00
Seivan Heidari ea12b601d9 Don't call release() before retain() 2015-09-10 11:09:17 +02:00
pandamicro 9814851355 Merge pull request #13659 from seivan/patch-2
EventListenerMouse will dispatch EventMouse events
2015-09-09 10:34:12 +08:00
pandamicro dc607a1784 Merge pull request #13726 from jianglong0156/actionExtendSquash
support custom action, and rewrite update function
2015-09-09 10:25:56 +08:00
江龙 badd80bf3a support custom action, and rewrite update function
support custom action in js, and developer can rewrite the update function in custom action class.
useage:
// custom action sample code
var customMoveBy = cc.MoveBy.extend({
    ctor:function (duration, deltaPos, deltaY) {
        this._super(duration, deltaPos, deltaY);
    },
    update:function (dt) {
        this._super(dt);

        if (this.getTarget()) { // rand color
            this.getTarget().setColor(cc.color(cc.rand()%255, cc.rand()%255, cc.rand()%255));
        }

    }
});
2015-09-09 10:08:07 +08:00
minggo 8326ed6535 add physics component 2015-09-08 09:54:01 +08:00
Seivan Heidari 2f02690394 EventListenerMouse will dispatch EventMouse events 2015-09-07 20:05:51 +02:00
Pabitra Padhy d4c60144f0 Updated spelling and grammar mistakes 2015-09-06 15:29:36 +05:30
WenhaiLin 5fdb041856 Use string::empty() to check whether string is empty. 2015-09-01 11:26:09 +08:00
WenhaiLin a3b5becb45 Sync v3.8 to v3 2015-08-31 22:05:37 +08:00
pandamicro 9d72d6a924 Merge pull request #13496 from ZhangMenghe/v3-notification
[ci rebuild] Notification effect enhancement
2015-08-28 14:10:42 +08:00
子龙山人 30d6c82da6 Merge pull request #13585 from WenhaiLin/v3.8-scheduleOnce-hotfix
[Node::scheduleOnce]Fixed the callback will be executed multiple times if the value of delay parameter equal zero.
2015-08-27 10:54:04 +08:00
Dale Stammen fcae139857 removed old WP8_SHADER_COMPILER defines 2015-08-26 08:50:11 -07:00
WenhaiLin 393af19237 [Node::scheduleOnce]Fixed the callback will be executed multiple times if the value of delay equal zero. 2015-08-26 23:41:48 +08:00
andyque 7f73415189 fix Scale9Sprite draw extra pixels in spritesheet
Fixed https://github.com/cocos2d/cocos2d-x/issues/13564
2015-08-26 16:15:00 +08:00
ZhangMenghe 1bcc2dec37 Notification effect enhancement 2015-08-21 10:20:59 +08:00
minggo 1e415a0b5b Merge pull request #13364 from WenhaiLin/v3-Scheduler-eloopfix
Fixed `Scheduler::update(float dt)` can lead to an infinite loop when the value of `dt` is zero.
2015-08-14 15:11:09 +08:00
WenhaiLin d855722c20 Fixed `Scheduler::update` can lead to an infinite loop when the value of `dt` is zero. 2015-08-14 15:05:25 +08:00
Ricardo Quesada 7047e0fbdb Merge branch 'v3' into downloader_decouple_squash 2015-08-13 11:07:49 -07:00
Ricardo Quesada d2cf4bfc79 Squashed commit of the following:
commit 2c810a8e931e07b06498c07db37cbf20a2bcfc92
Merge: 61788a0 082caaf
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Aug 13 00:13:38 2015 -0700

    Merge branch 'v3' into downloader_decouple

commit 61788a0b34188fed5367cab121817db97198bcd8
Merge: 8c1e211 5e21580
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Aug 12 20:45:12 2015 -0700

    Merge branch 'v3' into downloader_decouple

commit 8c1e2119a5c671c00da5ce1fb244029f2bfab09f
Merge: 2ea66af 8d73883
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Aug 12 20:42:04 2015 -0700

    Merge pull request #6 from minggo/downloader_decouple

    fix js binding error

commit 8d7388302ff1d8da575b277e47a3f8ceb1017e98
Author: minggo <ming@cocos2d-x.org>
Date:   Thu Aug 13 11:09:58 2015 +0800

    fix js binding error

commit 2ea66af7684f5ec8a20067b1a49347920dbbbb40
Merge: 8cdb0b6 bc964e8
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Aug 12 09:14:22 2015 -0700

    Merge branch 'v3' into downloader_decouple

commit 8cdb0b6e4b83210b1f68b4568c74ccb36f504806
Merge: 9272765 08eeca9
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Aug 11 20:11:46 2015 -0700

    Merge pull request #5 from minggo/downloader_decouple

    fix lua-binding error

commit 08eeca9d99b5160c48bac1bfecf03b459d05ed15
Author: minggo <ming@cocos2d-x.org>
Date:   Wed Aug 12 10:34:05 2015 +0800

    fix lua-binding error

commit 927276589d57432477f8ffc033e19a21a215b246
Merge: 8252464 6f4ed8a
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Aug 11 10:39:22 2015 -0700

    Merge branch 'v3' into downloader_decouple

commit 8252464020dbe86da4e5e5aa6e4e45f6997f6b9b
Merge: 5dddbb6 138df42
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Aug 11 06:53:48 2015 -0700

    Merge pull request #4 from minggo/downloader_decouple

    fix linking error in lua-tests on Android

commit 138df42a3acfdcfae29eeab1b03ef5dd062f0145
Author: minggo <ming@cocos2d-x.org>
Date:   Tue Aug 11 16:23:53 2015 +0800

    fix link error in lua-tests

commit 5dddbb61a1bcda96aa93bfcbe78f42c639eb6247
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Aug 7 23:22:50 2015 -0700

    works for real on win32

commit ddadaf82231b60c8e343718561c0d78657afe7c2
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Aug 7 22:26:59 2015 -0700

    compiles on win32

commit 733f1d4c2e4f8382ff19f1793f7f09950774fe78
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Aug 7 21:57:49 2015 -0700

    compiles on iOS!!

commit f706f97962eb393bf7dfec79739ff8dfdec103d5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Aug 7 21:27:03 2015 -0700

    compiles and runs Ok on windows.

