James Chen
e07f2bdddd
issue #2790 : Vector<T> and Map<K, V> for CCBReader. Not finished yet.
2013-12-08 22:17:54 +08:00
James Chen
f406dcfebc
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into iss2790-deprecate-ccarray
2013-12-07 23:32:49 +08:00
James Chen
abbcd45c58
issue #2790 : CCLOG —> CCLOGINFO in CCMap.h
2013-12-07 23:32:29 +08:00
James Chen
908f5ed515
issue #2790 : Fix for TMXObjectGroup::getObject.
2013-12-07 16:38:50 +08:00
James Chen
beb6bb6c8d
issue #2790 : Bug fix in CCMap.h
2013-12-07 16:14:22 +08:00
James Chen
be7c62a2b9
issue #2790 : Removes unused CCSet binding glue codes.
2013-12-07 14:44:21 +08:00
James Chen
16cd61f024
issue #2790 : Vector<T> for physics and remove lots of unneeded dynamic_cast.
2013-12-07 14:28:14 +08:00
James Chen
365f6faabb
issue #2790 : Warning fixes for CCDictionary.cpp and CCString.cpp
2013-12-07 14:26:52 +08:00
James Chen
06e6d38ab0
issue #2790 : Initializes Value when empty constructor was invoked.
2013-12-07 14:26:17 +08:00
James Chen
6b0589679b
issue #2790 : Vector<SchedulerScriptHandlerEntry*> instead of CCArray* in CCScheduler
2013-12-07 14:25:24 +08:00
James Chen
d7997cf0cc
issue #2790 : Updates MenuItemToggole
2013-12-07 14:24:31 +08:00
James Chen
cd72813389
issue #2790 : Autorelease pool is using Vector<T> now.
2013-12-07 14:23:29 +08:00
James Chen
b0cb7c230a
#issue #2790 : Uses Vector<Scene*> for scenesStack in CCDirector.
2013-12-07 14:22:51 +08:00
James Chen
0091ca2b6f
issue #2790 : Uses non-const ValueMap for simplifying codes in CCAnimationCache.cpp.
2013-12-07 14:22:03 +08:00
James Chen
6f13a111ae
issue #2790 : Adds Vector<T>::sort method, adds Vector::removeObject(object, toRemoved).
2013-12-07 14:18:42 +08:00
James Chen
165cdf7fe6
issue #2790 : Deprecates CCArray.
2013-12-07 10:48:02 +08:00
James Chen
23ad9f4e1a
issue #2790 : Adds const version of Vector<T>::forEach.
2013-12-07 10:46:40 +08:00
Ricardo Quesada
8df96b1a6e
Layercolor uses the new API
2013-12-06 17:59:34 -08:00
Ricardo Quesada
ba2f65c6b2
Merge remote-tracking branch 'darkdukey/newRenderer' into newRenderer
2013-12-06 17:42:48 -08:00
Ricardo Quesada
ee0ef6bf46
ProgressTimer works OK
...
Adds _modelViewTransform as ivar of Node (temporary fix)
2013-12-06 17:42:16 -08:00
Nite Luo
94255a9d52
Fix culling
2013-12-06 14:59:06 -08:00
Ricardo Quesada
439adafbcd
Merge remote-tracking branch 'darkdukey/newRenderer' into newRenderer
2013-12-06 11:57:19 -08:00
Ricardo Quesada
745541979b
Particles working again.
...
Paticle Batch working too: increased VBO_SIE to 10500
2013-12-06 11:51:17 -08:00
Nite Luo
3e0bee706e
Fix a hack in CCLabelAtlas for vertice color, add TODO for quad command
2013-12-06 11:41:24 -08:00
Ricardo Quesada
97fb43b8d7
Merge remote-tracking branch 'darkdukey/newRenderer' into newRenderer
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Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
2013-12-06 11:19:12 -08:00
Ricardo Quesada
73b1e3bb9e
Merge branch 'develop' into newRenderer
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Conflicts:
cocos/2d/CCLabelAtlas.cpp
cocos/2d/CCSprite.cpp
2013-12-06 09:37:08 -08:00
James Chen
6cd573fa7f
issue #2790 : Deprecates CCSet.
