Commit Graph

12242 Commits

Author SHA1 Message Date
minggo ba51370e43 use correct shader (#16295) 2016-08-03 10:56:12 +08:00
minggo 03723da032 implement bsd_sinal for compiling or Android 21+ (#16292) 2016-08-02 16:52:15 +08:00
mogemimi 269bdbed85 Fix compiler warnings caused by Spine 3.4 (#16286) 2016-08-01 09:34:20 +08:00
minggo d7b96a6498 update version 2016-07-31 22:53:33 +08:00
minggo 55d80413f2 update version 2016-07-31 22:52:59 +08:00
CocosRobot aac49e35e1 [ci skip][AUTO]: updating luabinding & jsbinding automatically (#16284) 2016-07-31 22:50:28 +08:00
Vladimir Perminov c26b755175 Android import cpufeatures in cocos. (#16233)
* Android import cpufeatures in cocos.

cpufeatures imported in 3rd party libs webp.
If not use webp, android not build.

* Issues #9968

* Issues #9968
2016-07-31 22:45:30 +08:00
halx99 a2adfaf7df #Improve node sort performance for 64-bit by std::sort + long long (_localZOrder) (#16262)
* #improve node sort performance by std::sort + unsigned long long (_localZOrder)

* Use bit field for make _localZOrder storage more clearly.

* #Comment _localZOrder members for meaningful.

* fix issues

* #use explicit bits integer of localZOrder storage

* #Fix compile error, add include <cstdint> to CCNode.h

* use the optimization for 64bit and no optimization solution for 32bit

* Use the optimization for 64bit and no optimization solution for 32bit

* #Improve node sort performance 64-bit by std::sort + long long (_localZOrder)

* fix issues

* test case

* Revert "test case"

This reverts commit 85471d07a433f2b7f0265c3b7dd483fcc28e3e2f.

* fix issues

* use lambda, and any other sort issues.

* skip sotNodes

* fix compile error

* fix  compile issue
2016-07-31 22:44:24 +08:00
QingliWang bbfd2d334c Some bug-fix and quality assurance for Tizen support. (#16281)
* Support audio interruption and resume callback when change earphone status.

* Refactor keyevent callback and add makecurrent for compatible with different binary.

* Enable Tizen indicator.

* Remove the unnecessary evasobject in the window and refactor the function for glview mode.

* Fix the compatible issue between Tizen 2.3 and 2.4.

* Fix the wrong directory of script resources for HellLua template project.

* Create performance-test project for Tizen platform.
2016-07-31 22:32:59 +08:00
halx99 9cca6eb685 #bug fix etc1 alpha builtin support Sprite (#16278)
see: https://github.com/cocos2d/cocos2d-x/pull/16118
2016-07-31 22:30:03 +08:00
Ricardo Quesada a82e52ffd6 Revert "#Use Data::takeBuffer replace deep copy data." (#16277) 2016-07-29 15:35:29 -07:00
minggo 9a8f577095 fix some typos (#16269) 2016-07-29 17:20:42 +08:00
halx99 3a3f6bd385 #Use Data::takeBuffer replace deep copy data. (#16263)
see: https://github.com/EsotericSoftware/spine-runtimes/pull/650
2016-07-29 15:27:16 +08:00
CocosRobot c5923e00ca [ci skip][AUTO]: updating luabinding & jsbinding automatically (#16261) 2016-07-29 13:40:46 +08:00
minggo 88eb533f9d Revert "#improve node sort performance by std::sort + long long (_localZOrder) for 64-bit" (#16260) 2016-07-29 10:58:31 +08:00
CocosRobot af1783364b [ci skip][AUTO]: updating luabinding & jsbinding automatically 2016-07-29 01:43:11 +00:00
Vladimir Perminov 817ab329f2 Win32 MessageBox correct show utf8 and LuaLog convert utf8 by common unicode api. (#16249)
* Win32 MessageBox correct show utf8

Support MessageBox utf8 string
based on pr #16234

* LuaLog convert utf8 by common unicode api.