    Tested all downloadertests + assetmanagertest

commit 5e333f4407952d9c2e71e18cb9393d8b6cd170b4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Aug 7 20:24:28 2015 -0700

    updates windows projects

commit e77fd8a278594fefc24ff13cbee038508429294d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Aug 7 19:56:10 2015 -0700

    compiles on Android

commit 5f515e3519a0688d11476ea6ef235007e8378c96
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Aug 7 18:34:33 2015 -0700

    trying to fix a compile issue on iOS

    WIP

commit b144ea67dfe7a06e7bfb515adf16f536ba2ead98
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Aug 7 18:25:11 2015 -0700

    make bug fixes

    adds public `getHeader`

commit a228799ba74eb8642c43d215a802f811a576a4aa
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Aug 7 17:42:19 2015 -0700

    some linux fixes

commit 2cab23d87acc138823ebe9dcec9d42f827690d99
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Aug 7 16:58:53 2015 -0700

    Squashed commit of the following:

    commit 86227e9138c1fb523bd28186d355de65cc64c588
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Fri Aug 7 16:55:17 2015 -0700

        works %100

        and uses less memory than before

    commit a9cafa6f2fe7847e279934d2c162287680760dda
    Merge: 0bbc62e 0cbd71f
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Fri Aug 7 15:49:33 2015 -0700

        Merge branch 'v3' into cocos_net

    commit 0bbc62ee1fbfd107a935131d5d93994e87865afa
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Fri Aug 7 15:46:55 2015 -0700

        more tests... and works

        but there is huge bug.
        ProgData <vector> needs the position of DownloadUnits <unordered_map>
        but <unordered_map> does not guaranty the order.
        So in my next commit I"ll merge DownloadUnit with ProgressData

    commit 389ed8639a1942f628773616a8e340bc66a0c1d7
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Fri Aug 7 13:47:07 2015 -0700

        debugging info

    commit af0dc45bb9c4705934ced2c1d67e5afc06b6f317
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Fri Aug 7 11:47:31 2015 -0700

        sync and async tests working ok

    commit 999fa7a7bfb28565492f47b39caef7f1a079c183
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Fri Aug 7 11:38:38 2015 -0700

        adding tests

    commit 91ee294942510718400edc0d00d3c744d00339ee
    Merge: 76ab703 7f215e9
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Fri Aug 7 10:03:50 2015 -0700

        Merge branch 'v3' into cocos_net

    commit 76ab7032d3a21156f05395a021391a16649f755a
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Fri Aug 7 00:22:20 2015 -0700

        Downloader tests

    commit b65c4dad7089660bfe697c0dab3e9290d1a6d013
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Thu Aug 6 21:34:54 2015 -0700

        compiles on Xcode 7

    commit ec0d66340b8daf0b042d36333dff759cd424f465
    Merge: 878e4b5 0d77838
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Thu Aug 6 11:02:24 2015 -0700

        Merge branch 'v3' into cocos_net

    commit 878e4b5d0f87bc6d5d6e507102ab15e2c24a1c8f
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Wed Aug 5 18:07:02 2015 -0700

        working, yeah!

    commit ad1e7637a5ac2e6bff44d35429f5556ea1cb8a4c
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Wed Aug 5 17:49:59 2015 -0700

        code is more thread-safe friendly

    commit 8c6baaee6b898d4b90e5d8988a174d8a33702f60
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Wed Aug 5 16:39:02 2015 -0700

        fixes callbacks

    commit ddab4d753106c6ff11304c1c69739c5611e3f20a
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Wed Aug 5 15:43:51 2015 -0700

        cleaner code

        runs callbacks in cocos2d thread only if needed

    commit ef75844aaa010633e6e27ae6e69460174460d5c7
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Wed Aug 5 11:58:04 2015 -0700

        removed weak_ptr<> from ProgressData

        that logic of the code is added in the callbacks

    commit d9c7436cbadc611592b3c80ca2a3a9edeaa00853
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Wed Aug 5 11:54:07 2015 -0700

        checks whether or not the callbacks are in the cocos2d thread

    commit ae6594a6f866f6b5015ba293db23343887063d2f
    Merge: 4c61069 6831e24
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Wed Aug 5 10:48:34 2015 -0700

        Merge branch 'v3' into cocos_net

    commit 4c61069a7e0e33fa0332df700cc8df4807178caf
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Tue Aug 4 21:36:50 2015 -0700

        almost there...

        Downloader has std::vector<FILE*> instead of FileDescriptors
        code cleaner...

    commit c34d04a8218d2be5c316e0487e5ac46792bbed76
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Tue Aug 4 20:38:44 2015 -0700

        passes progressData to batch

        no need to alloc memory for each ProgressData

    commit f7e8bbd8b85f214b919bce6118d4158dd6d26368
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Tue Aug 4 17:47:23 2015 -0700

        tidier code and more optimizations

    commit a486dc78aedcf9c6178e490292edd572f8a7b374
    Merge: 4178327 a06421b
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Tue Aug 4 14:03:22 2015 -0700

        Merge branch 'v3' into cocos_net

    commit 417832705910a6ebd16a876cd98064ea16f0f45c
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Mon Aug 3 18:13:13 2015 -0700

        not finished yet...

        ...but trying to have a common inteface with batched and non-batched
        downloads

    commit 1d0e4652763c2e1511ac102a62defae6c6a89220
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Mon Aug 3 16:29:39 2015 -0700

        ErrorCallback compiles

        starting the batching code

    commit 6645a287c47dc01cbf1f2d80e9c0fdd2b16e3e18
    Merge: c180425 8d836da
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Mon Aug 3 10:28:51 2015 -0700

        Merge branch 'v3' into cocos_net

    commit c180425d8181b8e6f53be766d8d2b94f908ae168
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Fri Jul 31 15:35:53 2015 -0700

        More progress on migrating multiple-file downloader

        to the implementation file

    commit 5fa273e265963af3c0cb6338bf49dc5e1b54173b
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Fri Jul 31 14:00:02 2015 -0700

        Dowloader moved to `cocos2d::network`

    commit 14b1d0825106701b5435a266b255f09291b6486b
    Merge: 13cfc8d f744383
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Fri Jul 31 11:13:55 2015 -0700

        Merge branch 'v3' into cocos_net

    commit 13cfc8de4eb4835ffb8f8d671d3d070c411b0a2e
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Fri Jul 31 11:11:45 2015 -0700

        DownloadUnits belong to network

    commit e6e17564ead1fb7f6f7df343b0627a104cd756f8
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Thu Jul 30 12:23:36 2015 -0700

        adds `check for option`

    commit 5cb76dfaaed42011a0c536d01b82a0a94487d6aa
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Thu Jul 30 10:37:51 2015 -0700

        Downloader: using URLDownload in one case.

        3 more to go. Not tested yet

    commit 9b26e9cfac425635027189ccab835054b68bc83d
    Merge: 20fe063 253d9c4
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Thu Jul 30 08:35:53 2015 -0700

        Merge branch 'v3' into cocos_net

    commit 20fe0636e36ae7f1da048545b3345f526d5b64de
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Wed Jul 29 17:36:07 2015 -0700

        URLDownload: initial commit

        HttpAsyncConnection -> HttpAsyncConnection-apple: follows the cocos2d
        guidelines

        Adds `CCIRULDownload` interface.
        Adds `CCURLDownload` implementation based on libcurl. Not working yet.
        `Downloader` uses `URLDownload` for some of its functions.

