halx99
1a5a2cbe38
Improve StringUtils::format reuseable, see #88
2020-05-15 22:57:33 +08:00
halx99
ffaa65366e
fix typo
2020-05-11 23:00:02 +08:00
halx99
bc4eab96d5
fix #86
2020-05-06 16:28:34 +08:00
halx99
40cb068201
finish issue: #85
2020-05-06 15:42:25 +08:00
HALX99
61b14bf86c
fix memory leak & correct indent
2020-03-30 14:54:13 +08:00
HALX99
39f3dd6586
Remove unused src
2020-03-05 20:47:11 +08:00
halx99
b24d244f6e
Remove unused Android.mk files
2020-03-04 22:59:33 +08:00
HALX99
04ac727c8e
fix ios compile error
2020-03-03 20:05:56 +08:00
halx99
e379fc513d
Refactor CCValue.
2020-03-03 19:24:07 +08:00
halx99
4414e64dd6
Use original c lib minizip-1.2.0
2020-02-28 13:55:25 +08:00
halx99
f91ed91688
Remove unnecessary std::move semantics
2020-02-28 12:10:27 +08:00
halx99
a558bc2198
Optimize & sync sources
2020-02-28 02:15:33 +08:00
halx99
ddb30e881c
Clean JSB sources, optmize script event dispatch.
2020-02-28 02:15:33 +08:00
HALX99
23b3deaa23
Merge pull request #72 from c4games/sync-v3-pr20107
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Sync v3 pr20107 & fix builtin shaders
2020-02-24 20:59:11 +08:00
HALX99
b350a7abf8
Merge pull request #71 from c4games/sync-v3-pull-19256
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Sync v3 pr-19256
2020-02-24 19:52:22 +08:00
HALX99
0c291dd470
Merge pull request #70 from c4games/remove-unused-shader
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Remove unused shader
2020-02-24 17:51:58 +08:00
halx99
d9e6cb8e33
Sync v3 pr20107 & fix builtin shaders, see: https://github.com/cocos2d/cocos2d-x/pull/20107
2020-02-24 17:09:25 +08:00
halx99
f0d60d4a85
Fixup, optimize shader compile log.
2020-02-24 16:27:10 +08:00
halx99
f5eac1eede
Sync v3 pr-19256, see: https://github.com/cocos2d/cocos2d-x/pull/19256
2020-02-24 16:22:40 +08:00
halx99
a7e118ec0b
Remove unused shader
2020-02-24 16:13:49 +08:00
halx99
ab84b8be19
Add missing header
2020-02-23 21:36:36 +08:00
halx99
2086cf04d3
fix indent
2020-02-23 21:31:55 +08:00
halx99
3e0ca066ba
fix #41
2020-02-23 21:27:14 +08:00
HALX99
169fd54f62
Remove duplicated code
2020-02-17 20:21:43 +08:00
HALX99
a5de6b810b
Fix adjust issue at Texture2DGL::initWithZeros
2020-02-17 00:13:56 +08:00
halx99
b76cd80043
Sync for glad
2020-02-16 16:44:14 +08:00
halx99
1f9f27d63f
Use modern gl/gles loader 'glad' to instead 'glew'
2020-02-15 23:51:23 +08:00
HALX99
1d551a1897
Merge pull request #60 from c4games/remove-xxtea
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Remove xxtea, cleanup xxtea reference sources
2020-02-15 23:48:21 +08:00
halx99
d3162956e7
Sync https://github.com/cocos2d/cocos2d-x/pull/20457
2020-02-15 21:38:37 +08:00
halx99
5416b4d34c
Remove xxtea, cleanup xxtea reference sources
2020-02-15 20:54:33 +08:00
HALX99
b8986f339b
Merge pull request #58 from c4games/mmt-ios
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Make multi-meta-textures feature works on Apple Metal.
2020-02-15 20:51:20 +08:00
halx99
e2c4b786b8
Call initWithZeros at constructor once is works
2020-02-15 17:35:44 +08:00
halx99
effc75bd78
Refine sources
2020-02-15 10:48:44 +08:00
halx99
8aee15f7c0
fix ci error
2020-02-15 03:10:01 +08:00
halx99
78f9dfa8ef
Remove unnecessary constructors.
