halx99
|
756ff065c8
|
Enum compatible [skip ci]
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2021-08-31 15:50:18 +08:00 |
halx99
|
be5eff1d5a
|
Refactor layer
Reimplement LayerColor and LayerGradient based on sprite for auto batch draw
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2021-08-30 19:47:53 +08:00 |
halx99
|
426aa0db93
|
Merge: b48133e9c6 c9ebafe501
Merge pull request #466 from rh101/fix-sprite-test-crashes
Fixes for crashes in sprite and sprite cache tests
|
2021-08-19 14:35:44 +08:00 |
rh101
|
ad3e3380e2
|
Fixes for crashes in sprite and sprite cache tests
|
2021-08-19 15:43:18 +10:00 |
aismann
|
18184b1d31
|
fix
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2021-08-18 06:00:43 +02:00 |
aismann
|
5f086208a0
|
Important API change for naming convention
rename
class DebugDraw
to
PhysicsDebugNodeBox2D
|
2021-08-18 05:23:03 +02:00 |
aismann
|
288941a63f
|
cleanup and improvement
|
2021-08-18 04:16:21 +02:00 |
aismann
|
39dbbc4713
|
More improvements (#455)
|
2021-08-14 10:28:28 +08:00 |
halx99
|
84a84a8931
|
Merge: 39eb09daad 861c356bb4
Merge pull request #447 from aismann/Box2D_TestBed_improvement
Box2D_TestBed_improvement
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2021-08-12 15:34:24 +08:00 |
aismann
|
d0a18036b5
|
Update README.md
|
2021-08-12 07:03:14 +02:00 |
aismann
|
24a99d6e27
|
update CMakeList.txt
|
2021-08-12 06:02:01 +02:00 |
aismann
|
c94562d417
|
Box2D_TestBed_improvement
|
2021-08-12 05:54:06 +02:00 |
halx99
|
50c270e8f5
|
Merge: 0a682f0dc1 c2b44cc7e1
Merge pull request #445 from aismann/Box2D-Basic-Clean-code-and-speed-optimized
Box2D - Basic ready for use (clean code and speed optimized)
|
2021-08-06 19:40:32 +08:00 |
aismann
|
97a6104516
|
Update README.md
|
2021-08-06 12:19:45 +02:00 |
aismann
|
4c6f9fcc3d
|
Box2D - Basic ready for use
|
2021-08-06 09:35:29 +02:00 |
aismann
|
b5d0326e6e
|
Add DebugDraw to Box2DTest, Improve Box2D-Testbed add some new classes to physics-nodes (#444)
* Update AppDelegate.cpp
Add '*Debug*' on the title
* Update CCPhysicsDebugNodeBox2D.h
* Improve Box2D-TestBed
* improvements
* Update CCPhysicsDebugNodeBox2D.cpp
* Improve the 2d physics stuff
* dirty fix for build android:
* Fix fatal error: 'GLFW/glfw3.h' file not found
* Add DebugDraw to Box2DTest, Improve Box2DTestBed, Add some new physicnodes
* fix settings, unknow labelDebugDraw;
|
2021-08-05 17:23:55 +08:00 |
aismann
|
c612333389
|
Merge pull request from improve Box2D-TestBed (#437)
* Update AppDelegate.cpp
Add '*Debug*' on the title
* Update CCPhysicsDebugNodeBox2D.h
* Improve Box2D-TestBed
* improvements
* Update CCPhysicsDebugNodeBox2D.cpp
|
2021-07-19 18:33:03 +08:00 |
halx99
|
ed3a0d05ec
|
Move GL macros to backend MacrosGL.h
a. Fix box2d-testbed crash on macos and ios
b. User should avoid use them at application
|
2021-07-07 13:52:56 +08:00 |
aismann
|
a46bc403ae
|
Merge pull request #423 from aismann/dev
Enable box2d testbed on linux/macos
|
2021-07-07 02:29:38 +08:00 |
aismann
|
76b5bf8038
|
Merge pull request #419 from aismann/Box2D-TestBed
* Starting "Box2D - TextBed" adaption (most demos working)
* fix CMakeList.txt
* Update CMakeLists.txt
* Update CMakeLists.txt
* Update Box2dTest.cpp
* Update tests.h
* Update CCPhysicsDebugNodeBox2D.cpp
* Update controller.cpp
|
2021-07-06 21:02:47 +08:00 |