2013-12-06 18:16:58 +08:00
CocosRobot
8442f17259
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-06 09:31:16 +00:00
James Chen
0d30f2bbbb
Merge pull request #4445 from dumganhar/iss2790-template-container
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issue #2790 : Fix of JSB project broken after using Vector<T>
2013-12-06 01:24:21 -08:00
minggo
368647c166
Merge pull request #4444 from minggo/fix-warning
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fix some warnings
2013-12-06 01:07:03 -08:00
James Chen
9f6d2df63b
Merge branch 'develop' of git://github.com/cocos2d/cocos2d-x into iss2790-template-container
2013-12-06 16:46:51 +08:00
James Chen
b5978eeee6
issue #2790 : Bindings-generator supports binding Vector<T> and some bug fixes.
2013-12-06 16:46:19 +08:00
minggo
fa7c97171b
fix some warnings
2013-12-06 16:32:06 +08:00
minggo
0126aaa205
Merge pull request #4442 from minggo/use-schedule
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use Schedule::performFunctionInCocosThread
2013-12-05 22:30:54 -08:00
Ricardo Quesada
81b06f06a9
Merge branch 'develop' into newRenderer
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Conflicts:
cocos/2d/CCAtlasNode.h
2013-12-05 22:24:41 -08:00
minggo
19c86c0e4f
Merge pull request #4434 from martell/msys2
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Msys2 and Mingw added fixed x64 cocos/audio on Windows for MSVC and MinGW
2013-12-05 22:23:45 -08:00
minggo
eecd5d7980
Merge pull request #4441 from xhcnb/mem_leak_android_userdefault
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[ci skip]UserDefault::setDataForKey on android will cause memory leak
2013-12-05 22:19:58 -08:00
minggo
1502fef7e4
use Schedule::performFunctionInCocosThread
2013-12-06 14:15:01 +08:00
Jason Xu
29bd5001ae
UserDefault::setDataForKey on android will cause memory leak
2013-12-06 11:53:43 +08:00
minggo
f02d15d71f
initialize static member variable in cpp
2013-12-06 11:46:13 +08:00
Ricardo Quesada
e699a3b765
Uses MV in Quad Command
2013-12-05 19:04:01 -08:00
Nite Luo
42de943662
Fix Bug for Sprite performance test
2013-12-05 14:25:45 -08:00
Nite Luo
e3fc789070
Merge branch 'newRenderer' of github.com:darkdukey/cocos2d-x into newRenderer
2013-12-05 12:05:44 -08:00
darkdukey
5f902d95b3
Merge pull request #5 from dabingnn/newRendererParticleSystem
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New renderer particle system
2013-12-05 12:05:18 -08:00
Ricardo Quesada
f68dcd9969
Merge branch 'develop' into newRenderer
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Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
samples/Cpp/TestCpp/Classes/tests.h
2013-12-05 11:47:46 -08:00
minggo
9676821479
use int in Vector
2013-12-05 17:38:08 +08:00
minggo
b67d567a79
replace long with int or ssize_t
2013-12-05 17:22:22 +08:00
James Chen
6aa2e5b257
Updates comments that vs2012 doesn’t support initializer list.
2013-12-05 16:49:05 +08:00
James Chen
b520941c5c
Reverts config of VS project.
2013-12-05 16:37:50 +08:00
James Chen
b4b50f3491
Compilation fix for windows.
2013-12-05 16:33:13 +08:00
James Chen
79700118db
Merge commit 'refs/pull/4433/head' of git://github.com/cocos2d/cocos2d-x into ccconsole
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Conflicts:
cocos/base/CCConsole.cpp
cocos/base/CCConsole.h
2013-12-05 16:26:04 +08:00
James Chen
2b857ebb52
Fixing compilation errors on windows.
2013-12-05 16:09:38 +08:00
Ricardo Quesada
c617eee505
Uses the new Vector<>. Code is more robust!
2013-12-04 22:07:23 -08:00
Ricardo Quesada
6a034a91f1
Merge branch 'develop' into console
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Conflicts:
cocos/scripting/auto-generated
2013-12-04 21:58:11 -08:00
Ricardo Quesada
73321199b9
Console: commands receives the char*
...
The char* is passed in case the commands
need to sub-parse the arguments.
Very useful for QA.
For example, the could create a command called "click", and the command could
receive arguments.