        WIP

    commit 3a5d3b83838bee53e3bbea182f3ad09d7bec32d0
    Merge: e408fe0 642ccac
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Wed Jul 29 14:00:43 2015 -0700

        Merge remote-tracking branch 'cocos2d/v3' into cocos_net

    commit e408fe0b9303813d20bab2f7bf548f3b7af416a6
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Wed Jul 29 13:59:46 2015 -0700

        Adds more files to Xcode project

        ...even if they are not being compiled. Much easier to add missing
        functionality to the rest of the platforms

    commit 11d86acebeb61348e4ccf7e6af9a2eaf1b6bb534
    Author: Ricardo Quesada <ricardoquesada@gmail.com>
    Date:   Wed Jul 29 11:36:57 2015 -0700

        removes unneeded headers
2015-08-13 00:14:10 -07:00
Vincent Yang d333d24177 Fix bug: timer dt time error when interval = 0. 2015-08-13 12:55:07 +08:00
Vincent Yang bb0a7a8533 fix bug: #21906 Pause/Resume 's result not correct. 2015-08-11 14:28:52 +08:00
Vincent Yang d0a5c02399 fix bug: #21906 Pause/Resume 's result not correct. 2015-08-10 17:58:49 +08:00
jianglong0156 42ed314463 fix textfield and editbox can not input emoticon
fix textfield and editbox can not input emoticon and improve the api comments
2015-08-05 17:03:06 +08:00
jianglong0156 fac7a78fc8 improve getUTFCharsFromJavaEnv api to getStringUTFCharsJNI and add newStringUTFJNI
getUTFCharsFromJavaEnv:
getUTFCharsFromJavaEnv:change jstring to utf8 std string
newStringUTFJNI:change utf8 std string to jstring
2015-08-05 16:10:14 +08:00
jianglong0156 3230ca154d improve the code. fix network error 2015-08-04 16:42:16 +08:00
jianglong0156 00b7e98c89 improve the getUTFCharsFromJavaEnv logic and fix the httpclient response message memery leak. 2015-08-04 16:24:08 +08:00
pandamicro 3c2e66e425 Merge branch 'v3.7.1' of https://github.com/cocos2d/cocos2d-x into v3
# Conflicts:
#	.travis.yml
#	build/cocos2d_js_tests.xcodeproj/project.pbxproj
#	build/cocos2d_tests.xcodeproj/project.pbxproj
#	cocos/2d/CCFont.h
#	cocos/2d/CCFontAtlas.cpp
#	cocos/2d/CCFontAtlas.h
#	cocos/2d/CCFontFreeType.cpp
#	cocos/2d/CCFontFreeType.h
#	cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.Windows/libcocos2d_8_1.Windows.vcxproj
#	cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.WindowsPhone/libcocos2d_8_1.WindowsPhone.vcxproj
#	cocos/2d/libcocos2d_win10/libcocos2d.vcxproj
#	cocos/cocos2d.cpp
#	cocos/platform/android/jni/Java_org_cocos2dx_lib_Cocos2dxHelper.cpp
#	cocos/scripting/js-bindings/auto/jsb_cocos2dx_studio_auto.cpp
#	templates/cpp-template-default/proj.ios_mac/HelloCpp.xcodeproj/project.pbxproj
#	templates/js-template-default/frameworks/runtime-src/proj.ios_mac/HelloJavascript.xcodeproj/project.pbxproj
#	templates/js-template-runtime/frameworks/runtime-src/proj.ios_mac/HelloJavascript.xcodeproj/project.pbxproj
#	templates/lua-template-default/frameworks/runtime-src/proj.ios_mac/HelloLua.xcodeproj/project.pbxproj
#	tests/cpp-tests/Classes/LabelTest/LabelTestNew.cpp
#	tests/cpp-tests/Classes/LabelTest/LabelTestNew.h
#	tools/bindings-generator
#	tools/simulator/frameworks/runtime-src/proj.ios_mac/simulator.xcodeproj/project.pbxproj
#	tools/travis-scripts/generate-bindings.sh
#	tools/travis-scripts/generate-cocosfiles.sh
#	tools/travis-scripts/travis_mac.yml
2015-08-02 22:28:27 +08:00
pandamicro 00a3d572d1 Merge pull request #12899 from super626/v3
Animate3D Callback and Bug fix
2015-08-01 18:24:05 +08:00
子龙山人 cd4d8b7880 Merge pull request #13101 from WenhaiLin/v3.8-label-code-style
Improve coding style
2015-07-30 13:44:53 +08:00
pandamicro a011fa4c8a Merge pull request #12852 from super626/issue10242
fix #10242, reload shader when light number changed
2015-07-30 12:57:32 +08:00
WenhaiLin 964e7103b5 Improve coding style 2015-07-30 11:33:18 +08:00
WenhaiLin b1bd8338aa Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3.8-label-gb2312 2015-07-24 21:30:28 +08:00
WenhaiLin 37a174ee4a Label:refine the implementation about text layout and support debug draw 2015-07-24 18:38:45 +08:00
Vincent Yang 20fe1fb1a8 Fix bug: app will crash if move mouse over window when launching. 2015-07-24 16:41:03 +08:00
yangxiao 92ec9ab5f2 add config loaded event 2015-07-24 16:38:30 +08:00
Vincent Yang e4a8aeee45 Fixed #12962 : Scene can't have std::vector member. 2015-07-24 11:16:45 +08:00
Vincent Yang 3addf38134 Fixed #12906 : Can't add custom member to cocos2d::Scene subclass. 2015-07-22 12:01:34 +08:00
yangxiao ef49e5a169 merge cocos 2015-07-17 17:43:32 +08:00
yangxiao bf20145e35 animate3d callback and test 2015-07-17 11:08:27 +08:00
andyque 7c665e6447 remove EMSCRIPTEN related code 2015-07-16 14:15:41 +08:00
Vincent Yang 7a105ce1e1 fixed #11310 : multiple camera case utils::captureScreen bug. 2015-07-15 12:09:08 +08:00
yangxiao 69e79ed164 fix #10242, reload shader when light number changed 2015-07-15 11:36:53 +08:00
andyque 91dfb07a8c add more descriptive message to ASSET macro. 2015-07-14 15:28:36 +08:00
andyque ef5d4ddf86 Merge remote-tracking branch 'upstream/v3' into v3
# Conflicts:
#	tests/cpp-tests/proj.win8.1-universal/cpp-tests.Shared/cpp-tests.Shared.vcxitems.filters
2015-07-14 11:24:38 +08:00
andyque fc673ee502 Merge branch 'v3.7-release' into v3 2015-07-13 22:44:54 +08:00
