Commit Graph

20693 Commits

Author SHA1 Message Date
Dale Stammen 49a94a20ef added releaseGLTexture to release only the glTexture but leave the rest of the texture object intact. Needed to reload cached textures 2014-06-12 16:28:38 -07:00
Dale Stammen 2c5b449c9c updated app name to App 2014-06-12 16:27:09 -07:00
lvlong dbadabb6e9 skin: getPosition() 2014-06-12 18:46:45 +08:00
yangxiao ae0b850d89 boneblendstate 30% 2014-06-12 18:32:47 +08:00
lvlong 14f4b6430f modify 3dloader, you can run animation. 2014-06-12 18:26:42 +08:00
minggo 1b24af95f1 [ci skip] 2014-06-12 18:23:31 +08:00
minggo cf7c603d79 Merge pull request #7036 from visiblelight/new_blur_shader
New shader for the blur effect
2014-06-12 18:20:38 +08:00
lvlong 1ca69d2689 Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
Conflicts:
	cocos/3d/CCBundle3D.cpp
	cocos/3d/CCBundle3D.h
	tests/cpp-tests/Classes/Sprite3DTest/Sprite3DTest.cpp
2014-06-12 16:28:36 +08:00
minggo 1187cfff6d [ci skip] 2014-06-12 16:19:05 +08:00
minggo d1ca81634a [ci skip] 2014-06-12 16:18:22 +08:00
minggo eb21bf1ad1 Merge pull request #7030 from Rumist/v3
#5506 bug fix
2014-06-12 16:16:13 +08:00
minggo f6913fc931 [ci skip] 2014-06-12 16:12:03 +08:00
lvlong 742ea7f2df Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
Conflicts:
	cocos/2d/cocos2d.vcxproj.filters
	cocos/3d/CCBundle3D.cpp
	cocos/3d/CCBundle3D.h
2014-06-12 15:53:41 +08:00
yangxiao ee5aa0f648 android work 2014-06-12 15:42:53 +08:00
samuele3hu c6b913145c Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_lua_ui_fix 2014-06-12 15:41:52 +08:00
samuele3hu 27a3a46d62 Modify the implemetation of `LuaStack::executeScriptFile` 2014-06-12 15:39:59 +08:00
Huabing.Xu 9acf8e6253 fix bug for deleteTexture 2014-06-12 15:22:41 +08:00
minggo bb5471ca8b [ci skip] 2014-06-12 15:07:29 +08:00
minggo 77fdd124a1 [ci skip] 2014-06-12 15:05:31 +08:00
minggo 5a28ba68b4 Merge pull request #7031 from sachingarg05/GLProgramNoAbort
GLProgram should not abort() if shader compilation fails, returning false is better.
2014-06-12 15:03:29 +08:00
minggo 22f445d56f [ci skip] 2014-06-12 14:47:42 +08:00
minggo ed14108ab1 Merge pull request #7042 from Dhilan007/v3-systemfont-ios
LinWenhai	fixed calculating height of multi-line string was incorrect on IOS.
2014-06-12 14:44:26 +08:00
minggo 85a9e85dfd Merge pull request #7045 from heliclei/commit-status-desc
[ci skip] Set github commit status context & description
2014-06-12 14:40:55 +08:00
yangxiao e37c6ab7ee test action sequence 2014-06-12 14:20:38 +08:00
samuele3hu 5bdecadd70 Merge branch 'v3' of https://github.com/cocos2d/cocos2d-x into v3_lua_ui_fix 2014-06-12 14:09:00 +08:00
Huabing.Xu e70918e325 extract Animation3DData 2014-06-12 14:03:33 +08:00
minggo cc683ff00f [ci skip] 2014-06-12 11:40:41 +08:00
minggo 5c718e27da Merge pull request #7044 from Dhilan007/v3-label-improve
Ensuring release cache texture in timely.
2014-06-12 11:39:36 +08:00
minggo 70147e9a20 [ci skip] 2014-06-12 11:38:28 +08:00
minggo c5a8ba3a2c Merge pull request #7043 from Dhilan007/v3-texturecachefix
issue #3341:fix TextureCache::addImageAsync repeatedly generate Image for the same image file.
2014-06-12 11:35:34 +08:00
heliclei 87ac4c660d [ci skip] Set github commit status context & description 2014-06-12 11:30:37 +08:00
Dhilan007 d755b7ffcb issue #3341:fix TextureCache::addImageAsync repeatedly generate Image for the same image file. 2014-06-12 11:21:42 +08:00
vision dc4cdc9c0f remove the comments 2014-06-12 10:19:08 +08:00
lvlong 9fe7c1a9da loader 2014-06-12 10:01:54 +08:00
vision 97b578185d new parameter for setting blur shader effect 2014-06-12 09:49:48 +08:00
LinWenhai b268536385 fixed typo. 2014-06-12 09:46:18 +08:00
minggo e68c01eda9 Merge pull request #7041 from MSOpenTech/wp8-v3-update
added missing ObjectFactory files
2014-06-12 09:42:59 +08:00
Dale Stammen 775832a710 added missing files 2014-06-11 13:18:10 -07:00
Huabing.Xu 8ca8715a85 Merge pull request #35 from dabingnn/v3Animation
V3 animation
2014-06-11 23:23:55 +08:00
Dhilan007 7cc3879257 Ensuring release cache texture in timely. 2014-06-11 22:03:10 +08:00
Dhilan007 63a68632a5 fixed calculating height of multi-line string was incorrect on IOS. 2014-06-11 21:49:08 +08:00
Huabing.Xu f1bc0971aa extract mesh data, material data, skin data into a header file for reuse in converter and engine 2014-06-11 18:24:14 +08:00
Huabing.Xu 65acec013b Merge branch 'v3' into v3Animation 2014-06-11 17:45:31 +08:00
Huabing.Xu 18663609b4 add interface for speed and playback in animate 2014-06-11 15:07:37 +08:00
vision e2c75c1f11 New shader for the blur effect, the old one is ineffecient and difficult to maintain. 2014-06-11 14:54:14 +08:00
minggo 0ad57bdde7 [ci skip] 2014-06-11 14:50:33 +08:00
minggo ccb24abf52 Merge pull request #7028 from heliclei/cocos-version
[ccconsole]Add version command.
2014-06-11 14:49:47 +08:00
yangxiao d76525ced1 use my data temp 2014-06-11 14:20:14 +08:00
yangxiao 5b05ab6353 fix rendering bug 2014-06-11 14:05:35 +08:00
Huabing.Xu 9ee6f1f3e0 adjust shader uniform settings
use a new fake data for testing
2014-06-11 12:07:25 +08:00