Commit Graph

209 Commits

Author SHA1 Message Date
James Chen 1a44f776f8 fixed #2005: Adding CurrentLanguageTest for Testlua. 2013-04-07 16:34:07 +08:00
James Chen 85b0fd306a Adding CocosDenshionTest. 2013-04-06 14:32:46 +08:00
James Chen e754909c5f Adding RenderTexture test for TestLua. 2013-04-05 17:13:46 +08:00
James Chen 2bff6d6480 Adding Texture2dTest. And format some lua codes. 2013-04-05 16:13:04 +08:00
James Chen 818a570b7f fixed #1998: Adding SceneTest.lua for TestLua. 2013-04-03 18:14:03 +08:00
James Chen 2d9f8ca8de fixed #1814: MenuTest for Testlua is ok. 2013-04-03 16:29:16 +08:00
James Chen 2de4dde0bd Merge pull request #2293 from dumganhar/iss1942-layertest
fixed #1942: LayerTest for TestLua is ok.
2013-04-02 02:54:21 -07:00
James Chen a73395507c fixed #1942: LayerTest for TestLua is ok. 2013-04-02 17:52:08 +08:00
Deniz Piri c73a6e3b14 LUA: print() function should use CCLOG internally.
CCLOG uses __android_log_print internally, this allows lua's print() function
to print to android log output and allows developer to see print output from
LUA using "adb logcat".
2013-04-01 19:16:43 +02:00
James Chen 5fd2acca47 Updating CCLabelBMFont.pkg, CCLabelTTF.pkg, and updating luabinding. 2013-04-01 17:39:26 +08:00
flamingo 4a313e0ffe Update CCLuaEngine.cpp
Null pointer check in order to prevent crashes.
2013-03-26 00:24:47 +04:00
James Chen 196ff7228d Updating CCLabelBMFont.pkg. 2013-03-20 16:05:45 +08:00
James Chen f57a751a48 fixed #1837: Refactoring schedule binding codes.
* 1) We need bind cc.Node.scheduleUpdate and cc.Scheduler.scheduleUpdate manually since `schedules` need to be associated with _schedFunc_target_ht and _schedObj_target_ht
* 2) Bind cc.Scheduler.unscheduleCallbackForTarget.
2013-03-18 15:29:53 +08:00
minggo 815733e0b7 issue #1803:add SpriteOffsetAnchorRotationalSkewScale 2013-03-14 15:11:55 +08:00
Sam Clegg c0b150c859 Cleanup the tolua++ bindings build system.
Update basic.lua to do all the required patching of
the output file without helper scripts such as
build.xml or build.php.

Update README file with current instructions.

Re-generate output file using new build system.

Add build.sh and build.bat for building on POSIX and
win32 respectively.
2013-03-08 11:09:10 -08:00
wangshuai d5cdba484e Merge branch 'master' into feature_1802
Conflicts:
	scripting/lua/cocos2dx_support/LuaCocos2d.cpp
2013-03-07 14:32:31 +08:00
wangshuai 6914c9d902 feature #1802:add touches lua test 2013-03-07 11:55:57 +08:00
minggo 44857e5137 Merge pull request #2093 from sbc100/linux_build_system
Linux build system
2013-03-06 19:09:49 -08:00
Sam Clegg 7ad171d8ee Use same top level Makefile for nacl and linux builds.
Also, re-use some of the concepts from the linux build
system (such as quite by default) in the nacl build.

Fix remaining warnings in NaCl builds.
2013-03-06 13:02:55 -08:00
Sam Clegg 8677dad3c6 Improved build system from linux.
This change makes several fundamental improvements to the linux
build system:

- Remove duplication: a lot of the common make logic is now in
  a central shared makefile: cocos2dx/proj.linux/cocos2dx.mk

- Quiet by default: unless you specify V=1 on the commandline
  the output is now very clean and quiet.

- Dependencies: gcc's automatic dependancy generation is now
  used (-MMD).  This means that if you change a header file
  then all the object that depend on it now get rebuilt.

- Don't store objects in the source tree: previously object
  files were stored alongside the sources, which meant that
  debug and release object clobbered each other which leads
  to confusion and lots of unnecessary rebuilding.Q

- Library dependencies: each binary now depends on the libraries
  it links aginst.  This means that if the cocos2dx library
  changes then all examples will get re-linked.