* Add CCStdC.h
2016-07-29 09:36:39 +08:00
minggo a8ce513f6c Merge pull request #16228 from dumganhar/fix/iss14148-ios-no-sound
fixed #14148: Got an error while pressing home button at launch, after resuming from background, SimpileAudioEngine::playEffect will be mute.
2016-07-29 09:28:37 +08:00
Ricardo Quesada 2945968614 Upgrades to Spine v3.4 (#16242)
* Upgrades to Spine v3.4

Github issue #16115

* compiles and works on windows

tested on:

* win32
* win10
* win8.1

* include-linter: don't test spine files

we need them unmodified

* spine bindings fixes

also, doesn't use goblins-ffd. instead it uses goblins.
goblins-ffd is no longer present in spine v3.4
2016-07-28 07:25:50 -07:00
minggo 57e4963502 Merge pull request #15963 from Drakon-Cocos/PageViewIndicator
Fix PageViewIndicator opacity for 'inactive' pages
2016-07-28 14:44:35 +08:00
James Chen 66fac82f00 fixed #16169: new android project crash in android 5.0.2 device (Nexus 7) when use 3.12 (#16214)
* fixed #16169: new android project crash in android 5.0.2 device (Nexus 7) when use 3.12

* fixed #16169: Adds comments for why we should not use `assignment operator` of `std::u16string`.
2016-07-28 11:19:22 +08:00
minggo cac05fefd1 Merge pull request #16241 from mogemimi/avoid-casting-overhead
Avoid overhead of casting between float and double
2016-07-28 10:04:34 +08:00
Vladimir Perminov 09aa7d9cf4 Win32 move unicode utils global. (#16234)
* Win32 move unicode utils global.

It need for easy converting utf-8 string in all code.
And use it api in user code also WinRT version.

* Move to CCUtils-win32

Also in WinRT version.

* Copyright
2016-07-28 09:57:29 +08:00
mogemimi bf35e0f6b5 Avoid overhead of casting between float and double 2016-07-28 06:49:41 +09:00
CocosRobot 6b3454e9c6 [ci skip][AUTO]: updating luabinding & jsbinding automatically 2016-07-27 20:38:57 +00:00
Ricardo Quesada 47e6b0cf3d Merge pull request #16237 from ricardoquesada/issue_16220
Compile on macOS 10.10 and lower
2016-07-27 13:30:59 -07:00
Vladimir Perminov 5498bdb32b Add ricardoquesada info 2016-07-27 18:48:10 +03:00
Ricardo Quesada 9dcc1f8193 Compile on macOS 10.10 and lower 2016-07-27 07:44:00 -07:00
Vladimir Perminov 3734668d17 GLProgram::link always check link status
Fix issues #16231
2016-07-27 15:31:32 +03:00
halx99 3a14388087 #improve node sort performance by std::sort + long long (_localZOrder) (#16126)
* #improve node sort performance by std::sort + unsigned long long (_localZOrder)

* Use bit field for make _localZOrder storage more clearly.

* #Comment _localZOrder members for meaningful.

