halx99
b92c3d30c4
Update lua bindings source [ci build]
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cxx17::string_view support
2020-12-16 17:52:17 +08:00
halx99
eb2917fbf6
Merge: d467b647e2
29819491f7
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Merge branch 'master' of https://github.com/c4games/engine-x
2020-12-16 12:47:04 +08:00
halx99
14f38d0ebc
Sync luabinding config file
2020-12-16 12:46:37 +08:00
halx99
808fdd6494
Update README.md
2020-12-16 12:33:22 +08:00
halx99
86e0340b9d
Sync yasio [ci build]
2020-12-15 18:58:04 +08:00
halx99
3a49f0e064
Merge: c3ad19df96
c95e0466e1
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Merge pull request #308 from c4games/refactor-android-run-on-gl-thread
Refactor android runOnGLThread
2020-12-10 16:56:14 +08:00
halx99
78aaf568c6
fix FUISprite gray to normal doesn't work
2020-12-10 16:54:59 +08:00
halx99
ca4597a1ff
Refactor android runOnGLThread
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Ensure the callback run engine core mainLoop,
This commit can solve any weird behaviors, such as:
a. text render maybe missing charactors when bring from back to frontend
b. some renderer objects alpha may present black at sdk callback call
c. some other things
All above behavior is caused gl state not ready when go back to game activity from sdk activity
2020-12-09 15:13:57 +08:00
aismann
0fab6141b6
same/correct wording style
2020-12-03 21:33:52 +01:00
halx99
eb2fcc36b9
fix link error on macOS Big Sur 11.01
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Follow lib removed by Apple
1. /usr/lib/libz.dylib
2. /usr/lib/libiconv.dylib
2020-12-02 21:59:57 -08:00
halx99
5fe25cb0aa
fix README.md markdown syntax
2020-12-02 20:49:08 -08:00
halx99
32891603ee
fix libjpeg-turbo can't build with combined archs
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such as (armv7,arm64)
2020-12-02 20:45:06 -08:00
halx99
04db04ad93
Merge: 3f4178cc27
dbf81d7511
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Merge pull request #295 from aismann/master
CCPhysicsSprite(Box2D/Chipmunk2D) cleanup, some other small improvements...
2020-12-02 08:39:58 -08:00
halx99
571adc605a
fix ci
2020-12-02 03:33:53 -08:00
halx99
8b9d5db029
Unify CC_COMPAT_GL to control renderer backend
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win32: google angle
mac: NSGL
ios: GLES
2020-12-02 03:03:05 -08:00
aismann
fd70034958
Removed CC_ENABLE_CHIPMUNK_INTEGRATION from class CCPhysicsDebugNode
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CCPhysicsDebugNode.cpp has only the Chipmunk2D implementation
2020-12-01 17:58:34 +01:00
aismann
73b2b175d9
CCPhysicsSprite(Box2D/Chipmunk2D) cleanup, some other small improvements too
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CCPhysicsSprite(Box2D/Chipmunk2D) cleanup and small improvements on PhysicsTest
2020-12-01 16:39:28 +01:00
halx99
c7c58ae3cc
Merge: 2c93318d37
58ddd6e085
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Merge pull request #294 from aismann/patch-1
Update README.md
2020-12-01 02:12:41 -08:00
halx99
43f5a305c8
Merge: 079ecdbbec
5e249bf6f8
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Merge pull request #293 from aismann/master
Chipmunk2D and Box2D works together now (add two new classes) and FIX ImGuiEXTTest window size problem
2020-12-01 01:52:47 -08:00
aismann
18cc4a9eb4
Update README.md
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change wiki link: https://github.com/c4games/engine-x-wiki
2020-12-01 10:32:09 +01:00
aismann
91843b3fae
Chipmunk2D and Box2D works together now (add two new classes)
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add class PhysicsSpriteChipmunk2D
add class PhysicsSpriteBox2D
Improve window size problem with ImGuiEXTTest
2020-12-01 10:15:30 +01:00
Acc
73f5334a3e
Update README_CN.md
2020-12-01 12:17:09 +08:00
halx99
c70ccf6b36
Update issue_template.md
2020-11-29 12:39:18 +08:00
halx99
315e42b126
Merge: 4c1ff6bd01
369bef3614
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Merge pull request #286 from rh101/add-center-vertical-layout-support
Add support for center vertical layout
2020-11-26 23:43:25 -08:00
halx99
cc7366845e
Merge: 74add84559
f113e1f2ed
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Merge pull request #285 from rh101/fix-listview-dimensions
Fix ListView dimensions when child elements are scaled
2020-11-26 23:08:30 -08:00
halx99
bcb96e66ee
Merge: 289bc4fccc
ee996a5cfb
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Merge pull request #282 from rh101/fix-editbox-globalz
Ensure global Z is correctly set on all child items of EditBox
2020-11-26 23:00:14 -08:00
rh101
220ef7a6bf
Allow user to set custom program type value
2020-11-27 17:26:02 +11:00
rh101
11e78b27c0
Add support for center vertical layout
2020-11-27 17:24:07 +11:00
rh101
25bf822fb8
Fix ListView dimensions when child elements are scaled.