- Top level Makefile: there is now a top level Makefile that
  can be shared/used by any platform the uses make as the
  build system (for example NaCl).  Everything can be built
  by simply running 'make' at the top level. e.g:

    make DEBUG=1
    make DEBUG=1 clean
2013-03-06 13:02:55 -08:00
wangshuai 3aaa18f7f4 Merge branch 'master' into iss1425-lua
Conflicts:
	scripting/lua/cocos2dx_support/LuaCocos2d.cpp
2013-03-06 20:39:01 +08:00
Sam Clegg 38878b084b Fix all compiler warnings produced by gcc.
This allows the linux and NaCl builds (and perhaps others)
to be compiles with -Wall and -Werror, and it makes the build
output much less noisy.
2013-03-05 17:01:00 -08:00
wangshuai bdbdbc27f5 issue #1425:exist lua test case is ok!
1.add some lua test case
2.add ccset.pkg
3.fixed ParticleSystem error in lua test case
2013-03-05 14:46:18 +08:00
Sam Clegg 33c422d1d5 Add new port: Native Client 2013-03-02 12:15:24 -08:00
Sam Clegg dcb591eadb Add missing ccGLServerState to CCNode.pkg.
Without this missing enum the resuling cpp file would generate
an unused function warning.

Also, remove the duplication between build_macosx.xml and build.xml.
They only differed in single property.  Instead use build.sh, which
should work on all UNIXs, no just maxosx.
2013-03-02 11:28:04 -08:00
wangshuai 8867766241 issue #1425: exist lua test case is ok.
1.fixed some bugs in some lua test case;
2.modify touch event and node event type;
3.fixed some bugs in CCParticleSystem.pkg
2013-03-01 17:09:42 +08:00
wangshuai b4e13af460 issue #1425: 
1.fixed some bugs in .lua file. like this:local b = a:copy():autorelease()
2.fixed bug of CCShakyTiles3D's create() in CCActionTilesGrid.pkg
3.delete method copyWithZone in .pkg files
2013-02-28 10:23:30 +08:00
giginet 70612a722b Fix CCRepeat#create is recieved bad argument on Lua binding.
CCRepeat#create must be recieved CCFiniteTimeAction as first argument.
But, CCActionInterval recieved in LuaCocos2d.cpp
2013-02-22 20:24:22 +09:00
James Chen ab00de629a Removed the definition of the touch event type . 2013-02-20 12:06:12 +08:00
minggo 1b743b37c9 issue #1731:change CCSize, CCPoint and CCRect to struct in pkg files 2013-02-19 10:08:25 +08:00
minggo 0c5bcb3f7b issue #1702:fix a typo error 2013-02-06 18:04:40 +08:00
James Chen 8c261c1789 issue #1770: Updating linux makefile. 2013-02-06 15:59:29 +08:00
James Chen c42ef7e44a Merge pull request #1953 from dualface/add_CCFileUtils_Lua_support
issue #1687: Adding CCFileUtils Lua support. Adding CCFileUtils::addSearchPath, addSearchResolutionsOrder.
2013-02-04 18:59:49 -08:00
James Chen 4506214cef issue #1689: Adding some missing files. 2013-02-04 15:01:44 +08:00
minggo 07cd6d2bb2 issue #1689:modify lua samples to make them work correctly 2013-02-04 14:50:45 +08:00
dualface 5904512ac6 add CCFileUtils Lua support 2013-02-04 12:41:24 +08:00
minggo a771bc8183 issue #1689:modify lua Android.mk 2013-02-04 12:02:21 +08:00
minggo 744bfb3cb2 Merge pull request #1945 from dualface/add_CCLuaObjcBridge
add CCLuaObjcBridge
2013-02-03 19:32:17 -08:00
dualface 74e497bb2b restore CCLuaEngine missed methods 2013-02-04 11:28:09 +08:00
dualface 7839ceb45b add CCLuaObjcBridge 2013-02-02 02:05:52 +08:00
James Chen 3a9346e6ff issue #1687: Refactoring CCFileUtils, abstracting the same implementations for all platforms. 2013-02-01 11:20:46 +08:00
James Chen c80d438110 issue #1683: Exporting `fullPathForFilename` to Lua. 2013-01-27 20:26:04 +08:00
James Chen f2303b854a Fixed a typo, and regenerated luabinding codes. 2013-01-23 15:59:13 +08:00
James Chen 5a41e1fc86 fixed compilation errors for lua project. Rebuild LuaCocos2d.cpp. 2013-01-22 14:40:54 +08:00