2013-12-04 21:51:08 -08:00
James Chen
b0af2667f8
Merge commit 'refs/pull/4433/head' of git://github.com/cocos2d/cocos2d-x into ccconsole
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Conflicts:
cocos/scripting/auto-generated
2013-12-05 12:48:32 +08:00
minggo
ba62c88682
Merge pull request #4420 from dumganhar/iss2790-template-container
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[ci skip]issue #2790 : (ONLY FOR REVIEW NOW)Template Containers for Reference counted classes, Value for Pure Data
2013-12-04 20:06:24 -08:00
CocosRobot
d04f777351
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-05 04:02:07 +00:00
James Chen
14ab7ccd16
Merge pull request #4428 from boyu0/iss2771_move_CC_USE_PHYSICS_to_header
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issue #2771 : move CC_USE_PHYSICS from project definition to ccConfig.h
2013-12-04 19:55:10 -08:00
martell
e0523c73f5
fixed CCImage for MSVC someone added std:tolower which broke it
2013-12-05 03:53:25 +00:00
James
373c3b01bf
issue #2790 : Fixing compilation errors on linux.
2013-12-05 11:44:37 +08:00
martell
e5ada6f377
added support for msys2 mingwtoolchains and fix x64 cocos/audio on windows platform for MSVC and Mingw. Also fixed a few very bad type casts very important for future Arm64 bit processors
2013-12-05 03:37:27 +00:00
Ricardo Quesada
e0bf32d881
dprintf is not defined on Android
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using my own dprintf
2013-12-04 19:33:50 -08:00
Ricardo Quesada
49b25231f2
Compiles on Android
2013-12-04 19:16:01 -08:00
Nite Luo
9b0e0d2116
Fix a bug with auto batching logic
2013-12-04 19:05:17 -08:00
James Chen
944160210c
issue #2790 : Renames functions in Map<K, V>.
2013-12-05 10:59:43 +08:00
Ricardo Quesada
4aae44f1e9
fixes cocos2d.h include
2013-12-04 18:54:15 -08:00
James Chen
499a0404d4
issue #2790 : Renames some functions in Vector<T>. Makes it more like stl vector.
2013-12-05 10:35:10 +08:00
Ricardo Quesada
15321a58df
fixes compiler errors on Linux
2013-12-04 18:28:09 -08:00
Huabing.Xu
e6823875d5
change VBO_SIZE to a big number to avoid crash temporarily
2013-12-05 10:20:54 +08:00
Huabing.Xu
7a58cb5a29
use quad command instead of custom command for ParticleSystemQuad::draw()
2013-12-05 10:20:22 +08:00
Ricardo Quesada
b52d535a42
fixes indentation issues
...
and some compilations issues on Linux
2013-12-04 18:19:51 -08:00
Ricardo Quesada
f42aef0af8
Moves CCConsole.* to base/
2013-12-04 18:09:23 -08:00
Nite Luo
e316ac779b
Sprite culling now using vertices directly to avoid calculation on transform
2013-12-04 17:41:18 -08:00
Ricardo Quesada
c2a88154af
Custom commands are working OK
2013-12-04 17:38:11 -08:00
Nite Luo
a98714f6a5
support device without VAO
2013-12-04 17:02:02 -08:00
Ricardo Quesada
e41deeee86
Adds Scene Graph command
2013-12-04 16:57:44 -08:00
Ricardo Quesada
ef18d4891e
More bug fixes
2013-12-04 16:26:21 -08:00
Nite Luo
792cb5a716
Merge branch 'develop' into newRenderer
2013-12-04 15:23:12 -08:00
Nite Luo
143df8af7d
Fix RenderTexture after merging commandpool
2013-12-04 15:13:13 -08:00
darkdukey
4b7d0c290a
Merge pull request #4 from dabingnn/newRendererCommandPool
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New renderer command pool
2013-12-04 15:08:17 -08:00
Nite Luo
f423166471
Fix bugs with RenderTexture with NewRender
2013-12-04 15:06:28 -08:00
Ricardo Quesada
f69d5d1328
Merge branch 'develop' into console
2013-12-04 12:28:05 -08:00
Ricardo Quesada
245d33e4ad
Fixes several bugs in the console.