子龙山人 d1bef4db8d Merge pull request #12369 from Dimon4eg/Fix_crash_cocos2d_log
Fix crash on Windows if pass string more than 16kb to cocos2d::log
2015-07-13 22:16:04 +08:00
子龙山人 3adecedcee Merge pull request #12776 from fusijie/refine_capture
CaptureScreen save in thread.
2015-07-10 17:03:18 +08:00
Jacky 9eb5a1833b fix malloc failed need to call afterCaptured callback. 2015-07-10 11:21:03 +08:00
yangxiao 10fe728eee animation quality default to low, do not interpolation 2015-07-09 17:54:21 +08:00
子龙山人 f28fbdd0c4 Merge pull request #12683 from neokim/add_scroll_bar_into_scroll_view
Add scroll bar feature into ScrollView
2015-07-07 13:56:09 +08:00
jianglong0156 6f3b977c1e add UserDefault api deleteValueForKey 2015-07-06 17:01:17 +08:00
子龙山人 17207f14e5 Merge pull request #12689 from fusijie/refine_setAnimationInterval
Refine setAnimationInterval from double to float.
2015-07-06 16:18:45 +08:00
Jacky 4499b60446 Refine setAnimationInterval from double to float. 2015-07-06 14:57:42 +08:00
Neo Kim a01f31c75c Change NULL to nullptr 2015-07-06 15:54:28 +09:00
pandamicro d155d42c0e Merge pull request #12617 from yangws/issue_8194
Fixbug :EventDispatcher wrong dispatch order
2015-07-02 14:42:30 +08:00
Vincent Yang 276ed46c01 Fixbug : issue 8194. 2015-07-01 14:39:35 +08:00
Vincent Yang 2ba6f266ad Fixed bug: UI component can't click correctly by moving UI and camera far away of origin. 2015-06-30 14:32:14 +08:00
andyque 60834e6f0c Merge branch 'v3' into v3-finish-android-9-patch-image-format
Conflicts:
	cocos/2d/libcocos2d_8_1/libcocos2d_8_1/libcocos2d_8_1.Shared/libcocos2d_8_1.Shared.vcxitems.filters
2015-06-29 12:05:52 +08:00
andyque 30d2129f0c improve indent and getTime function 2015-06-29 11:52:53 +08:00
pandamicro 19c57daf92 Merge pull request #12511 from samuele3hu/v3_7_test
Fix crash of the some Texture2D test case about s3tc on the nexus9(android 5.0.1)
2015-06-24 21:46:38 +08:00
samuele3hu 63eb0d34f3 Fix crash of the some Texture2D test case about s3tc on the nexus9(android 5.0.1) 2015-06-24 16:11:36 +08:00
Huabing.Xu ecfe35489c fix clearcolor bug which has no effect 2015-06-24 11:40:23 +08:00
jianglong0156 90f9bf37cd fix redmine issue #20277 RestartGameTest only used in native will crash 2015-06-23 14:41:41 +08:00
Vincent Yang f8a5b1e18c Fixed bug: UI component can't click correctly by moving UI and camera far away of origin. 2015-06-18 10:23:52 +08:00
dkorchinskiy 5d4e8aa275 Fix crash on Windows if pass string more than 16kb to cocos2d::log 2015-06-16 16:56:06 +03:00
子龙山人 271e3295eb Merge pull request #12349 from WenhaiLin/v3-37-NotificationNode-crashfix
Fixed NotificationNode might crash program when the program exits.
2015-06-16 09:53:39 +08:00
Ricardo Quesada b167ab3e78 StateBlock() is public 2015-06-15 17:43:37 -07:00
WenhaiLin 3c8d15f6f8 Fixed NotificationNode might crash program when the program exits. 2015-06-15 17:55:00 +08:00
yangxiao 44c2b0d5ad merge cocos 2015-06-11 15:54:42 +08:00
Huabing.Xu 10352c40b2 Merge branch 'v3' into v3FrameBufferObject
# Conflicts:
#	cocos/2d/CCCamera.h
2015-06-10 10:16:42 +08:00
Huabing.Xu 3e331128c6 file rename CCFrameBufferObject->CCFrameBuffer 2015-06-09 15:32:12 +08:00
yangxiao e433ad305b decopule physics and navmesh from Director 2015-06-09 13:49:07 +08:00
Huabing.Xu 9acab65e4f rename FrameBufferObject->FrameBuffer
Move FrameBufferObject related class to experimental namespace
2015-06-09 10:59:43 +08:00
yangxiao d50c1823d4 merge cocos 2015-06-05 14:25:37 +08:00
Huabing.Xu d35a8a3a9e add default FBO 2015-06-04 15:53:13 +08:00
samuele3hu fbd5a09cfd issue #10323: Fix the compile error when COCOS2D_DEBUG>=2. 2015-06-04 11:58:22 +08:00
yangxiao c782d63bef add 3d navigation 2015-05-29 16:45:33 +08:00
Huabing.Xu 22ddf53539 Merge branch 'v3FrameBufferObject' into v3 2015-05-29 10:38:42 +08:00
waiter 67a323e14a Fix a bug in Scheduler which may case Force Close
Fix a bug in Scheduler which may case Force Close
2015-05-28 10:53:46 +08:00
andyque 8d78fd31b7 add assert to make program more robust 2015-05-26 17:25:42 +08:00
andyque c668001e73 fix assert failure of NinePatchImageParser and rapidjson 2015-05-26 17:20:10 +08:00
Huabing.Xu c22a8e81ce Merge branch 'v3' into v3FrameBufferObject 2015-05-25 16:56:22 +08:00
minggo bf25a0429d Merge pull request #11964 from WenhaiLin/v3-console-crash
[ci skip]Add comment.
2015-05-22 11:05:54 +08:00
WenhaiLin a94a6baf87 [ci skip]Add comment. 2015-05-22 10:35:34 +08:00
minggo d5d329b74f Merge pull request #11946 from andyque/v3-final-android-9-patch-feature
add Android 9-patch image format support
2015-05-22 09:52:12 +08:00
minggo 678b279754 Merge pull request #11953 from MSOpenTech/v3-winrt-settings
V3: Windows 8.1 Universal App CCUserDefault implementation
2015-05-22 09:44:41 +08:00
Dale Stammen 2e5b604d2f added CC_PLATFORM_WINRT to comments 2015-05-21 11:23:20 -07:00
Dale Stammen 992e292338 added winrt version of CCUserDefault 2015-05-21 11:21:46 -07:00
WenhaiLin 158181d4eb Console:Fixed crash 2015-05-21 18:14:21 +08:00
andyque 0352a7a3ea add Android 9-patch image format support
commit c214c4a7a457275785d6377031b5a267d543ffbb
Author: andyque <guanghui8827@126.com>
Date:   Mon May 18 17:16:09 2015 +0800