johnangel 16269d952d Detect VS2012 Update 1 2013-01-10 11:55:30 +01:00
johnangel 674bb8e728 Setting PlatformToolSet to v110_xp instead of default v110 in Visual Studio 2012 for Windows XP support, leaving default v100 in Visual Studio 2010. 2013-01-07 11:51:05 +01:00
minggo ffd0ca6c0e Merge pull request #1804 from dualface/fix_ccassert_lua_compatibility
[luabinding] fix CCAssert Lua compatibility
2013-01-03 23:51:47 -08:00
dualface e74e597dba [luabinding] fix CCAssert Lua compatibility 2012-12-30 02:27:25 +08:00
James Chen 0ee9cf027b Merge pull request #1803 from dumganhar/iss1627-vs2012
fixed #1627: VS version check in project file.
2012-12-28 22:54:04 -08:00
James Chen 9bd302e35b fixed #1627: VS version check in project file. 2012-12-29 13:54:46 +08:00
dualface d1e39a9c00 [luabinding] add CCDirector::setDisplayStats() 2012-12-29 11:16:07 +08:00
James Chen f2f3aa55bf Merge branch 'gles20' of https://github.com/johnangel/cocos2d-x into iss-vs2012
Conflicts:
	samples/Cpp/HelloCpp/proj.win32/HelloCpp.vcxproj
	samples/Cpp/TestCpp/proj.win32/TestCpp.vcxproj
	samples/Javascript/CocosDragonJS/proj.win32/CocosDragonJS.vcxproj
	samples/Javascript/MoonWarriors/proj.win32/MoonWarriors.vcxproj
	samples/Javascript/TestJavascript/proj.win32/TestJavascript.vcxproj
	samples/Javascript/WatermelonWithMe/proj.win32/WatermelonWithMe.vcxproj
	samples/Lua/HelloLua/proj.win32/HelloLua.vcxproj
	samples/Lua/TestLua/proj.win32/TestLua.win32.vcxproj
	scripting/javascript/bindings/generated
	scripting/lua/proj.win32/liblua.vcxproj
2012-12-29 09:48:22 +08:00
minggo 0adc6abe30 Merge pull request #1776 from dualface/make_ccassert_compatible_lua
[luabinding] make CCAssert compatible Lua
2012-12-26 23:28:32 -08:00
James Chen 023b32a618 issue #1625: Updated LuaCocos2d.cpp. 2012-12-27 11:48:14 +08:00
dualface 09b1d9f520 Merge branch 'gles20' of git://github.com/cocos2d/cocos2d-x into make_ccassert_compatible_lua 2012-12-26 18:37:51 +08:00
dualface 57bccc7e4a remove CC_LUA_ENGINE_ENABLED macro 2012-12-26 18:33:55 +08:00
johnangel 08cd9e37fc Setting PlatformToolSet to v110_xp for Visual Studio 2012 only. 2012-12-24 10:27:56 +01:00
ivzave fcce930188 repair linux eclipse build & add 64-bit project configurations 2012-12-22 07:14:59 +04:00
dualface cc69e39c8a [luabinding] make CCAssert compatible Lua 2012-12-22 10:13:37 +08:00
James Chen 6700a1c4ce issue #1603: fixed some warnings for liblua.vcxproj. 2012-12-20 17:28:49 +08:00
James Chen 4660e72eda issue #1603: Moved the position of some projects. 2012-12-20 12:58:21 +08:00
unknown adb68ddbb6 Enable Windows XP support in Visual Studio 2012 Update 1.
Not tested with Visual Studio 2010, not sure will it work with PlatformToolset v110_xp.
2012-12-19 19:28:25 +01:00
dualface 98ea80329e fix android compile warning 2012-12-14 18:01:54 +08:00
James Chen 190e6c1de5 Merge branch 'linux-lua' of https://github.com/dumganhar/cocos2d-x into lua-linux
Conflicts:
	scripting/lua/cocos2dx_support/LuaCocos2d.cpp
2012-12-10 17:25:23 +08:00
dualface f815cdc423 merge gles20 2012-12-10 17:00:16 +08:00
dualface 268aa45d2c rename CCNode:scheduleUpdateScriptHandlerWithPriority() to CCNode::scheduleUpdateWhitPriorityLua()
remove unused functions
2012-12-10 16:09:23 +08:00
dualface 77d4da6e22 [lua] remove va_list 2012-12-10 14:28:26 +08:00
dualface b6e605b9ae [lua] fix CCSequence export 2012-12-10 14:19:18 +08:00
dualface 4ca6cf8c7a [lua] update LuaCocos2d.cpp 2012-12-10 14:09:00 +08:00
dualface c8753f72ef [scripting] add CCNode::scheduleUpdateScriptHandlerWithPriority() 2012-12-10 13:48:27 +08:00
James Chen 6a7a365365 Updated eclipse project configurations for linux 2012-12-06 14:57:03 +08:00
James Chen b044a89d6f Merge branch 'gles20' of https://github.com/ivzave/cocos2d-x into linux-lua