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[*] Doesn't crash
[*] Closes connection
[*] Its faster
2013-12-04 12:26:43 -08:00
Nite Luo
ae551ae294
Convert RenderTexture to use RenderCommands
2013-12-04 11:54:57 -08:00
James Chen
c9767b8ea0
issue #2790 : fileToValueDict —> getValueMapFromFile, fileToValueArray —> getValueVectorFromFile.
2013-12-04 17:50:57 +08:00
James Chen
54289276de
issue #2790 : ValueArray —> ValueVector, ValueDict —> ValueMap, IntValueDict —> IntValueMap.
2013-12-04 17:46:57 +08:00
James Chen
736c70704b
issue #2790 : Some FIXME fixes.
2013-12-04 17:28:14 +08:00
James Chen
4212e33aee
issue #2790 : Removes unused comments in CCAnimation.h
2013-12-04 17:27:53 +08:00
James Chen
bbeec97b48
issue #2790 : Bug fixes in CCValue.cpp.
2013-12-04 16:38:12 +08:00
James Chen
82cc795ecf
issue #2790 : Adds more move functions.
2013-12-04 16:37:48 +08:00
James Chen
293ba0210b
issue #2790 : CCLOG —> CCLOGINFO for CCMap.h and CCVector.h
2013-12-04 16:37:08 +08:00
James Chen
60874ece64
issue #2790 : Updates Makefile, Moves some codes to CCValue.cpp.
2013-12-04 16:18:22 +08:00
James Chen
ceaa1f26bb
issue #2790 : Windows run ok with ValueDict for FileUtils.
2013-12-04 16:02:54 +08:00
James Chen
76896d70d0
issue #2790 : Android build was ok, fixes some warnings.
2013-12-04 16:02:54 +08:00
James Chen
35b96602d3
issue #2790 : includes <algorithm> for std::for_each.
2013-12-04 16:02:53 +08:00
James Chen
5c60f66c63
issue #2790 : Menu::itemForTouch —> Menu::getItemForTouch. Array* —> ValueArray.
2013-12-04 16:02:53 +08:00
James Chen
f01f56113c
issue #2790 : Don’t make an assert if converting Value failed.
2013-12-04 16:02:53 +08:00
James Chen
5eb9446b80
issue #2790 : Uses const reference instead of value for std::for_each ’s argument.
2013-12-04 16:02:53 +08:00
James Chen
3fc5fffd26
issue #2790 : const char* —> const std::string& for CCNS.h/.cpp.
2013-12-04 16:02:53 +08:00
James Chen
9881ab2178
issue #2790 : Uses cocos2d::Map and ValueDict for SpriteFrameCache.
2013-12-04 16:02:53 +08:00
James Chen
2e0489a49c
issue #2790 : Uses ValueDict instead of Dictionary* for ParticleSystem.
2013-12-04 16:02:53 +08:00
James Chen
2d6e6dbdb0
issue #2790 : Assert fix for Vector<T>::insertObject.
2013-12-04 16:02:52 +08:00
James Chen
1164176bed
issue #2790 : NULL —> nullptr in CCParticleSystem.cpp.
2013-12-04 16:02:52 +08:00
James Chen
411136dd57
issue #2790 : Updates CCValue, supports using ‘const char*’ to construct a Value.
2013-12-04 16:02:52 +08:00
James Chen
4ec6e50cc4
issue #2790 : Pure base data from Dictionary* to ValueDict, Array* to ValueArray.
2013-12-04 16:02:52 +08:00
James Chen
8a435aa274
issue #2790 : ArrayValue —> ValueArray, DictValue —> ValueDict.
2013-12-04 16:02:52 +08:00
James Chen
3136ffc3dd
issue #2790 : Adds CCValue.h/.cpp.
2013-12-04 16:02:51 +08:00
James Chen
d2bddee11e
issue #2790 : Adds CCMap.h.
2013-12-04 16:01:56 +08:00
James Chen
9928e8bef1
issue #2790 : Uses Vector<T>::getObjectAtIndex instead of Vector<T>[] operator to avoid some mistakes.
2013-12-04 16:01:55 +08:00
James Chen
cb215bc931
issue #2790 : Vector<T> replaces Array* finished.
2013-12-04 16:01:55 +08:00
James Chen
0d581a15d8
issue #2790 : MenuItemToggle::setSubItems() uses Vector<MenuItem*> now.
2013-12-04 16:01:55 +08:00
James Chen
8aef092005
issue #2790 : TestCpp with new Vector<>.
