Ricardo Quesada
b96c4f1ad0
Only compile iOS files on iOS
2014-01-27 16:44:10 -08:00
Ricardo Quesada
67b62224b4
restore it to platform=10
2014-01-27 12:39:24 -08:00
Ricardo Quesada
3bb74c08ca
Merge branch 'glview_improvements' of github.com:ricardoquesada/cocos2d-x into glview_improvements
2014-01-27 10:53:12 -08:00
Ricardo Quesada
efaec7b7ec
Merge branch 'develop' into glview_improvements
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Conflicts:
samples/Lua/HelloLua/Classes/AppDelegate.cpp
template/multi-platform-lua/Classes/AppDelegate.cpp
2014-01-27 10:52:35 -08:00
Dhilan007
35cf49c26d
close #3861:fixed NativeActivity issue ANR on android 2.3 when press hardware button.
2014-01-27 15:37:36 +08:00
James Chen
6c69626a4f
closed #3867 : "Testing empty labels" in LabelTest crashes on Linux platform.
2014-01-27 10:31:24 +08:00
Ricardo Quesada
ed299202b6
Android works again
2014-01-24 13:43:46 -08:00
Ricardo Quesada
2b92ba75b4
more fixes for new GLView API
2014-01-23 16:04:11 -08:00
Ricardo Quesada
8ecaf49f93
GLView improvements
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it is not longer a singleton
it is possible to specify the size
2014-01-23 15:36:55 -08:00
James Chen
8a6e5c1904
issue #3823 : Updates desktop/CCEGLView.h/.cpp to support fullscreen. Use EGLView::initWithFullScreen() to initialize a window with full screen.
2014-01-23 15:56:12 +08:00
James Chen
19062d716d
Updates includes path to 'desktop/CCEGLView.h'. And added windows relevant codes.
2014-01-23 10:27:42 +08:00
James Chen
9b02f97217
Updates windows project to use the unified 'desktop/CCEGLView.h/.cpp'.
2014-01-23 09:58:12 +08:00
Ricardo Quesada
dceb9cb1b9
compiles on Linux
2014-01-22 14:17:32 -08:00
Ricardo Quesada
6b8781241c
code is cleaner
2014-01-22 13:51:01 -08:00
Ricardo Quesada
7249d3ca76
Unified CCEAGLView on Linux and Mac
2014-01-22 13:05:37 -08:00
Ricardo Quesada
1b6dfcda40
Merge branch 'develop' into cceglview_in_desktop
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Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
2014-01-22 11:21:16 -08:00
James Chen
0ab5ec742a
closed #3808 : Removes unused files for MAC platform after using glfw3 to create opengl context
2014-01-22 10:16:34 +08:00
Ricardo Quesada
1113587f47
mac/CCEGLView moved to desktop/
2014-01-21 17:52:30 -08:00
Ricardo Quesada
94ea94a113
global Z order uses floats
2014-01-21 16:36:19 -08:00
Ricardo Quesada
b51b04f315
ActionsProgress test include fixes
2014-01-21 16:28:52 -08:00
Ricardo Quesada
06be466f29
Removed unused code and files.
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Making the mac platform easier to mantain
2014-01-21 16:25:29 -08:00
Ricardo Quesada
98d23d30a6
First step in simplifying the mac platform
2014-01-21 15:44:01 -08:00
minggo
3e5fbb2422
issue #3713 : remove Object::_autoReleaseCount
2014-01-20 17:08:22 +08:00
Ricardo Quesada
cfbceb0e22
Fixes compilation issues on Linux
2014-01-16 21:49:14 -08:00
minggo
91b89fc647
Merge pull request #5083 from natural-law/android_bugs
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Solve some bugs on android
2014-01-15 22:04:54 -08:00
zhangbin
3c816c3c85
closed #3723 , Make sure the init method of Cocos2dxHelper only invoked once.
2014-01-16 11:26:23 +08:00
hbb
5ef9eef0ae
use data.isNull() instead of !data.getBytes()
2014-01-16 10:09:04 +08:00
hbb
8fac676a82
add check data valid in getStringFromFile
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so far no check would be crashed when getData faild.
maybe return an empty string is better.
2014-01-15 12:39:56 +08:00
Ricardo Quesada
c267c479db
Performance Test fixes
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* SpritePerfTest: 3 new tests added
* SpritePerfTest: random() always use the same seed
* SpritePerfTest: Fixed tests 8 and 9 on retina display machines
* Console: Added 3 new commands: 'config', 'fileutils dump', 'textures'
2014-01-14 17:22:45 -08:00
James Chen
cd1c408e6b
Merge pull request #5054 from dumganhar/iss3698-retina-mac
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closed #3698 : Wrong display when dragging window through retina and non-retina screen.
2014-01-13 23:02:49 -08:00
James Chen
7e1fd18f76
FLT_MIN —> FTL_EPSILON.
2014-01-14 14:38:34 +08:00
Dhilan007
92d345156b
un-define clash with the existing macro definition in platform/win32/CCStdC.h
2014-01-14 14:20:22 +08:00
James Chen
83a42dc760
closed #3698 : Wrong display when dragging window through retina and non-retina screen.
2014-01-14 13:59:00 +08:00
Ricardo Quesada
9386866d56
cocos2d::log() moved to CCConsole
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Unified console code since it is 90% similar to all platforms
2014-01-10 19:04:07 -08:00
Ricardo Quesada
c68ad76bfe
don't send "unknown command".
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... if the command is an empty command
2014-01-10 18:11:35 -08:00
Ricardo Quesada
2316e4d55f
Debug messages are forward to the console
2014-01-10 17:58:54 -08:00
James Chen
0088399d94
Merge pull request #5016 from akof1314/develop
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Support MinGW with CMake for TestCpp
2014-01-09 23:13:19 -08:00
WuHuan
16367b7594
solve conflicted with math.h isnan
2014-01-10 14:20:00 +08:00
WuHuan
2f4b094598
Merge pull request #4 from cocos2d/develop
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update
2014-01-09 02:56:21 -08:00
James Chen
2e4c76a5d7
closed #3644 : Keyboard pressed events are being repeatedly fired before keyboard is released.
2014-01-09 18:34:35 +08:00
boyu0
e34ef0d38f
change initialization _data from 0 to nullptr.
2014-01-09 16:33:31 +08:00
boyu0
e063755596
fix Image crashes in mac when load tag file
2014-01-09 15:26:05 +08:00
WuHuan
1cd68accc1
Merge branch 'develop' of https://github.com/akof1314/cocos2d-x into develop
2014-01-08 17:03:44 +08:00
WuHuan
954ee61022
testcpp mingw
2014-01-08 16:58:36 +08:00
WuHuan
668c4b83ef
Merge pull request #3 from cocos2d/develop
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update
2014-01-08 00:44:40 -08:00
walzer
64af0de648
update copyrights for 2014, in cocos/2d/ folder
2014-01-07 11:25:07 +08:00
Dhilan007
5b317196c8
fix TextInput not show IME on android.
2014-01-06 11:45:18 +08:00
WuHuan
e972c97dcf
support mingw
2014-01-04 14:40:22 +08:00
James Chen
973adc6b2f
Updates nativeactivity.cpp.
2013-12-31 10:55:59 +08:00
James Chen
cf006df9ff
closed #2865 : Deprecates CCNotificationCenter, uses EventDispatcher instead.
2013-12-31 10:54:37 +08:00