2020-11-27 17:02:31 +11:00
rh101
35e57843c8
Ensure global Z is correctly set on all child items of EditBox
2020-11-27 16:59:34 +11:00
halx99
910c1d95a7
Sync extension fairygui
2020-11-26 17:40:32 +08:00
aismann
1239c3c8da
Update README.md
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one 'OpenAL Soft' forgotten, fixed
2020-11-26 07:27:47 +01:00
halx99
d121a3ccf8
Merge: 1d4b5470de
3d3e099e26
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Merge pull request #279 from aismann/patch-1
Update README.md
2020-11-25 22:23:28 -08:00
aismann
47d7c19448
Update README.md
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small corrections
2020-11-26 06:16:33 +01:00
aismann
ac7d188b65
Update README.md
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small improvements
2020-11-26 06:15:20 +01:00
halx99
cf24cf3a36
Sync yasio to 3.33.4 [ci build]
2020-11-25 19:07:21 +08:00
halx99
1353c00758
Sync pr: https://github.com/cocos2d/cocos2d-x/pull/20614
2020-11-24 18:10:28 +08:00
halx99
3f0d17b520
Merge: a10d7701b8
a606572775
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Merge pull request #277 from aismann/master
Update cocos.bat
2020-11-23 01:27:53 -08:00
Eismann
381189f726
Update cocos.bat
2020-11-23 09:55:07 +01:00
halx99
a300b75a2f
Merge: 0d04e20b50
eee60b9d99
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Merge pull request #276 from aismann/master
Same as on 3.17 (with small changes)
2020-11-22 23:43:18 -08:00
Eismann
b51545ac54
Same as on 3.17 (with small changes)
2020-11-23 07:46:09 +01:00
halx99
7122b5043a
fix metal znear range for viewport
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https://developer.apple.com/documentation/metal/mtlrendercommandencoder/1515527-setviewport?language=objc
2020-11-23 09:30:51 +08:00
Eismann
e08b35755b
Update Box2dTest.h
2020-11-20 07:05:21 +01:00
Eismann
d126affebf
Update CMakeLists.txt
2020-11-20 06:38:09 +01:00
Eismann
232fea1442
add Box2D to CMakeList
2020-11-20 06:19:30 +01:00
Eismann
7179435c80
Add BOX2D test
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Add BOX2D test
2020-11-20 04:51:47 +01:00
halx99
a189fb0613
Update README_CN.md
2020-11-19 23:38:05 +08:00
halx99
b14d9a7eb3
Update README.md
2020-11-19 23:37:19 +08:00
aismann
26d42ede1d
Update README.md
2020-11-19 08:40:49 +01:00
halx99
61d82bf642
Merge: 1059485e52
44a02b7ea7
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Merge pull request #269 from aismann/patch-13
Update README.md
2020-11-18 22:34:08 -08:00