2020-02-15 02:58:41 +08:00
halx99
3bea76ee4d
Refine STMGT
2020-02-15 02:36:02 +08:00
halx99
4c9e87ac51
Move maxTextureIdx to base texture class
2020-02-14 23:42:05 +08:00
HALX99
f7330a9b3c
Merge pull request #56 from c4games/astc-ios
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Make astc works on ios platform.
2020-02-14 23:23:07 +08:00
halx99
54fecde8a2
Make multi-meta-textures support works on Metal.
2020-02-14 21:40:33 +08:00
halx99
2bf350beb0
Update deps to v29
2020-02-14 19:14:39 +08:00
halx99
a460438c3b
Make astc works on ios platform.
2020-02-14 19:10:01 +08:00
halx99
5778ac9da1
Refine extensions output.
2020-02-14 16:03:58 +08:00
halx99
70561f2c0e
fix compile error
2020-02-14 15:44:46 +08:00
halx99
2fe58e86ae
fix #53
2020-02-14 15:18:56 +08:00
HALX99
deb7c48844
Merge pull request #52 from c4games/fix-issue51
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fix #51
2020-02-12 20:58:25 +08:00
halx99
f36d21c9bf
fix #51
2020-02-12 20:15:09 +08:00
weiwest
89105d0db2
Merge remote-tracking branch 'upstream/master'
2020-02-12 16:58:47 +08:00
weiwest
2a02db76d8
remove test log
2020-02-12 15:52:08 +08:00
weiwest
9496d34470
add astc soft decode support
2020-02-11 23:54:17 +08:00
halx99
38564c696d
fix ci error for PLATFORM_TARGET_MAC
2020-02-07 16:51:57 +08:00
halx99
f9b8460aeb
Sync lua bindings for UserDefault Refactor
2020-02-07 16:45:25 +08:00
halx99
70cb64854f
fix comment.
2020-02-06 23:33:12 +08:00
halx99
9599c936cd
Refactor UserDefault, cbc128 encrypt support.
2020-02-06 23:30:33 +08:00
weiwest
dbc089d51d
add astc support 8x8 block size
2020-02-06 21:54:45 +08:00
halx99
e10155bef4
Refactor UserDefault, add plain mode for win32.
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plain mode: 760ms
binary mode: 11ms
2020-02-06 21:15:15 +08:00
halx99
21b378ead3
Refactor UserDefault, handle error & fix can't enlarge problem.
2020-02-06 11:55:28 +08:00
halx99
e312fd356e
Refactor UserDefault, optmize for huge entities.
2020-02-06 01:08:51 +08:00
weiwest
a6edda385b
add astc support 2d 4x4 RGBA
2020-02-05 22:45:19 +08:00
halx99
b6cf5871cd
Refactor UserDefault, use file mapping & plain binary encode/decode for all platform
2020-02-04 22:28:54 +08:00
coulsonwang
2b4b7c4aae
fix drawnode line width issue ( #20442 )
2020-01-18 20:40:34 +08:00
coulsonwang
ea7d96835f
fix memory leak issue ( #20440 )
2020-01-18 20:40:30 +08:00
CocosRobot
ab06e75103
[ci skip][AUTO]: updating luabinding & cocos_file.json automatically ( #20438 )
2020-01-18 20:40:25 +08:00
RH
93352ff06f
V4 bmfont improved api ( #20406 )
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* Merged improved BM font API from Cocos2d-x V3. Code based on #20309 and #20300
* Added missing test resources.
2020-01-18 20:40:17 +08:00
RH
3b3086b8d8
V4 uilayout scissorclipping fix ( #20415 )
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* Fix for issue #19890
* Updated with better fix from the V3 PR #18651
* Formatting fix
* Fixed issue with incorrect type (double instead of float) when compiling on certain platforms.