2013-12-04 16:01:54 +08:00
James Chen
1d5984b29a
issue #2790 : Vector::makeObjectsPerformCallback —> Vector::forEach
2013-12-04 16:01:02 +08:00
James Chen
d4d864216b
issue #2790 : Deletes Vector::init, adds Vector::setCapacity.
2013-12-04 16:00:18 +08:00
James Chen
90062b656d
issue #2790 : Node::_children is Vector<Node*> now.
2013-12-04 16:00:17 +08:00
James Chen
c152652c5b
issue #2790 : Vector<FiniteTimeAction*> for Sequence::create(arr) and Spawn::create(arr).
2013-12-04 15:56:08 +08:00
James Chen
80004548c8
issue #2790 : Adds CCVector.h to Xcode project. int —> long
2013-12-04 15:56:08 +08:00
James Chen
52af153a81
issue #2790 : Commit CCVector.h from Riq’s repo( https://github.com/ricardoquesada/cocos2d-x/blob/template_vector/cocos2dx/cocoa/CCVector.h ).
2013-12-04 15:56:08 +08:00
CocosRobot
a354031526
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-12-04 07:47:50 +00:00
samuele3
629ffcbbfd
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developDeprecated
2013-12-04 15:20:09 +08:00
samuele3
c1a226686f
issue #3309:Modify some deprecated cpp files and lua files
2013-12-04 15:15:55 +08:00
boyu0
98779b0a9f
issue #2771 : move CC_USE_PHYSICS from project definition to ccConfig.h
2013-12-04 14:36:32 +08:00
minggo
608e3bfa1b
Merge pull request #4410 from signmotion/corrected_DISALLOW_COPY_AND_ASSIGN
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[ci skip]Corrected "disallow copy and assign"
2013-12-03 19:21:45 -08:00
minggo
92b180080c
Merge pull request #4409 from mlepage/develop
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[ci skip]Fix typos
2013-12-03 19:13:23 -08:00
Ricardo Quesada
a34352cef7
Console is working!
2013-12-03 18:46:54 -08:00
Huabing.Xu
cd562676f5
use block allocation for commands
2013-12-04 10:39:34 +08:00
minggo
9babdaa1fa
Merge pull request #4419 from boyu0/iss2771_physical_fix_update_physics_transform
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[ci skip]issue #2771 : add condition test to updatePhysicsTransform
2013-12-03 18:15:35 -08:00
minggo
712bcc7b36
Merge pull request #4416 from minggo/change-long
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[ci skip]use size_t instead of long in Array
2013-12-03 18:08:08 -08:00
Nite Luo
0c292e59b8
Merge branch 'develop' into newRenderer
2013-12-03 10:52:10 -08:00
boyu0
fd68dc4f9f
issue #2771 : add condition test to updatePhysicsTransform
2013-12-03 16:28:18 +08:00
samuele3
367799da0d
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into developDeprecated
2013-12-03 15:42:31 +08:00
samuele3
a8c1bba464
issue #3309:Add some deprecated functions and classes to support master cocostudio lua bindings
2013-12-03 15:40:59 +08:00
Huabing.Xu
757f1abc7f
1. protected render command construction/destruction function.
...
