halx99
4c128913c1
Sync SharedLoader template.
2020-10-19 19:19:17 +08:00
halx99
3741bbd7e2
Finish cpp and lua template to use env var 'COCOS2DX_ROOT' to avoid copy whole engine source when new project.
2020-10-19 18:33:10 +08:00
halx99
dcf3dbe9e6
mini changes
2020-10-18 21:43:51 +08:00
halx99
7164d6bfc8
fix ci
2020-10-18 16:54:45 +08:00
halx99
d9e5af585f
fix ci
2020-10-18 15:48:06 +08:00
halx99
5dc2626894
Reserve extension GUI for cpp-tests only
2020-10-18 12:31:45 +08:00
halx99
fdf2d5f668
Remove gradle compile lua to fix compile error, needs tools to compile and encrypt lua later
2020-10-18 01:12:11 +08:00
halx99
9019cb0d0f
Use system env var 'COCOS2DX_ROOT' to avoid copy whole engine sources when create new project with template
2020-10-18 01:05:36 +08:00
halx99
d02c9da98b
Use system env var 'COCOS2DX_ROOT' to avoid copy whole engine sources when create new project with template
2020-10-18 01:01:36 +08:00
halx99
7a4a5d0100
Remove deprecated sources, remove old extension GUI
2020-10-18 00:27:23 +08:00
halx99
2083d15340
delete for rename
2020-10-18 00:24:34 +08:00
halx99
334800dd7f
Enable yasio lua bindings for lua projects by default. can use cmake parameter: BUILD_YASIO_LUA to control it.
2020-10-17 23:46:59 +08:00
halx99
82c864f2ed
fix #234 , spine custom shader doesn't work.
2020-10-17 22:00:53 +08:00
halx99
dcc4c8d385
Sync official fix
2020-10-17 21:58:15 +08:00
halx99
b9c58a8420
Refactor modules ( #238 )
2020-10-17 16:32:16 +08:00
halx99
78ced146f3
Update dev version [skip appveyor][skip travis] ( #237 )
2020-10-16 20:23:14 +08:00
halx99
5401bbf821
Simplfy hsv color
2020-10-16 17:23:29 +08:00
halx99
567f55d6fb
fix clear flow for rendertexture and grid since we use clearCommand to clear renderTarget, see #233
2020-10-16 16:25:10 +08:00
halx99
c594e3789c
Refactor programState management ( #236 )
...
1. Add custom program registery
2. Re-enable batch draw for custom program
2020-10-16 16:23:14 +08:00
halx99
a0034c48a0
fix #233 ( #235 )
2020-10-16 01:41:36 +08:00
halx99
880c274995
fix #233
2020-10-15 10:22:18 +08:00
halx99
b3a9a9fa04
Sync build script
2020-10-08 23:25:32 +08:00
halx99
5afa150982
Sync official v4 tools
2020-10-08 22:32:07 +08:00
halx99
958922bf6d
Add setDispatchOnWorkThread support
2020-10-08 00:00:14 +08:00
halx99
257e5ce0e0
Use move assignment
2020-10-07 23:59:26 +08:00
halx99
1f8431b7c8
Use pyenv manage python version for travis-ci ( #229 )
2020-10-07 22:45:05 +08:00
halx99
c3822d169b
Android travis ci [skip appveyor] ( #228 )
...
Set python to 2.7.12
2020-10-07 12:35:08 +08:00
halx99
d535b47145
win32 dll improvements
2020-10-07 00:15:11 +08:00
halx99
11ffba3758
API qualifiers improments
2020-10-07 00:07:53 +08:00
halx99
0901f1d9eb
Build mac with alsoft support ( #226 )
...
* Build mac with alsoft support
* Add missing dep for mac
* Update CocosConfigDepend.cmake
2020-10-06 20:55:38 +08:00
halx99
eda4e3e1a2
build mac with alsoft
2020-10-06 16:50:06 +08:00
halx99
b999d86597
Improve win dll support
2020-10-06 16:46:38 +08:00
halx99
5ef9214d19
fix warning
2020-10-06 12:31:17 +08:00
halx99
3214a76297
Refine HttpClient ( #224 )
2020-10-05 08:32:48 +08:00
halx99
89d80ce24f
Refine HttpClient
2020-10-05 02:40:38 +08:00
halx99
3fadbb3928
fix #223
2020-10-05 00:10:31 +08:00
halx99
5b5ab83830
Change access qualifier
2020-10-05 00:09:12 +08:00
halx99
79e04aad3c
Add custom hosts support for HttpReuqest
...
refer to: https://curl.haxx.se/libcurl/c/CURLOPT_RESOLVE.html
2020-10-04 23:44:52 +08:00
halx99
0e987a7a0d
Move isPOT to ccUtils.h for reuse
2020-10-04 23:43:57 +08:00
halx99
99498c5b30
Refine code
2020-10-04 23:41:01 +08:00
halx99
3b70b21430
fix lua binding, remove unused initWithBackendTexture
2020-10-03 18:04:56 +08:00
halx99
4592656b28
UserDefault int64_t
2020-10-02 19:52:32 +08:00
halx99
a0ee504406
Delete duplicated _mv ( #220 )
2020-09-26 12:33:14 +08:00
halx99
a2288d08db
Fix depth stencil state and pipeline state mismatch
2020-09-25 23:16:48 +08:00
halx99
2b6cb88167
Clearly texture usage and TextureGL initWithZeros usage ( #219 )
...
* Clearly texture usage and TextureGL initWithZeros usage
* More properly function name
2020-09-25 15:04:55 +08:00
halx99
4a35122ab0
Remove dep
2020-09-25 13:49:23 +08:00
halx99
f93a26a7de
Delete file ant.properties
2020-09-25 13:17:03 +08:00
halx99
3820cffc33
Sync feature from b2a0cb5e2f
2020-09-25 13:13:54 +08:00
halx99
1c57632e51
Delete unused source files
2020-09-25 13:08:39 +08:00
halx99
cca0739793
Refactor pixel format manipulate ( #217 )
...
* PixelFormat use table
* Correct PixelFormat name to match 'GL_LUMINANCE'
* Up
* fix cube update texture enum
* linux build
* Refine ci
* fix linux build
* Remove unused function, match mtl framebuffer pixel format
* readPixels always RGBA format
* fix ci for linux
* fix linux build
* Remove unused functions
* fix travis
* fix android ci
* Update config.json
* linux glad
* Update CCGLViewImpl-desktop.cpp
* fix linux build
* Fix linux build
* Link issue [skip appveyor][skip travis]
* Update CMakeLists.txt
* Refine GL enums use
* Update test case name [skip appveyor][skip travis]
* fix linux link issue
* for mtl
* fix ci
* Tidy pixelformat enums
* fix ci
* fix rgba8 to abgr4 error
* fix ci
* fix ci for GLES
* Fix linux build, require glibc-2.27+
* Use properly dist for travis [skip appveyor]
* fix linux build [skip appveyor]
* Update install-deps-linux.sh
* Remove unused members for pixel block info, update external to v73
* Sync from compile linux warnings
* Remove unused check, and PixelFormat::A8 is ordinary format, not compressed format
* metal doesn't support rgb8 (#3 )
* Update CCTexture2D.cpp
* Refine code
* Pixel Format Descriptor Table
* fix ci
* BGR5A1
* Simplfy texture format convert function name
* Update
* rgba4 match mtl render format
* Add note about RGBA4
* Remove unused function
* fix osx
* Already converted at texture2d
* Clearly comment
* fixup
2020-09-25 11:07:56 +08:00