* Another attempt to fix compilation issue
2020-01-18 20:40:13 +08:00
Arnold
2fdb65e2c6
set attribute ( #20417 )
2020-01-18 20:40:09 +08:00
coulsonwang
025244b7dd
fix memory leak ( #20423 )
2020-01-18 20:40:05 +08:00
halx99
c3d6327a04
fix downloader impl
2020-01-06 02:36:36 +08:00
halx99
344d6a6488
fix compile issue
2020-01-05 04:22:41 +08:00
halx99
a2eb8507bb
[v4] spine v3.8
2020-01-05 03:09:32 +08:00
halx99
0d5a07450d
Optimize downloader
2020-01-04 22:25:01 +08:00
coulsonwang
43ffe28ce9
set gl framebuffer read and write back again ( #20403 )
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* set gl framebuffer read and write back again
* update review
2019-12-29 23:07:19 +08:00
halx99
de96a3fe1b
fix luabindings 52/53 compat
2019-12-29 21:31:19 +08:00
RH
deffc2cbef
Fix for issue #19890 ( #20407 )
2019-12-12 23:55:23 +08:00
coulsonwang
ec0edf31ff
no need to convert to RGBA8888 when it is DEFAULT ( #20397 )
2019-12-12 23:49:08 +08:00
halx99
4e0f7b63a4
Initial adapter spine runtime.
2019-12-12 23:26:12 +08:00
halx99
6fac56b69b
Remove extension UI system deps
2019-12-12 23:24:50 +08:00
HALX99
1b2e112383
fix etc1 supported for android platform.
2019-12-02 23:01:06 +08:00
halx99
d36f53e567
multi texture GPU handler for compressed image
2019-12-01 23:26:11 +08:00
halx99
2f4109dd2d
Refactor audio, fix android compile issue since we remove SimpleAudio
2019-12-01 13:45:49 +08:00
HALX99
3d1cfdb7a0
Update javaactivity-android.cpp
2019-12-01 03:15:14 +08:00
halx99
95aa5b12c4
usedefault, fix compile issue for android
2019-12-01 02:32:37 +08:00
halx99
040aebc7a3
fix compile issue
2019-12-01 01:38:30 +08:00
halx99
e4e91c0128
fix indent
2019-12-01 01:24:40 +08:00
halx99
1ed0a85613
Add ZipFileStream support
2019-12-01 01:16:46 +08:00
HALX99
e1b27ab8bc
Update CCFileUtils-android.cpp
2019-11-30 23:57:35 +08:00
halx99
461c4d3ea2
Remove namespace experimental AudioDecoderEXT.h
2019-11-30 17:30:48 +08:00
halx99
44a8309b97
Optimize audio sources
2019-11-30 17:27:51 +08:00
minggo
3ffb04f84a
fix flicker of fast tilemap ( #20387 )
2019-11-30 16:58:55 +08:00
CocosRobot
446cf0a08d
[ci skip][AUTO]: updating luabinding & cocos_file.json automatically ( #20378 )
2019-11-30 16:55:06 +08:00
coulsonwang
85ac704687
fix incorrect hash structure for RenderPipeline ( #20373 )
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* fix incorrect hash structure for RenderPipeline
2019-11-30 16:54:50 +08:00
Saber Haj Rabiee
06804691c7
Fix to properly delete easingParams array ( #20375 )
2019-11-30 16:54:46 +08:00
halx99
35f2ec6897
update audio, deps-9, ci for windows
2019-11-30 16:20:25 +08:00
halx99
87e7d3b62a
fix compile issue
2019-11-30 14:32:18 +08:00
halx99
9bbc68cecd
Sync audio header files
2019-11-30 14:21:36 +08:00
HALX99
fafa3ab1ea
Merge pull request #14 from simdsoft/upto-deps-7
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update to deps-7
2019-11-29 15:19:39 -08:00
halx99
9c0ef83757
optimize
2019-11-30 06:55:32 +08:00
halx99
9807664441
fix indent
2019-11-30 06:17:33 +08:00
halx99
121e09ee0d
ogg for ios
2019-11-30 06:11:17 +08:00
halx99
ded0e81e5a
Use macro CC_BUILD_WITH_DRANGBONES to control whether build dragonbones, default is disabled.
2019-11-30 01:32:12 +08:00
HALX99
c1a0e57c41
Update CCFileUtils.cpp
2019-11-28 09:59:18 +08:00