Conflicts:
	scripting/lua/cocos2dx_support/LuaCocos2d.cpp
2012-12-06 14:55:18 +08:00
minggo 75845b56c0 Merge pull request #1694 from dualface/update_luabinding
Update luabinding
2012-12-03 18:59:23 -08:00
minggo bbcbfa71ef Merge pull request #1704 from minggo/cclayer_script_support
Cclayer script support
2012-12-03 18:55:11 -08:00
James Chen 9f168faeb0 Merge pull request #1696 from fape/lua_marmalade
fixed #1591: Update for Lua marmalade.
* Add ignore marmalade generated Visual Studio directory
* Update Lua and HelloLua marmalade project file
* Add TestLua marmalade project
2012-12-03 18:51:39 -08:00
fape aac98975da update lua marmalade project 2012-12-02 15:29:10 +01:00
dualface 0e65257bc2 [luabinding] remove duplicate ccLanguageType 2012-12-02 16:17:17 +08:00
dualface 5bc95780c0 update luabinding 2012-12-02 15:48:15 +08:00
dualface 308a01e629 [luabinding] add tolua.isnull() 2012-12-02 15:29:00 +08:00
dualface e0ee27cb17 [luabinding] fix CCLayer:getScriptTOuchHandlerEntry()
[luabinding] add CCLayer keypad, accelerometer support
2012-12-02 15:17:34 +08:00
minggo 542c407346 make lua work 2012-11-23 10:36:26 +08:00
minggo 33529afc07 Merge pull request #1592 from fape/luaCocos2d
fix compile: rename kOrientation to kCCTransitionOrientation
2012-11-19 17:36:25 -08:00
ivzave 28ca22bfde added lua support for linux platform 2012-11-19 14:56:02 +04:00
James Chen f2e0df4de3 issue #1565: Removed VS2008 support. 2012-11-19 14:42:27 +08:00
fape 355d8df79e fix compile: rename kOrientation to kCCTransitionOrientation 2012-11-17 19:02:04 +01:00
James Chen ceced09c2d CCLuaEngine::executeAccelerometerEvent return 0 by default. 2012-11-12 10:37:42 +08:00
James Chen 833b5b1be8 Merge branch 'gles20' of https://github.com/mrmop/cocos2d-x into iss1557-marmalade
Conflicts:
	cocos2dx/base_nodes/CCNode.cpp
	cocos2dx/sprite_nodes/CCSprite.cpp
	samples/TestCpp/Classes/TouchesTest/Ball.cpp
	samples/TestCpp/Classes/VisibleRect.cpp
	samples/TestCpp/Classes/VisibleRect.h
2012-11-12 10:20:04 +08:00
James Chen 21e4f80fbd Added "executeAccelerometerEvent" for CCScriptEngineProtocol class. Exported Accelerometer event to JS. 2012-11-06 14:18:13 +08:00
James Chen 8ed7d63309 Updated LuaBindings codes since CCEGLViewProtocol::getSize has been renamed to CCEGLViewProtocol::getDesignResolutionSize. 2012-10-30 10:35:19 +08:00
Mat Hopwood 2b265929e2 Marmalade Sample data removed and merged changes
* Marmalade samples now use Resources folder, excess data removed
* Merged in James' changes
* CCNode::updateTransform() added
2012-10-25 21:40:37 +01:00
Mat Hopwood 24115675b0 Marmalade Cocos2d-x Main Repo Changes
These are changes to the main Cocos2d-x repo that Marmalade would like
to request for inclusion in the main repo
2012-10-19 16:38:58 +01:00
Mat Hopwood 988835560d Marmalade Support
Full Marmalade support added for Cocos2d-x
2012-10-19 16:26:34 +01:00
johnangel a2e1400402 Merge remote branch 'upstream/gles20' into gles20 2012-10-16 08:42:30 +02:00
James Chen 99a7dcefa4 issue #1486: Updated lua bindings. 2012-10-12 16:04:26 +08:00
johnangel ad7dacc281 Merge remote branch 'upstream/gles20' into gles20 2012-10-08 16:35:43 +02:00
dualface 8d104b8244 [Lua] add CCApplication:getTargetPaltform() 2012-09-25 16:43:36 +08:00
dualface a2b468f2b3 [Lua] fix CCActionInterval, CCFiniteTimeAction, CCAction declare 2012-09-25 16:27:54 +08:00
dualface 46a8eb5491 [Lua] add ccTexParams, add new luabinding build script, update luabinding 2012-09-20 23:37:23 +08:00
dualface 1313398335 [Lua] fix lua function reference error 2012-09-20 23:22:45 +08:00
dualface eba97a9b1e [Lua] fix luabinding overloaded functions 2012-09-17 14:40:42 +08:00