minggo
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1502fef7e4
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use Schedule::performFunctionInCocosThread
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2013-12-06 14:15:01 +08:00 |
minggo
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c78ce63f14
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use ThreadHelper::runOnGLThread() in AssetsManager
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2013-11-28 11:06:08 +08:00 |
minggo
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38eabaf315
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fix warning
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2013-11-14 14:09:12 +08:00 |
minggo
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23b2bdb6eb
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Merge pull request #4137 from HoGarfield/AssetsManager.uncompress
[ci skip]Adding test whether the file directory exists when uncompressing file entry,if does not exist then create directory
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2013-11-13 18:39:42 -08:00 |
boyu0
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fb04c9e574
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issue #2770: fix some warning
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2013-11-13 11:22:34 +08:00 |
James Chen
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394f4e703b
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Reverting AssetsManager::update.
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2013-11-11 17:06:32 +08:00 |
boyu0
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6c1144ee79
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issue #2770: fix some warning
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2013-11-11 12:49:38 +08:00 |
garfield_ho
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2c76d8c150
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There are not directory entry in some case.So we need to test whether the file directory exists when uncompressing file entry, if does not exist then create directory
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2013-11-08 11:23:06 +08:00 |
samuele3
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790be0decc
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issue #3037:Modify vs2012 config
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2013-11-04 14:43:22 +08:00 |
samuelhu
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be1f17ca0f
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issue #3037:Add assetsmananger lua binding and a releated test sample
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2013-10-22 16:14:49 +08:00 |
minggo
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8f7a489a4d
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issue #2905:make cocostudio and gui flat
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2013-10-16 16:48:39 +08:00 |
minggo
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6fc2be62f5
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issue #2905: testcpp bild ok on Android
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2013-10-15 18:00:03 +08:00 |
minggo
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f3f24e3bbd
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issue #2905:use - to connect multiple words
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2013-10-12 13:54:16 +08:00 |