* fix issues

* #use explicit bits integer of localZOrder storage

* #Fix compile error, add include <cstdint> to CCNode.h

* use the optimization for 64bit and no optimization solution for 32bit
2016-07-27 16:58:51 +08:00
minggo 30118aff6b Merge pull request #16226 from dumganhar/fix/iss16192-smallaudio-crash
fixed #16192: Crash while decoding small MP3 file on Android.
2016-07-27 15:39:57 +08:00
minggo e6b42d486b Merge pull request #16218 from cezheng/fix/etc_premultiplied_alpha_value
fix CCImage premultipliedAlpha for ETC format
2016-07-27 15:38:48 +08:00
minggo 1a1241c3fc Merge pull request #16221 from Microsoft/winrt-v3.13
WinRT: update libcocos2d version to v3.13
2016-07-27 15:36:43 +08:00
James Chen 6efcf87b93 fixed #14148: Got an error while pressing home button at launch, after resuming from background, SimpileAudioEngine::playEffect will not be mute.
The error is: ERROR: [0x19e5fa000] >aurioc> 807: failed: '!pla' (enable 2, outf< 2 ch, 44100 Hz, Float32, non-inter> inf< 2 ch, 0 Hz, Float32, non-inter>)
2016-07-27 15:33:02 +08:00
Ricardo Quesada 4e278183ad Merge pull request #16122 from ricardoquesada/issue_16100
testcase: add test case for issue #16100
2016-07-26 23:21:25 -07:00
James Chen bd1d630f93 fixed #16192: Crash while decoding small MP3 file on Android. 2016-07-27 13:54:39 +08:00
Ricardo Quesada b336aa3219 testcase: add test case for issue #16100
delays camera creation

fix issue #16100
2016-07-26 19:03:54 -07:00
Dale Stammen d5809129c4 update libcocos2d version to v3.13 2016-07-26 12:34:36 -07:00
Ce Zheng 9903d31031 fix CCImage premultipliedAlpha for ETC format
translucent part of ETC format textures are rendered too bright due to
the fact that v3.12 sets PremultipliedAlpha to true by default. This
commit sets default value of _hasPremultipliedAlpha = false, deletes
unnecessary `_hasPremultipliedAlpha = false` code in multiple places,
making ETC format's _hasPremultipliedAlpha false while keeping other
formats unchanged.
2016-07-26 19:17:10 +09:00
minggo 6109ca6e4b Merge pull request #16216 from mogemimi/remove-unnecessary-extern
Remove unnecessary 'extern' to prevent compiler warnings
2016-07-26 15:19:11 +08:00
minggo 6fb4410232 Merge pull request #16213 from CocosRobot/update_lua_bindings_1469498667
[ci skip][AUTO]: updating luabinding & jsbinding automatically
2016-07-26 15:12:48 +08:00
mogemimi 0894662eff Remove unnecessary 'extern' to prevent compiler warnings 2016-07-26 12:42:43 +09:00
CocosRobot 9566a0cb24 [ci skip][AUTO]: updating luabinding & jsbinding automatically 2016-07-26 02:06:58 +00:00
minggo e1204c6138 Merge pull request #16210 from dumganhar/fix/std-bind
Remove unneeded std::bind, and use const & for input parameters.
2016-07-26 09:58:01 +08:00
mogemimi 093ef3a14f Fix typos in variable names 2016-07-26 04:06:01 +09:00
James Chen bf80f10dfd Remove unneeded std::bind, and use const & for input parameters. 2016-07-26 00:55:32 +08:00
minggo 662a1636c3 replace __system_property_get (#16205)
* replace __system_property_get

* fix comment
2016-07-25 18:30:47 +08:00
CocosRobot e0abb981d5 [ci skip][AUTO]: updating luabinding & jsbinding automatically 2016-07-25 09:39:34 +00:00
halx99 bf996c5bac Add ETC1 builtin alpha support. (#16118)
* Add ETC1 builtin alpha support.

* Rename setETC1AlphaFileEndix to setETC1AlphaFileSuffix

* Check whether etc1 alpha suffix is empty

* fix Code ident & Add etc1 alpha test case to SpriteTest.

* Remove unused ETC1AA shader programs

* Fix all review issues and endl issues

* Add a new TriangleCommand::init() with Texture2D* instead of GLuint textureID

* #fix issues
2016-07-25 17:31:54 +08:00
minggo cc14a06800 Issue 14206 (#16201)
* don't trigger applicationWillEnterForeground at first time to be the same as iOS

* rename first to firstTime
2016-07-25 14:25:48 +08:00