    Add Android 9-patch format support.

    Squashed commit of the following:

    commit a5a5a7a8f25b5bddae0ba21c56676a3f8d84102a
    Author: andyque <guanghui8827@126.com>
    Date:   Mon May 18 17:08:05 2015 +0800

        finish refactoring

    commit 730bf817f833de56999c616779fc0279890e14bf
    Author: andyque <guanghui8827@126.com>
    Date:   Mon May 18 11:47:08 2015 +0800

        refactoring 9-patch

    commit b45be6d54ac6e70a3fb9aa3eb700b252e4e72a54
    Author: andyque <guanghui8827@126.com>
    Date:   Mon May 18 09:42:06 2015 +0800

        refactor

    commit 384110193f1d581c4a0fb7a2c771c55f1db63cbf
    Author: andyque <guanghui8827@126.com>
    Date:   Fri May 15 17:59:21 2015 +0800

        fix lua and Android compile error

    commit 2877538fb3a436f95400b2ad637ea147b9df81d7
    Author: andyque <guanghui8827@126.com>
    Date:   Fri May 15 11:32:43 2015 +0800

         Add Android 9-patch image format support.

        The 9-patch format is used for creating Scale9Sprite.
2015-05-21 16:04:37 +08:00
minggo f1eae8f724 Merge pull request #11929 from namezero111111/patch-1
Fixed missing const-correctness
2015-05-21 09:38:24 +08:00
Namezero 89152ef514 Fixed missing const-correctness 2015-05-20 17:19:42 +02:00
Dale Stammen 14e812c7d4 enable CC_USE_3D_PHYSICS for CC_PLATFORM_WINRT 2015-05-20 07:53:49 -07:00
Dale Stammen 1b9a36f041 removed CC_PLATFORM_WP8 code 2015-05-20 07:52:59 -07:00
minggo dbf1b415a5 Merge pull request #11898 from WenhaiLin/v3-console-crash
Console:Fixed crash
2015-05-20 11:19:38 +08:00
Ricardo Quesada aa027fbe0f Properties fixes
`createNonRefCounted` instead of `CrateWithoutAutorelease`
`readlines()` code is easier to read. Same performance
2015-05-19 13:51:52 -07:00
WenhaiLin 80367e978d Console:Fixed crash 2015-05-19 18:33:06 +08:00
Huabing.Xu f96e704f7d Merge branch 'v3' into v3FrameBufferObject
Conflicts:
	build/cocos2d_libs.xcodeproj/project.pbxproj
	cocos/cocos2d.h
	cocos/renderer/CCGLProgramCache.cpp
2015-05-18 13:48:50 +08:00
Vladimir Perminov d2b58dd39b CaptureScreen save file in thread
Check already working
Start save file in AsyncTaskPool::TaskType::TASK_IO
2015-05-17 20:48:49 +03:00
Ricardo Quesada 989848a358 fixes memory leak
improves performance a little bit
2015-05-14 17:24:27 -07:00
Huabing.Xu 6097b4ddd2 add clearAllFBOs function in FrameBufferObject 2015-05-13 17:17:54 +08:00
Huabing.Xu 42514ee62f FrameBufferObject works 2015-05-13 14:24:53 +08:00
Ricardo Quesada 1937431596 Material uses new file format
The new file format is easier to read and less error prone
It also fixes many bugs and adds new test cases
2015-05-11 21:31:33 -07:00
minggo bcd57c3d90 Merge pull request #11776 from samuele3hu/v3_physics3d
Add macro limitation for Physic3D related
2015-05-11 16:09:19 +08:00
samuele3hu 9e9494ded0 Add limited macro for related Physic3D 2015-05-11 15:34:37 +08:00
Dale Stammen 351a898a70 removed CC_PLATFORM_WP8 2015-05-08 09:19:13 -07:00
yangxiao 2391558c96 add physics3d support 2015-05-08 15:49:33 +08:00
Ricardo Quesada c2bbc06340 compiles on win32 2015-05-06 08:46:48 -07:00
Ricardo Quesada 10b71464a7 No throws in cocos2d-x code 2015-05-05 17:17:41 -07:00
Ricardo Quesada ce95bfe059 Squashed commit of the following:
commit 3676fd8b4fe09be74fe10a6e2b8d6043cd016a2a
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue May 5 11:46:57 2015 -0700

    compiles on win32

commit 0b8d30a3f8b2656e714846a62ca8a94b303efbdc
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue May 5 11:01:04 2015 -0700

    compiles on windows!

commit 8cad22273ec2d9b74ef22196afcb8aa2f2bd8a6c
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue May 5 10:20:13 2015 -0700

    windows fix

    CALLBACK is defined in windows. Use CALLBACK_FN instead

commit 33eff5c09c30e5ba6c8e61a69d1be0696d0b5d15
Merge: 17c5102 f843466
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue May 5 09:51:02 2015 -0700

    Merge remote-tracking branch 'cocos2d/v3' into material_system

commit 17c5102215e60c9e9b8b69ceb6b61b84b657ec91
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon May 4 17:05:49 2015 -0700

    Material system works Ok.

    Deftaul states are being applyied to RenderState::StateBlock::_default
    state as well!

commit 3f5285102ef95c77c505d0f2174f8f77b9bd86e1
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon May 4 15:52:09 2015 -0700

    more fixes for material

    blending works as expected

commit 347eaea42248eb07bc77844dcee56dcbcf0fbcb2
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon May 4 12:14:00 2015 -0700

    compiles on Android

    compiles on Android

commit 5feef67410a6e8408414230887c177a5cc3d8c35
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon May 4 11:01:46 2015 -0700

    Cmakefiles

    works with Cmake again

commit 1366da20efd4f63f683ac9264e18aa71d84bcc71
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Sat May 2 18:17:50 2015 -0700

    Particle3D working Ok with its own uniforms

commit c6cfa32e1f693e6d71d00e0cd9dd9610ca1e7663
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 1 17:32:00 2015 -0700

    MeshCommand now works 100% on Material!

commit 92d641e29675ffc58daba48fcdcc5ec6459be02f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 1 15:49:14 2015 -0700

    multiple meshes work Ok

commit 842927d18b5605b2fd1bd3a679fc25418c7eeab8
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri May 1 13:43:56 2015 -0700

    Adds `clone` to GLProgramState

commit c4b8e222f8e852254b1f23f0e17c16dfca7cc5ca
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Apr 30 18:54:34 2015 -0700

    adds comment about the glprogramstate bug

commit 2d008ec90557025507e0b17284e60b39fc9b42d3
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Apr 30 18:28:39 2015 -0700

    some uniforms moved to Material

commit 11f59f87079a6cb698c7e9b5a55735f6d51cf420
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Apr 30 16:52:07 2015 -0700

    depth test moved to Material!

commit 4dabb53641c293bfe8c417fe3491ec33b33ffc4e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Apr 30 13:12:28 2015 -0700

    Material/Technique/Pass subclass of RenderState

    Inheritance of RenderState. Code from GamePlay3D

commit a8b888dc30cf7ab4fae186acec2a366dfb967116
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Apr 30 12:05:26 2015 -0700

    same as v3

commit c026de5318a2a03beed1de6d7a0efda431569a5c
Merge: 4561e3f 254a4b0
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Apr 30 11:37:40 2015 -0700

    Merge remote-tracking branch 'cocos2d/v3' into material_system

commit 4561e3f5763849872d888a3be9ebbdcfb1a7bf9d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 29 18:02:21 2015 -0700

    fixes on blending

commit 1b4cd8fd1c7b2a489b6a52ab6d42548eb7c7fac0
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 29 17:51:05 2015 -0700

    better defaults for StateBlock

commit 3a661c35908aa075754d7b9dfac45be1af3b38e9
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 29 17:46:36 2015 -0700

    RenderState::bind() binds lots of states

commit 074d5fb4a485e4ac32996c345e314594806e3cf0
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 29 16:40:07 2015 -0700