2. use renderCommandPool<T> to allocate and deallocate command
3. use releaseToCommandPool interface to push command back to pool
2013-12-03 14:08:47 +08:00
minggo
02aca34ccf
Merge pull request #4417 from boyu0/iss2771_physical
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[ci skip]issue #2771 physical, add more joint and joint tests
2013-12-02 21:59:46 -08:00
boyu0
63a4e09c90
issue #2771 : add more joint tests, add some joint api, fix bugs
2013-12-03 12:47:03 +08:00
Huabing.Xu
44f12ce8e4
add RenderCommandPool head file
2013-12-03 11:52:51 +08:00
Huabing.Xu
d4b9e0538b
refactor: group command use a non parameter constructor and a reentrant init function
2013-12-03 11:24:03 +08:00
Huabing.Xu
d33f05b3f0
refactor: custom command use a non parameter constructor and a reentrant init function
2013-12-03 11:17:21 +08:00
Huabing.Xu
ace75eebce
refactor: quad command use a non parameter constructor and a reentrant init function
2013-12-03 11:11:46 +08:00
minggo
225348cdde
use size_t instead of long in Array
2013-12-03 11:09:39 +08:00
Nite Luo
6862d59bb2
Add NewRenderTexture to convert RenderTexture to use new renderer
2013-12-02 17:23:52 -08:00
Nite Luo
8801f508eb
Partcle system use the new renderer
2013-12-02 12:13:05 -08:00
Nite Luo
fbadb3329a
Merge branch 'develop' into newRenderer
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Conflicts:
build/cocos2d_libs.xcodeproj/project.pbxproj
2013-12-02 10:55:31 -08:00
Ricardo Quesada
dbcae0af1e
Merge branch 'develop' into console
2013-12-02 09:57:53 -08:00
Ricardo Quesada
eb834bce7f
Adds readline
2013-12-02 09:57:16 -08:00
boyu0
dba58f6a9b
issue #2771 : add more joints
2013-12-02 18:29:04 +08:00
James Chen
9618eb00be
Merge pull request #4411 from martell/cmake
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closed #3328 : cmake support for windows
2013-12-02 01:22:57 -08:00
martell
06ff1bc594
Fixed HelloCpp Linking on Linux
2013-12-02 07:10:37 +00:00
martell
7a8653525b
fixed Audio for Linux
2013-12-02 06:37:32 +00:00
minggo
d2f235f8b8
Merge pull request #4408 from boyu0/iss2345_add_tga_support_to_CCImage
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[ci skip]issue #2345 : add tga support to Image
2013-12-01 18:18:42 -08:00
minggo
24f7819e99
Merge pull request #4362 from xhcnb/hotfix_android_setAccelerometerInterval
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[ci skip]Fix: on android, Device::setAccelerometerInterval will causes dead loop
2013-12-01 18:08:58 -08:00
martell
f369606d77
fix cocos2d-x for vs2013
2013-11-30 08:05:39 +00:00
martell
79401a7596
quickly added win32 cmake
2013-11-30 06:09:12 +00:00
signmotion
03d64e0689
- Corrected CC_DISALLOW_COPY_AND_ASSIGN.
2013-11-29 20:34:15 +02:00
signmotion
41daad30fa
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into develop
2013-11-29 19:44:03 +02:00
Marc Lepage
940b0ffd56
Fix typos
2013-11-29 12:09:38 -05:00
Jason Xu
266e4e1654
rename to with Jni suffex
2013-11-29 19:34:36 +08:00
Jason Xu
27c3a459ed
rename android native function names.
2013-11-29 17:17:15 +08:00
boyu0
83f855e2ec
issue #2345 : delete unnecessary include
2013-11-29 15:31:58 +08:00
boyu0
04c3d95005
issue #2345 : namespace cocos2d { -> NS_CC_BEGIN
2013-11-29 15:25:21 +08:00
boyu0
dffc12e648
issue #2345 : new/delete -> malloc/free
2013-11-29 15:13:16 +08:00
boyu0
86074c23d8
issue #2345 : class Image add tga image format support.
2013-11-29 14:31:42 +08:00
minggo
3268da3a4d
Merge pull request #4401 from minggo/thread-helper
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[ci skip]add helper funcion to invoke a function in gl thread
2013-11-27 22:26:11 -08:00
CocosRobot
a24af527a3
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-11-28 03:14:39 +00:00
Ricardo Quesada
21afd63d82
Merge branch 'develop' into console
2013-11-27 14:29:27 -08:00
Nite Luo
83972ecf57
Merge branch 'newRenderer' of github.com:darkdukey/cocos2d-x into newRenderer
2013-11-27 10:16:34 -08:00
Nite Luo
75381ebc51
Merge branch 'develop' into newRenderer
2013-11-27 10:16:17 -08:00
boyu0
4615eae22f
issue #2771:remove unneeded include “ccConfig.h”
2013-11-27 18:30:48 +08:00
boyu0
72f2d68edd
Merge branch 'develop' of https://github.com/cocos2d/cocos2d-x into iss2771_physical
2013-11-27 17:47:37 +08:00
minggo
eded94ef76
don't create a pool, since it doesn't invoke any iOS dependent codes
2013-11-27 17:43:54 +08:00
boyu0
2b43e72e7c
issue #2771 : fix vs compile errors, change project setting
2013-11-27 17:33:33 +08:00
minggo
bcb131262c
add helper funcion to invoke a function in gl thread
2013-11-27 16:49:07 +08:00
James Chen
468ba24183
Merge pull request #4397 from CocosRobot/updategeneratedsubmodule_1385533506
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[AUTO] : updating submodule reference to latest autogenerated bindings
2013-11-26 22:32:04 -08:00
Huabing.Xu
ea46e1c658
change test case
2013-11-27 14:30:38 +08:00
James Chen
1a283ab600
Merge pull request #4396 from dumganhar/iss3289-armature-crash
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closed #3289 : [JSB] 'Test Frame Event' of CocoStudioArmatureTest Crashes...
