halx99
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a060ef3bcb
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Use DeviceGL to store defaultFBO
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2020-10-27 16:58:37 +08:00 |
halx99
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212148dc56
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Remove unused varaibles
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2020-10-20 19:38:33 +08:00 |
halx99
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3eb2d51df9
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Refactor render pipeline state (#211)
* Refactor pipeline state
* Cache DepthStencil state for MTL renderer backend
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2020-09-22 16:32:17 +08:00 |
halx99
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6e7e117a0d
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RenderTarget abstract, in-progress (#210)
RenderTarget abstract
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2020-09-21 22:10:50 +08:00 |
halx99
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d2acbe176e
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finish gl backend
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2020-09-11 01:19:10 +08:00 |
halx99
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78cd37f01a
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Sync https://github.com/cocos2d/cocos2d-x/pull/20457
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2020-02-15 21:38:37 +08:00 |
coulsonwang
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3541d06339
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set gl framebuffer read and write back again (#20403)
* set gl framebuffer read and write back again
* update review
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2019-12-29 23:07:19 +08:00 |
halx99
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8df3d5e274
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Init Commit
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2019-11-23 20:27:39 +08:00 |