    Adds REnderState parsing in .material

commit 7c0f098b7e2e198aa4a821bfbdec661eeba2587e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 29 16:06:31 2015 -0700

    RenderState added into RenderState

    Code based on GamePlay3D. Adds GamePlay3d License.

commit 04a6295ca5839e2e1202881b8a10733685c113d6
Merge: 52c916f 5671818
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 29 11:27:55 2015 -0700

    Merge branch 'v3' into material_system

commit 52c916fb4df04558433b1370102a5e9269f73607
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Apr 28 18:15:12 2015 -0700

    order files alphabetically

    order files alphabetically

commit a5f54f0c1ca5d997a87e0231ce1b28d3c8d9ca64
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Apr 28 17:46:07 2015 -0700

    Adds cmake and android support

commit 2432b1dd2ec3c7db78d4d9e5e7b9fbe491b95884
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Apr 28 16:33:50 2015 -0700

    for some reason the callback was crashing

    ... bug in the callback code?
    in any case, we didn't need it and it was making the code slower.

commit 7844d32d04cb411ddae139d9598adcb04b899606
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Apr 28 14:00:24 2015 -0700

    more little fixes

commit 2992a5e0f4a8dfac87d6aab37e101154f8b41519
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Apr 28 12:11:28 2015 -0700

    MeshCommand using Material internally

    works

commit 67a435d66b4e554b4d24e462ca2ad42408157e69
Merge: 6dee7ca b9a994f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Apr 28 10:34:03 2015 -0700

    Merge remote-tracking branch 'cocos2d/v3' into material_system

commit 6dee7cac6a51b4c123aabb111b0f8951082b1507
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Apr 27 17:41:27 2015 -0700

    improved readebility of MeshCommand code

commit 3a57eb200f7cba4a17f512060dd3f121d83e32fd
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Apr 27 15:41:07 2015 -0700

    mesh supports Material

    `Mesh` supports `Material`
    Now `MeshCommand` needs to implement it correctly.

commit 2fc745c787555fbd5c6b100b0a2833ef0e65ad73
Merge: 05b16f5 bd5f4e0
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Apr 27 11:23:28 2015 -0700

    Merge branch 'v3' into material_system

commit 05b16f5c6f783ff38b4ae54528f9b949d8bb39a4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Apr 24 17:40:48 2015 -0700

    Adding Material into Mesh

    WIP.

commit bc62f1a146ff9ad9864d8ff317f6a9540760066a
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Apr 24 16:39:54 2015 -0700

    cosmetic

commit 2f86d50cee15c6af20abb512368aa36dc4ed3ccf
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Apr 24 16:26:41 2015 -0700

    moves even more code form Sprite3D to Mesh

commit 04643bed3c277f0a775e962a5c87f550b1a59e74
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Apr 24 16:15:21 2015 -0700

    Moves "draw" from `Sprite3D` to `Mesh`

commit 4bf884cdcb1a8df7522adeab364368493aba11e0
Merge: 2f305fc 2199bf1
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Apr 24 15:00:50 2015 -0700

    Merge remote-tracking branch 'cocos2d/v3' into material_system

commit 2f305fc68ad847fd4bdf855611c6f6f6a4bf63d2
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Apr 24 14:46:28 2015 -0700

    cosmetic

commit a697b43a96e5f9440787aa2a1c4e178d98b2e5bc
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Apr 23 16:44:21 2015 -0700

    revert my changes...

    ...actually the GLProgramState code was Ok... ouch

commit 36323c62eae2f8dbdcd7e13075758752cce44132
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Apr 23 15:40:54 2015 -0700

    parsing GLProgramState validates the attributes

commit a406d6236a78244f73e81ded0b4148199a8677e5
Merge: 3be7fde cf177bb
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Apr 23 12:10:31 2015 -0700

    Merge remote-tracking branch 'cocos2d/v3' into material_system

commit 3be7fdee9d88a14916b4f25b1c0b6f50cb619c04
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 22 17:45:34 2015 -0700

    little progress on Sprite3D + Material

    GLProgramState needs to decouple Uniforms from Attributes in
    `applyGLProgram`.

    binding the attributes is something that needs to be done
    at a different order.
    Perhaps the attributes are part of a VAO or something else.
    the method `applyAttributes()` has a variable to avoid that...
    but everything looks very hackish.

commit f82496c61c9cb5a0787f883a4fb2d475889fa711
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 22 15:46:02 2015 -0700

    doesn't crash :)

    but doesn't show anything either

commit 0593fb09dc987aa2dd22af3a6c3aa8241fedfe5f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 22 13:35:45 2015 -0700

    adding sprit3d test

commit e716da63fe053b48db06f2aed9e0280256dd5f1b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 22 12:10:32 2015 -0700

    MeshCommand: initial draw with Material

commit d758041d81c3e6275997205e6395c46006bcc4ca
Merge: 8cdc99f ca1a95f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 22 10:41:05 2015 -0700

    Merge remote-tracking branch 'cocos2d/v3' into material_system

commit 8cdc99fca664b0c9c2a536d431ffcc7844d69b3e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Apr 21 21:57:28 2015 -0700

    adding Material to MeshCommand

commit 0121872709c5e584b9b9f102e0f8dfc9c836841b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Apr 21 19:39:09 2015 -0700

    pre commit before merging MeshCommand

commit 06c0ac2a67e303bde98dff75ac436ec22de59263
Merge: 736feb1 0287b42
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Apr 21 18:19:00 2015 -0700

    Merge remote-tracking branch 'cocos2d/v3' into material_system

commit 736feb1b6495b7411525afb130015bdb31b5c471
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Apr 20 17:22:03 2015 -0700

    Pass conforms to create()/init() pattern

commit 6103ffbb8479681b6665e81f0572bc3287919d07
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Apr 20 17:04:19 2015 -0700

    defines are strings

    better error checking when creating objects
    autorelase added in Pass, Material, Technique

commit 1efcbab63c7ca4259d50825144184baee1b577ac
Merge: 5b233bc fd3e38b
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Apr 20 11:23:47 2015 -0700

    Merge remote-tracking branch 'cocos2d/v3' into material_system

commit 5b233bc879bd65123092d366257843465ec1d306
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Apr 17 15:31:37 2015 -0700

    blur effect works with alpha

commit 836d3c4a0dcc3a363e1b0290e628b7ac2a973c89
Merge: e4c1dd2 425b2b6
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Apr 17 15:04:35 2015 -0700

    Merge remote-tracking branch 'cocos2d/v3' into material_system

commit e4c1dd23d8b28f2631efe30f6cc9da9eda4501bb
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Apr 17 15:04:07 2015 -0700

    Material, Technique, Pass: they have parent

commit 7c3f258a1c9e4ff319db4e3eebfd39006d673d91
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Apr 16 21:48:06 2015 -0700

    multipass works

commit b73ede73b72d8305f6f9d7898b4a5aa2336e9e32
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Apr 16 17:31:04 2015 -0700

    yeah!

    more materials... a lot to do yet

commit d54d24ed185071ce1350bbf71914a64c9f6f228e
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Apr 16 17:06:46 2015 -0700

    yeah! works!