2013-11-26 22:29:36 -08:00
CocosRobot
4d327b8180
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-11-27 06:25:08 +00:00
James Chen
6dc9183c8a
closed #3289 : [JSB] 'Test Frame Event' of CocoStudioArmatureTest Crashes!
2013-11-27 14:12:43 +08:00
James Chen
4311e7c469
[Script Binding] Bind ‘unsigned long’.
2013-11-27 13:52:41 +08:00
James Chen
f4610c5272
Merge pull request #4382 from dumganhar/iss3279-xmlhttprequest-bin
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closed #3279 : XMLHttpRequest receives wrong binary array.
2013-11-26 19:02:07 -08:00
Ricardo Quesada
534fd9600e
Adds CCConsole.
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it doesn't work... just the skeleton
2013-11-26 18:58:36 -08:00
Huabing.Xu
3da196ea43
add Frustum culling to new Sprite
2013-11-27 10:35:12 +08:00
Huabing.Xu
80da1dac3f
add Frustum, AABB, ViewTransform
2013-11-27 10:34:30 +08:00
CocosRobot
dda13b7e8a
[AUTO] : updating submodule reference to latest autogenerated bindings
2013-11-27 02:18:42 +00:00
James Chen
6c097fa692
Merge pull request #4389 from minggo/remove-unneeded-codes
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override addChild in Sprite to fix error in binding generator
2013-11-26 18:14:20 -08:00
minggo
0ac9022201
fix a typo
2013-11-27 10:02:32 +08:00
minggo
85002285c2
override addChild in Sprite to fix error in binding generator
2013-11-27 09:50:47 +08:00
Nite Luo
3123c70153
Sprite are now using NewRenderer
2013-11-26 17:13:04 -08:00
Nite Luo
bf53cc116b
use updateQuadVertices function to update vertices since update transform is highly customized for BatchNode
2013-11-26 17:01:32 -08:00
Ricardo Quesada
2f1dffe46b
Adds performFunctionInCocos2dThread
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... in Scheduler
2013-11-26 16:58:14 -08:00
Ricardo Quesada
b7f7b0dae4
Reports wether the build is DEBUG or RELEASE
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Reports wether the build is DEBUG or RELEASE in Configuration
2013-11-26 14:36:31 -08:00
Nite Luo
92b57c79ba
Merge branch 'develop' into newRenderer
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Conflicts:
cocos/2d/CCClippingNode.h
cocos/2d/CCLayer.h
2013-11-26 11:56:03 -08:00
Nite Luo
61ca4f0137
Fix a bug with NewSprite Update Quad
2013-11-26 11:48:37 -08:00
James Chen
f6a1f5cc95
issue #3279 : A warning fix for 64bit platform.
2013-11-26 21:54:48 +08:00
James Chen
ecc7783685
closed #3279 : XMLHttpRequest receives wrong binary array.
2013-11-26 20:31:44 +08:00
boyu0
8346fe4b4d
issue #2771 : edit android.mk, CMakeLists.txt, change PHYSICS_CONTACT_POINT_MAX to PhysicsContactData:POINT_MAX
2013-11-26 18:22:52 +08:00
minggo
fcf43823b4
remove unneeded codes
2013-11-26 17:53:34 +08:00
James Chen
23de9bf8cd
Merge pull request #4378 from hulefei/dev_addGuiNamespace
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add gui namespace before SEL_TouchEvent
2013-11-26 01:43:36 -08:00
boyu0
0100c05a93
issue #2771 : fix compile errors
2013-11-26 17:29:09 +08:00
hanson
d650c0a6a1
add gui namespace before SEL_TouchEvent
2013-11-26 17:03:01 +08:00