commit 1e70cb553148e6c136df42a789bf85184e73762d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Apr 16 16:43:54 2015 -0700

    simple test of material system works!!!

commit c8581dfe9e970a3004254987416d75cccc644ccd
Merge: 83aeec4 5d5fa3d
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Apr 16 13:51:45 2015 -0700

    Merge remote-tracking branch 'cocos2d/v3' into material_system

commit 83aeec41c7933ee46f5763ad64dcdc71a50885dc
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 15 18:04:23 2015 -0700

    JSON file curated

    fixes minor bugs

commit 35f669e7fad6257ff6e60023e95ec757fdfe23f5
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 15 17:22:36 2015 -0700

    parsers shaders!

    including uniforms

commit 3f58bad0b2bc7ebbcfcf74e1eb02048f9d574340
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Apr 14 23:24:18 2015 -0700

    Material parses texture

commit 1f678faf9d6c25f6405591f052da511281be8768
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Apr 14 18:22:33 2015 -0700

    material parsing almost working

commit 9a79c45fe4d735a772d5e6d9e1f8bcb02546560d
Merge: d0ff296 d54ddbd
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Tue Apr 14 09:23:23 2015 -0700

    Merge branch 'v3' into material_system

commit d0ff2960f4f9edc4714f9d3edf921f3365d305c7
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Apr 13 18:42:42 2015 -0700

    json parsing broken

    ha... I need to parse the content of the file, to the name of the file.
    to be fixed tomorrow

commit e5aab39e5774d997f848155fc7209e9fbbd03bbc
Merge: 81e93fa bc34554
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Mon Apr 13 10:19:11 2015 -0700

    Merge branch 'v3' into material_system

commit 81e93faac9d80888e975ee19d7412c54daf439a0
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Apr 10 17:41:12 2015 -0700

    Adds more dummy files for material

commit 5552a1e099bcf960d962c5369973ea663f802895
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Apr 10 17:01:16 2015 -0700

    adds empty test

commit 7027c85fb24109f1ed4c50877dbec35618b5b39c
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Apr 10 15:36:24 2015 -0700

    more material fixes

    multiple passes added in renderer

commit db6745ead9879c6ce66b1921f32bf927421c54d9
Merge: 58d2412 8a160d7
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Apr 10 11:52:30 2015 -0700

    Merge branch 'v3' into material_system

commit 58d241266bdbd88162bb7ae9a7e868af173e6375
Merge: 0eccb23 b409f20
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Apr 9 15:42:35 2015 -0700

    Merge branch 'v3' into material_system

commit 0eccb236aa933eb471416258c5bb55a7ca3a24f0
Merge: 83494de 967f35a
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Apr 9 15:18:34 2015 -0700

    Merge branch 'cpp_compiles_on_mac' into material_system

commit 83494dedd0f4e7092f0267187cf07bd7de7723c2
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Apr 9 15:09:59 2015 -0700

    compiles on Mac

commit cca5b060164182b67df21fa330dce938e17fb324
Merge: dfc3740 09c50c4
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Apr 9 13:54:59 2015 -0700

    Merge branch 'v3' into material_system

commit dfc374099ca02e547478d24fa8fd61817a85862c
Merge: fa2152b 64c45fa
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Wed Apr 8 14:16:27 2015 -0700

    Merge branch 'v3' into material_system

commit fa2152b3402e3519d35f98309c4acc03b6790370
Merge: 90b7b6f b648d1f
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Apr 3 10:15:28 2015 +0800

    Merge branch 'v3' into material_system

commit 90b7b6f6540edff156e22fdf38021a5c83194deb
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Fri Apr 3 10:13:24 2015 +0800

    little changes to pass

commit 7f8b83017f03572a3698f431b6af497d62fcfa25
Merge: 7460614 0779d05
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Apr 2 08:36:43 2015 +0800

    Merge branch 'v3' into material_system

commit 7460614dd8b7eff5d8c759be54dd205333b26033
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Apr 2 08:23:17 2015 +0800

    small changes

commit fa0354e74983795adafad3bedc9c50f6e8e328c9
Author: Ricardo Quesada <ricardoquesada@gmail.com>
Date:   Thu Mar 26 18:20:46 2015 -0700

    initial Material system
2015-05-05 13:07:32 -07:00
minggo 701d5fa827 Merge pull request #11673 from vovkasm/dev/v3-cleanup
Fix warnings in v3.
2015-05-05 11:26:10 +08:00
minggo e75936b778 Merge pull request #11669 from samuele3hu/v3.7
Update cocos2dx_3d.ini and cocos2dx.ini for generating Lua bindings code to support CC_CONSTRUCTOR_ACCESS  equal to public
2015-05-05 09:37:56 +08:00
WenhaiLin 1839564fbb Merge branch 'v3-dev-get-suitable-f-open' of https://github.com/perminovVS/cocos2d-x into v3.7 2015-05-04 10:16:47 +08:00
Vladimir Timofeev ad494a7131 Make a UserDefault destructor to be virtual.
Because the UserDefault has virtual functions and allow programmers to inherit from, it must have a virtual destructor to allow a child object to destroy correctly.
2015-05-01 11:45:47 +03:00
samuele3hu f4b57511b0 Update cocos2dx_3d.ini and cocos2dx.ini for generating Lua bindings code to support CC_CONSTRUCTOR_ACCESS equal to public 2015-04-30 17:18:12 +08:00
minggo 4acd231f89 merge v3.6 2015-04-30 13:46:08 +08:00
Danut Chereches 5f692962b9 fixed 'seperate' typo
issue #8408
2015-04-25 00:02:39 +03:00
lvlong 8e51a561b1 modify some about animate3D quality! 2015-04-24 11:49:28 +08:00
minggo bb4e749a93 Merge pull request #11489 from dumganhar/clean-order
[Director FIX]: Clean all schedulers and remove all eventlisteners after exiting scene
2015-04-20 10:47:37 +08:00
minggo c7fe7704d4 Merge pull request #11499 from perminovVS/v3-dev-user-default-only-delegate
UserDefault::setDelegate
2015-04-20 10:36:56 +08:00
Vladimir Perminov 87d0d4f677 UserDefault::setDelegate
UserDefault very slow, each call need read / write and parse xml file.
Delegate makes it possible to use other variants.
2015-04-19 22:07:48 +03:00
Vladimir Perminov 4c33050536 Optimize Vec2
small function Vec2 move to Vec2.inl
Added:
setZero();

Change all code:
_vec2 = Vec2(x, y); -> _vec2.set(x, y);
Vec2 vec2 = Vec2(x, y); -> Vec2 vec2(x, y);
_vec2 += Vec2(x, y); -> _vec2.add(x, y);
_vec2 = Vec2::ZERO; -> _vec2.setZero();
Vec2 vec2(Vec2::ZERO); -> Vec2 vec2;
2015-04-19 20:40:52 +03:00
Vladimir Perminov 694b9adc1e Add FileUtils::getSuitableFOpen
win32 fopen only ansi encoding.
if filePath contains utf8 characters fopen fail.
AudioCache FileFormat::OGG bag, can't open file, if filePath contains
utf8.

Need make all filename for fopen correct encoding.
Only Win32 FileUtils::getSuitableFOpen return
StringUtf8ToAnsi(filename),
other platform return filename

all fopen use FileUtils::getSuitableFOpen
2015-04-19 14:00:27 +03:00
James Chen 6864a4a7bb [Director FIX]: Clean all scheduler and remove all eventlisteners after exiting scene 2015-04-18 15:06:09 +08:00
WenhaiLin 0ac99002d5 Label:disableEffect(LabelEffect::XXXX) support disable all effect. 2015-04-17 14:39:52 +08:00
Dale Stammen b1c9c34c19 added Windows Image Component support for Windows 8.1 Universal App 2015-04-15 09:19:38 -07:00
akermen 2957263c9d =cocos2d namespace added macros 2015-04-11 10:45:19 +03:00
akermen 1d83229956 =cocos2d namespace adder for CC_INCREMENT_GL_DRAWN_BATCHES_AND_VERTICES macro 2015-04-11 10:32:33 +03:00
andyque c8d8a0d220 add disableEffect API for ui::Text 2015-04-10 14:18:16 +08:00
WenhaiLin aaae566b7b Performance: Fixed lag if Director::setContentScaleFactor is called frequently 2015-04-02 23:35:56 +08:00
minggo 332ce1a8f3 Merge pull request #11249 from super626/v3
Release note for texturecube skybox and animtion quality
2015-04-02 09:39:16 +08:00
yangxiao 591fff4046 release note for texturecube skybox and animtion quality 2015-04-01 16:40:40 +08:00
minggo c1cd041912 Merge pull request #11221 from super626/v3
3d animation quality control
2015-03-31 17:23:58 +08:00
lvlong 4bc44c207d modify config-example.plist 2015-03-30 18:07:32 +08:00
lvlong cbdfd77400 modify some name. 2015-03-30 17:46:45 +08:00
lvlong 5032194e98 modify animate 3d quality to bool 2015-03-30 15:57:58 +08:00
samuele3hu 6c528c4a42 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_5_test 2015-03-30 15:51:01 +08:00
samuele3hu c3ad458a26 Update comment for Lua 2015-03-30 15:47:47 +08:00
lvlong 6fe9f0d1c8 add comments for 3d animation quality!!! 2015-03-30 14:05:03 +08:00
lvlong ccb5039411 Merge branch 'v3' of github.com:super626/cocos2d-x into v3
Conflicts:
	cocos/base/CCConfiguration.h
2015-03-30 11:50:01 +08:00
andyque b5d10fb246 Merge branch 'v3' into fix-remaining-missing-comments
Conflicts:
	cocos/base/CCIMEDelegate.h
2015-03-30 10:56:42 +08:00
VisualSJ 6285e72d1e [ci skip] Add javascript notes...
cocos/3d/CCBundle3D.h
  cocos/3d/CCBundle3DData.h
  cocos/3d/CCBundleReader.h
  cocos/3d/CCFrustum.h
  cocos/3d/CCMeshSkin.h
  cocos/3d/CCMeshVertexIndexData.h
  cocos/3d/CCOBB.h
  cocos/3d/CCObjLoader.h
  cocos/3d/CCPlane.h
  cocos/3d/CCRay.h
  cocos/3d/CCSprite3DMaterial.h
  cocos/base/CCAsyncTaskPool.h
  cocos/base/CCIMEDelegate.h
  cocos/base/CCIMEDispatcher.h
  cocos/base/CCMap.h
  cocos/base/CCScriptSupport.h
2015-03-28 15:11:51 +08:00
andyque e3fc9b082e Finish the missing comments 2015-03-27 20:56:12 +08:00
minggo b78b0f7238 Merge pull request #11202 from minggo/add-documentation
[ci skip]fix doxygen comment
2015-03-27 17:12:37 +08:00
minggo b03900bbbf fix doxygen comment 2015-03-27 17:09:54 +08:00
minggo c4ac84d4f6 Merge pull request #11200 from samuele3hu/v3_5_comment
[ci skip]Update comments of some header files
2015-03-27 17:08:26 +08:00
samuele3hu f54512a618 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_5_comment 2015-03-27 15:59:05 +08:00
Wenhai Lin 6f117c4f49 [ci skip]Update comments 2015-03-27 15:31:42 +08:00
samuele3hu bb225d052e Update comments of some header files 2015-03-27 15:27:08 +08:00
Wenhai Lin 8f3bbe3c40 [ci skip]Update comments 2015-03-27 15:25:44 +08:00
minggo 9d428d8e48 Merge pull request #11194 from WenhaiLin/v3-doxygen
[ci skip]Fixed warnings
2015-03-27 14:34:26 +08:00
minggo 033a3e09b9 Merge pull request #11191 from fusijie/cocosapi
[ci skip]update comments.
2015-03-27 14:33:49 +08:00
Jacky d9b0c67f65 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into cocosapi
Conflicts:
	cocos/2d/CCNode.h
2015-03-27 13:43:38 +08:00
minggo 85530648a7 Merge pull request #11180 from andyque/fix-comments
remove unneeded js & lua NA and remove deprecated list from navtree
2015-03-27 13:40:54 +08:00
Jacky 4edf9e76fd update comments. 2015-03-27 12:07:19 +08:00
andyque 602093e474 fix extra @ symbol in Base group 2015-03-27 12:01:20 +08:00
Wenhai Lin a47cad0354 [ci skip]Fixed warnings 2015-03-27 11:59:10 +08:00
minggo 29c5da8429 Merge pull request #11189 from SuYaoHui/cocosapi
Add comments
2015-03-27 11:46:02 +08:00
SuYaohui 17bd26e9d4 Add comments 2015-03-27 11:39:31 +08:00
Wenhai Lin fdffad3956 [ci skip]Fixed warnings when generating docs by doxygen. 2015-03-27 10:52:59 +08:00
samuele3hu fb085fc2ea Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_5_comment
Conflicts:
	docs/doxygen_white_book.config
2015-03-26 22:29:37 +08:00
samuele3hu e0bde0f789 Update comments of some header files 2015-03-26 22:07:44 +08:00
minggo f7e11a2467 Merge pull request #11168 from andyque/fix-comments
fix group error
2015-03-26 16:10:06 +08:00
andyque 42cd63fe01 fix group error 2015-03-26 15:47:14 +08:00
minggo 1f0ba8cf2b fix some documentation 2015-03-26 15:40:54 +08:00
lvlong c999307150 add different animate quality. 2015-03-26 11:30:22 +08:00
minggo 52d53fd7ee Merge pull request #11148 from andyque/finish-v3-comments
Add missing comments for UI modules
2015-03-26 10:02:42 +08:00
minggo fae951d928 Merge pull request #11150 from samuele3hu/v3_5_test
[ci skip]Update comments of some header files
2015-03-26 10:00:11 +08:00